The Gospel of Marcion, which was often referred to by its adherents simply as "τὸ εὐαγγέλιον" ("the Gospel"), and is still sometimes called "the Evangelion" to distinguish it from other Gospels
In Manichaeism, a major text known as the Evangelion (Classical Syriac: ܐܘܢܓܠܝܘܢ), also known as the Gospel of Mani
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An arsenal is a place where arms and ammunition are made, maintained and repaired, stored, or issued, in any combination, whether privately or publicly owned. Arsenal and armoury (British English) or armory (American English)[1][2] are mostly regarded as synonyms, although subtle differences in usage exist.
A sub-armory is a place of temporary storage or carrying of weapons and ammunition, such as any temporary post or patrol vehicle that is only operational in certain times of the day.[3]
The term in English entered the language in the 16th century as a loanword from French: arsenal, itself deriving from the term Italian: arsenale, which in turn is thought to be a corruption of Arabic: دار الصناعة, dār aṣ-ṣināʿa, meaning "manufacturing shop".[4][5][6][7][8][9]
A lower-class arsenal, which can furnish the materiel and equipment of a small army, may contain a laboratory, gun and carriage factories, small-arms ammunition, small-arms, harness, saddlery tent and powder factories; in addition, it must possess great storehouses. In a second-class arsenal, the factories would be replaced by workshops. The situation of an arsenal should be governed by strategic considerations. If of the first class, it should be situated at the base of operations and supply, secure from attack, not too near a frontier, and placed so as to draw in readily the resources of the country. The importance of a large arsenal is such that its defences would be on the scale of those of a large fortress.
In the early 21st century, the term "floating armoury" described a ship storing weapons to be supplied to merchant vessels in international waters subject to piracy, so that the weapons do not enter territorial waters where they would be illegal.
The branches in a great arsenal are usually subdivided into storekeeping, construction and administration:
Under storekeeping the arsenal should have the following departments and stores: Departments of issue and receipt, pattern room, armoury department, ordnance or park, harness, saddlery and accoutrements, camp equipment, tools and instruments, engineer store, timber yard, breaking-up store, and unserviceable store.
Under construction: Gun factory, carriage factory, laboratory, small arms factory, harness and tent factory, gunpowder factory, etc. In a second-class arsenal there would be workshops instead of factories.
Under the head of administration would be classed the chief director of the arsenal, officials military and civil, non-commissioned officers and military artificers, civilian foremen, workmen and laborers, with the clerks and writers necessary for the office work of the establishments.[10]
In the manufacturing branches are required skill, and efficient and economical work, both executive and administrative; in the storekeeping part, good arrangement, great care, thorough knowledge of all warlike stores, both in their active and passive state, and scrupulous exactness in the custody, issue and receipt of stores. Frederick Taylor introduced command and control techniques to arsenals, including the U.S.'s Watertown Arsenal (a principal center for artillery design and manufacture) and Frankford Arsenal (a principal center for small arms ammunition design and manufacture).[10]
^Soanes, Catherine and Stevenson, Angus (ed.) (2005). Oxford Dictionary of English, 2nd Ed., revised, Oxford University Press, Oxford, New York, p. 85. ISBN978-0-19-861057-1.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Army of Two is a third-person shootervideo game series developed by EA Montreal. The first game in the series, Army of Two, was released on March 6, 2008 for the Xbox 360 and PlayStation 3 consoles. Focusing on cooperative strategies, Army of Two's main feature is the necessity to use coordinated teamwork to accomplish the game's goals. While the game is meant to be played with another human as a partner, a "Partner Artificial Intelligence" (PAI) is also included and programmed to follow the player's strategies. Dependence on a partner (whether human or PAI) is so pronounced that most objectives are impossible to complete without it. A sequel, Army of Two: The 40th Day, was released in January 2010 in North America and Europe.[1] The third game in the series, Army of Two: The Devil's Cartel, was released on March 26, 2013 by Electronic Arts for the Xbox 360 and PlayStation 3.[2]
Tyson Rios - Tyson Rios originally worked as a mercenary for the private military contractor SSC (Security and Strategy Corporation) with his long-time partner Elliot Salem. They later left SSC to form their own private military firm called T.W.O (Tactical Worldwide Operations). Rios' life of combat eventually came to a tragic end from a car explosion, leading to a badly injured left leg and the presumed death of Salem. Unable to continue to work in the field, Rios commands T.W.O operatives as an executive.
Elliot Salem - Elliot Salem, together with his long-time partner Tyson Rios, originally worked as mercenaries for the private military contractor SSC (Security and Strategy Corporation) and later founded T.W.O. (Tactical Worldwide Operations). His actions appear by choices in Army of Two: The 40th Day; the ending is chosen from Jonah and is canon for Army of Two: The Devil's Cartel. Salem went insane after a seemingly fatal incident caused his partner and two other T.W.O. operatives, Alpha and Bravo, to abandon him to save hostage Fiona. This caused him to become a villain alongside his boss Bautista in The Devil's Cartel.
Alpha - One of the two playable characters in Army of Two: The Devil's Cartel . His name is not revealed so that the player may "project themselves into the character a bit more". Alpha is considered the de facto leader of the pair since he is often the one who comes up with the ideas and battle plans. He also keeps his hot-headed partner Bravo in check during tough situations and does his best to steer him in the right direction in order to complete the mission.
Bravo - The other playable character in Army of Two:The Devil's Cartel. His name is not revealed so that the player may "project themselves into the character a bit more". While Alpha is focused, calm and collected in battle, Bravo is the complete opposite: he's gung-ho, tough as nails and always ready for a fight. Besides that, he is mostly a funny, wise-guy comedian who loves to cracks jokes and make fun (especially of Alpha).
Army of Two: Dirty Money, written by John Ney Rieber and illustrated by Brandon McKinney, is a 2008 graphic novel which follows Rios and Salem through some of their earliest missions together working as private military contractors. The plot follows the corruption of the company they work for them. Rios and Salem work together as an "army of two", trying to stay alive and uncover the conspiracy within the company that employs them.
A six-issue miniseries called Army of Two: Across the Border was released in January 2010 by IDW Publishing and coincided with the release of the sequel game Army of Two: The 40th Day, with events taking place between the first and the second game.[10][11]
In 2008, there was a report that Universal Pictures had picked up the film rights to the game,[12] citing Universal's desire to "fast-track the project to begin production in 2009" and hiring Michael Mann to write the script and direct. Nothing came of it and the project is cancelled.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
The later four games, Origins, Homecoming, Shattered Memories and Downpour, were developed by other, mostly Western developers. The Silent Hill franchise has expanded to include various print pieces, two feature films, and spin-off video games. As of 2013, the game series has sold over 8.4 million copies worldwide.[2]
The first installment in the series follows Harry Mason as he searches for his missing adopted daughter in the mysterious New England town of Silent Hill. Stumbling upon a cult conducting a ritual to revive a deity it worships, Harry discovers his daughter's true origin. Multiple game endings are possible, depending on in-game actions taken by the player. It was released in 1999 for the PlayStation. In 2009, the game became available for download from the European PlayStation Network store for the PlayStation 3 and the PlayStation Portable, and later, in the same year, from the North American PlayStation Network store.[4][5]
The second installment in the series follows James Sunderland searching for his deceased wife in Silent Hill after having received a letter from her informing him that she is waiting for him there. After searching in and exploring the mysterious town, he ultimately realizes her death's true nature. It was released in September 2001 for the PlayStation 2. An extended version of the game was released for the Xbox in December of the same year as Silent Hill 2: Restless Dreams in North America and Silent Hill 2: Inner Fears in Europe, and for the PlayStation 2 in 2003 as Silent Hill 2: Director's Cut, with a port of Director's Cut to Microsoft Windows released in February 2003.[6]
The third installment in the series follows a teenage girl named Heather as she becomes caught in a conflict within Silent Hill's cult and discovers her true origin. It was released in May 2003 for the PlayStation 2, with a port to Microsoft Windows released in October of the same year. Silent Hill 3 is a direct sequel to the first installment in the series.[7]
The fourth installment in the series follows Henry Townshend, who finds himself locked in his apartment as strange phenomena begin to unfold around him and other residents of the building. It was released in 2004 for the PlayStation 2, Xbox and Microsoft Windows and it also marked the end of Team Silent's contributions to the series.
The fifth installment in the series is a prequel to Silent Hill that follows trucker Travis Grady, who becomes trapped in Silent Hill after rescuing a girl from a burning house. During his quest to find the fate of the burned girl, he encounters characters from the first game and is forced to face his past.[8] It was developed by Climax Studios and released in 2007 for the PlayStation Portable, with a port for the PlayStation 2 released in 2008 and was also the first Silent Hill title developed outside Japan.[9] It is known as Silent Hill Zero in Japan.
The sixth installment in the series follows Alex Shepherd, a soldier who has returned from a war overseas. Alex discovers upon his arrival that his father has gone missing, his mother has become catatonic, and no one can provide the whereabouts of his younger brother, Joshua. The game chronicles Alex's search to find his missing brother.[10] It was developed by Double Helix Games and released in 2008 for the PlayStation 3 and Xbox 360 and in 2009 for Microsoft Windows.
The eighth installment in the series follows Murphy Pendleton, a prisoner who is stranded in Silent Hill after his prison transport vehicle crashes. Formerly announced in April 2010[11] and developed by Vatra Games for PlayStation 3 and Xbox 360, the game was released on March 13, 2012.[12] It is the only game in the series that can be played in 3D (stereoscopic).
A new mainline game, entitled Silent Hill ƒ, was announced in October 2022. Developed by studio NeoBards, with creative contributions from writer Ryukishi07, character designer "kera" and producer Motoi Okamoto.[13] It is a story set in Japan during the Shōwa period.[14] The story is being written by Ryukishi07, who wrote the When They Cryvisual novel series.
A reimagining of the first installment. Developed by Climax Studios for the Wii in December 2009, ports for the PlayStation 2 and the PlayStation Portable were released in January 2010.[15]Shattered Memories retains the premise of the original game—Harry Mason's quest to find his missing daughter in the American town of Silent Hill—but is set in what appears to be a different fictional universe, following a different plot, with characters from the first game appearing altered alongside new ones. Gameplay takes place in two parts: a framing, first-person psychotherapy session with an unseen patient, and an over-the-shoulder perspective of Harry's journey through Silent Hill, periodically interrupted by the occurrence of an environmental shift where he is pursued by monsters.
Shattered Memories' gameplay focuses on completion of psychological tests which alter in-game elements while in the first setting, and exploration, puzzle solving, and monster evasion when in the second setting. The game's developers avoided integrating combat into the second setting's gameplay, centering instead on a weaponless player character attempting to rescue himself from powerful opponents, as they considered this to be more fear-inducing. The game received generally positive reviews, with its graphics, storyline, voice acting, soundtrack, and use of the Wii Remote as the Wii version's controller praised by reviewers; Shattered Memories' chase sequences were criticized by some reviewers, because they deemed them potentially frustrating and short.
A remake of Silent Hill 2 was announced in October 2022 for the PlayStation 5 and PC. It will be console exclusive on the PlayStation 5 for the first 12 months but will also be released for PC.[16]Akira Yamaoka, the original composer, returns to write the score.
Play Novel: Silent Hill is a visual novel adaptation of the original Silent Hill, released exclusively for the Game Boy Advance in Japan on March 21, 2001.[17] It has been fan translated into English.
Silent Hill (mobile game) is a mobile game adaptation of the original Silent Hill. It was released in Japan for the FOMA phone on July 5, 2006 and for Java on January 17, 2007.
Silent Hill HD Collection is a high-definition re-release of Silent Hill 2 and Silent Hill 3 for PlayStation 3 and Xbox 360, featuring high-resolution visuals, new sounds, new voices and Trophies/Achievements for both games. Silent Hill 2 features the option to use both the old and new voices; however, Silent Hill 3 features only a new voice track, with the old voices unavailable for legal reasons. Silent Hill 2 features both the main scenario and the Born from a Wish sub-scenario seen in later re-releases, such as the Director's Cut.[18]
This pack marked the first time Silent Hill 3 was playable on an Xbox console. The collection got mixed to negative reviews due to severe issues with both games, such as severe framerate problems, lockups and more. While the PlayStation 3 version was patched, the Xbox 360 patch was cancelled and Konami offered refunds to all Xbox 360 owners of the game.[18]
Silent Hill: The Arcade is an arcade game that deals with two characters, Eric and Tina, who have entered the town of Silent Hill and must battle monsters while uncovering the mystery behind Eric's nightmares about a girl and a steamship.[19]The Arcade has a multiplayer element, where each player can choose to be either Eric or Tina.[20] A second player can join the game at any time.[21]
Silent Hill: The Escape is a mobile game. It was released in Japan for the FOMA phone December 19, 2007, and was released for the iOS internationally in 2009. The goal of the game is to guide the player through ten stages by finding a key and opening the locked door. The game is played in a first-person perspective. The game achieved mixed reviews due to lack of storyline and poor execution.[22]
Silent Hill: Book of Memories was released for the PlayStation Vita.[12][23][24][25][26]Book of Memories utilizes an overhead isometric view, follows a different storyline and features returning creatures from the series' fictional universe, as well as cooperative gameplay;[27] the game is the first installment in the series to feature multiplayer gameplay, apart from The Arcade.[27][28] According to series producer Tomm Hulett, Book of Memories' gameplay is largely different from the one established in previous installments in the series, focusing on cooperative multiplayer action rather than traditional psychological horror.[29]
During Sony Computer Entertainment's presentation at Gamescom 2014, an interactive teaser titled P.T. (initialism for "playable teaser") was released on the PlayStation Store for PlayStation 4. The teaser revealed a new Silent Hill game entitled Silent Hills, being developed by Kojima Productions using the Fox Engine, and a collaboration between Hideo Kojima and film director Guillermo del Toro, featuring actor Norman Reedus. On September 1, Sony revealed during its pre-TGS press conference that P.T. had been downloaded over a million times and had been viewed over 30,000,000 times across platforms.[30]P.T. was pulled from the PlayStation Store and is no longer available for download.[31] Numerous remakes of P.T. have spawned as a result of the game's extremely limited availability; it remains unavailable on the PlayStation Store, and has since been blocked from running on the PlayStation 5.[32]
An interactive media experience known as Silent Hill: Ascension was announced in October 2022. It was developed by Genvid Technologies, Bad Robot Games and Behaviour Interactive. It is a Choose Your Own Adventure-style interactive game where viewers can vote on the direction of the story in real time, allowing them to have agency in how the singular canon progresses similar to other horror contemporaries such as Black Mirror: Bandersnatch and the 2020 continuation of Ben Drowned. The first episode was broadcast on October 31, 2023 which acted as the so-called "series premiere" of the interactive series. The series was broadcast daily at 9:00 PM ET/ 6:00 PM PT for "the next several months", with the last episode airing
Lucy Katherine Pinder[1] (born 20 December 1983)[1] is a British actress and model. She rose to international fame for her work as a glamour model in men's magazines, and made her film debut in the comedy horror Strippers vs Werewolves (2012), which was followed by supporting roles in several films.
2003–2010: Modeling and television appearances[edit]
Pinder began her career in 2003 after being discovered by a freelance photographer on Bournemouth beach, and has appeared in such publications as the Daily Star tabloid newspaper[2] and magazines FHM,[1]Loaded and Nuts.
Pinder first appeared topless in Nuts in 2007, and was responsible for a weekly advice column in Nuts, entitled "The Truth About Women".[3] With vital statistics of 32F-26-34,[4] the Australian magazine Ralph declared that she had the "Best Breasts in the World" in 2007.[2] Pinder has appeared on FHM's list of the "100 Sexiest Women in the World" 2007 (No. 92), 2006 (No. 35), and 2005 (No. 16),[1] and, in 2010, she was head of the Bennetts Babe Squad.[5] In addition, Pinder has appeared on the cover of several DVDs and in photo shoots for magazines, such as Loaded and Maxim.[6][7]
On 31 December 2005, Pinder appeared on Sky Sports as a celebrity soccerette on Soccer AM,[2] during which she wore a Southampton F.C. jersey.[1] She also sat on the sofa answering questions on topics such as modelling and football.[10]
In September 2007, Pinder appeared as a contestant on a special edition of The Weakest Link, entitled "Wags and Glamour Girls".[11]
On 15 January 2008, Pinder made her presenter debut for Nuts TV. She presented the Nuts TV live show on six further occasions in February and March 2008 and also presented Overexposed, which was a series on Nuts TV giving hints and tips to the aspiring amateur glamour photographer.[12] Subsequently, she has appeared on the MTV channel's TMF, presenting, in conjunction with Kayleigh Pearson, Pinder and Pearson's Late-Night Love-in – a "countdown of saucy music videos."[12] In February 2008, Pinder made a cameo appearance, along with Michelle Marsh, in Hotel Babylon on BBC One.[12]
From 2 January 2009, Pinder appeared in the sixth series of Celebrity Big Brother.[1] She revealed that "thick" people irritate her. She was the first housemate to be voted out,[2] on 9 January (Day 8) with 57% of the public vote.[13] Pinder declared her wish to leave the Big Brother house after being driven to distraction by the constant rapping of housemate Coolio.[14]
In February 2010, Pinder appeared on BBC Three's The Real Hustle Undercover, in which she pulled a switch on an unsuspecting punter.[12]
Pinder has worked closely with a number of wildlife charities, getting involved in fundraising for TigerTime, the David Shepherd Wildlife Foundation, and International Animal Rescue.[17] She was also an ambassador for Kick 4 Life, a charity that uses football to fight poverty and disease in developing countries.[18] She has also produced original works of art for sale in charity auctions for Keech Hospice Care[19] and the Sports for All campaign.[20]
Pinder has also volunteered her time at Cats Protection as part of the charity's campaign "I'm A Celebrity... Let Me Volunteer!",[21] and she was a judge for National Cat Awards in the "Hero Cat" category in 2012.[22]
Pinder has worked with Help for Heroes, a British charity launched in 2007 to help provide better facilities for British servicemen and women who have been wounded or injured in the line of duty,[23] and she has appeared in the 2011 and 2014 Hot Shots Calendar.[24]
Pinder and Rhian Sugden continue to support the Male Cancer Awareness Campaign, and they took part in the five-mile "London Strut" awareness initiative in December 2013.[25]
Pinder supported the "Stars & Stripes 2014 Celebrity Auction" by donating an original drawing of hers that was auctioned off, with the proceeds going to TigerTime.[26]