Warhawk

Warhawk theme by Jeb

Download: Warhawk_Jeb.p3t

http://img523.imageshack.us/img523/6673/previewio2.jpg
(1 background)

A war hawk is a person who actively supports a war.

War hawk, Warhawk or similar may also refer to:

Military[edit]

Athletic teams in the United States[edit]

Video games[edit]

Other[edit]

Playing Xmas

Playing Xmas theme by Yazuka

Download: PlayingXmas.p3t

http://img179.imageshack.us/img179/7854/previewex6.jpg
(1 background)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Final Fantasy 7 #5

Final Fantasy 7 theme by Tarumania

Download: FinalFantasy7_5.p3t

http://img187.imageshack.us/img187/2721/previewvj7.jpg
(7 backgrounds)

Redirect to:

Mass Effect

Mass Effect theme by YASAI

Download: MassEffect.p3t

http://img401.imageshack.us/img401/694/previewgg8.jpg
(14 backgrounds)

Mass Effect
Logo since 2017
Genre(s)
Developer(s)
Publisher(s)
Creator(s)Casey Hudson
Platform(s)
First releaseMass Effect
November 20, 2007
Latest releaseMass Effect Legendary Edition
May 14, 2021

Mass Effect is a military science fiction media franchise created by Casey Hudson. The franchise depicts a distant future where humanity and several alien civilizations have colonized the galaxy using technology left behind by advanced precursor civilizations.

The franchise originated in a series of video games developed by BioWare and originally published by Microsoft Game Studios on the first two games and its expansions. Later on, the series was taken over by Electronic Arts. Each installment is a third-person shooter with role-playing elements. The first three games form a trilogy in which the player character, Commander Shepard, attempts to save the Milky Way galaxy from a race of ancient, hibernating machines known as the Reapers. The inaugural video game in the series, Mass Effect (2007), follows Shepard's investigation of Saren Arterius, one of the Reapers' agents. Mass Effect 2 (2010) begins two years later and sees Shepard's forces battling the Collectors, an alien race abducting human colonies to facilitate the Reapers' return. The original trilogy's final installment, Mass Effect 3 (2012), depicts a war between the Reapers and the rest of the galaxy. A fourth game, Mass Effect: Andromeda (2017), featured a new setting and cast of characters, and a fifth is in active development.

The original trilogy was met with commercial success as well as universal acclaim. Critics praised the game's narrative, characters, voice acting, world building, and emphasis on player choice. The ending of Mass Effect 3 drew widespread criticism for being an unsatisfying conclusion to the trilogy, prompting Electronic Arts to release an expanded cut with additional cutscenes. Mass Effect: Andromeda received mixed reviews. Praise was directed at the game's visuals and combat, but the game drew criticism for technical issues and its plot.

The series has generated attention and discussion about its representation of same-sex relationships and sexual minorities.[1][2][3] It also originated the dialogue wheel, a mechanic similar to dialogue trees, enabling players to dynamically steer conversations by selecting from a number of preset choices; the feature has seen widespread use in other role-playing video games. The success of the video game series spawned adaptations in other media, including novels, comics, and an animated film.

Setting[edit]

The Mass Effect original trilogy takes place in the Milky Way towards the end of the 22nd century. In 2148, humanity discovered an alien outpost on Mars, and learned that Charon is actually an alien artifact known as a "mass relay" that enables faster-than-light travel to other mass relays located across the galaxy. These discoveries drastically increased the enhancement rate of humanity's technology.

Humanity comes into contact with numerous other space-faring alien species, some far more advanced than humans. Humanity's first encounter resulted in the First Contact War, but the Council, a ruling body for the galaxy, intervened to achieve peace and welcomed humanity. The main species encountered by humanity include the asari, a species of mono-gendered beings closely resembling human women; the salarians, an amphibious species with considerable technological and intellectual prowess and an extremely high metabolism; and the turians, a heavily militaristic race of raptor-like avian humanoids who fought humanity in the First Contact War.

The center of the Council's governing power is the Citadel, another artifact and a massive space station that, like the mass relays, were made by a race known as the Protheans believed to be the progenitor race for all species but long since disappeared. Over the next few decades, humanity is given access to new technology, allowing them to colonize new planets, and they are made part of the Citadel Security (C-Sec) forces, a highly regarded position that other species had been long waiting for and take resentment over. Numerous other inter-species conflicts remain active at the time of the first game, results of past wars and conflicts.

The first three games center on the character of Commander Shepard (whose gender and personality are determined by the player), a leading Special Forces soldier in Earth's Systems Alliance space force, the Systems Alliance Navy. After an Earth colony discovers a new Prothean artifact, it is attacked by an unknown vessel, and the Council names Shepard its first human SPECTRE (Special Tactics and Reconnaissance), an elite agent with associated authority and impunity, to investigate the incident.

Shepard comes in contact with the artifact and has a vision of war and death across the galaxy. Following their vision, Shepard discovers that the strange craft is one of thousands of artificial lifeforms called Reapers, and learns that every fifty-thousand years, the Reapers scour the Milky Way and eliminate all higher forms of life, leaving the younger species to advance and thrive until the next cycle as to prevent constant war and chaos, part of what the Protheans had left behind along with their artifacts. The appearance of the Reapers in this cycle is being manipulated by numerous forces, including a human-centrist terrorist organization known as Cerberus led by the Illusive Man who believe they can control the Reapers and use them for humanity's benefit. Shepard and their allies discover the Citadel is key to ending the Reapers' cycle and determining the fate of the galaxy.

The fourth game takes place in the Heleus Cluster of the Andromeda galaxy, 634 years after the events of its predecessor. In the midst of events of the first three games, the combined races of the Milky Way sent a number of ships to Andromeda to establish the Nexus, a space-borne operations base and a number of colonies to accept future colonists once contact is established. After over 600 years of travel in cryogenic stasis, they arrive to find the Heleus Cluster in brutal conflict between two native races: the Kett, a barbaric race obsessed with assimilating the traits of other sentient species through a process known as "exaltation"; and the Angara, an emotionally charged humanoid species whose civilization has recently been targeted and nearly decimated by the Kett.

The Heleus Cluster is also the location of a series of ruins predating an advanced, spacefaring race known as the Jardaan. The Jardaan made use of powerful terraforming technologies to colonize worlds in the Heleus Cluster, which was otherwise extremely hazardous and naturally unsustainable for life. They later fled from the Heleus Cluster three centuries before the arrival of the Milky Way races, when a protracted battle against an unknown enemy faction resulted in the usage of a weapon of mass destruction aboard a Jardaan space station. The weapon's activation unleashed a cataclysmic energy phenomenon known as the Scourge, which spread across the cluster and greatly damaged the Jardaan's terraforming systems. After the Jardaan left, the Angara, genetically engineered creations of the elder race, began to develop their own civilization before falling under attack by the encroaching Kett.

With the Milky Way species' arrival, it becomes the responsibly of Pathfinder Ryder (who, like Shepard, is also customizable by the player) and their allies to shut down the malfunctioning terraforming systems, deal with the Kett and Angara attacks, and make planets habitable for colonization.

Gameplay[edit]

While various features of gameplay varied across the series, the Mass Effect games are action role-playing games. The player customizes their version of the game's main character (Shepard for the first three games, and Ryder for Mass Effect: Andromeda) based on physical appearance, background, and one of six character classes, each class centered around one or two specializations in combat, technology, or "biotic" (magic-like) skills. This establishes a skill tree that the player can advance through as their character gains experience levels through completing missions. Each game generally follows a main story pathway with points of branching narratives and multiple side missions, allowing the player to proceed through the game as they desire. Both story and optional missions most often involve using their ship to travel via the mass relay to remote star systems and explore planets to find target objectives.

When exploring planets, the player has the option to bring up to two of their crew members with them, who generally act autonomously but can be given specific orders by the player. In missions, the player can explore an area to find information, discover lootable objects with new gear or in-game currency, non-playable characters to talk to, and key mission items that are to be recovered. Frequently, the player will enter combat, which plays out as a third-person shooter, with the player and their allies using a combination of their weapons and combat, tech, and biotic powers along with tactic use of the environment to defeat opponents. There are six different types of weapons: assault rifles, grenades, sniper rifles, shotguns, pistols, and in later games, heavy weapons (i.e. grenade launchers, rocket launchers, flamethrowers, or heavy machine guns). Due to these weapons being collapsible for easy storage, it is possible for a player to carry all five weapons at once and alternate between them depending on their position, enemy type, and situation. Melee weapons include fists, the butt of a gun, or in later games, a condensed transparent silicon-carbide dagger called an Omni-blade.

Through story encounters and missions, the player meets a number of non-player characters and engages in dialogue trees with them to learn information and progress the story. This is presented through what BioWare called a Dialogue Wheel, with the player-character reply options shown as choices extending radially outward from a circle at the bottom of the screen.[4] Most of these choices are simple questions and responses, but in some dialogues, they offer additional choices that either influence how the game plays out from there, or are as a result from those previous choices. In the first three games, these choices influenced the player-character's morality, putting them on the path of a Paragon or Renegade, indicated by color and positioning on the Dialogue Wheel. With the second and third game, it became possible to select these choices during the non-player's character dialog, resulting in an interruption of the action that could have even larger ramifications. The player's choices of Paragon or Renegade could change how some parts of the story progressed and could limit choices of allies they could gain later in the game or the ability to access powerful gear. Cinematic designer John Ebenger stated in 2020 that only about 8% of the players chose the Renegade route across the first three games, and jokingly lamented about the amount of effort they had put into some of the Renegade cinematics.[5] In Andromeda, BioWare replaced the Paragon/Renegade distinctions, which were tied more to the Shepard character, to a new system based on four ideals of emotional, logical, casual, and professional attitudes.[6]

Among notable side missions in the series include the various romancing options with the main character's crewmates: these included both hetero- and homosexual relationships since the player-character's gender was selectable, as well as inter-species options. Players could work to improve their relationship with these characters through dialogue options, providing them gifts, or completing various side missions specific to each character. Successfully romancing a character would typically lead to scenes leading up to a sexual encounter though otherwise not showing anything inappropriate for the game's rating. These options had created some controversy for the first game on release with mainstream reporters critical of the sexual content of the game.

Media[edit]

Year Title Developer Platform(s)
Main Titles
2007 Mass Effect[A] BioWare Xbox 360 PlayStation 3 Microsoft Windows
2010 Mass Effect 2[B]
2012 Mass Effect 3[C] Wii U
2017 Mass Effect: Andromeda Xbox One PlayStation 4
TBD Untitled Mass Effect game TBD
Compilations
2012 Mass Effect Trilogy BioWare Xbox 360 PlayStation 3 Microsoft Windows
2021 Mass Effect Legendary Edition Xbox One PlayStation 4
Mobile Titles
2009 Mass Effect Galaxy[D] BioWare iOS
2012 Mass Effect Infiltrator[E] IronMonkey Studios Android Windows Phone BlackBerry 10
Mass Effect Datapad[F] BioWare
2017 Mass Effect: Andromeda APEX HQ
Notes:
  1. ^ The PlayStation 3 and Windows versions of Mass Effect were ported by Edge of Reality and Demiurge Studios respectively.
  2. ^ Previously available on Sony's PlayStation Now streaming service. Removed as of April 2020.[7]
  3. ^ Mass Effect 3: Special Edition was ported by Straight Right.
  4. ^ Removed from the App Store.
  5. ^ Removed from all mobile app storefronts.
  6. ^ Removed from all mobile app storefronts.

Main series[edit]

Release timeline
Main series in bold
2007Mass Effect
2008
2009Mass Effect Galaxy
2010Mass Effect 2
2011
2012Mass Effect 3
Mass Effect Trilogy
Mass Effect Infiltrator
2013–2016
2017Mass Effect: Andromeda
2018–2020
2021Mass Effect Legendary Edition

Mass Effect[edit]

Mass Effect (2007), the first game in the series, was originally created as an exclusive title for the Xbox 360 but was later ported to Windows by Demiurge Studios in 2008, and to the PlayStation 3 by Edge of Reality in 2012. The game focuses on the protagonist, Commander Shepard, and their quest to stop the rogue Spectre Saren Arterius from leading an army of sentient machines, called the Geth, to conquer the galaxy. During pursuit of Saren, Shepard develops key relationships with other characters, primarily their squad team members, all while learning of a far greater threat in the form of the Reapers. Saren has been mentally enslaved by the Reaper vanguard Sovereign, and sent into Citadel Space to initiate the purge of all advanced organic life in the galaxy, a cycle repeated by the Reapers every 50,000 years.

Two downloadable content packs, Bring Down The Sky and Pinnacle Station, were released in 2008 and 2009, respectively.

Mass Effect 2[edit]

Mass Effect 2, the second main game in the series, was released on January 26, 2010, in North America and January 29 in Europe for Windows and Xbox 360.[8] A great deal of secrecy surrounded the game prior to launch, with few details emerging other than Casey Hudson, Project Director for BioWare, stating that "players should keep their save files, because decisions made by the player in the first game will continue to have influences on their character in the sequel."[9][10] The game takes place two years after the events of Mass Effect. Human colonies are being attacked, their colonists disappearing without a trace. The game's protagonist, Commander Shepard, is forced into an uneasy alliance with the pro-Human paramilitary organization, Cerberus, in an effort to discover the cause. Evidence emerges pointing to the "Collectors," an advanced, enigmatic race of insect-like humanoids. Adding to the threat is the revelation that the Collectors are working for the Reapers. Shepard sets out on a "suicide mission" to stop the Collectors, accompanied by a hand-picked team of soldiers, assassins, mercenaries, and specialists. Mass Effect 2 has received overwhelming critical and public praise since its release, for its characters, storyline, voice acting, and refined combat and gameplay with many critics calling it a major improvement over the original and an easy Game of the Year contender despite its January release. At Gamescom 2010, it was announced that a PlayStation 3 version would become available, which was released on January 18, 2011.

Seven episodic expansions were released as downloadable content, with Normandy Crash Site, Zaeed – The Price of Revenge, Firewalker, Kasumi – Stolen Memory, Overlord, and Lair of the Shadow Broker coming in 2010, followed by Arrival in 2011.

Mass Effect 3[edit]

Mass Effect 3, the third installment in the original trilogy, was released on March 6, 2012.[11] Casey Hudson commented that Mass Effect 3 "will be easier [to develop] because we don't have to worry about continuity into the next one."[12] However, decisions are routinely imported from the two previous titles to Mass Effect 3 in order to maintain continuity within the series.[13] In the final chapter of the trilogy, the Reapers have returned in force, and have begun their purge of the galaxy, attacking Earth. During this attack Commander Shepard is on Earth and forced to flee.[14] After fleeing Earth, Commander Shepard must hurry and rally the advanced races of the galaxy to make one final stand, not only to save Earth, but also to break a cycle that has continued for millions of years. The first official trailer was unveiled on December 11, 2010, during the Spike TV Video Game Awards.[15] It was the first title in the main series without involvement from Microsoft Game Studios and released on the same date for both Xbox 360 and PlayStation 3.

Four story-focused episodic expansions were released as downloadable content, with From Ashes, Leviathan, and Omega being released in 2012, followed by the final expansion, Citadel, in 2013. There were also five free DLC packs released for the multiplayer component, Resurgence, Rebellion, Earth, and Retaliation in 2012 and Reckoning in 2013, collectively adding thirty playable characters, dozens of new weapons and abilities, seven new maps, and a new enemy faction to complement the base game's three, among other content.

Mass Effect: Andromeda[edit]

Mass Effect: Andromeda, the first game in a new series, and the fourth major installment overall in the franchise, was revealed at E3 2015. It was released on March 21, 2017.[16] The title utilizes DICE's Frostbite 3 engine and was released for PlayStation 4, Windows and Xbox One. Andromeda is the first game in the series to feature an open world environment. Set during the 29th century, the player's character is either Sara or Scott Ryder, designated as a Pathfinder – an operative tasked with discovering new planets in the Andromeda Galaxy on behalf of their species.[17]

Unlike previous installments, Andromeda did not receive single player expansions, though the multiplayer component did receive new content in various updates in 2017 which added new weapons, abilities, maps, and playable characters.

Untitled sequel[edit]

As part of the 2020 "N7 Day," BioWare affirmed that a new Mass Effect was in development at the studio.[18] An announcement trailer was released on 11 December 2020, hinting at a sequel to the original trilogy. The new entry is also confirmed to be run on the Unreal Engine, which was used in each game of the original trilogy, instead of Frostbite which was used for Andromeda.[19]

Spin-offs[edit]

Mass Effect Galaxy[edit]

Mass Effect Galaxy is set between the events of Mass Effect and Mass Effect 2 and exclusively on the iOS platform. The story is focused around a backstory featuring two characters who appear as squad members in Mass Effect 2: Jacob Taylor and Miranda Lawson. When the passenger liner Arcturian Jade is attacked by batarian raiders with Jacob on it, he takes on the task of defending the ship. After safely arriving at their destination on the Citadel, Jacob's former CO contacts him about an undercover Alliance operation in the Nemean Abyss to investigate the batarians' increasingly aggressive activities. It has since been removed from the iOS App Store.[20]

Mass Effect Infiltrator[edit]

Mass Effect Infiltrator is a third-person shooter released on the Android, BlackBerry 10, iOS and Windows Phone 8 platforms. The story for Infiltrator involves Randall Ezno, a Cerberus agent, who discovers Cerberus's cruelty and goes rogue, killing Cerberus troopers and freeing prisoners from a hostile base. Players will "receive rewards" for collecting evidence of Cerberus' crimes. According to EA, "Every completed rescue and intelligence discovery in Infiltrator will increase a player's Galactic Readiness rating directly through the 'Galaxy at War' system in Mass Effect 3."[21] It has since been removed from all mobile app storefronts.[22]

Mass Effect: Datapad[edit]

Mass Effect: Datapad was a free app for iOS devices. Datapad allows players to check the status of the galaxy map in Mass Effect 3 and receive messages from characters. Datapad contains information about the characters, races, vehicles, weapons, and storyline of the Mass Effect universe, as well as mini-games that interact with the Mass Effect 3 'Galaxy at War' system. It was removed from the iOS App Store and the Google Play Store on June 5, 2013.[23]

Mass Effect: Andromeda APEX HQ[edit]

APEX HQ is the official companion app for the Mass Effect: Andromeda multiplayer. Supported by iOS and Android devices, APEX HQ was released on March 15 in Canada, Ireland, Romania and Singapore, and worldwide on March 20, 2017. Through APEX HQ, players can view their progress in multiplayer, equip characters, assign skill points, manage Strike Teams, and access their friend list. The app cannot be used while signed into the game.

Compilations[edit]

Mass Effect Trilogy[edit]

Mass Effect Trilogy is a compilation featuring the first three games of the series, released on November 6, 2012 for Windows and Xbox 360 and December 4, 2012 for PlayStation 3.[24] For the PlayStation 3 version, Trilogy also includes the downloadable content for the first two games: Bring Down the Sky for Mass Effect, and Cerberus Network content for Mass Effect 2 along with the Kasumi – Stolen Memory, Overlord and Lair of the Shadow Broker DLC's. The Xbox 360 version includes all DLC that came with the original games, with Cerberus Network for Mass Effect 2 and Mass Effect 3 remaining unchanged. The PC version is the same as Xbox 360, except both Bring Down the Sky and Pinnacle Station are available for free as per the standalone purchase of the PC version.[25]

Mass Effect Legendary Edition[edit]

Mass Effect Legendary Edition was officially announced on November 7, 2020 or "N7 Day."[26][27][28] The goal of the remaster was "not to remake or reimagine the original games, but to modernize the experience so that fans and new players can experience the original work in its best possible form." The remaster also features almost all previously released downloadable content, enhanced "textures, shaders, models, effects, and technical features of three enormous games."[26] Due to Mass Effect 1's age, it received the most extensive work for t

Fox Montage w/ Custom Sounds

Fox Montage theme by Ali4Chris

Download: FoxMontage.p3t

http://img296.imageshack.us/img296/4063/previewjj9.jpg
(4 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Chicago Cubs

Chicago Cubs theme by wallbc01

Download: ChicagoCubs.p3t

http://img90.imageshack.us/img90/9606/previewlh5.jpg
(1 background)

Chicago Cubs
2024 Chicago Cubs season
Team logoCap insignia
Major league affiliations
Current uniform
Retired numbers
Colors
  • Blue, red, white[1][2]
         
Name
Other nicknames
  • The Cubbies
  • The North Siders
  • The North Side Nine
  • The Boys in Blue
  • The Lovable Losers
Ballpark
Major league titles
World Series titles (3)
NL Pennants (17)
NA Pennants (1)
Central Division titles (6)
East Division titles (2)
Wild card berths (3)
Front office
Principal owner(s)Thomas S. Ricketts
Laura Ricketts
Pete Ricketts
Todd Ricketts
Joe Ricketts
President of baseball operationsJed Hoyer
General managerCarter Hawkins
ManagerCraig Counsell
Mascot(s)Clark the Cub
Websitemlb.com/cubs

The Chicago Cubs are an American professional baseball team based in Chicago. The Cubs compete in Major League Baseball (MLB) as part of the National League (NL) Central Division. The club plays its home games at Wrigley Field, which is located on Chicago's North Side. They are one of two major league teams based in Chicago, alongside the American League (AL)’s Chicago White Sox. The Cubs, first known as the White Stockings, were a founding member of the NL in 1876, becoming the Chicago Cubs in 1903.[3][4]

Throughout the club's history, the Cubs have played in a total of 11 World Series. The 1906 Cubs won 116 games, finishing 116–36 and posting a modern-era record winning percentage of .763, before losing the World Series to the Chicago White Sox ("The Hitless Wonders") by four games to two. The Cubs won back-to-back World Series championships in 1907 and 1908, becoming the first major league team to play in three consecutive World Series, and the first to win it twice. Most recently, the Cubs won the 2016 National League Championship Series and 2016 World Series, which ended a 71-year National League pennant drought and a 108-year World Series championship drought,[5] both of which are record droughts in Major League Baseball.[6][7] The 108-year drought was also the longest such occurrence in all major sports leagues in the United States and Canada.[5][8] Since the start of divisional play in 1969, the Cubs have appeared in the postseason 11 times through the 2023 season.[9][10]

The Cubs are known as "the North Siders", a reference to the location of Wrigley Field within the city of Chicago, and in contrast to the White Sox, whose home field (Guaranteed Rate Field) is located on the South Side.

The Cubs won the Laureus World Team of the Year in 2017.[11]

Through 2023, the franchise has played the most games in MLB history, with an all-time regular season record of 11,244–10,688–161 (.513).[12]

History[edit]

Early club history[edit]

1876–1902: A National League[edit]

The 1876 White Stockings won the NL championship.

The Cubs began in 1870 as the Chicago White Stockings, playing their home games at West Side Grounds.

Six years later, they joined the National League (NL) as a charter member. In the runup to their NL debut, owner William Hulbert signed various star players, such as pitcher Albert Spalding and infielders Ross Barnes, Deacon White, and Adrian "Cap" Anson. The White Stockings quickly established themselves as one of the new league's top teams. Spalding won forty-seven games and Barnes led the league in hitting at .429 as Chicago won the first National League pennant, which at the time was the game's top prize.

After back-to-back pennants in 1880 and 1881, Hulbert died, and Spalding, who had retired from playing to start Spalding sporting goods, assumed ownership of the club. The White Stockings, with Anson acting as player-manager, captured their third consecutive pennant in 1882, and Anson established himself as the game's first true superstar. In 1885 and 1886, after winning NL pennants, the White Stockings met the champions of the short-lived American Association in that era's version of a World Series. Both seasons resulted in matchups with the St. Louis Brown Stockings; the clubs tied in 1885 and St. Louis won in 1886. This was the genesis of what would eventually become one of the greatest rivalries in sports. In all, the Anson-led Chicago Base Ball Club won six National League pennants between 1876 and 1886. By 1890, the team had become known the Chicago Colts,[13] or sometimes "Anson's Colts", referring to Cap's influence within the club. Anson was the first player in history credited with 3,000 career hits. In 1897, after a disappointing record of 59–73 and a ninth-place finish, Anson was released by the club as both a player and manager.[14] His departure after 22 years led local newspaper reporters to refer to the Colts as the "Orphans".[14]

After the 1900 season, the American Base-Ball League formed as a rival professional league. The club's old White Stockings nickname (eventually shortened to White Sox) was adopted by a new American League neighbor to the south.[15]

1902–1920: A Cubs dynasty[edit]

The 1906 Cubs won a record 116 of 154 games. They then won back-to-back World Series titles in 1907–08.

In 1902, Spalding, who by this time had revamped the roster to boast what would soon be one of the best teams of the early century, sold the club to Jim Hart. Referencing the youth of the team's roster, the Chicago Daily News called the franchise the Cubs in 1902; it officially took the name five years later.[16][17] During this period, which has become known as baseball's dead-ball era, Cub infielders Joe Tinker, Johnny Evers, and Frank Chance were made famous as a double-play combination by Franklin P. Adams' poem "Baseball's Sad Lexicon". The poem first appeared in the July 18, 1910, edition of the New York Evening Mail. Mordecai "Three-Finger" Brown, Jack Taylor, Ed Reulbach, Jack Pfiester, and Orval Overall were several key pitchers for the Cubs during this time period. With Chance acting as player-manager from 1905 to 1912, the Cubs won four pennants and two World Series titles over a five-year span. Although they fell to the "Hitless Wonders" White Sox in the 1906 World Series, the Cubs recorded a record 116 victories and the best winning percentage (.763) in Major League history. With mostly the same roster, Chicago won back-to-back World Series championships in 1907 and 1908, becoming the first Major League club to play three times in the Fall Classic and the first to win it twice. However, the Cubs would not win another World Series until 2016; this remains the longest championship drought in North American professional sports.

1913 Chicago Cubs

The next season, veteran catcher Johnny Kling left the team to become a professional pocket billiards player. Some historians think Kling's absence was significant enough to prevent the Cubs from also winning a third straight title in 1909, as they finished 6 games out of first place.[18] When Kling returned the next year, the Cubs won the pennant again, but lost to the Philadelphia Athletics in the 1910 World Series.

In 1914, advertising executive Albert Lasker obtained a large block of the club's shares and before the 1916 season assumed majority ownership of the franchise. Lasker brought in a wealthy partner, Charles Weeghman, the proprietor of a popular chain of lunch counters who had previously owned the Chicago Whales of the short-lived Federal League. As principal owners, the pair moved the club from the West Side Grounds to the much newer Weeghman Park, which had been constructed for the Whales only two years earlier, where they remain to this day. The Cubs responded by winning a pennant in the war-shortened season of 1918, where they played a part in another team's curse: the Boston Red Sox defeated Grover Cleveland Alexander's Cubs four games to two in the 1918 World Series, Boston's last Series championship until 2004.

Beginning in 1916, Bill Wrigley of chewing-gum fame acquired an increasing quantity of stock in the Cubs and by 1921, he was the majority owner.[19] Meanwhile, Bill Veeck, Sr. began his tenure as team president in 1919. Veeck would hold that post throughout the 1920s and into the 1930s. The management team of Wrigley and Veeck came to be known as the "Double-Bills".[20]

The Wrigley years (1921–1945)[edit]

1929–1938: Every three years[edit]

Hall of Famer Hack Wilson
Club logo (1927–1936)[21]

Near the end of the first decade of the double-Bills' guidance, the Cubs won the NL Pennant in 1929 and then achieved the unusual feat of winning a pennant every three years, following up the 1929 flag with league titles in 1932, 1935, and 1938. Unfortunately, their success did not extend to the Fall Classic, as they fell to their AL rivals each time. The '32 series against the Yankees featured Babe Ruth's "called shot" at Wrigley Field in game three. There were some historic moments for the Cubs as well; In 1930, Hack Wilson, one of the top home run hitters in the game, had one of the most impressive seasons in MLB history, hitting 56 home runs and establishing the current runs-batted-in record of 191. That 1930 club, which boasted six eventual hall of fame members (Wilson, Gabby Hartnett, Rogers Hornsby, George "High Pockets" Kelly, Kiki Cuyler and manager Joe McCarthy) established the current team batting average record of .309. In 1935 the Cubs claimed the pennant in thrilling fashion, winning a record 21 games in a row in September. The '38 club saw Dizzy Dean lead the team's pitching staff and provided a historic moment when they won a crucial late-season game at Wrigley Field over the Pittsburgh Pirates with a walk-off home run by Gabby Hartnett, which became known in baseball lore as "The Homer in the Gloamin'".[22]

After the "Double-Bills" (Wrigley and Veeck) died in 1932 and 1933 respectively, P.K. Wrigley, son of Bill Wrigley, took over as majority owner. He was unable to extend his father's baseball success beyond 1938, and the Cubs slipped into years of mediocrity, although the Wrigley family would retain control of the team until 1981.[23]

Cubs logo (1941–1945)

1945: "The Curse of the Billy Goat"[edit]

A sports-related curse that was supposedly placed on the Chicago Cubs by Billy Goat Tavern owner William Sianis during Game 4 of the 1945 World Series.

The Cubs enjoyed one more pennant at the close of World War II, finishing 98–56. Due to the wartime travel restrictions, the first three games of the 1945 World Series were played in Detroit, where the Cubs won two games, including a one-hitter by Claude Passeau, and the final four were played at Wrigley. The Cubs lost the series, and did not return until the 2016 World Series. After losing the 1945 World Series to the Detroit Tigers, the Cubs finished with a respectable 82–71 record in the following year, but this was only good enough for third place.

In the following two decades, the Cubs played mostly forgettable baseball, finishing among the worst teams in the National League on an almost annual basis. From 1947 to 1966, they only notched one winning season. Longtime infielder-manager Phil Cavarretta, who had been a key player during the 1945 season, was fired during spring training in 1954 after admitting the team was unlikely to finish above fifth place. Although shortstop Ernie Banks would become one of the star players in the league during the next decade, finding help for him proved a difficult task, as quality players such as Hank Sauer were few and far between. This, combined with poor ownership decisions such as the College of Coaches, and the ill-fated trade of future Hall of Fame member Lou Brock to the Cardinals for pitcher Ernie Broglio (who won only seven games over the next three seasons), hampered on-field performance.

1969: Fall of '69[edit]

Ernie Banks ("Mr. Cub")

The late-1960s brought hope of a renaissance, with third baseman Ron Santo, pitcher Ferguson Jenkins, and outfielder Billy Williams joining Banks. After losing a dismal 103 games in 1966, the Cubs brought home consecutive winning records in '67 and '68, marking the first time a Cub team had accomplished that feat in over two decades.

In 1969 the Cubs, managed by Leo Durocher, built a substantial lead in the newly created National League Eastern Division by mid-August. Ken Holtzman pitched a no-hitter on August 19, and the division lead grew to 8 12 games over the St. Louis Cardinals and by 9 12 games over the New York Mets. After the game of September 2, the Cubs record was 84–52 with the Mets in second place at 77–55. But then a losing streak began just as a Mets winning streak was beginning. The Cubs lost the final game of a series at Cincinnati, then came home to play the resurgent Pittsburgh Pirates (who would finish in third place). After losing the first two games by scores of 9–2 and 13–4, the Cubs led going into the ninth inning. A win would be a positive springboard since the Cubs were to play a crucial series with the Mets the next day. But Willie Stargell drilled a two-out, two-strike pitch from the Cubs' ace reliever, Phil Regan, onto Sheffield Avenue to tie the score in the top of the ninth. The Cubs would lose 7–5 in extra innings.[6] Burdened by a four-game losing streak, the Cubs traveled to Shea Stadium for a short two-game set. The Mets won both games, and the Cubs left New York with a record of 84–58 just 1⁄2 game in front. More of the same followed in Philadelphia, as a 99 loss Phillies team nonetheless defeated the Cubs twice, to extend Chicago's losing streak to eight games. In a key play in the second game, on September 11, Cubs starter Dick Selma threw a surprise pickoff attempt to third baseman Ron Santo, who was nowhere near the bag or the ball. Selma's throwing error opened the gates to a Phillies rally. After that second Philly loss, the Cubs were 84–60 and the Mets had pulled ahead at 85–57. The Mets would not look back. The Cubs' eight-game losing streak finally ended the next day in St. Louis, but the Mets were in the midst of a ten-game winning streak, and the Cubs, wilting from team fatigue, generally deteriorated in all phases of the game.[1] The Mets (who had lost a record 120 games 7 years earlier), would go on to win the World Series. The Cubs, despite a respectable 92–70 record, would be remembered for having lost a remarkable 17½ games in the standings to the Mets in the last quarter of the season.

1977–1979: June Swoon[

Warning

Warning theme by Nebuloso

Download: Warning.p3t

http://img205.imageshack.us/img205/4881/previewap3.jpg
(1 background)

Warning may refer to:

Signal[edit]

Books[edit]

Films[edit]

Music[edit]

Albums[edit]

Songs[edit]

Television[edit]

Other uses[edit]

See also[edit]

Warhawk Official

Warhawk Official theme by smobile

Download: WarhawkOfficial.p3t

http://img153.imageshack.us/img153/6243/previewik9.jpg
(2 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.