Transformers theme by jéjé
Download: Transformers_4.p3t
(8 backgrounds)
Transformers | |
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Created by | |
Original work | Transformers (based on Diaclone and Micro Change) |
Years | 1984–present |
Print publications | |
Book(s) | Complete list |
Comics | Complete list |
Films and television | |
Film(s) | Animated |
Animated series | Complete list |
Games | |
Video game(s) | Complete list |
Audio | |
Soundtrack(s) | Transformers audio releases |
Miscellaneous | |
Related franchises |
Transformers is a media franchise produced by American toy company Hasbro and Japanese toy company Takara Tomy. It primarily follows the heroic Autobots and the villainous Decepticons, two alien robot factions at war that can transform into other forms, such as vehicles and animals. The franchise encompasses toys, animation, comic books, video games and films. As of 2011, it generated more than ¥2 trillion ($25 billion) in revenue,[1] making it one of the highest-grossing media franchises of all time.
The franchise began in 1984 with the Transformers toy line, comprising transforming mecha toys from Takara's Diaclone and Micro Change toylines rebranded for Western markets.[2] The term "Generation 1" covers both the animated television series The Transformers and the comic book series of the same name, which are further divided into Japanese, British and Canadian spin-offs, respectively. Sequels followed, such as the Generation 2 comic book and Beast Wars TV series, which became its own mini-universe. Generation 1 characters have been rebooted multiple times in the 21st century in comics from Dreamwave Productions (starting 2001), IDW Publishing (starting in 2005 and again in 2019), and Skybound Entertainment (beginning in 2023). There have been other incarnations of the story based on different toy lines during and after the 20th century. The first was the Robots in Disguise series, followed by three shows (Armada, Energon, and Cybertron) that constitute a single universe called the "Unicron Trilogy".
A live-action film series started in 2007, again distinct from previous incarnations, while the Transformers: Animated series merged concepts from the G1 continuity, the 2007 live-action film and the "Unicron Trilogy". For most of the 2010s, in an attempt to mitigate the wave of reboots, the "Aligned Continuity" was established. In 2018, Transformers: Cyberverse debuted, once again, distinct from the previous incarnations.
Although initially a separate and competing franchise started in 1983, Tonka's GoBots became the intellectual property of Hasbro after their buyout of Tonka in 1991. Subsequently, the universe depicted in the animated series Challenge of the GoBots and follow-up film GoBots: Battle of the Rock Lords was retroactively established as an alternate universe within the Transformers multiverse.[3]
Fiction[edit]
Transformers: Generation 1 (1984–1993)[edit]
Generation One is a retroactive term for the Transformers characters that appeared between 1984 and 1993. The Transformers began with the 1980s Japanese toy lines Micro Change and Diaclone. They presented robots able to transform into everyday vehicles, electronic items or weapons. Hasbro bought the Micro Change and Diaclone toys, and partnered with Takara.[4] Marvel Comics was hired by Hasbro to create the backstory; editor-in-chief Jim Shooter wrote an overall story, and gave the task of creating the characters to writer Dennis O'Neil.[5] Unhappy with O'Neil's work (although O'Neil created the name "Optimus Prime"), Shooter chose Bob Budiansky to create the characters.[6]
The Transformers mecha were largely designed by Shōji Kawamori, the creator of the Japanese mecha anime franchise Macross (which was adapted into the Robotech franchise in North America).[7] Kawamori came up with the idea of transforming mechs while working on the Diaclone and Macross franchises in the early 1980s (such as the VF-1 Valkyrie in Macross and Robotech), with his Diaclone mechs later providing the basis for Transformers.[8]
The primary concept of Generation One is that the heroic Optimus Prime, the villainous Megatron, and their finest soldiers crash-land on prehistoric Earth in the Ark and the Nemesis before awakening in 1985, Cybertron hurtling through the Neutral zone as an effect of the war. The Marvel comic was originally part of the main Marvel Universe, with appearances from Spider-Man and Nick Fury, plus some cameos,[9] as well as a visit to the Savage Land.[10]
The Transformers TV series began around the same time. Produced by Sunbow Productions and Marvel Productions, later Hasbro Productions, from the start it contradicted Budiansky's backstories. The TV series shows the Autobots looking for new energy sources, and crash landing as the Decepticons attack.[11] Marvel interpreted the Autobots as destroying a rogue asteroid approaching Cybertron.[12] Shockwave is loyal to Megatron on the TV series, keeping Cybertron in a stalemate during his absence,[13] but in the comic book, he attempts to take command of the Decepticons.[14] The TV series would also differ wildly from the origins Budiansky had created for the Dinobots,[15][16] the Decepticon turned Autobot Jetfire[17] (known as Skyfire on TV[18]), the Constructicons (who combine to form Devastator),[19][20] and Omega Supreme.[19][21] The Marvel comic establishes early on that Prime wields the Creation Matrix, which gives life to machines. In the second season, the two-part episode The Key to Vector Sigma introduced the ancient Vector Sigma computer, which served the same original purpose as the Creation Matrix (giving life to Transformers), and its guardian Alpha Trion.
In 1986, the cartoon became the film The Transformers: The Movie, which is set in the year 2005. It introduced the Matrix as the "Autobot Matrix of Leadership", as a fatally wounded Prime gives it to Ultra Magnus; however, as Prime dies he drops the matrix, which is then caught by Hot Rod who subsequently becomes Rodimus Prime later on in the film. Unicron, a Transformer who devours planets, fears its power and re-creates a heavily damaged Megatron as Galvatron, as well as Bombshell or Skywarp becoming Cyclonus, Thundercracker becoming Scourge and two other Insecticons becoming Scourge's huntsmen, the Sweeps. Eventually, Rodimus Prime takes out the Matrix and destroys Unicron.[22] In the United Kingdom, the weekly comic book interspliced original material to keep up with U.S. reprints,[23] and The Movie provided much new material. Writer Simon Furman proceeded to expand the continuity with movie spin-offs involving the time travelling Galvatron.[24][25] The Movie also featured guest voices from Leonard Nimoy as Galvatron, Scatman Crothers as Jazz, Casey Kasem as Cliffjumper, Orson Welles as Unicron and Eric Idle as the leader of the Junkions (Wreck-Gar, though unnamed in the movie). The Transformers theme tune for the film was performed by Lion with "Weird Al" Yankovic adding a song to the soundtrack.
The third season followed up The Movie, with the revelation of the Quintessons having used Cybertron as a factory. Their robots rebel, and in time the workers become the Autobots and the soldiers become the Decepticons. (Note: This appears to contradict background presented in the first two seasons of the series.) It is the Autobots who develop transformation.[26] Due to popular demand,[27] Optimus Prime is resurrected at the conclusion of the third season,[28] and the series ended with a three-episode story arc. However, the Japanese broadcast of the series was supplemented with a newly produced OVA, Scramble City, before creating entirely new series to continue the storyline, ignoring the 1987 end of the American series. The extended Japanese run consisted of The Headmasters, Super-God Masterforce, Victory and Zone, then in illustrated magazine form as Battlestars: Return of Convoy and Operation: Combination. Just as the TV series was wrapping up, Marvel continued to expand its continuity. It follows The Movie's example by killing Prime[29] and Megatron,[30] albeit in the present day. Dinobot leader Grimlock takes over as Autobot leader.[31] There was a G.I. Joe crossover[32] and the limited series The Transformers: Headmasters, which further expanded the scope to the planet Nebulon.[33] It led on to the main title resurrecting Prime as a Powermaster.[34]
In the United Kingdom, the mythology continued to grow. Primus is introduced as the creator of the Transformers, to serve his material body that is planet Cybertron and fight his nemesis Unicron.[35] Female Autobot Arcee also appeared, despite the comic book stating the Transformers had no concept of gender, with her backstory of being built by the Autobots to quell human accusations of sexism.[36] Soundwave, Megatron's second-in-command, also breaks the fourth wall in the letters page, criticising the cartoon continuity as an inaccurate representation of history.[37] The UK also had a crossover in Action Force, the UK counterpart to G.I. Joe.[38] The comic book features a resurrected Megatron,[39] whom Furman retconned to be a clone[40] when he took over the U.S. comic book, which depicted Megatron as still dead.[41] The U.S. comic would last for 80 issues until 1991,[42] and the UK comic lasted 332 issues and several annuals, until it was replaced as Dreamwave Productions, later in the 20th-Century.
In 2009, Shout! Factory released the entire G1 series in a 16-DVD box set called the Matrix of Leadership Edition.[43] They also released the same content as individual seasons.[44]
Transformers: Generation 2 (1993–1995)[edit]
It was five issues[45] of the G.I. Joe comic in 1993 that would springboard a return for Marvel's Transformers, with the new twelve-issue series Transformers: Generation 2, to market a new toy line.
This story reveals that the Transformers originally breed asexually, though it is stopped by Primus because it produced the evil Swarm.[46] A new empire, neither Autobot nor Decepticon, is bringing it back, however. Though the year-long arc wrapped itself up with an alliance between Optimus Prime and Megatron, the final panel introduces the Liege Maximo, ancestor of the Decepticons.[47] This minor cliffhanger was not resolved until 2001 and 2002's Transforce convention when writer Simon Furman concluded his story in the exclusive novella Alignment.[48]
Beast Wars and Beast Machines (1996–2000)[edit]
The story focuses on a small group of Maximals (the new Autobots), led by Optimus Primal, and Predacons, led by Megatron, 300 years after the "Great War". After a dangerous pursuit through transwarp space, both the Maximal and Predacon factions end up crash landing on a primitive, uncivilized planet similar to Earth, but with two moons and a dangerous level of Energon (which is later revealed to be prehistoric Earth with an artificial second moon, taking place sometime during the 4 million year period in which the Autobots and Decepticons were in suspended animation from the first episode of the original Transformers cartoon), which forces them to take organic beast forms in order to function without going into stasis lock.[49] After writing this first episode, Bob Forward and Larry DiTillio learned of the G1 Transformers and began to use elements of it as a historical backstory to their scripts,[50] establishing Beast Wars as a part of the Generation 1 universe through numerous callbacks to both the cartoon and the Marvel comic. By the end of the first season, the second moon and the Energon are revealed to have been constructed by a mysterious alien race known as the Vok.
The destruction of the second moon releases mysterious energies that make some of the characters "transmetal" and the planet is revealed to be prehistoric Earth, leading to the discovery of the Ark. Megatron attempts to kill the original Optimus Prime,[51] but at the beginning of the third season, Primal manages to preserve his spark. In the two-season follow-up series, Beast Machines, Cybertron is revealed to have organic origins, which Megatron attempts to stamp out.
After the first season of Beast Wars (comprising 26 episodes) aired in Japan, the Japanese were faced with a problem. The second Canadian season was only 13 episodes long, not enough to warrant airing on Japanese TV. While they waited for the third Canadian season to be completed (thereby making 26 episodes in total when added to season 2), they produced two exclusive cel-animated series of their own, Beast Wars II (also called Beast Wars Second) and Beast Wars Neo, to fill in the gap. Dreamwave retroactively revealed Beast Wars to be the future of their G1 universe,[52] and the 2006 IDW comic book Beast Wars: The Gathering eventually confirmed the Japanese series to be canon[53] within a story set during Season 3.[54]
Beast Wars contained elements from both the G1 cartoon series and comics. Attributes taken from the cartoon include Transformers that were female, the appearance of Starscream (who mentions being killed off by Galvatron in The Transformers: The Movie), and appearances of the Plasma Energy Chamber and Key to Vector Sigma. The naming of the Transformer ship, the Ark (and reference to 1984, the year the Transformers on board are revived), the character Ravage being shown as intelligent, and Cybertron having an organic core are elements taken from the comics.
In 2011, Shout! Factory released the complete series of Beast Wars on DVD.[55]
Dreamwave Productions (2001–2005)[edit]
In 2001, Dreamwave Productions began a new universe of annual comics adapted from Marvel, but also included elements of the animated. The Dreamwave stories followe the concept of the Autobots defeating the Decepticons on Earth, but their 1997 return journey to Cybertron on the Ark II[56] is destroyed by Shockwave, now ruler of the planet.[57] The story follows on from there and was told in two six-issue limited series, then a ten-issue ongoing series. The series also adds extra complexities such as not all Transformers believing in the existence of Primus,[58] corruption in the Cybertronian government that first led Megatron to begin his war,[59] and Earth having an unknown relevance to Cybertron.[57][60]
Three Transformers: The War Within limited series were also published. These are set at the beginning of the Great War, and identify Prime as once being a clerk named Optronix.[61] Beast Wars was also retroactively stated as the future of this continuity, with the profile series More than Meets the Eye showing the Predacon Megatron looking at historical files detailing Dreamwave's characters and taking his name from the original Megatron.[52] In 2004, this real life universe also inspired three novels[62] and a Dorling Kindersley guide, which focused on Dreamwave as the "true" continuity when discussing in-universe elements of the characters. In a new twist, Primus and Unicron are siblings, formerly a being known as the One. Transformers: Micromasters, set after the Ark's disappearance, was also published. The real life universe was disrupted when Dreamwave went bankrupt in 2005.[63] This left the Generation One story hanging and the third volume of The War Within half finished. Plans for a comic book set between Beast Wars and Beast Machines were also left unrealized.[64]
G.I. Joe crossovers (2003–present)[edit]
Throughout the years, the G1 characters have also starred in crossovers with fellow Hasbro property G.I. Joe, but whereas those crossovers published by Marvel were in continuity with their larger storyline, those released by Dreamwave and G.I. Joe publisher Devil's Due Publishing occupy their own separate real life universes. In Devil's Due, the terrorist organization Cobra is responsible for finding and reactivating the Transformers. Dreamwave's version reimagines the familiar G1 and G.I. Joe characters in a World War II setting, and a second limited series was released set in the present day, though Dreamwave's bankruptcy meant it was cancelled after a single issue. Devil's Due had Cobra re-engineer the Transformers to turn into familiar Cobra vehicles, and released further mini-series that sent the characters travelling through time, battling Serpentor and being faced with the combined menace of Cobra-La and Unicron. During this time, Cobra teams up with the Decepticons. IDW Publishing has expressed interest in their own crossover.[65]
IDW publishing (2005–2022)[edit]
The following year, IDW Publishing rebooted the G1 series from scratch within various limited series and one shots. This allowed long-time writer of Marvel and Dreamwave comics, Simon Furman to create his own universe without continuity hindrance, similar to Ultimate Marvel. This new continuity originally consisted of a comic book series titled The Transformers with a companion series known as The Transformers: Spotlight. The main series was broken up into several story arcs. Eventually, with IDW Publishing losing sales, the series was given a soft reboot. Beginning with All Hail Megatron, the series was set in a new direction, discarding the miniseries and Spotlight format with ongoing comics. By 2012 the series had split into three ongoing series; The Transformers: More Than Meets The Eye, The Transformers: Robots in Disguise (which later changed in 2015 to "The Transformers") and The Transformers: Till All Are One. In 2022, it was announced that IDW lost the publishing rights to Transformers.[66]
Alternative stories[edit]
In January 2006, the Hasbro Transformers Collectors' Club comic wrote a story based on the Transformers Classics toy line, set in the Marvel Comics universe, but excluding the Generation 2 comic. Fifteen years after Megatron crash-lands in the Ark with Ratchet, the war continues with the characters in their Classics bodies.[67]
IDW Publishing introduced The Transformers: Evolutions in 2006, a collection of mini-series that re-imagine and reinterpret the G1 characters in various ways. To date, only one miniseries has been published, Hearts of Steel, placing the characters in an Industrial Revolution-era setting. The series was delayed as Hasbro did not want to confuse newcomers with too many fictional universes before the release of the live-action film.[68]
However, IDW and the original publisher Marvel Comics announced a crossover storyline with the Avengers to coincide with the film New Avengers/Transformers.[69] The story is set on the borders of Symkaria and Latveria, and its fictional universe is set between the first two New Avengers storylines, as well in between the Infiltration and Escalation phase of IDW's The Transformers.[70] IDW editor-in-chief, Chris Ryall hinted at elements of it being carried over into the main continuities,[71] and that a sequel is possible.[72] In June 2018 it was announced there would be Star Trek and Transformers Crossover being released in September 2018.[73]
Transformers: Kiss Players (2006–2007)[edit]
Transformers: Kiss Players (トランスフォーマー キスぷれ, Toransufōmā Kisu Pure), shortened to Kiss Players (キスぷれ, Kisu Pure), is a Japanese Transformers franchise which began in 2006 to 2007 as was helmed by artist and writer Yuki Ohshima. By virtue of being the only Transformers toyline and fiction released in Japan by Takara between the conclusion of Cybertron and the live-acti
Twiztid
Twiztid theme by 3rdDegree
Download: Twiztid.p3t
(3 backgrounds)
Twiztid | |
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Background information | |
Origin | Livonia, Michigan, U.S.[1] |
Genres | |
Years active | 1997–present |
Labels |
|
Spinoffs | Dark Lotus |
Members | |
Website | twiztid |
Twiztid is an American hip hop duo from Livonia, Michigan,[1] known for both their horror-themed lyrics and rock-influenced sound. Formed in 1997, Twiztid is composed of rappers Jamie "Madrox" Spaniolo and Paul "Monoxide" Methric. Spaniolo and Methric are also members of the group House of Krazees with Bryan "The R.O.C." Jones, which formed in 1992.
Twiztid released their debut album, Mostasteless, in 1998. Since then, they have released 16 full-length studio albums, 14 extended plays, 17 compilation albums, two mixtapes, and numerous singles. They were signed with Psychopathic Records from 1997 until 2012. Two years later, they formed their own label, Majik Ninja Entertainment.
History[edit]
House of Krazees and signing to Psychopathic Records (1992–1997)[edit]
Prior to Twiztid, Jamie Spaniolo and Paul Methric were members of the hip hop trio House of Krazees alongside Bryan Jones. They performed under the personas of Mr. Bones, Hektic, and The R.O.C. respectively.[2] The group released five albums in the 1990s before Methric and Spaniolo departed in 1997. Jones continued using the House of Krazees name for a few years before turning to a solo career instead.[3]
After the split, Methric and Spaniolo sent a demo tape to Insane Clown Posse member Joseph Bruce (Violent J), which also featured their friend Chris Rouleau (Blaze Ya Dead Homie), under the name ISI (Infamous Superstars Incorporated). The demo contained the tracks "2nd Hand Smoke", "Diemuthafuckadie", and "How Does It Feel?".[3] Bruce was extremely impressed, invited Methric and Spaniolo to perform on The House of Horrors Tour, and signed them to Psychopathic Records. Before the tour kicked off, Bruce, Methric, and Spaniolo decided on a name that they felt would better fit the duo—"Twiztid". They also took the stage names of Monoxide Child (Methric) and Jamie Madrox (Spaniolo).[3]
Mostasteless, side projects, and Freek Show (1998–2001)[edit]
Twiztid's debut album, Mostasteless, was originally released independently by Psychopathic Records in August 1998.[4][5] A few of the tracks were conceived while the duo performed under their old personas of Mr. Bones and Hektic, while the other tracks were finished by Mike E. Clark of Psychopathic Records.[6] When Insane Clown Posse signed with Island Records, they helped get a deal for Twiztid as well.[7] In 1999, Mostasteless was pulled, and re-released on Island with a slightly altered tracklist and new artwork.[7] In his review of the reissued album, AllMusic's Stephen Thomas Erlewine wrote that "[Although] the thought of a group of Insane Clown Posse protégés isn't exactly inspiring", the album "may take you by surprise...Mostasteless actually works better than most ICP records," that "Twiztid often is more convincing than [its] Dark Carnival colleagues," and concluded that "if you don't buy into the whole comic book-horror schtick, Mostasteless...will be irritating, but if you've bought into it, you'll enjoy this record as much, if not more, than most ICP albums".[8] The reissue of Mostasteless peaked at No. 8 on the Billboard Top Heatseekers chart and at No. 149 on the Billboard 200 chart.[9]
After the release of the Mostasteless albums, Twiztid continued to build their fanbase within the juggalo community by performing at numerous shows and being involved with associated projects. Dark Lotus was the first project that emerged, as it consisted of the then-current roster of Psychopathic Records. Although the debut album had been set for 1999 after the release of the single "Echo Side", the album was delayed and the song instead appeared on Insane Clown Posse's album The Amazing Jeckel Brothers. Another project formed was Psychopathic Rydas, which was a supergroup that consisted of Twiztid, Insane Clown Posse, Blaze Ya Dead Homie, and Myzery. The group took a satirical tone in the lyrics and used well-known gangsta rap beats as the backing music. The group's debut album was released in 1999, titled Dumpin'.
Twiztid was a headlining act at the first Gathering of the Juggalos in July 2000. The event was a success and Twiztid's presence continued for over a decade later. The duo also had made their acting debut in the comedy film Big Money Hustlas. The plot was conceived by Insane Clown Posse and Twiztid. The film was a success as the home video peaked at No. 1 on the Billboard Top Music Videos chart. On October 31, 2000, Twiztid released their second studio album, Freek Show. In his review of the album, AllMusic's Brad Mills wrote that "this kind of music appeals to a small sector of hip-hop listeners and will probably do well within [its] niche market, but the average hip-hop listener will just have to understand that this is a different kind of album".[10] The album peaked at No. 51 on the Billboard 200 chart.[9] Freek Show also featured producer Fritz the Cat for the first time, who the duo would work with on-and-off throughout their career. Twiztid released their first compilation album titled Cryptic Collection on November 13, 2000. It consisted of studio outtakes, cut songs from the original Mostasteless album, and 1990s tracks from the House of Krazees era.[5]
The duo's close friend and labelmate Blaze Ya Dead Homie released his full-length debut in 2001 titled 1 Less G n da Hood. The album was notable since Twiztid was involved with nearly every track in regards to either production or vocals. In 2001, Dark Lotus had released their long-awaited debut album Tales From the Lotus Pod. Alongside Twiztid and Insane Clown Posse, Marz and Blaze Ya Dead Homie had solidified the lineup as well. The album was a success as it peaked at No. 1 on the Billboard Heatseekers chart, No. 6 on the Billboard Top Independent Albums chart, and No. 158 on the Billboard 200 chart. Shortly afterwards, Marz had left the group and was replaced by Anybody Killa, who recorded new vocals for the album's reissue in 2002.
Mirror Mirror and The Green Book (2002–2004)[edit]
In April 2002, Twiztid released their first extended play and third major release, Mirror Mirror. AllMusic reviewer Bradley Torreano praised the EP, writing that "Despite the fact that few outside of the juggalo family will give this a chance, this might be one of the most accurate portrayals of the mood of most unhappy young people in 2002".[11] Mirror Mirror peaked at No. 5 on the Billboard Top Independent Albums chart and at No. 103 on the Billboard 200 chart.[9] The duo then embarked on a national tour to support Mirror Mirror. Footage from the tour was incorporated into a webshow that was hosted by Twiztid titled The Purple Show, which also featured skits and backstage antics. Only four episodes were filmed for The Purple Show before its cancellation; however, it was released on DVD with extra content in early 2003.
For the 2003 version of the nationwide Van's Warped Tour, Twiztid was added to the lineup. Due to the differences in genres at the festival, Twiztid had not received a warm reception overall and they did not return to the festival for over 15 years. On July 1, 2003, Twiztid released their third studio album The Green Book. Madrox referred to the album as a "Juggalo favorite".[12] AllMusic reviewer Rob Theakston panned the album, writing that it "is much, much better than the last ICP card record, but looking at the forest from the trees, that really isn't saying much anymore".[13] The Green Book peaked at No. 2 on the Billboard Top Independent Albums chart and at No. 52 on the Billboard 200 chart.[9] In October 2003, Twiztid created an annual event named Fright Fest for halloween. The event also featured Blaze Ya Dead Homie, Anybody Killa, JD Tha Weed Man, and the duo's former House of Krazees partner The R.O.C. as performers. An exclusive EP titled Fright Fest 2003 was also released to coincide with the event. Also in 2003, Twiztid had formed a short-lived record label on the side named Majik Recordz. Nothing was released on the label due to the duo's falling out with a business partner.
In 2004, Monoxide released his debut solo album Chainsmoker LP. The album charted at No. 191 on the Billboard 200 chart, No. 14 on the Billboard Top Independent Albums chart, and No. 3 on the Billboard Heatseekers chart. It had featured guests such as Blaze Ya Dead Homie, Anybody Killa, Esham, and Madrox.
Man's Myth (Vol. 1) and Mutant (Vol. 2) (2005–2006)[edit]
Twiztid released their fourth full-length album Man's Myth (Vol. 1) on June 28, 2005. Man's Myth (Vol. 1) was the first half of a double album which concluded with the release of Mutant (Vol. 2) one month later.[14] While Man's Myth (Vol. 1) featured a hip hop-oriented sound, Mutant (Vol. 2) featured a rock oriented sound.[12] According to Madrox, "I've always wanted to do a rock album and to date that was the closest thing to it we have ever done, so it holds a special place in my heart."[12] Man's Myth (Vol. 1) peaked at No. 4 on the Billboard Top Independent Albums chart, No. 14 on the Billboard Top Rap Albums chart, and No. 62 on the Billboard 200 chart.[9] Mutant (Vol. 2) peaked at No. 11 on the Billboard Top Independent Albums chart, No. 20 on the Billboard Top Rap Albums chart, and No. 80 on the Billboard 200 chart. Ultimately, Man's Myth (Vol. 1) was commercially and critically more successful than Mutant (Vol. 2).[9]
In 2006, Madrox released his debut solo album Phatso. The album charted at No. 107 on the Billboard 200 chart, No. 3 on the Billboard Top Independent Albums chart, and No. 1 on the Billboard Heatseekers chart. A second version of the album was also released, titled Phatso (The Earth 2 Version), which featured remixes and new skits.
Independents Day, chart success with W.I.C.K.E.D., and Heartbroken & Homicidal (2007–2010)[edit]
On July 4, 2007, Twiztid released their sixth full-length studio album Independents Day. The album featured guest appearances from rappers signed to independent record labels, such as The Dayton Family, Tha Dogg Pound, Hed PE frontman Jared Gomes, Tech N9ne, and Krizz Kaliko. It also notably featured appearances by D12 members Proof and Bizarre. One of the group's members, Eminem, had feuded with Insane Clown Posse since the late 1990s and thus the collaboration was noteworthy.[15] The album peaked at No. 4 on the Billboard Top Independent Albums chart, No. 9 on the Billboard Top Rap Albums chart, and No. 57 on the Billboard 200 chart.[9] In September 2007, the group's Toxic Terror Tour was cancelled after Monoxide suffered a torn anterior cruciate ligament following a car accident, but the tour was booked again in early 2008.[16] A promotional EP titled Toxic Terror was released during the tour as well.
On March 17, 2009, Twiztid released their seventh full-length studio album W.I.C.K.E.D. (short for "Wish I Could Kill Every Day").[17] W.I.C.K.E.D. was Twiztid's highest-charting album, peaking at No. 11 on the Billboard 200 chart, No. 4 on the Billboard Top Rap Albums chart, and No. 1 on the Billboard Top Independent Albums chart.[9] W.I.C.K.E.D. became the third-highest-charting album in Psychopathic Records history, after Insane Clown Posse's The Amazing Jeckel Brothers and Bang! Pow! Boom!, both of which peaked at No. 4 on the Billboard 200 chart. During their End of Days Tour to promote W.I.C.K.E.D., the duo released a promotional EP titled End of Days.
Twiztid released Heartbroken & Homicidal on September 21, 2010. Monoxide had produced or co-produced the vast majority of the songs alongside Brian Kuma and Eric Davie. The album had extensive packaging, such as the 28-page booklet that resembled a notebook, with the liner notes written in invisible ink. The casing included a black pencil which was used to reveal the album's liner notes, which was also visible under a black light.[18] The album peaked at No. 3 on both the Billboard Top Rap Albums and Billboard Top Independent Albums charts.[9]
Abominationz, leaving Psychopathic Records, and A New Nightmare (2011–2013)[edit]
On April 18, 2012, both Madrox and Monoxide were interviewed on Strange Music's BlogTalkRadio. During the interview, they released the new album title, Abominationz. It was eventually released on October 22, 2012. It had charted highly as it peaked at No. 2 on the Billboard Top Rap Albums chart, No. 4 on the Billboard Top Independent Albums chart, and No. 18 on the Billboard 200 chart. The album was mostly produced by Strange Music's in-house producer Seven, which was the beginning of a close musical relationship with the duo. Abominationz was Twiztid's last release under Psychopathic Records, as they left the label in December 2012. Blaze Ya Dead Homie followed soon afterwards. It was noted that there was no animosity, and Twiztid had simply wished to explore new ventures since they had been with Psychopathic Records for 15 years at that point. Besides Insane Clown Posse, Twiztid had the longest tenure on the label, more than any other artist that was signed.
Upon leaving Psychopathic Records, Twiztid had not initially announced any label plans; thus, they stayed as an unsigned act. The duo released A New Nightmare on July 30, 2013. Classified as either a mixtape or EP, it was Twiztid's 11th major studio release overall. The album peaked at No. 17 on the Billboard Top Rap Albums chart. In regards to other Twiztid albums, A New Nightmare had the largest amount of featured performers, such as Blaze Ya Dead Homie, JellyRoll, Wrekonize, Caskey, Johnny Richter, Swollen Members, The R.O.C., and others.
Creation of Majik Ninja Entertainment, The Darkness, and The Continuous Evilution of Life's ?s (2014–2017)[edit]
Twiztid and Blaze Ya Dead Homie reunited with Insane Clown Posse for the Dark Lotus album The Mud, Water, Air & Blood in 2014. It was the supergroup's highest-charting release as it peaked at No. 43 on the Billboard 200 chart. Also in 2014, Twiztid announced that they would form their own record label titled Majik Ninja Entertainment (MNE for short). They had also dubbed their in-house studio as "The Dojo". On October 21, 2014, Blaze Ya Dead Homie released his fifth full-length album titled Gang Rags: Reborn. The album signified the creation of MNE as it was the label's first overall release. Twiztid released their next album The Darkness in early 2015, and it was MNE's second release. The album peaked at No. 3 on the Billboard Top Rap Albums chart and at No. 29 on the Billboard 200 chart.[9] Towards the end of 2015, Twiztid recruited a backing band for their live shows, named The Wickedness. The members consisted of keyboardist Tiffany Lowe (Combichrist), guitarist Rocky Sobon (Ventana), and drummer Sean "Drayven" Davidson (Static-X/Davey Suicide). The Wickedness performed with Twiztid at various dates in 2015 and 2016, but Lowe and Sobon eventually departed from the band. Davidson then continued to be employed as Twiztid's drummer both live and in the studio.[19]
From Twiztid and Blaze Ya Dead Homie's Psychopathic Records departure in 2012 up until 2016, they had continued to perform at the annual Gathering of the Juggalos. The 2016 event featured a prominent presence by MNE, as each artist released an EP at the event; Twiztid with Trapped, Blaze Ya Dead Homie with Dead Vulture, The R.O.C. with The Fucking Prey Lewd, and Lex "The Hex" Master with Mr. Ugly. At the end of 2016, it was revealed that former Psychopathic Records recording artist and in-house producer Young Wicked had joined the MNE label under controversial circumstances. The signing had permanently severed all of Twiztid's ties to Psychopathic Records and Insane Clown Posse, including appearances at the Gathering of the Juggalos, studio collaborations, and tour plans.[20] Shortly afterwards, Twiztid released The Continuous Evilution of Life's ?s. The album peaked at No. 28 on the Billboard 200 chart. Blaze Ya Dead Homie and Twiztid also released an album titled Triple Threat on September 1, 2017. The trio's name stemmed from the song "Triple Threat" off of 2005's Mutant (Vol. 2) album.
Other ventures, Generation Nightmare, unexpected release with Mad Season, and Revelashen (2018–2020)[edit]
In early 2018, Twiztid hosted the first Astronomicon event. Astronomicon was focused on video games, horror films, comic books, and musical acts. Special guests included professional wrestlers such as Booker T, Scott Hall, Eric Bischoff, and Brother Love; horror icons such as Bill Moseley, Kane Hodder, and Tony Moran; comedic actors such as Brian O'Halloran and Jason Mewes; and metal musicians such as Carla Harvey. The event was a success as it was turned into a yearly event afterwards. Twiztid also announced a comic book series titled Haunted High-Ons, written by Dirk Manning. The project was revealed alongside a Kickstarter campaign.
Twiztid was invited to join Van's Warped Tour for the 2018 cycle, 15 years after the duo's last appearance. Due to the more positive reception than their 2003 appearance, they were invited back the following year; however, the 2019 cycle ended up being the final Van's Warped Tour since it was then retired as an entity.
On April 26, 2019, Twiztid released their 12th full-length studio album Generation Nightmare, a more rock-oriented album than most of their previous releases. Generation Nightmare had featured the most variety of producers on a singular Twiztid album to that point, with seven different producers overall. It peaked at No. 3 on the Billboard Top Independent Albums chart and at No. 51 on the Billboard 200 chart.
On April 20, 2020, Twiztid released their 13th full-length studio album Mad Season on their online web store without any prior promotion. A few days later, the album was made available on streaming services. The duo returned to a more horrorcore sound with a hip-hop approach on Mad Season.[21] Due to the lack of promotion, the album had found only minimal success as it peaked at No. 38 on the Billboard Top Independent Albums chart.
On November 23, 2020, Twiztid announced their next album would be titled Revelashen. Similar to Mad Season, it received very little promotion or hype, and it was released merely four days after the announcement. In regards to prior albums, Revelashen was not as successful since it only appeared on one chart, the Billboard Top Current Album Sales chart, peaking at No. 57. Revelashen was more straightforward in its content, with the duo shredding the theatrical storylines and moving away from strictly horror themes.[22]
Unlikely Prescription, Glyph, Welcome to Your Funeral, and future plans (2021–present)[edit]
Twiztid released the promotional EP Electric Lettuce on April 20, 2021, as it coincided with a 4:20 livestream event. Twiztid also formed another supergroup in 2021 named East Side Ninjas, which featured the duo, Blaze Ya Dead Homie, and Anybody Killa. Their debut album Pact of the 4 was released on June 5, 2021.[23] Also in early 2021, Twiztid released the single "Rose Petal". It appeared on the Billboard Mainstream Rock chart for over two months, peaking at No. 32. It was the duo's first appearance on a singles chart. Another single was released in May 2021 as a collaboration with Ice Nine Kills titled "Envy". It was the duo's second appearance on the Billboard Mainstream Rock chart, peaking at No. 32 in October 2021 and staying on the chart for 15 weeks overall.[24] The song (and the aforementioned "Rose Petal" single) later appeared on Unlikely Prescription, their rock-oriented album that was released on September 10, 2021. Unlikely Prescription peaked at No. 14 on the Billboard Top Current Album Sales chart and, because of the duo's venture into the rock genre, at No. 20 on the Billboard Top Hard Rock Albums chart, which was their first appearance on the chart.
On November 28, 2022, Twiztid surprise-released an album entitled Glyph. It was exclusively released through their webstore on physical CD with no prior notice. It was added onto streaming services two months later, although Glyph ultimately became the first Twiztid album to not appear on any Billboard chart.[25][26]
Monoxide released his second solo album on February 29, 2024, titled Chainsmoker II. It arrived nearly 20 years after his previous solo album, 2004's Chainsmoker, and also became the first solo album from Twiztid in 18 years (since Madrox's Phatso in 2006).[27] At 2024's Astronomicon, Twiztid confirmed that their rock-oriented album with producer Zeuss (who has worked with Rob Zombie, Earth Crisis, Hatebreed, Chimaira, among other rock/metal artists) was due for release in 2024, entitled Welcome to Your Funeral. A picture disc vinyl was revealed for the album's first single.[28][29]
Style and influences[edit]
Jamie Spaniolo described his lyrical style by saying, "Think of it as if there was a Halloween or Friday the 13th on wax and Jason and Michael Myers could actually rap, this is what their vibe would sound like".[30] Twiztid's lyrics draw from themes which include anger, hate,[31] disgust, obsession and infidelity,[32] and include elements of dark humor, including gallows humor.[31] AllMusic writer Bradley Torreano wrote that Twiztid's songs are "teenage anthems that actually have more than a passing similarity" to the songs of Detroit rapper Eminem, and that Twiztid's lyrics "[accurately portray] the mood of most unhappy young people".[33] Spaniolo, a fan of comic books, often references comics in his lyrics; his stage name is taken from the Marvel Comics superhero "The Multiple Man" Jamie Madrox, and he has made reference to "The Multiple Man" nickname in Twiztid's songs.[34] Twiztid's style has been described as horrorcore,[17] hip hop,[17] rap rock[32] and rap metal.[35] Starting with their Abominationz album, Twiztid adopted a faster rapping style which allowed the duo to write more lyrics for the album than previous efforts.[31]
Spaniolo has stated that the earliest musical influence on him was the rock band Kiss, which led to him discovering the hair metal bands Ratt, Cinderella, Twisted Sister, and Mötley Crüe's album Shout at the Devil.[36] Methric was more of a hip hop fan and Spaniolo was more into rock music when the duo were younger, with the latter stating, "I’m the guy that likes The Beatles or Frank Sinatra."[37] After Methric finally persuaded Spaniolo to listen to Run-DMC, the group's Raising Hell album became the first rap album Spaniolo ever purchased,[37] and led to him discovering N.W.A's Straight Outta Compton and becoming a serious fan of the genre.[36] The duo has stated that they are collectively influenced by Rob Zombie, Sully Erna, Chester Bennington, Black Sabbath,[24] Marilyn Manson, Ronnie James Dio, Alice In Chains, Seether, Bullet for My Valentine, Korn, Mudvayne, Papa Roach, P.O.D., Slipknot, Five Finger Death Punch, and Bring Me the Horizon.[38]
Members[edit]
Although Jamie Madrox and Monoxide Child are considered the core of Twiztid, various members have been associated with the duo as backing musicians. The first incarnation of their backing band was named The Wickedness.[19]
- Jamie Madrox - vocals (1997–present)
- Monoxide Child - vocals (1997–present)
- Sean "Drayven" Davidson - drums (2015–present)
- Rocky Sobon - guitars (2015–2016)
- Tiffany Lowe - keyboards (2015–2016)
Discography[edit]
- Mostasteless (1998)
- Freek Show (2000)
- Mirror Mirror (2002)
- The Green Book (2003)
- Man's Myth (Vol. 1) (2005)
- Mutant (Vol. 2) (2005)
- Independents Day (2007)
- W.I.C.K.E.D. (2009)
- Heartbroken & Homicidal (2010)
- Abominatio
Silver Surfer versionD
Silver Surfer versionD theme by Deemy
Download: SilverSurfer_vD.p3t
(2 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Girls Girls Girls
Girls Girls Girls theme by darknight27
Download: GirlsGirlsGirls.p3t
(16 backgrounds)
Girls Girls Girls may refer to:
Film[edit]
- Girls! Girls! Girls!, 1962 film starring Elvis Presley, named after the Coasters' song (see below)
Music[edit]
Albums[edit]
- Girls! Girls! Girls! (soundtrack), soundtrack album to the 1962 film
- Girls, Girls, Girls (Mötley Crüe album) (1987)
- Girls Girls Girls (Elvis Costello album), 1989 compilation
Songs[edit]
- "Girls Girls Girls" (Fletcher song), 2021
- "Girls, Girls, Girls" (Jay-Z song), 2001
- "Girls, Girls, Girls" (Mötley Crüe song), 1987
- "Girls Girls Girls" (The Coasters song), a single by The Coasters, written by Leiber & Stoller 1961
- "Girls! Girls! Girls!", a song by Emilie Autumn from Fight Like a Girl
- "Girls! Girls! Girls!", a song by Liz Phair from Exile in Guyville
- "Girls, Girls, Girls", a single by Sailor from Trouble (1975)
- "Girls Girls Girls", a song by Chuck Jackson, written by Smokey Robinson & A. Cleveland Motown 1968
- "Girls Girls Girls", a song by Steve Lawrence, written by Mann & Greenfield 1960
- "Girls, Girls, Girls", a song by South Korean boy band Shinee, from the album Dream Girl – The Misconceptions of You
UGO
GoozeXMB
GoozeXMB theme by SectionZ
Download: GoozeXMB.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
3D Black & Blue
3D Black & Blue theme by SSK
Download: 3DBlackBlue.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Blu-Attraction
Blu-Attraction theme by tsoun-net
Download: Blu-Attraction.p3t
(3 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
I Try
I Try theme by David
Download: I_Try.p3t
(2 backgrounds, different for HD and SD)
"I Try" | ||||
---|---|---|---|---|
Single by Macy Gray | ||||
from the album On How Life Is | ||||
B-side |
| |||
Released | July 23, 1999 | |||
Studio | Paramount, Sunset Sound, A&M (Hollywood, California) | |||
Genre | Neo soul[1] | |||
Length | 3:59 | |||
Label |
| |||
Composer(s) |
| |||
Lyricist(s) | Macy Gray | |||
Producer(s) | Andrew Slater | |||
Macy Gray singles chronology | ||||
| ||||
Music video | ||||
"I Try" on YouTube |
"I Try" is a song co-written and performed by American musician Macy Gray. Issued as the second single from her debut album, On How Life Is (1999), the song was first released in Japan as a double A-side with "Do Something" on July 23, 1999. Later that year, on September 27, it received its first solo release in the United Kingdom. "I Try" is Gray's most successful single, peaking at number six in the United Kingdom, number five in the United States, number two in Canada, and number one in Australia, Ireland, and New Zealand. At the 2001 Grammy Awards, "I Try" won Best Female Pop Vocal Performance, and was nominated for Record of the Year and Song of the Year.
Critical reception[edit]
Daily Record called the song "soulful", noting that Macy Gray "has one of the most distinctive singing voices around."[2]
Music video[edit]
The music video for the song, directed by American filmmaker Mark Romanek (who had previously directed the video for Gray's "Do Something"),[3] depicts Gray waking up in a hotel room, buying flowers, and traveling through New York City, traveled through by bus and train to meet a man in a park. At the end of the video, Gray is shown to still be in her hotel room. It is implied that she may have been dreaming the entire time and that none of the events in the video actually occurred.[4][original research?]
At the 2000 MTV Video Music Awards, the video won Best New Artist in a Video and was also nominated for Best Female Video. Gray presented the award for Best Pop Video alongside LL Cool J.[5]
Track listings[edit]
|
|
Credits and personnel[edit]
Credits are lifted from the On How Life Is album booklet.[13]
Studios
- Recorded and mixed at Paramount Studios, Sunset Sound, and A&M Studios (Hollywood, California)
Personnel
- Macy Gray – lyrics, music, back-up vocals
- Jeremy Ruzumna – music, organ
- Jinsoo Lim – music
- David Wilder – music, bass
- Jon Brion – guitars, piano, orchestra bells
- Bendrix Williams – guitars
- Patrick Warren – Chamberlin
- Matt Chamberlain – drums
- Lenny Castro – percussion
- Andrew Slater – production
- Dave Way – recording, mixing
Charts[edit]
Weekly charts[edit] |
Year-end charts[edit]
|
Certifications[edit]
Region | Certification | Certified units/sales |
---|---|---|
Australia (ARIA)[56] | Platinum | 70,000^ |
Denmark (IFPI Danmark)[57] | Gold | 45,000‡ |
Spain (PROMUSICAE)[58] | Gold | 30,000‡ |
United Kingdom (BPI)[59] | Platinum | 600,000^ |
^ Shipments figures based on certification alone. |
Release history[edit]
Region | Version | Date | Format(s) | Label(s) | Ref. |
---|---|---|---|---|---|
Japan | "I Try" / "Do Something" | July 23, 1999 | CD | Epic | [60] |
United Kingdom | "I Try" | September 27, 1999 |
|
[61] | |
United States | October 5, 1999 | [62] | |||
October 18, 1999 | Hot adult contemporary radio | [63] | |||
October 19, 1999 | [63] |
References[edit]
- ^ Parker, Eloise (2015). "Macy Gray - "I Try". In Dimery, Robert (ed.). 1001 Songs You Must Hear Before You Die. New York: Universe. p. 784.
- ^ "Chartslot". Daily Record. October 29, 1999. Retrieved December 3, 2020.
- ^ "Macy Gray - I Try (1999)". IMVDb. Retrieved March 7, 2017.
- ^ "Official Music Video". YouTube. Retrieved March 7, 2017.
- ^ 2000 MTV Video Music Awards Award Ceremony
- ^ I Try (UK CD1 liner notes). Macy Gray. Epic Records, Clean Slate. 1999. 668183 2.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (UK CD2 liner notes). Macy Gray. Epic Records, Clean Slate. 1999. 668183 5.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (UK cassette single sleeve). Macy Gray. Epic Records, Clean Slate. 1999. 668183 4.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (European CD1 liner notes). Macy Gray. Epic Records, Clean Slate. 1999. EPC 667770 1.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (European CD2 liner notes). Macy Gray. Epic Records, Clean Slate. 1999. EPC 667770 2.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (Australian CD single liner notes). Macy Gray. Epic Records, Clean Slate. 1999. 667911 2.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ I Try (Japanese CD single liner notes). Macy Gray. Epic Records. 1999. ESCA-8025.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ On How Life Is (US CD album booklet). Macy Gray. Epic Records, Clean Slate. 1999. EK 69490.
{{cite AV media notes}}
: CS1 maint: others in cite AV media (notes) (link) - ^ "Macy Gray – I Try". ARIA Top 50 Singles.
- ^ "Macy Gray – I Try" (in German). Ö3 Austria Top 40.
- ^ "Macy Gray – I Try" (in Dutch). Ultratop 50.
- ^ "Macy Gray – I Try" (in French). Ultratip.
- ^ "Top RPM Singles: Issue 9908." RPM. Library and Archives Canada.
- ^ "Top RPM Adult Contemporary: Issue 7237." RPM. Library and Archives Canada. Retrieved June 20, 2020.
- ^ "Macy Gray Chart History (Canadian Digital Songs)". Billboard. Retrieved May 6, 2022.
- ^ "Eurochart Hot 100 Singles" (PDF). Music & Media. Vol. 17, no. 10. March 4, 2000. p. 11. OCLC 29800226 – via World Radio History. See Last week position.
- ^ "Macy Gray – I Try" (in French). Les classement single.
- ^ "Macy Gray – I Try" (in German). GfK Entertainment charts. Retrieved September 11, 2019.
- ^ "Íslenski Listinn Sætin 21 til 40 (4.11 – 11.11 1999)". DV (in Icelandic). November 5, 1999. p. 10. ISSN 1021-8254 – via Timarit.is.
Battlefield 2142
Battlefield 2142 theme by A55h4t
Download: BF2142.p3t
(3 backgrounds)
Battlefield 2142 Developer(s) DICE Publisher(s) Electronic Arts Director(s) Lars Gustavsson Designer(s) Linus Josephson Composer(s) Gregor Narholz Series Battlefield Platform(s) Microsoft Windows, Mac OS X Release Microsoft Windows
Northern Strike
Mac OS XGenre(s) First-person shooter Mode(s) Single-player, multiplayer Battlefield 2142 is a 2006 first-person shooter video game developed by DICE and published by Electronic Arts. It is the fourth game in the Battlefield series. Battlefield 2142 is set in 2142, depicting a war known as "The Cold War of the 22nd Century", in which two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for the remaining unfrozen land during a new ice age.[1]
The game was designed primarily for multiplayer gameplay and allows for a maximum of 64 players on a server or a maximum of 16 players in single player mode against bots on Conquest mode. It has its own ranking system to keep track of the user's statistics similar to the one used in its predecessor, Battlefield 2. It opens up new categories of vehicles and weapons not seen in Battlefield 2. Battlefield 2142 has an unlock system that allows the player to choose a new unlock every time they achieve a new rank instead of forcing the player to purchase items. A booster pack called Northern Strike contains new maps, unlocks, and vehicles; a deluxe edition was released that contains Battlefield 2142 and Northern Strike.
In July 2014, all online components of the game were deactivated following the shutdown of GameSpy.[2][3] The game's online multiplayer was revived by the Project Revive community in 2016.[4] However, the project was shut down in 2017 following a legal notice from Electronic Arts.[5][6] The game's online multiplayer is currently only playable with the community 2142 Reclamation Project formed after the shutdown of Project Revive.[7][8]
Gameplay[edit]
Battlefield includes two gameplay modes, Conquest and Titan,[9] the latter of which can only be played online in multiplayer maps (without using modifications ("mods")). Both modes support varying numbers of players, up to 64, depending upon the server a player chooses to join online. The single player mode consists of a maximum of 16 players, which includes 15 AI bots. Commander Mode from Battlefield 2 returns, as one player from each team can apply and either accept or turn down the role of becoming commander. The player in the commander position has vital roles in the game, such as deploying UAV's, artillery strikes, airdropping supplies or vehicles for their team.
Classes[edit]
Battlefield 2142 features four different playable kits. These kits can be selected at any time during gameplay. The kits are a combination of the kits in Battlefield 2, which had seven playable kits, but were less customizable and upgradeable in comparison. Each kit has different weapons and equipment that are unique. Each contains a basic weapon, a secondary weapon, and a knife. The knife differs in this game from Battlefield 2 because when a player is killed with a knife, the killer acquires the player's dogtag. The player is able to gain rank, options, and equipment by acquiring points in the game.
Battlefield 2142 has customization, allowing the player to gain more unlocks for one kit, which makes it more effective. Each class has two unlockable weapons and one passive unlock which upgrades the soldier's helmet, each helmet upgrade having different functions. The benefits of one soldier's helmet upgrade will be shared with their squadmates.
- Assault: The Assault and Medic classes from Battlefield 2 are combined as the Assault kit in Battlefield 2142. The main weapons are assault rifles with unlockable rocket or shotgun add-ons. Other unlocks include advanced first-aid kits which can be deployed to restore the health of anyone standing close to it, smoke grenades for screening, and a defibrillator for reviving fallen comrades.
- Engineer: The Engineer class works the same way it was intended since Battlefield 1942. Engineer can still repair vehicles and have the access to heavy weapons that can damage and destroy enemy vehicles, such as rocket launchers and mines.
- Support: The Support class provides ammunition with ammo boxes and can deploy turret guns and electric shields to help the team in the close quarters combat.
- Recon: The Recon kit is aimed to provide perimeter support for the team with high velocity sniper rifles. In the other hand the Lambert-carbine is a full-automatic carbine weapon suitable for the assault gameplay style and combined with RDX explosives and the cloaking device recon turns into special ops class.
Conquest[edit]
Conquest mode, similar to its predecessors, involves two teams of players fighting each other while working to capture and defend spawn points. Spawn points are represented by flags and display the color of the controlling faction. To hold a simple majority of flags will initiate a ticket drain on the opposing faction, which will only speed up if one faction controls all the flags. Both teams begin the match with a preset number of tickets. Each time a soldier dies, a ticket is removed from their team. Players have the opportunity to reduce their number of lost tickets by reviving their "critically wounded" teammates with the Assault class' defibrillator. By reviving a teammate within 15 seconds (or the amount of time the server has been set to), no ticket will be lost and the player will not need to respawn (the player who killed the now revived player will keep their kill point). The team that has no tickets, or no places to spawn with no one alive, loses the match.
There are several types of Conquest modes: Head-on, Assault, Assault Lines, and Double Assault Lines, Conquest Assault, No Vehicles.
- In Head-on, both teams start with one flag that cannot be captured. The rest of the flags are neutral.
- In Assault, play in either of the Assault Lines modes.
- In Conquest Assault, which is identical to normal Assault in both its coding and function, the PAC starts with one uncapturable flag (an immobile Titan), while the EU starts off with the rest of the flags and an immobile Titan which can be captured by the PAC.
- In No Vehicles, infantry are the only option, which will stack with the conquest mode that the map uses. No vehicles will spawn, including static ground turrets.
Titan[edit]
The Titan mode involves players from opposing teams whose objective is to destroy the other team's Titan,[10] while trying to defend their own. Titans are massive, heavily armored, flying warships that have powerful force fields protecting them from enemy intrusion or conventional weapons fire. As the force fields are up during the first part of a battle, players must fight to control the anti-Titan missile silos scattered about the battlefield on the ground. Titans can be moved around the battlefield, but only by the team's Commander. Each Titan can defend itself and contribute to the fight on the ground with 4 anti-ground guns and 2 anti-aircraft guns. Titan movement can cause latency issues, so some players prefer not to move them at all. Some servers even disable the commander's ability to move the Titan.
After the shields are down, there are two methods to destroy the enemy Titan. One way is to simply remain on the ground and hold the anti-Titan missiles until they wear down the hull. A quicker alternative is to board the Titan using "assault pods" launched from an APC (Armored Personnel Carrier), air transport, Titan, or spawn beacon, spawn on your squad leader, or land an air transport on a Titan as a mobile spawn point. Once inside, the players must destroy 4 reactor consoles to gain access to the reactor room. There, they can blow up the reactor, and have 30 seconds to flee the Titan before it is destroyed.
During the beta release of the game, players who managed to escape the destroyed Titan before the 30-second timer ended received an award. In the retail game, the round ends when the Titan is destroyed, and because player deaths triggered by the end of a round do not count, the evacuation of the Titan had little significance aside from inciting a rush in the player. In patch 1.05, DICE reinstated the award for those attacking players who escaped the destruction in the "Titan Survival Pin." However, receiving the pin requires very precise timing to land on the ground, causing confusion amongst players initially.[11]
Vehicles[edit]
The vehicles of Battlefield 2142 are similar to those in Battlefield 2 except for a more futuristic design. For example, the PAC team tank, the Type 32 Nekomata, has a hovercraft driving system.[12] The air vehicles are more futuristic, propelled by turbines instead of rotors. Almost all vehicles have a short duration protective shield called active defense. The active defense protects the vehicle from all attacks (except for electromagnetic attacks) for about five seconds.
Statistics tracking[edit]
The ranking and points system of Battlefield 2142 is similar to Battlefield 2, however, different ranks are featured. As with Battlefield 2, a key feature of the game is "Character Persistence", which saves and tracks almost every aspect of gameplay for players. Unlike Battlefield 2, however, the user is given the option to create up to four soldiers, as opposed to Battlefield 2's limitation of one per account. When playing the game in online multiplayer mode on specified servers, a master server tracks player points, ranks, equipment, and other statistics.
Ranks[edit]
The Battlefield 2142 rank system consists of a number of partially fictitious, partially realistic military ranks, and are (for the most part) each divided by a silver/gold format, with players attaining the silver version of the rank (e.g. Corporal Silver) before reaching the gold rank (e.g. Corporal Gold). New ranks are earned by attaining experience points, which can be earned for actions on a ranked server such as killing an enemy soldier/vehicle, healing/resupplying teammates, repairing ally vehicles/strategic objects (SAT Track, UAV, Orbital Strike, and EMP Strike which are located at the main base), capturing/neutralizing control points/missile silos, assisting in kills (such as piloting a gunship) or carrying out orders given by the Squad Leader/Commander (negative points may be earned by actions such as teamkilling).
The rank system is designed to be progressive so ranks are earned faster when a player begins (for example, 40 points are needed to climb from the lowest to the 2nd lowest rank while 3600 points are needed to advance from the 2nd highest to the highest rank). This provides new players with a number of unlocks straight away to give them an edge (as well as ambition). Later ranks require more effort, time, and skill from the player as the extremely high number of points can usually be attained only through awards (which may give up to 2000 points apiece). The final three ranks of the game are only given to a certain number of players at a time, with Major General given to 50 players, Lieutenant General given to 25 players, and the highest rank, Supreme Commander, given to only one player at a time. These top three are brevet ranks; players retain those ranks until other players surpass them.
Awards[edit]
Awards can be earned only in multiplayer mode, with each award having its own specific criteria. Most awards typically have two to five criteria, composed of In A Round (IAR) criteria and Global criteria. IAR criteria must be accomplished within a single round, not through multiple rounds. Global criteria are accumulated by playing on a ranked server. For example, the Titan Commander badge (silver) requires a player to be the commander in Titan mode for twenty minutes in one round after accumulating 1000 commander points in Titan mode globally. Each award (with the exception of medals, which are more for prestige, since they are the hardest to obtain) delivers a certain number of experience points, which go towards attaining a new rank. Badges, which have three levels of achievement (bronze, silver, and gold), and ribbons deliver the most points, while pins offer very few points since they are relatively easy to get, and may be obtained more than once.
Unlocks[edit]
In Battlefield 2142, every time a player earns a new rank, they are able to choose a new unlock. Players with the Northern Strike Booster Pack are also able to earn unlocks by earning the badge or ribbon awards associated with Northern Strike. There are a total of 50 unlocks (40 Battlefield 2142 Core Game, 10 Northern Strike) and there are different categories of unlocks including class unlocks, squad unlocks, and ability unlocks. Class unlocks are specific to the class type which is being used. Ability unlocks are universal for all the classes. Squad unlocks can be equipped by anybody but they may only be used by squad leaders who have the required number of members in their squad. Unlocks are in tiers and require the player to progress up through the tree to unlock higher-level equipment. The player can test the other unlocks by picking up a dead soldier's equipment who is higher rank and contain more unlocks than the player.
A "Field Upgrade" is a temporary unlock which can be awarded to all members of a squad when they either kill, resupply, heal or revive a teammate while they are following an attack or defend order. The Field Upgrade is a sort of 'try before you buy' feature (while the player has their own customizable inventory), allowing players to experience certain unlocks before they use one of their hard earned unlock credits to unlock it. They only allow players to test the equipment one level higher on their original unlock tree. Field Upgrades will be available to the player until the player disconnects from the server. If a player unlocks a new item which they have already Field Upgraded on their current server, the next unlock will not become available to them for a Field Upgrade until they leave the server. Certain unlocks are only available after purchasing the Northern Strike booster pack, and they are on top of all the other unlocks in the unlock trees of the core game. Field Upgrades also allow players without Northern Strike to have temporary access to the upgrades that are only available in Northern Strike. Field Upgrades are only applicable on ranked servers.
Synopsis[edit]
In the year 2106, a new ice age began. As the ice expanded, millions of people all over the world were displaced, particularly in Russia and Japan. Combined with their increasing inability to find sufficient natural resources, the Pan Asian Coalition grows desperate. Meanwhile, the European Union is able to withstand the displacements and find sufficient resources, mostly from North Africa due to their relationship with the Union of African States (Africa remaining mostly ice-free). Seeing this, the PAC launches a full-scale invasion of Europe and North Africa in 2139, beginning the Cold War of the 22nd century, a war for the world's last remaining land and resources.
The Final Stand multiplayer expansion pack for Battlefield 4 gives new insight about the cold war, revealing that the PAC was formed as early as 2020 (the year Battlefield 4 takes place) as early versions of the coalition's symbol can be seen. Furthermore, early prototypes of Titans and other vehicles and futuristic technology were already in development in 2020 by the PAC in remote regions of Russia.
Development[edit]
Battlefield 2142 was rumored to be in development ever since a 30-second video was leaked to the Internet in January 2006. The video described itself as an "internal test." The proof of concept depicts the game's various vehicles storming through a futuristic city. A screenshot depicting the walker was taken from this video and subsequently used in marketing for the game. The rumors began in earnest following a February 2006 interview with Dan Blackstone, a senior producer from Electronic Arts, in which he mentioned "We're about to announce something very big, so stay tuned. One other interviewer asked this and I gave him a hint, so it's only fair that I do the same for you: 3213/3*2. Or said another way: S.R. 4588164."[13]
The square root ("S.R.") of 4588164 is 2142 (3213÷3×2 equals 2142 as well), hence the rumors. The only proof of existence was the cover story of the PC Gamer magazine and the trailer, published on the very same magazine, until March 21, 2006, when Electronic Arts and DICE announced that the next game in the Battlefield series would be Battlefield 2142, in their March 21, 2006 Community Update.[14]
Several pieces of early concept art were released onto the internet. However, during a hacking attack on the board where the images were posted, most of the images were lost. Early in the development process, the game was set on a different planet, as hinted by three moons in the sky in one piece of concept art. Additionally, it was to be the United States, rather than the European Union, versus the Pan-Asian Coalition, and several files within the game indicate the U.S. (most notably the texture files used by the EU and PAC, with the EU folder being labeled 'US' rather than 'EU').
In the Battlefield 2 Armored Fury Booster Pack map Midnight Sun, there was a drivable muscle car with license plate number 2142. Additionally in Armored Fury, there was a billboard advertising a digital wrist watch, which displays '21:42' as the time, and a Mushroom cloud with the caption message, "Watch For The Future." Additionally in Armored Fury, the drivable semi-truck had a magazine on the passenger seat that reads "Ice Age Approaches."
Battlefield 2142 was officially announced and playable at E3 2006."[15][16]
The Battlefield 2142 beta was released in the third week of August. However, it was revealed that the beta was not a complete "open" beta upon its release. At first, the general belief was that it was to be a FilePlanet subscriber-only beta,[17] but it was later revealed to additionally have an invite system. At that time the beta was only available to certain FilePlanet subscribers (keys were given out on a first-come, first-served basis) and those who were invited. Some fan-sites had been holding contests giving out invitations to the BF2142 beta as prizes. On August 31, a large number of keys were given out by FilePlanet for free, and the beta client was upgraded. The FilePlanet beta ended on September 12, 2006. It was noted by many users that at the beginning of the beta the game worked great, but by the end it was horribly broken, with players getting stuck in walls and titans disappearing into thin air. It was decided to ship it anyway.
At the 2007 WWDC, it was announced that Battlefield 2142 would be released for Macintosh computers in July 2007.[18] It was released in 2007, for Mac OS X. Since the game uses Cedega it will only work with Intel based Macintosh systems and not PowerPC.
Advertising components[edit]
Battlefield 2142 shipped with dynamic in-game advertising provided by IGA Worldwide. A similar system is featured in games such as Battlefield 2, Splinter Cell: Chaos Theory, and PlanetSide.[19] The system changes advertisements on objects such as billboards in-game. These in-game advertisements have been dubbed adware by some, and there has been a vocal backlash against this element of the game.[20]
Additionally, much of the recent "advertising space" has been used to show propaganda for new in game features and helping to feed rumors of a new game type in the works. Intel has advertised in the game, and recently the Discovery Channel has placed advertising in the game for their Future Weapons series. More recently advertisements for the DVD release of the movie Ghost Rider have appeared.
An in-house advertisement for Battlefield: Bad Company have appeared recently, stating such things as "Celebrating the 134th anniversary of the Battlefield: Bad Company demo."
Another current one is advertising the DVD and Blu-ray release of I Am Legend. Billboards without paid advertisements generally have recruitment posters for the factions, and ads for "DICE Travel." These travel ads sell the reader into going to the various maps, such as Verdun or Berlin, for £2142, with taglines such as "Gun not included" and "One-way." Some billboard ads recently added after the new year can be found during the gameplay saying "Happy 2143 EU Soldiers!" Additionally there is a reference to the sci-fi film Starship Troopers, and by extension, World War II recruitment posters, on billboards featuring the slogan – "He's Doing His Part. Are You?"
Ads have also recently appeared for the Northern Strike booster pack, displaying pictures like those of the Goliath, with a tag line of "A soldier's best friend", and PAC propaganda posters with the faction flag and a line reading "Европа завоёвана!" ("Europe is conquered!"), in Russian. In the UK, ads consist almost entirely of ads for Intel Core 2 Duo which states "Battle-Tested" and EA's own Northern Strike. More recently in Britain (August 2007), the bank Lloyds TSB placed adverts in-game showing various accounts and products available from them. Also recently, billboards sporting ads for Battlefield: Bad Company have been popping up. The most recent of which being advertisements for Bad Company's free Conquest mode addition.
Updates[edit]
EA Games released five updates for Battlefield 2142. These addressed various issues in-game, some of which are causes of minor imbalance (for example, a bug causing the missiles of one faction's gunships to be homing while the other faction's gunship had "dumb" missiles). However some players complained that minor issues (such as small bullet deviation adjustments to guns) were repeatedly tweaked while major issues (exploits which allowed sentry guns to locate players behind walls, allowed critically wounded players to "see through" the whole Titan, and "Pod Surfing" which would allow players who altered their controls to extend the APCs' and Squad Leader Beacons' drop pod range almost infinitely) remained unaddressed. Certain fixes have also created more problems. For instance, an exploit that allows players to reach normally inaccessible locations such as high rooftops was remedied in the 1.25 update. However, the fix had repercussions in the form of equipment that can kill the player or become stuck on map geometry. Patch 1.4 fixed many of these exploits and enhanced certain features of the game. Three major additions (in 1.40) are the new map Highway Tampa, and an auto save feature that saves the last kit layout used for each class (although there have been noted problems with certain weapons and gadgets randomly being saved incorrectly). The 1.40 update allows a second gunship to spawn on each titan after the first one has taken off. In the Highway Tampa map, there are a total of three gunships per faction. Patch 1.50 was released for Windows-based systems on May 30, 2008 and includes 2 new maps – Wake Island and Operation Shingle – as well as numerous bug fixes and game enhancements; a mid-June 2008 announcement on the Battlefield website indicated that Patch 1.50 would eventually also be released for the Mac OS; the Mac patch became available. The latest patch to date, Version 1.51, featured the 4 new maps of Molokai, Yellowknife, Operation Blue Pearl, and Strike at Karkand as well as a Northern Strike booster pack.
Music[edit]
An official soundtrack has been released, containing 14 songs, including a new version of the classic Battlefield: 1942 theme. Each song (excluding tracks 1, 6, 7, and 14) corresponds with a map from the game. All tracks were composed by Gregor Narholz.
Battlefield: 2142 (Original Game Soundtrack) Soundtrack album by Gregor NarholzGenre Video game soundtrack Length 34:05 Battlefield: 2142 (Original Game Soundtrack) (34:05) No. Title Writer(s) Length 1. "Battlefield: 2142 Main Theme" Gregor Narholz 3:18 2. "Belgrade" Gregor Narholz 2:12 3. "Camp Gibraltar" Gregor Narholz 2:28 4. "Cerbere Landing" Gregor Narholz 2:34 5. "Fall of Berlin" Gregor Narholz 2:14 6. "Lose Round" Gregor Narholz 0:37 7. "Menu Music" Gregor Narholz 5:28 8. "Minsk" Gregor Narholz 2:19 9. "Shuhia Taiba" Gregor Narholz 2:32 10. "Sidi Power Plant" Gregor Narholz 2:30 11. "Suez Canal" Gregor Narholz 2:32 12. "Tunis Harbor" Gregor Narholz 2:37 13. "Verdun" Gregor Narholz 2:17 14. "Win Round" Gregor Narholz 0:36 Release[edit]
Demo[edit]
EA released an online-only standalone demo of the retail game, featuring the Sidi Power Plant map, with either conquest or Titan modes. Demo versions were limited to demo-only servers, of which a few were initially run by EA, but were quickly supplanted by player run servers.
Ranked points or unlocks could not be earned in the demo, though several demo servers ran their own ranking system. The demo was not updated in parallel with the complete game, and so several exploitable glitches and bugs existed, though most were patched or policed by the demo modding community and server admins. Unlike in the full game, a modding community thrived within the demo servers, primarily because of the static frozen environment untouched by patches, and the desire and competition between server administrators, to create fresh and diverse features to add to an otherwise limited gaming environment.
EA discontinued support for the demo August 11, 2011; it is no longer possible to create a player character in the demo game client, or login with an existing demo account to an EA player database server, which essentially renders the demo game no longer functional.
Retail bonuses[edit]
- Collector's Edition: A Collector's Edition of the game was released on DVD, which came in a numbered metal box. This edition came with a Battlefield 2142 chain and handphone strap, as well as a free rank.
- Best Buy: Players who pre-ordered Battlefield 2142 from Best Buy were not only given a free 64MB dog tag styled flash drive, but also a free "downloadable assault weapon", which replaced the existing standard EU assault rifle (Scar 11), with the "Bofors Defense Machine Gun", which was a cosmetically changed version of the same weapon. The Bofors Defense Machine Gun causes many players to reinstall the game and sell the code for the price difference because of the massive size of the weapon compared to the SCAR 11.
- GameStop: Players who pre-ordered Battlefield 2142 from GameStop received a free in-game rank. This rank was stackable with the Battlefield 2 Veteran's Program promotion, allowing players to begin halfway through the second rank upon release of the retail game.
- BF2 Veterans Program: People that played Battlefield 2 could participate in a "Veterans Program" that let them reserve their name for Battlefield 2142 before launch, get an immediate in-game rank-up, placed the red '2' from the Battlefield 2 logo next to their in-game BF2142 username during play, and receive exclusive verbal taunts to use against other players in Battlefield 2.[21]
Reception[edit]
Battlefield 2142Aggregate score Aggregator Score Metacritic 80/100[22] Review scores Publication Score Edge 8/10[23] Eurogamer 7/10[24] Game Informer 8.5/10[25] GamePro 3.75/5[26] GameRevolution B+[27] GameSpot 8.1/10[28] GameTrailers 8.4/10[29] GameZone 8/10[30] IGN 8.4/10[31] PC Format 78%[32] PC Gamer (UK) 83%[33] PC Gamer (US) 86%[34] PC Zone 86%[35] 411Mania 8.8/10