This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
To a section: This is a redirect from a topic that does not have its own page to a section of a page on the subject. For redirects to embedded anchors on a page, use {{R to anchor}}instead.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Paradise's gameplay is set in the fictional "Paradise City", an open world in which players can compete in several types of races. Players can also compete online, which includes additional game modes, such as "Cops and Robbers". Several free game updates introduce new features such as a time-of-day cycle and motorcycles. The game also features paid downloadable content in the form of new cars and the fictional "Big Surf Island".
The game was very well received upon release, with aggregate score sites GameRankings reporting an average score of 88% and Metacritic reporting an average score of 88 out of 100. The game won several awards in 2008, with Spike TV, GameTrailers and GameSpot all awarding it Best Driving Game. Reviewers felt the game had an excellent sense of speed, and praised the open world gameplay, a first for the Burnout series. Burnout Paradise is considered by some to be one of the greatest video games ever made.
A remastered version, titled Burnout Paradise Remastered, which includes all downloadable content (except the Time Savers Pack) and support for higher-resolution displays, was released on 16 March 2018 for PlayStation 4 and Xbox One, and on 21 August for Windows via EA's Origin platform. The online service for the original version of the game was permanently discontinued in August 2019.[4] The remastered version for Nintendo Switch with refreshed online servers was released on 19 June 2020.[5][6]
Burnout Paradise is set in an open-world environment.[7] Players have the opportunity to progress at their own pace and level; the game, unlike others, is not actually set to a rigid gameplay framework.[8] According to Alex Ward, creative director of the game at developer Criterion Games, this game is a "complete reinvention" of the Burnout series. He also said that "to create truly next-generation gameplay, they needed to create a truly next-generation game from the ground up".[9] Initially day and night cycles were not included in the game but a software update entitled "Davis" added this element to the game. For the first time in the series, records are now kept on a player's drivers license, including statistics such as fastest time and biggest crash for every street in the game. Completing events raises the driver rank, which unlocks access to new cars.[10]
In previous Burnout games, "Crash Mode" was a dedicated mode in which players were given multiple scenarios in which to cause the biggest crash. In Burnout Paradise, "Crash Mode", now called "Showtime", can be initiated at any time and place in the game. Showtime does differ from the previous incarnation of Crash Mode being that instead of crashing into a busy intersection and watching a crash play out, Showtime has bouncing the vehicle around for as long as possible to gain points. During a race players may now take any route to get to the destination.[11] Races and other events are started by simply stopping at any of the traffic lights and applying the accelerator and brake at the same time. The game features the ability to customize race settings, such as traffic, race routes, and including/excluding cars based on their boost types.[11][12]
Paradise's damage system has also been reworked. There are now two different types of crashes based on the car's condition after the crash.[13] If the player's car manages to retain all four wheels and does not break its chassis, the player can drive out of the crash and continue playing; this is called a "driveaway". If a player's car loses any wheels, the engine is damaged too much from an impact, the car lands on its side or roof or lands outside of the game's map, the car is in a "wrecked" state and the player will have to wait until their car is reset. Cars dynamically compress and deform around objects they crash into.
Cars now have manufacturer and model names, which are loosely based on real-world cars. Cars may not be "tuned up" or customized apart from color changes, which may be done in real-time by driving through the forecourt of a paint shop, or by selecting the color during vehicle selection.[14] Other real-time changes include driving through the forecourt of a gas station to automatically refill the vehicle's boost meter, and driving through the forecourt of a repair shop to automatically repair the vehicle.[15]
The online lobby system used by most video games has been replaced by a streamlined system known as "Easy Drive". While driving, players simply hit right on the D-pad and the 'Easy Drive' menu appears in the corner of their screen. From there, players are able to invite other players from their friends list. Once friends have joined the game, the host can select the event to play. A "Mugshots" camera feature is available for the PC via webcam, PlayStation 3 via a PS3-compatible webcam, Xbox 360 via Xbox Live Vision,[16] PlayStation 4 via PlayStation Camera, and Xbox One via Kinect. When a player is taken down, their photo, or 'Mugshot', is shown to the aggressor, and vice versa. These photos can then be saved to the PC or console's storage device.[17]
The concept of Burnout Paradise came from director Alex Ward's experience playing open world games, specifically Crackdown, Test Drive Unlimited and Mercenaries: Playground of Destruction. Ward found that with a title like Mercenaries the game's world provided more entertainment than the developers likely planned and gave him a sense of freedom in playing around with inconsequential elements of the game. He wanted to take this idea into Burnout Paradise: "My philosophy was that if me and you both played it for three hours, we'd both do different things".[18] By focusing on discovery and exploration, the game ended up being a racing game without any defined tracks, a novel element at the time, which has since influenced several other racing game developers in their approaches.[18] Ward also wanted to develop the game as a social platform, leading to some of its design choices for multiplayer formats.[18]
Ward, in an interview in 2018, noted the difficulty he had in convincing Electronic Arts to follow his vision. The Burnout series at the time was already seen as a less lucrative property compared to the Need for Speed series by EA, and further, Ward found that EA was not amendable to the open world idea he presented.[18] Ward took steps that he could to make Burnout Paradise a desirable game prior to its release to show his superiors that his ideas were sound, which proved out when the game sold more than one million copies within the first three months of release.[18]
Burnout Paradise has undergone significant changes since its initial release. These have been implemented through several free patches and downloadable packs. In 2008, the first major update, codenamed "Bogart", fixed several glitches and was scheduled to be released on 24 April.[19] It was made available to Xbox 360 users on 18 April and to PlayStation 3 users on the originally scheduled date of 24 April, but this prevented store exclusive cars from being obtainable.
The "Cagney" update was released on schedule on 10 July for PlayStation 3 and on 4 August for the Xbox 360. The update introduced three new Freeburn multiplayer modes: Online Stunt Run, Marked Man and Road Rage. Online Stunt Run involves up to 8 players who simultaneously compete for the highest stunt score within 2 minutes. Road Rage features two teams; one must race to a checkpoint while the other tries to stop them through takedowns. Marked Man is like a game of tag, with one player as the Marked Man who cannot see the other players and has no boost. In addition there are 70 new online challenges. These new challenges are different from Free Burn challenges, being timed. Timed challenges start once all players gather at a point of interest. The players then must all complete an objective within a certain time, such as jumping a ramp. "Cagney" also brought custom soundtracks and 1080i support to the PlayStation 3 version.[20]
An update in which involved motorbikes and night-day cycles appear in the Bikes Pack (originally codenamed the "Davis" update), along with tailored locations, challenges and game modes.[21] The update featured a new dynamic weather system, two starter bikes in the player's junkyard, 70 new bike-only challenges, and special "Midnight Rides" challenges that appear only at night.[22] The Bikes pack was released on 18 September on both the PlayStation 3 and Xbox 360.
On 25 September another update was made available which introduced support for the PlayStation 3 trophies system. Criterion Games originally stated that the trophies could be awarded retroactively to players who had already made certain achievements, but when the update was released they said that this had proved to be impossible and that users would have to start a new game in order to achieve some of the goals.[23] Later on February 5, 2009, Criterion released the free 1.6 update, which included the addition of an in-game browser for the PC and PlayStation 3 versions, which gave users access to the Criterion Games Network. An in-game store was also added to all versions which allowed users to purchase content from within the game. Tweaks were also made to the vehicles (not including the freeburn exclusives) to steer the game more toward beginners and casual players. The stats of all of the cars were lowered, and the beginning cars were changed specifically to make them control better, and harder to crash. Events were also made easier to compensate for the vehicle changes.[24]
Burnout Paradise is the first game in the Burnout series to be released for the PC. Criterion made use of existing graphics technology and introduced enhanced visuals and the ability to play the game across multiple monitors to enhance widescreen playing. Players can link three 4:3 monitors to play in a Polyvision aspect ratio. PC users are also able to download a trial version of the game for free. It includes the entire map and three cars but will expire after thirty minutes. All saved data will be carried over if the user decides to purchase the full game.[25]
A demo was made available on 13 December 2007 for both PlayStation 3 via PlayStation Store and Xbox 360 via Xbox Live Marketplace.[26][27] From January 4 through 14, Criterion raised the maximum number of players for the online Freeburn in the Paradise demo to 8 players (online play for the demo has since been shut down completely). With it, a total of 13 new Freeburn challenges were made available for players to play.[28] In 2008, Paradise was made available for download on the PlayStation Store.[29] Upon installation and first execution, all updates are downloaded and installed, which allows the player to have the latest version of Burnout Paradise.
The Xbox 360 version of Burnout Paradise was made available for backward compatibility with the Xbox One in November 2016.[31] On 16 December, it was made available to Xbox Live Gold members for free until 31 December.[32]
Criterion has disabled the optional online features for the original releases in August 2019.[33]
A remastered version of Burnout Paradise was released for PlayStation 4 and Xbox One consoles on 16 March 2018; a version for Windows was released for Origin Access subscribers on 16 August and was fully released on 21 August via Origin platform.[34]
The remaster contains all the previously released downloadable content, except for the Time Savers Pack (a DLC pack that unlocks all vehicles in the game without the need to progress through single-player), and support for higher-resolution monitors (up to 4K resolutions) with 60 frames per second support.[3] A version for Nintendo Switch was released on 19 June 2020.[5][35] Unlike the original, the Remastered version does not have real life in-game advertisements and are instead replaced by fictional ones.
In addition to the free updates, Criterion has released several optional, premium packs that add content like new cars, areas and modes. The first update was the "Burnout Party Pack" and launched on 5 February 2009 in North America and the United Kingdom.[36] It focuses on hotseat multiplayer gameplay, which offers a Freeburn Challenge-like setting but for players on the same console, who pass a single controller between players to complete challenges. The challenges are split into 'Speed', 'Stunt' and 'Skill' with up to 8 rounds and up to 8 players can play at once. Criterion also announced the combo pack Burnout Paradise: The Ultimate Box that launched around the same time which contains the original game, plus the Cagney, Bikes, Party pack and Update pack all in the same package which contained "a mountain of new refinements".[37]
The first premium content pack called "Legendary Cars" featured four cars inspired by famous vehicles from film and television:[38] the Jansen P12 88 Special (based on the DeLorean time machine from the Back to the Future films), the Hunter Manhattan Spirit (based on the Ecto-1 from the Ghostbusters films), the Carson GT Nighthawk (based on KITT from the television series, Knight Rider), and the Hunter Cavalry Bootlegger (based on The General Lee from the TV series The Dukes of Hazzard).[39] The Legendary Cars pack was released on 19 February 2009 for the PlayStation 3 and the Xbox 360, and later in 2009 for the PC.[40]
The second one is "Toy Cars" pack. It features a collection of new vehicles designed with a "toy car" aesthetic, although modelled as full-size cars. The Toy Cars pack has been released in three packs. The full pack offers all toy cars along with the Nakamura Firehawk, a toy motorcycle, while the others split the content into two parts, minus the Firehawk.[41]
On 12 March 2009, the "Boost Specials" pack was released. It featured two cars: the Carson Extreme Hotrod and the Montgomery Hawker Mech. The Carson was described as the fastest car in the game and featured a 'locked' boost; the car continues to boost until it is brought to a stop in any manner. The vehicle dynamics system were rewired so that the Carson performs more realistically than any other car in the game. The Montgomery Hawker Mech also featured a unique boost system, which allows the player to willingly switch between the three different boost types at the touch of a button.[42]
In 2009, Criterion released "Cops & Robbers" on 30 April for PlayStation 3 and Xbox 360.[43] The content does not involve AI Police patrol cars but instead borrows from the Pursuit modes of older Burnout games, notably Burnout 2: Point of Impact. Players are split into teams, the Cops and the Robbers. Teams attempt to return gold bars to their respective bases to score points.[44] Every Paradise car (except Carbon and Premium DLC cars) receives a Police livery with the content.[45]
Originally announced as the "Eastwood pack coming in Fall 2008",[46] the expansion known as "Big Surf Island" was released on 11 June 2009.[47] Design for the island was guided by the principle of "if you can see it, you can drive it".[48][49] The island puts emphasis on the playground aspect of Burnout. The developers mentioned that in their telemetry they noticed that players congregate in areas of Paradise City that lend themselves to stunt-driving, and so the idea was to create an entire island to accommodate player desire. Big Surf Island also features new vehicles, which includes the Carson Dust Storm buggy, a car tailor-made for stunts. In addition to the Dust Storm buggy two specially featured cars, the Hunter Olympus "Governor" and the Carson Annihilator Street Rod are also included. The unlockable cars also include toy versions of all four "Legendary Cars" pack vehicles and a special Jansen P12 Diamond awarded once all 500 freeburn challenges were completed.[50] It features several new events, billboards, smash gates, and mega jumps. New Trophies and Achievements were also added along with a new 'Big Surf Island License' to obtain.[51]
Reviewers praised the game's open world, stating "Burnout Paradise is an amazing open-world racing game that stays true to the Burnout legacy", but that the large world may "feel a little daunting at first".[69] New gameplay mechanics such as gas stations and body repair shops were also praised which "mitigate potential frustration when the heat is on".[59]Hyper's Daniel Wilks commends the game for its "great sense of speed and things that go boom".[70]IGN's Chris Roper praised the vehicle unlock system, which gives the player a new vehicle with each license, and also gives the player the opportunity to "take down" certain vehicles, which earns the player a reward if completed.[61] He further lauded the game as "controlled chaos".[61]The Guardian's Keith Stuart added that the game "feels incredibly good to drive".[71]
However, some reviewers were disappointed that there was no option to restart a race or event.[61] Instead the player had to either fail the event, or cancel the race by bringing the vehicle to a stop for a few seconds, and then return to the specific place on the map to try that particular race or event again. Criterion responded to this criticism by stating that they don't feel that this is a problem and that adding a "retry" option would introduce loading screens, which they "hate with a passion".[72] Despite this, the option to restart an event was later added to the game via a free software update.[24]Eurogamer found DJ Atomika, the game's guide, to be "instantly dislikeable".[59]
The Remastered release was met with similarly positive reviews, albeit slightly less than the original release. Metacritic gave the PlayStation 4 version a score of 82 out of 100, and the Xbox One version a score of 79 out of 100.
The game has been the subject of several academic papers investigating a range of fields, often connected to the title's intensity and need for fast reaction time. These include studies on gamer cardiology,[74]phenomenological correspondence and control abstraction[75] and computer game pedagogy.[76]
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The band continued to explore a wider variation of musical types on their fourth album, A Thousand Suns (2010), layering their music with more electronic sounds. The band's fifth album, Living Things (2012), combined musical elements from all of their previous records. Their sixth album, The Hunting Party (2014), returned to a heavier rock sound, while their seventh album, One More Light (2017), was a substantially more pop-oriented record. Linkin Park went on an indefinite hiatus following the suicide of longtime lead vocalist Bennington in July 2017 and have not recorded or toured since then. Since Bennington's death, they have only released 20th-anniversary editions of their first two studio albums, as well as a greatest hits album, Papercuts, in 2024.
Linkin Park is among both the best-selling bands of the 21st century and the world's best-selling music artists, having sold over 100 million records worldwide.[5] They have won two Grammy Awards, six American Music Awards, two Billboard Music Awards, four MTV Video Music Awards, 10 MTV Europe Music Awards, and three World Music Awards. In 2003, MTV2 named Linkin Park the sixth-greatest band of the music video era and the third-best of the new millennium. Billboard ranked Linkin Park No. 19 on the Best Artists of the Decade list. In 2012, the band was voted as the greatest artist of the 2000s in a Bracket Madness poll on VH1. In 2014, the band was declared as "The Biggest Rock Band in the World Right Now" by Kerrang!.
Linkin Park was founded by three high school friends: Mike Shinoda, Rob Bourdon, and Brad Delson.[6] The three attended Agoura High School in Agoura Hills, California, a suburb of Los Angeles.[6] After graduating from high school, the three began to take their musical interests more seriously, recruiting Joe Hahn, Dave "Phoenix" Farrell, and Mark Wakefield to perform in their band, then called Xero. Though limited in resources, the band began recording and producing songs within Shinoda's makeshift bedroom studio in 1996, resulting in a four-track demo album, entitled Xero, released in November 1997.[6] The band performed their first show that November opening for SX-10 and System of a Down at the Whisky a Go Go, a nightclub in West Hollywood.[7] Delson introduced the band to Jeff Blue, the vice president of A&R for Zomba Music, whom he had interned for in college.[8][9] Blue offered the band constructive criticism to catch the attention of record labels. Blue himself was impressed with Xero after watching them play a live show in 1998, but believed the band needed a different vocalist.[8][9] Tensions and frustration within the band grew after they failed to land a record deal.[6] The lack of success and stalemate in progress prompted Wakefield, at that time the band's vocalist, to leave the band in search of other projects.[6] Farrell also left to tour with Tasty Snax, a Christian punk and ska band.[10][11]
After spending a considerable time searching for Wakefield's replacement, Xero recruited Arizona vocalist Chester Bennington, who was recommended by Jeff Blue in March 1999.[12][13] Bennington, formerly of a post-grunge band Grey Daze, became a standout among applicants because of the dynamic in his singing style.[6] The band then agreed on changing their name from Xero to Hybrid Theory; the newborn vocal chemistry between Shinoda and Bennington helped revive the band, inciting them to work on new material.[6][14] Additionally, the band recruited bassist Kyle Christner to temporarily fill in for Farrell.[15] In May 1999, the band released a self-titled extended play, which they circulated across internet chat-rooms and forums with the help of an online "street team".[16] In October 1999, Christner was replaced by Scott Koziol and Ian Hornbeck, whom along with Delson, provided bass tracks for the band's recordings.[15][17]
The band still struggled to sign a record deal. They turned to Jeff Blue for additional help after facing numerous rejections from several major record labels.[12] After failing to catch Warner Bros. Records on three previous reviews, Blue, who was now the vice president of Warner Bros. Records, helped the band sign a deal with the company as a developing artist in 1999.[18][19] However, the label advised the band to change their name to avoid confusion with Hybrid.[20][21] The band considered the names "Plear" and "Platinum Lotus Foundation" before deciding on "Linkin Park",[22] a play on and homage to Santa Monica's Lincoln Park,[6] now called Christine Emerson Reed Park.[23] They initially wanted to use the name "Lincoln Park", however they changed it to "Linkin" to acquire the internet domain "linkinpark.com".[21][24]
Bennington and Shinoda both reported that Warner Bros. Records was skeptical of Linkin Park's initial recordings.[25][26] The label's A&R was not pleased with the band's hip-hop and rock-style approach.[25][26] An A&R representative suggested that Bennington should demote or fire Shinoda and exclusively focus on making a rock record.[25][26] Bennington supported Shinoda and refused to compromise Linkin Park's vision for the album.[25][26] Farrell returned in late 2000, and the band released their breakthrough album, Hybrid Theory, that same year.[12]
During this time, Linkin Park received many invitations to perform on many high-profile tours and concerts including Ozzfest, Family Values Tour, and KROQ Almost Acoustic Christmas.[10][32] The band worked with Jessica Sklar to found their official fan club and street team, "Linkin Park Underground", in November 2001.[33][34] Linkin Park also formed their own tour, Projekt Revolution, which featured other artists such as Cypress Hill, Adema, and Snoop Dogg.[12] Within a year's stretch, Linkin Park had performed at over 320 concerts.[6] The experiences and performances of the precocious band were documented in their first DVD, Frat Party at the Pankake Festival, which debuted in November 2001. Now reunited with former bassist Phoenix, the band began work on a remix album, dubbed Reanimation, which would include works from Hybrid Theory and non-album tracks.[10]Reanimation debuted on July 30, 2002, featuring the likes of Black Thought, Jonathan Davis, Aaron Lewis, and many others.[35]Reanimation claimed the second spot on the Billboard 200, and sold nearly 270,000 copies during its debut week.[36]Hybrid Theory is also in the RIAA's Top 100 Albums.[37]
Following the success of Hybrid Theory and Reanimation, Linkin Park spent a significant amount of time touring around the United States. The band members began to work on new material amidst their saturated schedule, spending a sliver of their free time in their tour bus's studio.[38] The band officially announced the production of a new studio album in December 2002, revealing their new work was inspired by the rocky region of Meteora in Greece, where numerous monasteries have been built on top of the rocks.[39]Meteora features a mixture of the band's nu metal and rap metal style with newer innovative effects, including the induction of a shakuhachi (a Japanese flute made of bamboo) and other instruments.[6] Linkin Park's second album debuted on March 25, 2003, and instantly earned worldwide recognition,[6] peaking at No. 1 on the Rock & Metal Albums Chart.[40]
Meteora sold more than 800,000 copies during its first week, and it ranked as the best selling album on the Billboard charts at the time.[41] The album's singles, including "Somewhere I Belong", "Breaking the Habit", "Faint", and "Numb", received significant radio attention.[42] By October 2003, Meteora sold nearly three million copies.[43] The album's success allowed Linkin Park to form another Projekt Revolution, which featured other bands and artists including Mudvayne, Blindside, and Xzibit.[6] Additionally, Metallica invited Linkin Park to play at the Summer Sanitarium Tour 2003, which included well-known acts such as Limp Bizkit, Mudvayne and Deftones.[44] The band released an album and DVD, titled Live in Texas, which featured some audio and video tracks from the band's performances in Texas during the tour.[6][45] In early 2004, Linkin Park started a world tour titled the Meteora World Tour. Supporting bands on the tour included Hoobastank, P.O.D., and Story of the Year.[46][47]
Meteora earned the band multiple awards and honors. The band won the MTV awards for Best Rock Video for "Somewhere I Belong"[48][49] and the Viewer's Choice Award for "Breaking the Habit".[50] Linkin Park also received significant recognition during the 2004 Radio Music Awards, winning the Artist of the Year and Song of the Year ("Numb") awards.[51] Although Meteora was not nearly as successful as Hybrid Theory, it was the third best selling album in the United States during 2003.[10] The band spent the first few months of 2004 touring around the world, first with the third Projekt Revolution tour, and later several European concerts.[10] At the same time, the band's relationship with Warner Bros. Records was deteriorating rapidly on account of several trust and financial issues.[52] After months of feuding, the band finally negotiated a deal in December 2005.[53]
Following Meteora's success, the band worked on many side projects.[54] Bennington appeared on DJ Lethal's "State of the Art" and other work with Dead by Sunrise, while Shinoda did work with Depeche Mode, creating the remix song "Enjoy the Silence 04".[10] In 2004, the band began to work with Jay-Z to produce another remix album, titled Collision Course. The album, which featured intermixed lyrics and background tracks from both artists' previous albums, debuted in November 2004. Shinoda also formed Fort Minor as a side project. With the aid of Jay-Z, Fort Minor released their debut album, The Rising Tied, to critical acclaim.[55][56]
Linkin Park returned to the recording studios in 2006 to work on new material. To produce the album, the band chose producer Rick Rubin. Despite initially stating the album would debut sometime in 2006, it was delayed until 2007.[65] The band had recorded thirty to fifty songs in August 2006, when Shinoda stated the album was halfway completed.[65][66] Bennington later added that the new album would stray away from their previous nu metal sound.[67]Warner Bros. Records officially announced that the band's third studio album, titled Minutes to Midnight, would be released on May 15, 2007, in the United States.[68][69] After spending fourteen months working on the album, the band members opted to further refine their album by removing five of the original seventeen tracks. The album's title, a reference to the Doomsday Clock, foreshadowed the band's new lyrical themes.[70]Minutes to Midnight sold over 623,000 copies in its first week, making it one of the most successful debut week albums in recent years.[71] The album also took the top spot on the Billboard Charts.[71]
The album's first single, "What I've Done", was released on April 2,[68] and premiered on MTV and Fuse within the same week.[72] The single peaked at no. 7 on the Billboard Hot 100.[73] The song is also used in soundtrack for the 2007 action film, Transformers.[74][75] Mike Shinoda was also featured on the Styles of Beyond song "Second to None", which was also included in the film.[75] Later in the year, the band won the "Favorite Alternative Artist" in the American Music Awards.[76] The band also saw success with the rest of the album's singles, "Bleed It Out", "Shadow of the Day", "Given Up", and "Leave Out All the Rest", which were released throughout 2007 and early 2008. The band also collaborated with Busta Rhymes on his single "We Made It", which was released on April 29.[77]
Formerly a secretary, she was selected on 14 February 2006 (Lara Croft's birthday) to be the seventh model for Lara Croft in the popular video game series Tomb Raider.[4] The role involved promoting the game series "in-character" on television and radio, so Adebibe underwent training in Lara Croft's trademark skills, from martial arts to elocution.[5] She retired from the role of Lara Croft in 2008.
Adebibe was featured in "The HOT List" in a March 2006 issue of Zoo.[6]
In January 2021, she announced her pregnancy with her partner, rapper Professor Green.[8] Their son was born later in 2021.[9] The family lives in London.[10]
Hu was born in Honolulu, Hawaii, the daughter of Juanita and Herbert Hu. Her parents divorced during Hu's childhood and her mother married Roy Takara.[2] Her brother, Glenn, is a lieutenant colonel and human resources officer in the United States Army.[3] She is of Chinese, English, and Hawaiian descent.[4] She attended Maʻemaʻe Elementary School and Kamehameha Schools in Honolulu, Hawaii.
Hu has held a lifelong interest in singing and dancing and has also been interested in martial arts since her early childhood. Hu's cousin was a successful model in Japan, and Hu decided to follow her example. Kelly Hu won the title of Miss Hawaii Teen USA and competed in the Miss Teen USA 1985 pageant, becoming the Miss Teen USA pageant's third titleholder in history and its first Asian American winner. Hu has mentioned in interviews that her mother had told her America was not ready for an Asian as such a prominent role model. She discovered after winning that she was prohibited from appearing in non-contest related activities for the year of her reign, though this rule was changed in later years.
Hu modeled in Japan and Italy and became well known in the latter as the star of a series of television advertisements for Philadelphia brandcream cheese, playing a young Japanese college student named Kaori.
Hu won the title of Miss Hawaii USA in 1993, becoming the first former Miss Teen USA to win a Miss USA state title. In the 1993 Miss USA pageant, held in Wichita, Kansas, Hu entered the top ten in second place, after winning the preliminary interview competition and placing second and third, respectively, in swimsuit and evening gown. She then made the top six, ranked second, winning the top ten evening gown competition and placing second in swimsuit. She was eliminated in fourth place after the judges' questions, just 2/100 of a point from the final three.
She was Agent Mia Chen on the last three episodes of the television series Threat Matrix in 2004. She also starred in 2005's Underclassman alongside Nick Cannon and in 2006's Americanese, Undoing and Devil's Den. During the first quarter of 2007, she completed filming the film Stilletto, followed by Farmhouse.
In January 2007, Hu began appearing in a full-time role on the television seriesIn Case of Emergency. She played Kelly Lee, a Korean American woman who accidentally reunites with her high school classmates and realizes none of them grew up according to their high school plans. The show did not have a successful run, being cancelled after airing 12 episodes and leaving its season finale un-aired. The same year she appeared in films, The Air I Breathe and Shanghai Kiss. By the same year, Hu recurringly voiced Stacy Hirano in the animated series Phineas and Ferb until 2015 when the show ended. In 2020, she would reprise her role in the animated film Phineas and Ferb the Movie: Candace Against the Universe.
In 2010, Hu began a recurring role on the CBS television series Hawaii Five-0. In 2012, Hu was cast in the role of Karai in the animated series Teenage Mutant Ninja Turtles. She commented: "It wouldn't quite be the first time I played a ninja, I think. Yeah, I don't know why people think I'm dangerous, but for some reason, I keep getting these roles for the ninja, assassin, bodyguard, bad-girl type."[6] In 2013, she joined the cast of the series Warehouse 13 as Abigail Cho, the new owner of the Warehouse-connected B&B.
Hu is an avid poker fan and has frequently taken part in competitions such as the World Series of Poker and World Poker Tour, including the WPT Celebrity Charity match on March 3, 2008.[8] She was part of HollywoodPoker.com's "Celebrity Poker Night" on May 30, 2006,[9] and in July 2006 placed in the top 200 in the World Series of Poker Ladies Tournament, besting nearly 1,000 other competitors.[10]
Hu has supported the Center for Asian Americans United for Self Empowerment[11] and in 2004 starred in a public service announcement for them titled "The Least Likely"[12] to encourage young Asian Americans to register and vote.
In 2007, Hu was a driver in the Toyota Pro/Celebrity Race, a national fund-raising program supporting children's hospitals throughout the United States.[13] In April 2011, Hu was a celebrity host for Save the Children's "Caring for Japan's Keiki," a benefit for Japanese earthquake and tsunami victims.[14][15] Also in 2011 she hosted a Celebrity Poker Tournament[16] in support for Best Buddies International, a charity to which she has given support for several years.[17][18]
Hu has been active to protect the Hawaiian ecology. She supported[25] Reef Check Hawaii[26] by running in and successfully completing the Honolulu Marathon to raise awareness for the organization. She also gave support to the Shark Fin Ban which took effect in Hawaii July 2010.[27] This made it illegal to possess, sell, or distribute shark fins in Hawaii.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following: p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.