Macross Plus

Macross Plus theme by GunTeng

Download: MacrossPlus.p3t

Macross Plus Theme
(6 backgrounds)

Macross Plus
DVD cover of the original Macross Plus: Movie Edition
マクロスプラス
(Makurosu Purasu)
Created by
Original video animation
Directed byShōji Kawamori (Chief)
Shinichirō Watanabe
Written byKeiko Nobumoto
Music byYoko Kanno
StudioTriangle Staff
Licensed by
Released August 25, 1994 June 25, 1995
Episodes4
Anime film
Directed byShōji Kawamori (chief)
Shinichirō Watanabe
Written byKeiko Nobumoto
Music byYoko Kanno
StudioTriangle Staff
Licensed by
  • Big West (licensing)
    Disney Platform Distribution (worldwide streaming license)
    • AUS: Crunchyroll
    • BI: Manga Entertainment (former)
      Anime Limited (home video)
    • NA: Manga Entertainment (former)
      Anime Limited (home video)
ReleasedAugust 27, 1995
Runtime115 minutes

Macross Plus (マクロスプラス, Makurosu Purasu) is a four-episode anime OVA and theatrical movie in the Macross series. It was the first sequel to the original Macross television series that took place in the official timeline (Macross II was quickly retconned by series creator Shōji Kawamori as a parallel world story in the Macross universe). Plus was a groundbreaking combination of traditional cel and computer-generated animation at the time of its release, paving the way for the incorporation of more computer-generated imagery in Japanese animation.

Both the OVA series and movie were released in Japan by Bandai Visual and in North America and Europe by Manga Entertainment. The Australian VHS version was released by Manga Entertainment and the DVD version by Madman Entertainment under sub-license from Manga Entertainment. It features several new mecha designs inspired by the original series.

Plot[edit]

Three decades after the great war between the humans and the Zentradi, in January 2040, the U.N. government is developing new technologies to use in their transforming fighter aircraft by running tests on the colony planet Eden. Military test pilots and former childhood friends, loose cannon Isamu Alva Dyson and the Zentradi mixed race Guld Goa Bowman, are selected to each pilot a new aircraft (Shinsei Industries' YF-19 & General Galaxy's YF-21) for Project Super Nova, to choose the newest successor to the VF-11 Thunderbolt variable fighter which is currently still in use by the U.N. Spacy military forces. Their own personal grudges end up disrupting the tests, and begin to wreak havoc on the program.

Their rivalry heats up when a mutual friend, Myung Fang Lone, shows up. Myung was a childhood friend of both pilots, but the three of them had a falling out, and quickly grew apart. This is alluded to throughout the story, and evidence of the strained relationship between Myung and either of the two men is apparent, while their distaste for one another is obvious. When they meet again, they discover that Myung is now the producer of Sharon Apple, the hottest entertainer in the galaxy, who just happens to be an AI hologram. Unbeknownst to the public, the Sharon AI is incomplete and requires Myung to provide emotions during concerts.

During a testing session, Guld and Isamu finally face off against each other – and an all-out fight begins as each tries to best the other. Despite being in the middle of a testing area, they quickly proceed to tear the surrounding area to shreds in their fight to gain superiority over the other. Having turned off their communications equipment, both pilots fight using the test aircraft in a series of stunning dog-fight maneuvers before going into battroid form and finishing the fight on the ground. In the process, an "accidental" gun pod discharge injures Isamu and he is taken to the hospital, where he awakens to Myung standing watch over him. After returning to duty, a military tribunal questions Guld about their fight in the test area, but ultimately the decision is left up to the Admiral in charge of the project. Chief Millard, the station commander of New Edwards Test Flight Facility, reluctantly tells both pilots that their mission and the project has been scrubbed by the U.N. Spacy High Command – due to the completion of a newer, and previously unknown aircraft, the Ghost X-9 (ゴースト X-9), an advanced stealth UCAV prototype which was secretly being produced on Earth while two other prototypes (YF-19 and YF-21) were simultaneously being tested for Project Super Nova in planet Eden. With the Ghost X-9 completed, testing on the YF-19 and YF-21 was halted indefinitely, since the higher-ups believe that the new unmanned fighter is superior in every way.

Meanwhile, the AI Sharon Apple has developed a malevolent consciousness, due to an illegal bio-chip having been installed by lead scientist on the project, Marge Gueldoa. During her concert in the Atlantis Dome inside Earth's Macross City, Sharon quickly takes over both the Ghost X-9 and the SDF-1 Macross Fortress and hypnotizes her audience and the Macross' staff, while trapping Myung in the Macross itself.

Wanting to prove that manned fighter units are a necessity and to prove his worth, Isamu and Yang (the YF-19's engineer) take the fighter jet and space-fold to Earth to beat the X-9 at its own game, while Guld gives chase in the YF-21. Sharon hacks into Earth's outer space defences, but both Isamu and Guld make it through. They then proceed to attack each other again, as they argue about childhood grudges. At the climax of the fight Guld, finally achieving a target lock, releases a large fury of missiles seemingly destroying the YF-19. As this happens, Guld is flooded by repressed memories. Now realizing it was truly his own jealous rage that had torn the friendship apart. Having saved himself and Yang by cutting engine throttle and gliding, the YF-19 then appears in the skies above Guld and the two old friends reconcile.

When discovering that Myung's life is in danger, Isamu and Guld quickly go to her aid. While Isamu goes after Sharon, Guld fights the X-9 and ultimately destroys it by removing the gravitational safety limiters on his aircraft, and matching the X-9's velocity/maneuverability, which is much higher than normally possible due to it being computer-controlled and having no pilot, until he achieves a target lock and shoots the X-9 down. However, removing the limiters allows Guld to achieve accelerations exceeding human (even Zentradi-Human) limitations, which ultimately leads to his death, the g-forces generated by his piloting literally crushing him even as he crashes the YF-21 into the X-9, destroying it.

While fighting the SDF-1 Macross, Sharon hypnotises Yang who shoots at Isamu but only hits his helmet. Isamu ejected Yang but then is hypnotized by Sharon's voice, and is left to crash to his death. At the last second, Myung's voice reaches him and brings him out back to consciousness. Dodging the Macross' fire, Isamu is able to destroy the central computer, effectively eliminating Sharon.

The story ends as the sun rises over the Macross Fortress, with Myung waving to Isamu, who has survived the destruction of Sharon's computer.

Eventually, the U.N. government banned all AI technology developments after the incident, and allowed the continuation of Project Super Nova.

Production[edit]

Following Big West's 1992 release of Macross II (which was subsequently retconned as an alternate universe title), original Macross staff member Shōji Kawamori began work on a true sequel to the original Macross series. To realistically depict the intense flight scenes in the anime, Kawamori – along with action choreographer and animator Ichiro Itano and other staff members – traveled to Edwards Air Force Base (which was the basis for New Edwards Air Force Base on planet Eden in the series) in Edwards, California, for a few training sessions with dogfighting school Air Combat USA. The Advanced Tactical Fighter program of the 1980s was the basis of the Project Supernova contest between the YF-19 and YF-21. Consequently, the YF-21's design was heavily influenced by the Northrop YF-23 while the YF-19 resembles the Grumman X-29 when in jet mode.

The design of Eden City was influenced by the San Francisco landscape (which also served as a backdrop for Frontier City in Macross Frontier). The wind farms throughout the planet were based on those found in California's Central Valley, while Eden's highways were designed from those seen in Orlando, Florida.[1]

The series was directed by Shinichirō Watanabe, featuring character designs by Masayuki and animation direction by Kōji Morimoto, who designed the Sharon Apple concert scene. Shōji Kawamori designed all the new variable fighters in the anime. Kazutaka Miyatake was credited for the use of his previous designs for the Macross and the Destroid Monster, and he was also involved in the project as mecha designer for the YF-21 cockpit, both the YF-21 and YF-19 flightsuits, the X-9 Ghost drone fighter and the renegade Zentradi battlesuits.[2]

Score[edit]

Yoko Kanno composed the score for Macross Plus. The orchestral score was recorded in Tel Aviv, Israel, by members of the Israel Philharmonic Orchestra, except for "Dogfight" (an orchestral track used during the final battle between Isamu and Guld), which was recorded in Prague, Czech Republic by the Czech Philharmonic Orchestra.

Sharon Apple's songs are performed by a number of different artists – namely Gabriela Robin, Akino Arai, Mai Yamane, Melodie Sexton, Wuyontana and the Raiché Coutev Sisters. The most notable song in the series is Myung's song "Voices", which is performed by Arai and is the only Japanese-language song in the soundtrack. For the English dub of the series, "Voices" was translated into English and performed by Michelle Flynn. Three songs ("Information High", "The Borderline" and "Pulse") are in English, while "Idol Talk" is in French. Four songs ("After, in the Dark – Torch Song", "Santi-U", "A Sai En" and "Wanna Be an Angel") are sung in the fictional Zentran language.

The soundtrack CDs were released in Japan by Victor Entertainment. In North America, only the first two soundtracks were made available; first through JVC, then subsequently through AnimeTrax (a division of The Right Stuf International).

Versions[edit]

Macross Plus OVA[edit]

The OVA version (マクロスプラス) consists of four episodes, each approximately 37–40 minutes in length. The Japanese voice cast is as follows:

Macross Plus: International Version[edit]

An English dub version was produced for the international market, featuring a North American cast and an English version of the main theme "Voices". When it came to Episode 4 of the original translation, due to a rights issue at the time, the entire soundmix including music and sound effects had to be recreated from scratch. Only the songs performed by Sharon Apple ("Pulse," "Information High," and "Santi-U(second half)/Torch Song") and the English version of "Voices" were retained. The background music entitled "Dogfight" was replaced with another track entitled "Breakout" (featured in Episode 1 and 2), notably in the main Dogfight sequence and just after Isamu recovers from his trance.

It was later that Bandai Visual commissioned a new dub for Episode 4, retaining the original Japanese soundmix but utilizing a new voice cast due to actor availability. Most notably Isamu's part was recast with David Hayter, most famous for his voicework on the Metal Gear series. This version was exclusive to Japan, also being included as the English dub of choice on the Japanese Blu-ray release in 2012, still retaining the original Manga versions of Episodes 1 - 3.

In Japan, this version was released with Japanese subtitles as the "International Version".

In January 1998, it broadcast in 3 parts, each twice on midnights on the new Teletoon station in Canada along with the film Ninja Scroll.[3]

Macross Plus: Movie Edition[edit]

After completion, the series was re-edited for theatrical release, with a shortened 115 minute runtime. This version, entitled Macross Plus: Movie Edition, features multiple new and alternate scenes, while removing and shortening many other scenes from the original OVA series.

Macross Plus Movie Edition had a limited theatrical release at the Barbican Centre in the UK on September 14, 2019, and in the U.S. through Fathom Events on December 14, 2021.[4][5]

Home video[edit]

Macross Plus was first released in Japan on VHS and Laserdisc formats by Bandai Visual, and on DVD, the very latter on August 25, 2001 (Ep.1) & February 25, 2002 (Ep.4) respectively. All aforementioned discs include the English dub. Manga Entertainment released the series in VHS (dubbed and subtitled versions) and Laserdisc formats in Europe and as their first title in the North American market. The English-dubbed series was also released in MovieCD format for Windows 3.1/Windows 95-based PCs. In 1999, Manga Entertainment released Macross Plus on DVD format, with two episodes per disc. Sales of disc 2 of the series were affected by a subtitle timing error, which was corrected on subsequent reprints.

A subtitle-only version of Macross Plus: Movie Edition was released on VHS in the U.S. through Manga Entertainment, with a DVD release in 2000. The DVD version is a direct transfer from the VHS release, causing the subtitles to be part of the footage itself, so they can't be turned off. There is no English dub for the movie version.

On August 24, 2007, to celebrate the 25th anniversary of Macross, Japan released on DVD an HD remastered box set containing both the entire OVA series and Movie. Unlike the episodic releases however, which include the English dub alongside the Japanese track, said dub was omitted, and a PCM mix replaces both (Dolby Digital) stereo options heard before. On June 21, 2013, a Blu-ray box, again featuring episodes 1-4 & Movie saw release. This time however, the English dub was reinstated, and episodes 1-4 include both Japanese and English audio, with episode 4 using the newer Bandai dub, while retaining Manga's original for episodes 1-3. Movie Edition on the other hand is Japanese only, but offers English subtitles, plus a new DTS-HD Master Audio 5.1 track to go alongside its PCM option. A stand alone Blu-ray of the theatrical cut was reissued on January 29, 2016.

Merchandise[edit]

Books[edit]

During the release of the series, Shogakukan published the companion visual book This Is Animation Special: Macross Plus, which covered the first two episodes.[6] A follow-up book was released, covering the production of the Movie Edition.[7]

Toys[edit]

Macross Plus toys were not available until 2000, when Yamato Toys released a 1/72 scale diecast replica of the YF-19.[8] Since then, aside from Yamato, replicas and figures of the series' variable fighters have been manufactured by Doyusha[9] and Kaiyodo (under the Revoltech line).[10]

None of these toys are widely available in the U.S. due to ongoing legal disputes between Big West and Tatsunoko Production/Harmony Gold USA over the Macross copyright.

Model kits[edit]

Hasegawa Hobby Kits released non-transforming model kits of the YF-19 and YF-21 in fighter modes between 2001 and 2002. The molds for both planes were re-used for the VF-19A (from Macross VF-X2) and VF-22S (from Macross 7), respectively.[11]

Resin and garage kits of the Macross Plus variable fighters have been manufactured by several different companies in Japan. The most well-known of these kits is the 1/100 Perfect Variable YF-19 by Studio HalfEye, which became the basis for Yamato Toys' 1/72 diecast toy.[12]

Bandai released High grade 1/100 plastic model kit in early 2023. The kit has transformable feature by switching parts.

Manga adaptation[edit]

A new manga adaptation of the anime is being serialized by comic publisher Kadokawa Comics A with the name Macross Plus: TAC Name. The story of the comic is a retelling of the events from the anime as well as a more detailed description of the background and past history of the characters. The artist of the manga is Naoki Moriya and is available since February 10, 2012.

Macross Plus: Game Edition[edit]

A video game adaptation of the original OVA (マクロスプラス -Game Edition-) was released in 2000 in Japan only. This PlayStation game by Shoeisha Co. Ltd. features some members of the original cast and staff, and includes parts of the original soundtrack, as well as some cutscenes in the form of excerpts from the Movie Edition of Macross Plus.

The game features the variable fighters and mecha used in the OVA, as well as select units from the original Macross series. It also introduces the Neo Glaug (a transformable version of the Zentradi battle pod) as an in-game exclusive. Unlike other Macross games, transformation of variable fighters is not possible during gameplay; each level has the player's unit fixed in one mode only. Aside from the single-player story mode, two players can battle each other in vs. mode.

This 3D home software is completely different from the vertical-scrolling arcade shooter released in Japan by Banpresto[13] in 1997 as Macross Plus (マクロスプラス) which is loosely based on the franchise.

References[edit]

  1. ^ This is Animation The Select: Macross Plus Movie Edition. Shogakukan, 1995
  2. ^ Miyatake, Kazutaka (2005-06-01). Macross and Orguss Design Works (in Japanese). Japan: Mobic. pp. 30–45. ISBN 4-89601-629-7.
  3. ^ "TELETOON - Adult Shows". Teletoon.com. Archived from the original on 4 February 1998. Various Animé from Japan
    Jan 3 & 9 - Ninja Scroll
    Jan 10 & 16 - Macross Plus I
    Jan 17 & 23 - Macross Plus II
    Jan 24 & 30 - Macross Plus III
    Fri. & Sat.: midnight
  4. ^ "Macross Plus The Movie (12A) + Introduction: Anime's Human Machines". Barbican Centre. Retrieved 2019-07-27.
  5. ^ "Fathom Events Streams Macross Plus Movie Edition's U.S. Trailer". Anime News Network. 2021-11-12. Retrieved 2022-03-12.
  6. ^ Macross World - This Is Animation Special: Macross Plus
  7. ^ Macross World - This Is Animation The Select: Macross Plus Movie Edition
  8. ^ Macross World - Yamato 1/72 YF-19
  9. ^ Macross World - Doyusha 1/144 YF-19
  10. ^ CollectionDX - Macross Plus
  11. ^ Macross World - Hasegawa
  12. ^ Macross World - Studio HalfEye 1/100 Perfect Variable YF-19
  13. ^ Levy, Stuart; Semrad, Ed; Sushi-X (November 1996). "JAMMA: Capcom Finally Unveils Street Fighter III!!!". Electronic Gaming Monthly. No. 88. Ziff Davis. p. 166. Banpresto has decided to stick with the tried-and-true shooting game genre. Their newest yen-muncher was called Macross Plus, and although it was only 60 percent complete, even Sushi had a good time teaming up with Stuart to blow away the enemies in this very fast-paced vertical-scrolling 'Siller special'.

External links[edit]

Fan sites

JLA Female

JLA Female theme by GrimmyTheReaper

Download: JLAFemale.p3t

JLA Female Theme
(4 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Lucky Star #2

Lucky Star theme by Enzan_Blues

Download: LuckyStar_2.p3t

Lucky Star Theme 2
(9 backgrounds)

Lucky Star, The Lucky Star or Lucky Starr may refer to:

Art, entertainment, and media[edit]

Anime and manga[edit]

Film[edit]

Literature[edit]

Music[edit]

Songs[edit]

Other music[edit]

Other art, entertainment and media[edit]

Transportation[edit]

See also[edit]

Lucky Star SD

Lucky Star SD theme by Enzan_Blues

Download: LuckyStarSD.p3t

Lucky Star SD Theme
(9 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Death Note #4

Death Note theme by R.W.Remow

Download: DeathNote_4.p3t

Death Note Theme 4
(3 backgrounds)

Death Note
First tankōbon volume cover, featuring Light Yagami (front) and Ryuk (back)
Genre
Manga
Written byTsugumi Ohba
Illustrated byTakeshi Obata
Published byShueisha
English publisher
ImprintJump Comics
MagazineWeekly Shōnen Jump
DemographicShōnen
Original runDecember 1, 2003May 15, 2006
Volumes12 (List of volumes)
Further information
Novel
Death Note Another Note: The Los Angeles BB Murder Cases
Written byNisio Isin
Published byShueisha
English publisher
  • NA: Viz Media
PublishedAugust 1, 2006
Anime television series
Directed byTetsurō Araki
Produced by
Written byToshiki Inoue
Music by
StudioMadhouse
Licensed by
Original networkNNS (NTV)
English network
Original run October 4, 2006 June 27, 2007
Episodes37 (List of episodes)
Anime television film
Death Note: Relight - Visions of a God
Directed byTetsurō Araki
Produced by
  • Toshio Nakatani
  • Manabu Tamura
  • Masao Maruyama
Written byToshiki Inoue
Music by
  • Yoshihisa Hirano
  • Hideki Taniuchi
StudioMadhouse
Licensed by
  • Crunchyroll LLC[a]
    • NA: Viz Media
Original networkNippon TV
ReleasedAugust 31, 2007
Runtime130 minutes
Novel
Death Note: L - Change the World
Written byM
Published byShueisha
English publisher
  • NA: Viz Media
PublishedDecember 25, 2007
Manga
Death Note: C-Kira
Written byTsugumi Ohba
Illustrated byTakeshi Obata
Published byShueisha
English publisher
  • NA: Viz Media
MagazineWeekly Shōnen Jump
DemographicShōnen
PublishedFebruary 9, 2008
Anime television film
Death Note: Relight 2 – L's Successors
Directed byTetsurō Araki
Produced by
  • Toshio Nakatani
  • Manabu Tamura
  • Masao Maruyama
Written byToshiki Inoue
Music by
  • Yoshihisa Hirano
  • Hideki Taniuchi
StudioMadhouse
Licensed by
  • Crunchyroll LLC[a]
    • NA: Viz Media
Original networkNNS (NTV)
ReleasedAugust 22, 2008
Runtime100 minutes
Manga
Death Note: a-Kira
Written byTsugumi Ohba
Illustrated byTakeshi Obata
Published byShueisha
English publisher
  • NA: Viz Media
MagazineJump Square
DemographicShōnen
PublishedFebruary 4, 2020
Live-action
Video games
icon Anime and manga portal

Death Note (stylized in all caps) is a Japanese manga series written by Tsugumi Ohba and illustrated by Takeshi Obata. It was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from December 2003 to May 2006, with its chapters collected in 12 tankōbon volumes. The story follows Light Yagami, a genius high school student who discovers a mysterious notebook: the "Death Note", which belonged to the shinigami Ryuk, and grants the user the supernatural ability to kill anyone whose name is written in its pages. The series centers around Light's subsequent attempts to use the Death Note to carry out a worldwide massacre of individuals whom he deems immoral and to create a crime-free society, using the alias of a god-like vigilante named "Kira", and the subsequent efforts of an elite Japanese police task force, led by enigmatic detective L, to apprehend him.

A 37-episode anime television series adaptation, produced by Madhouse and directed by Tetsurō Araki, was broadcast on Nippon Television from October 2006 to June 2007. A light novel based on the series, written by Nisio Isin, was also released in 2006. Additionally, various video games have been published by Konami for the Nintendo DS. The series was adapted into three live-action films released in Japan in June, November 2006, and February 2008, and a television drama in 2015. A miniseries titled Death Note: New Generation and a fourth film were released in 2016. An American film adaptation was released exclusively on Netflix in August 2017, and a series is reportedly in the works.

Death Note media, except for video games and soundtracks, is licensed and released in North America by Viz Media. The episodes from the anime first appeared in North America as downloadable from IGN before Viz Media licensed it. The series was aired on YTV's Bionix programming block in Canada and on Adult Swim in the United States with a DVD release following. The live-action films briefly played in certain North American theaters, in 2008, before receiving home video releases. By April 2015, the Death Note manga had over 30 million copies in circulation, making it one of the best-selling manga series.

Plot[edit]

In Tokyo, a disaffected high school student named Light Yagami finds the "Death Note", a mysterious black notebook with rules that can end anyone's life in seconds as long as the writer knows both the target's true name and face. Light uses the notebook to kill high-profile criminals and is visited by Ryuk, a "shinigami" and the Death Note's previous owner. Ryuk, invisible to anyone who has not touched the notebook, reveals that he dropped the notebook into the human world out of boredom and is amused by Light's actions.[5]

Global media suggest that a single mastermind is responsible for the mysterious murders and name them "Kira" (キラ, the Japanese transliteration of the word "killer"). Interpol requests the assistance of the enigmatic detective L to assist in their investigation. L tricks Light into revealing that he is in the Kanto region of Japan by manipulating him to kill a decoy. Light vows to kill L, whom he views as obstructing his plans. L deduces that Kira has inside knowledge of the Japanese police investigation, led by Light's father, Soichiro Yagami. L assigns a team of FBI agents to monitor the families of those connected with the investigation and designates Light as the prime suspect. Light graduates from high school to college. L recruits Light into the Kira Task Force.

Actress-model Misa Amane obtains a second Death Note from a shinigami named Rem and makes a deal for shinigami eyes, which reveal the names of anyone whose face she sees, at the cost of half her remaining lifespan. Seeking to have Light become her boyfriend, Misa uncovers Light's identity as the original Kira. Light uses her love for him to his advantage, intending to use Misa's shinigami eyes to discern L's true name. L deduces that Misa is likely the second Kira and detains her. Rem threatens to kill Light if he does not find a way to save Misa. Light arranges a scheme in which he and Misa temporarily lose their memories of the Death Note, and has Rem pass the Death Note to Kyosuke Higuchi of the Yotsuba Group.

With memories of the Death Note erased, Light joins the investigation and, together with L, deduces Higuchi's identity and arrests him. Light regains his memories and uses the Death Note to kill Higuchi, regaining possession of the book. After restoring Misa's memories, Light instructs her to begin killing as Kira, causing L to cast suspicion on Misa. Rem realizes Light's plan to have Misa sacrifice herself to kill L. After Rem kills L, she disintegrates and Light obtains her Death Note. The task force agrees to have Light operate as the new L. The investigation stalls but crime rates continue to drop.

Four years later, cults worshipping Kira have risen. L's potential successors are introduced: Near and Mello. Mello joins the mafia whilst Near joins forces with the US government. Mello kidnaps Director Takimura, who is killed by Light. Mello kidnaps Light's sister and exchanges her for the Death Note, using it to kill almost all of Near's team. A Shinigami named Sidoh goes to Earth to reclaim his notebook and ends up meeting and helping Mello. Light uses the notebook to find Mello's hideout, but Soichiro is killed in the mission. Mello and Near exchange information and Mello kidnaps Mogi and gives him to Near. Kira's supporters attack Near's group, but they escape. Shuichi Aizawa, one of the task force members, becomes suspicious of Light and meets with Near. As suspicion falls again on Misa, Light passes Misa's Death Note to Teru Mikami, a fervent Kira supporter, and appoints newscaster Kiyomi Takada as Kira's public spokesperson. Near has Mikami followed whilst Aizawa's suspicions are confirmed. Realizing that Takada is connected to Kira, Mello kidnaps her. Takada kills Mello but is killed by Light. Near arranges a meeting between Light and the current Kira Task Force members. Light tries to have Mikami kill Near as well as all the task force members, but Mikami's Death Note fails to work, having been replaced with a decoy. Near proves Light is Kira discovering Mikami had not written down Light's name. Light is wounded in a scuffle and begs Ryuk to write the names of everyone present. Ryuk instead writes down Light's name in his Death Note, as he had promised to do the day they met, and Light dies.

One year later, the world has returned to normal and the Kira Taskforce Members are conflicted over whether they made the right decision. Meanwhile, cults continue to worship Kira.

C-Kira (one-shot sequel)[edit]

Three years later, Near, now functioning as the new L, receives word that a new Kira has appeared. Hearing that the new Kira is randomly killing people, Near concludes that the new Kira is an attention-seeker and denounces the new Kira as "boring" and not worth catching. A shinigami named Midora approaches Ryuk and gives him an apple from the human realm, in a bet to see if a random human could become the new Kira, but Midora loses the bet when the human writes his own name in the Death Note after hearing Near's announcement. Ryuk tells Midora that no human would ever surpass Light as the new Kira.

a-Kira (one-shot sequel)[edit]

Another ten years later, Ryuk returns to Earth and gives the Death Note to Minoru Tanaka, the top-scoring student in Japan, hoping that he will follow in Light Yagami's footsteps. On explaining the rules to Minoru, Ryuk is surprised when he returns the notebook and tells him to return it and his memory of their encounter to him in two years' time. Two years later, on receiving the notebook back from Ryuk, Minoru reveals he has no plans to use it himself but rather he plans to auction it off to the governments of the world, with Ryuk's help sending his offer out as "a-Kira", having waited two years until he was old enough to have a bank account to allow his plan to work. Elsewhere, Near (as L) is revealed to be developing technology meant to track and eventually find a method of destroying Shinigami, although it is not yet advanced enough to be useful. After selling the Death Note to U.S. President Donald Trump for a sum that would ensure every Japanese citizen under the age of 60 would be financially set for life, Minoru relinquishes his ownership and memory of his plan to Ryuk, assuring his own anonymity, while Trump is left unable to use the Death Note after the King of Death creates a new rule disallowing the Death Note to be sold, and he secretly returns it to Ryuk. Minoru collapses to the ground in the bank after withdrawing his savings. It is revealed that Ryuk wrote his name in the Death Note next to Light's. He longs for a human who will use the notebook for a longer period of time.

Production[edit]

Development[edit]

The Death Note concept derived from a rather general concept involving Shinigami and "specific rules".[6] Author Tsugumi Ohba wanted to create a suspense series because the genre had some suspense series available to the public. After the publication of the pilot chapter, the series was not expected to receive approval as a serialized comic. Learning that Death Note had received approval and that Takeshi Obata would create the artwork, Ohba said, they "couldn't even believe it".[7] Due to positive reactions, Death Note became a serialized manga series.[8]

"Thumbnails" incorporating dialogue, panel layout and basic drawings were created, reviewed by an editor and sent to Takeshi Obata, the illustrator, with the script finalized and the panel layout "mostly done". Obata then determined the expressions and "camera angles" and created the final artwork. Ohba concentrated on the tempo and the amount of dialogue, making the text as concise as possible. Ohba commented that "reading too much exposition" would be tiring and would negatively affect the atmosphere and "air of suspense". The illustrator had significant artistic licence to interpret basic descriptions, such as "abandoned building",[9] as well as the design of the Death Notes themselves.

When Ohba was deciding on the plot, they visualized the panels while relaxing on their bed, drinking tea, or walking around their house. Often the original draft was too long and needed to be refined to finalize the desired "tempo" and "flow". The writer remarked on their preference for reading the previous "two or four" chapters carefully to ensure consistency in the story.[6]

The typical weekly production schedule consisted of five days of creating and thinking and one day using a pencil to insert dialogue into rough drafts; after this point, the writer faxed any initial drafts to the editor. The illustrator's weekly production schedule involved one day with the thumbnails, layout, and pencils and one day with additional penciling and inking. Obata's assistants usually worked for four days and Obata spent one day to finish the artwork. Obata said that when he took a few extra days to color the pages, this "messed with the schedule". In contrast, the writer took three or four days to create a chapter on some occasions, while on others they took a month. Obata said that his schedule remained consistent except when he had to create color pages.[10]

Ohba and Obata rarely met in person during the creation of the serialized manga; instead, the two met with the editor. The first time they met in person was at an editorial party in January 2004. Obata said that, despite the intrigue, he did not ask his editor about Ohba's plot developments as he anticipated the new thumbnails every week.[7] The two did not discuss the final chapters with one another and continued talking only with the editor. Ohba said that when they asked the editor if Obata had "said anything" about the story and plot, the editor responded: "No, nothing".[9]

Ohba claims that the series ended more or less in the manner that they intended for it to end; they considered the idea of L defeating Light Yagami with Light dying but instead chose to use the "Yellow Box Warehouse" ending. According to Ohba, the details had been set "from the beginning".[8] The writer wanted an ongoing plot line instead of an episodic series because Death Note was serialized and its focus was intended to be on a cast with a series of events triggered by the Death Note.[11] 13: How to Read states that the humorous aspects of Death Note originated from Ohba's "enjoyment of humorous stories".[12]

When Ohba was asked, during an interview, whether the series was meant to be about enjoying the plot twists and psychological warfare, Ohba responded by saying that this concept was the reason why they were "very happy" to place the story in Weekly Shōnen Jump.[10]

Concepts[edit]

The notebooks[edit]

The core plot device of the story is the "Death Note" itself, a black notebook with instructions (known as "Rules of the Death Note") written on the inside. When used correctly, it allows anyone to commit a murder, knowing only the victim's name and face. According to the director of the live-action films, Shusuke Kaneko, "The idea of spirits living in words is an ancient Japanese concept.... In a way, it's a very Japanese story".[13]

Artist Takeshi Obata originally thought of the books as "Something you would automatically think was a Death Note". Deciding that this design would be cumbersome, he instead opted for a more accessible college notebook. Death Notes were originally conceived as changing based on time and location, resembling scrolls in ancient Japan, or the Old Testament in medieval Europe. However, this idea was never used.[14]

Themes[edit]

Writer Tsugumi Ohba had no particular themes in mind for Death Note. When pushed, he suggested: "Humans will all eventually die, so let's give it our all while we're alive".[15] In a 2012 paper, author Jolyon Baraka Thomas characterised Death Note as a psychological thriller released in the wake of the 1995 Tokyo subway sarin attack, saying that it examines the human tendency to express itself through "horrific" cults.[16]

Pilot chapter[edit]

The Death Note process began when Ohba brought thumbnails for two concept ideas to Shueisha; Ohba said that the Death Note pilot, one of the concepts, was "received well" by editors and attained positive reactions from readers.[8] Ohba described keeping the story of the pilot to one chapter as "very difficult", declaring that it took over a month to begin writing the chapter. He added that the story had to revive the killed characters with the Death Eraser and that he "didn't really care" for that plot device.[17]

Obata said that he wanted to draw the story after he heard of a "horror story featuring shinigami".[7] According to Obata, when he first received the rough draft created by Ohba, he "didn't really get it" at first, and he wanted to work on the project due to the presence of shinigami and because the work "was dark".[17] He also said he wondered about the progression of the plot as he read the thumbnails, and if Jump readers would enjoy reading the comic. Obata said that while there is little action and the main character "doesn't really drive the plot", he enjoyed the atmosphere of the story. He stated that he drew the pilot chapter so that it would appeal to himself.[17]

Ohba brought the rough draft of the pilot chapter to the editorial department. Obata came into the picture at a later point to create the artwork. They did not meet in person while creating the pilot chapter. Ohba said that the editor told him he did not need to meet with Obata to discuss the pilot; Ohba said "I think it worked out all right".[7]

Anime adaptation[edit]

Tetsurō Araki, the director, said that he wished to convey aspects that "made the series interesting" instead of simply "focusing on morals or the concept of justice". Toshiki Inoue, the series organizer, agreed with Araki and added that, in anime adaptations, there is a lot of importance in highlighting the aspects that are "interesting in the original". He concluded that Light's presence was "the most compelling" aspect; therefore the adaptation chronicles Light's "thoughts and actions as much as possible". Inoue noted that to best incorporate the manga's plot into the anime, he "tweak[ed] the chronology a bit" and incorporated flashbacks that appear after the openings of the episodes; he said this revealed the desired tensions. Araki said that, because in an anime the viewer cannot "turn back pages" in the manner that a manga reader can, the anime staff ensured that the show clarified details. Inoue added that the staff did not want to get involved with every single detail, so the staff selected elements to emphasize. Due to the complexity of the original manga, he described the process as "definitely delicate and a great challenge". Inoue admitted that he placed more instructions and notes in the script than usual. Araki added that because of the importance of otherwise trivial details, this commentary became crucial to the development of the series.[18]

Araki said that when he discovered the Death Note anime project, he "literally begged" to join the production team; when he joined he insisted that Inoue should write the scripts. Inoue added that, because he enjoyed reading the manga, he wished to use his effort.[18]

Media[edit]

Manga[edit]

Death Note, written by Tsugumi Ohba and illustrated by Takeshi Obata, was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from December 1, 2003,[19][20] to May 15, 2006.[b][20] The series' 108 chapters were collected into twelve tankōbon volumes by Shueisha, released from April 2, 2004,[23] to July 4, 2006.[24] A one-shot chapter, titled "C-Kira" (Cキラ編, C-Kira-hen) ("Death Note: Special One-Shot"), was published in Weekly Shōnen Jump on February 9, 2008. Set two years after the manga's epilogue, it sees the introduction of a new Kira and the reactions of the main characters in response to the copycat's appearance.[25] Several Death Note yonkoma (four-panel comics) appeared in Akamaru Jump. The yonkoma was written to be humorous. The Akamaru Jump issues that printed the comics include 2004 Spring, 2004 Summer, 2005 Winter, and 2005 Spring. In addition Weekly Shōnen Jump Gag Special 2005 included some Death Note yonkoma in a Jump Heroes Super 4-Panel Competition.[17] Shueisha re-released the series in seven bunkoban volumes from March 18 to August 19, 2014.[26][27] On October 4, 2016, all 12 original manga volumes and the February 2008 one-shot were released in a single All-in-One Edition, consisting of 2,400 pages in a single book.[28][29]

In April 2005, Viz Media announced that they had licensed the series for English release in North America.[30] The twelve volumes were released from October 10, 2005, to July 3, 2007.[31][32] The manga was re-released in a six-volume omnibus edition, dubbed "Black Edition".[33][34] The volumes were released from December 28, 2010, to November 1, 2011.[35][36] The All-in-One Edition was released in English on September 6, 2017, resulting in the February 2008 one-shot being released in English for the first time.[37]

In addition, a guidebook for the manga was also released on October 13, 2006. It was named Death Note 13: How to Read and contained data relating to the series, including character profiles of almost every character that is named, creator interviews, behind the scenes info for the series and the pilot chapter that preceded Death Note. It also reprinted all of the yonkoma serialized in Akamaru Jump and the Weekly Shōnen Jump Gag Special 2005.

Nightwing

Nightwing theme by Joker

Download: Nightwing.p3t

Nightwing Theme
(5 backgrounds)

Nightwing
Variant cover art of Nightwing (July 2016 vol.4) #1 from DC Comics
Art by Ivan Reis, Joe Prado, and Brad Walker.
Publication information
PublisherDC Comics
First appearanceSuperman:
Superman #158 (January 1963)
Richard Grayson:
Tales of the Teen Titans #44 (July 1984)
Created bySuperman:
Edmond Hamilton
Curt Swan
Dick Grayson:
Marv Wolfman
George Pérez
In-story information
Alter egoDick Grayson
Superman (Pre Crisis Era)
Power Girl
Chris Kent
Team affiliations
Notable aliasesRobin
Batman
Red X
Agent 37
Target
Talon
Gray Son of Gotham
Abilities
  • Genius intellect, expert detective
  • Master martial artist, acrobat, and hand-to-hand combatant
  • Master strategist, tactician, and field leader
  • Building high-tech equipment and weapons

Nightwing is the name of several superheroes appearing in American comic books published by DC Comics. The most prominent is Dick Grayson, who takes the name when he leaves his role as Batman's partner and sidekick Robin in his adulthood.

Although Nightwing is commonly associated with Batman, the title and concept have origins in classic Superman stories. The original Nightwing was an identity assumed by Superman when stranded on the Kryptonian city of Kandor with Jimmy Olsen. Drawing inspiration from Batman and Robin, the two protect Kandor as the superheroes Nightwing and Flamebird. Following the Crisis on Infinite Earths and Zero Hour: Crisis in Time! continuity reboots in 1985 and 1994, respectively, Nightwing was reimagined as a legendary vigilante from Krypton whose story inspires Dick Grayson's choice of name when he leaves behind his Robin identity.

Other stories set among the Batman family of characters have seen acquaintances and friends of Grayson briefly assume the title, including his fellow Robin alumnus Jason Todd. Meanwhile, Superman stories have seen Superman's adopted son Chris Kent and Power Girl take up the name for brief turns as Nightwing. Various other characters have taken the name in stories set outside DC's main continuity as well.

In 2013, Nightwing placed 5th on IGN's Top 25 Heroes of DC Comics[2] and Grayson as Nightwing was ranked the #1 Sexiest Male Character in Comics by ComicsAlliance in 2013.[3]

Fictional character biography[edit]

Pre-Crisis Era[edit]

Superman[edit]

Superman as Nightwing. From Superman #158 (1963). Art by Curt Swan.

Nightwing is first depicted in the story "Superman in Kandor" in Superman #158 (January 1963). It is an alias used by Superman in pre-Crisis stories. The story is set in Kandor, a Kryptonian city that was shrunken and preserved in a bottle by Brainiac. In Kandor, Superman has no superpowers, and is branded an outlaw there due to a misunderstanding.[4]

To disguise themselves, Superman and Jimmy Olsen create vigilante identities inspired by Batman and Robin. Because neither bats nor robins lived on Krypton, Superman chooses the names of two birds owned by his Kandorian friend Nor-Kan: Nightwing for himself, and Flamebird for Jimmy. Nightwing and Flamebird rename Nor-Kan's underground laboratory as the "Nightcave", and use it as their secret headquarters. They also convert Nor-Kan's automobile into their "Nightmobile", and use "jet-belts" to fly into battle.

In Superman's Pal, Jimmy Olsen #69 (June 1963), "The Dynamic Duo of Kandor" introduces Nightwing's dog Nighthound. In "The Feud Between Batman and Superman" in World's Finest #143 (August 1964), Batman and Robin themselves visit Kandor with Superman and Olsen and the two Dynamic Duos team up.

Van-Zee[edit]

In Superman Family #183 (May/June 1977), Superman's look-alike second cousin Van-Zee and his niece's husband Ak-Var take up the Nightwing and Flamebird identities.[5] The vigilantes take on crime in their city as had Superman and Olsen before them.[6]

Dick Grayson[edit]

Dick Grayson's debut as Nightwing, from a page of Tales of the Teen Titans #44 (July 1984). Art by George Pérez.

After Dick Grayson gives up his Robin mantle, he wonders for a while about his new role. When the Titans are threatened with a new foe, he takes on the mantle of Nightwing, in a homage to the Graysons, Batman, and Superman.[7]

Post-Crisis[edit]

Kryptonian mythological figure[edit]

Post-Crisis, there is a different originator of the Nightwing identity. Several hundred years before the birth of Kal-El, there was a Kryptonian man who was cast out from his family and decided to take on crime as the vigilante Nightwing, whose crimefighting tactics were similar to Batman's. When Superman tells Dick Grayson of this story, Dick takes the name for himself.[8]

Dick Grayson[edit]

Dick Grayson became Nightwing after Batman fired him from his own mantle of Robin for getting shot by Joker. Grayson's Flamebird was Bette Kane. After The New Teen Titans, Nightwing teamed up with old friend Speedy in Action Comics #613-618 & #627-634 later collected in New Friends Old Enemies. He featured in his own solo Nightwing series from 1995 to 2009; after Wayne's apparent death, Dick became the new Batman, retiring his Nightwing mantle temporarily.

Grayson's Nightwing costume was a high-tech suit specially designed for his high-flying acrobatic style. His gauntlets and boots each contained eight compartments in which he could store items. They had a self-destruct feature built into them, similar to the ones in Batman's utility belt, and, as another security measure, the suit contained a one-use-only taser charge, which automatically emitted a high-voltage electrical shock when someone attempted to tamper with either the boots or gauntlets.

Each gauntlet's sections could contain a wide array of equipment, such as sonic or smoke pellets, modified batarangs ("Wing-Dings"), knockout gas capsules, throwable tracers, and a sedative-tipped dart launcher. The right gauntlet was also equipped with a 100,000-volt stun gun. Like the gauntlets, his boot compartments could carry vital equipment such as flares, a rebreather as protection against any airborne non-contact toxins, a mini-computer equipped with fax, modem, GPS, and a minidisk re-writable drive. Other items were lock picks, a first-aid kit, a mini-cellphone, flexi-cuffs, antitoxin assortment, wireless listening devices, and a small flashlight. After coming to New York, Dick added a black utility belt to his costume, eliminating the need for his boots and gauntlets.

Held in spring-loaded pouches in the back of his costume, Dick carried a pair of eskrima clubs made from an unbreakable polymer that were wielded as both offensive and defensive weapons. Some depictions display these tools with the mechanism to shoot a grappling hook attached to a swing line, while, in other instances, they can act as "line guns" similar to the ones Batman uses. The clubs could also be thrown with such skill by Grayson (and possibly due to their design) that they would ricochet off walls and objects to hit multiple targets, then return to his hands. These clubs also have the capability to be linked together as well as grow in size to make a staff, as depicted in many series, such as Teen Titans and Young Justice (Robin uses these weapons).

Superman[edit]

In 2001's Superman: The Man of Steel #111, Superman and Lois Lane travel to a version of Krypton later revealed to have been created by the villainous Brainiac 13 and based on Jor-El's favorite period in Kryptonian history.[9] Labeled as criminals, Superman and Lois become fugitives, adopting the Nightwing and Flamebird identities to survive, just as had Superman and Olsen in Superman (vol. 2) #158.[10]

Tad Ryerstad[edit]

In Blüdhaven, a sociopath named Tad Ryerstad becomes a superhero, inspired by the retired hero Tarantula. He takes his name, "Nite-Wing", from an all-night deli specializing in chicken wings. Unstable, Nite-Wing beats people for minor offenses. Nite-Wing is shot on his first night out and Dick Grayson, as Blüdhaven's protector Nightwing, defends him from Blockbuster's gang, who think it is Nightwing who has been injured. After Nite-Wing is released from the hospital, he kills the gang who put him there. Not realizing how violent Ryerstad is, Grayson agrees to train him. The two attack Blockbuster's organization, but are captured and separated. After an undercover FBI agent frees Nite-Wing, Ryerstad beats him to death, and when Grayson realizes what he has done, Ryerstad flees.[11] Nightwing subsequently tracks down and has Nite-Wing arrested by the police.[12] In prison, Ryerstad is cell-mates with Torque (Dudley Soames), but the two escape by drugging the prison guard Amygdala.

Jason Todd[edit]

Nightwing (vol. 2) #118-122[13] run features Jason Todd wearing Dick's costume and killing in New York City which led to a police manhunt against Nightwing.

Cheyenne Freemont[edit]

The "One Year Later" storyline features a metahuman fashion designer named Cheyenne Freemont donning a modified Nightwing costume to help Grayson.[14]

Cheyenne first met Dick when they had a one-night stand together. They only exchanged first names the next morning, Cheyenne stating she's superstitious. The two had breakfast together and then he left. When he left another man walked into her apartment. When he assaulted her, she hit him with a telekinetic blast.

Dick found out Cheyenne was a fashion designer from a friend of his from Blüdhaven. She ran into Dick again after he accidentally became a model for her. After seeing newspaper clippings of Nightwing (Jason Todd) she started creating superhero themed designs. Cheyenne wore a Nightwing costume to help Dick and Jason from a metahuman monster named Jakob. He ate her, but she used her powers to blow him up from the inside. Due to recent events she was left broke and soon left New York City.[15]

Power Girl[edit]

In Supergirl (vol. 5) #6 (April 2006), Power Girl and Supergirl assume the identities of Nightwing and Flamebird in a story set in Kandor, just as in the original pre-Crisis stories featuring Superman.

Chris Kent[edit]

Chris Kent, son of General Zod, was Nightwing during Superman: New Krypton. In that storyline, Superman was coming to terms with the death of his adoptive father; he was also dealing with 100,000 Kryptonians now living on Earth, which he had released from the bottled cities on Brainiac's ship (the same ship that contained the lost Kryptonian city of Kandor). At the end of the fourth issue of the arc, a new Nightwing and Flamebird appear in Superman's Fortress of Solitude to stop two of Zod's followers (who were living in Kandor) from releasing the Kryptonian General from his Phantom Zone imprisonment. While guarding the projector to prevent any Zod loyalists from freeing him from the Phantom Zone, both Flamebird and Nightwing exhibit powers that are not inherent to normal Kryptonians. Flamebird projects flames from her hands, and Nightwing uses "natural tactile telekinesis".

The pair seems to be stronger than normal Kryptonians: they knock out the two Zod loyalists with one blow apiece. In a later appearance, the duo is seen in Gotham City. Unlike previous portrayals, it seems Flamebird believes herself to be the dominant partner. When the Kryptonians led by Zod and Alura flee to a new Krypton orbiting the Sun, Nightwing and Flamebird stay in Gotham. In Action Comics #875, that Nightwing is revealed as the son of Zod and Ursa, Chris Kent. The "Nightwing" identity is revealed to be based on a mythical Kryptonian creature, whose existence is intertwined with that of its partner beast, the Flamebird. Inside the Phantom Zone Chris' mind interfaced with a piece of Brainiac technology, awakening a long-dormant connection to the Nightwing, and linking his mind to that of Thara Ak-Var, who had a connection to the Flamebird.[16]

Alternative versions[edit]

  • Terry McGinnis briefly moonlights as Nightwing in Batman Beyond #4, after Detective Ben Singleton claims to know Dick Grayson's past as Nightwing, which turns into a media fiasco.

Other uses in DC comics[edit]

  • In the DC Comics Tangent Comics series, "Nightwing" is a secret government organization which appears throughout the series. Headed by Marcus Moore and Francis "Black Lightning" Powell, who act to protect the US and also conceal the true nature of The Atom's involvement in the Cuban Missile Crisis.

Ongoing series[edit]

Story arcs[edit]

Cover of Nightwing #1 (September 1995). Art by Brian Stelfreeze.

Based on Nightwing's increasing popularity, DC Comics decided to test the character's possibilities with a one-shot book and then a miniseries.

First, in Nightwing: Alfred's Return #1 (1995), Grayson travels to England to find Alfred, who resigns from Bruce Wayne's service following the events of KnightSaga. Before returning to Gotham City together, they prevent a plot by British terrorists to destroy the undersea "Channel Tunnel" in the English Channel.

Later on, with the Nightwing miniseries (September 1995 to December 1995, written by Dennis O'Neil with Greg Land as artist), Dick briefly considers retiring from being Nightwing forever before family papers uncovered by Alfred reveal a possible link between the murder of the Flying Graysons and the Crown Prince of Kravia. Journeying to Kravia, Nightwing (in his third costume) helps to topple the murderous Kravian leader and prevent an ethnic cleansing, while learning his parents' true connection to the Prince.

Blüdhaven[edit]

In 1996, following the success of the miniseries, DC Comics launched a monthly solo series featuring Nightwing (written by Chuck Dixon, with art by Scott McDaniel), in which he patrols Gotham's neighboring municipality of Blüdhaven.

At Batman's request, Dick journeys to this former whaling town-turned-industrial center to investigate a number of murders linked to Gotham City gangster Black Mask. Instead, he finds a city racked by police corruption and in the grips of organized crime consolidated by Roland Desmond, the gargantuan genius Blockbuster.

With a defenseless city to call his own, Nightwing decides to remain in Blüdhaven until Blockbuster's cartel is broken. This allows him to be close enough to Gotham to still be part of the Batman family, and far enough as well to have his own city, adventures and enemies. He takes a job as a bartender to keep his ear to the ground and worked closely with Oracle (Barbara Gordon) in an effort to clean up the town. Blockbuster places a sizable contract on Nightwing's head shortly thereafter, while Grayson plies the unscrupulous Blüdhaven Police Inspector Dudley Soames for information on the kingpin's dealings. Also during his time in Blüdhaven, Nightwing helps train a violent but enthusiastic street fighter called Nite-wing, who later kills an undercover FBI agent.

Last Laugh and killing the Joker[edit]

When the Joker is told he is dying by his doctor, he unleashes Joker juice on the inmates at the Slab, causing a breakout. At the end of the arc, Joker tries to kill Tim Drake. When Nightwing finds them, Joker gloats that he has killed this Robin and the other one. In rage and despair, Nightwing (who thinks Tim is dead) beats Joker to death. However, Batman manages to revive the Joker.

Leader of the League[edit]

Sometime after "No Man's Land" ends, the JLA disappears on a mission to locate Aquaman and Atlantis (The Obsidian Age). Before they vanish, Batman instigates a contingency plan, in which a handful of heroes would be assembled to create a new JLA, consisting of Nightwing, Green Arrow, the Atom, Hawkgirl, Major Disaster, Faith, Firestorm and Jason Blood. Nightwing is chosen to be leader until the original JLA are found, leading the group against the powerful Atlantean sorceress Gamemnae and helping to revive Aquaman to ask for his help in sinking Atlantis, but subsequently returns to the reserve list.

Graduation Day[edit]

For several years, Nightwing leads various incarnations of the Titans and becomes the most respected former sidekick in the DC Universe. However, in the Titans/Young Justice: Graduation Day crossover, a rogue Superman android kills Lilith and Troia, an event that tears apart both Young Justice and the Titans. At Troia's funeral, Dick declares he is tired of seeing friends die and disbands the team, officially ending the Titans. A few months later, Arsenal persuades Nightwing to join a new pro-active crime-fighting team: the Outsiders, who would hunt villains, acting as co-workers rather than an extended family. He reluctantly accepts.

Death of Blockbuster[edit]

Dick plays a key role in exposing the corruption in the Blüdhaven Police Department. Despite reaching his original goals, Dick continues as a police officer during the day while spending nights as Nightwing, pushing himself to his limits and straining his relationships. The line between his police work and his vigilantism began to blur, and ultimately Amy Rohrbach (his friend and superior officer, who knew his secret identity) fires him rather than let him continue using questionable methods.

Wrongfully blaming Nightwing for the death of his mother, the mob boss Blockbuster bombs Dick Grayson's apartment complex and promises to kill anyone in Dick's life. When the vigilante Tarantula arrives, Nightwing chooses not to stop her when she shoots the villain dead.[17] He enters in a catatonic state after this action, and Tarantula takes advantage of his emotional trauma to rape him. At length, Nightwing shakes himself from his depression and takes responsibility for his inaction. He captures Tarantula and turns her and himself in to the police. Amy, however, feels the world needs Nightwing free and so prevents him from being charged.

Dick has destroyed the police corruption and removed the greater part of organized crime from this city, but his role in Blockbuster's death is still a source of tremendous guilt for him. He retires from crime fighting, with Tim Drake and Cassandra Cain as his replacements.

Grayson moves to New York, where he works closely with the Outsiders. After "insiders" threaten both the Outsiders and the newest incarnation of Teen Titans, however, Nightwing realizes that the team has gotten "too personal" and quits.

Infinite Crisis and 52[edit]

Due to a crisis of conscience, Dick adopts the new villainous persona of Renegade to infiltrate Lex Luthor's Secret Society of Super-Villains. This ruse includes Nightwing aligning himself with his long-time enemy Deathstroke to track the manufacturing and distribution of Bane's venom serum and to keep tabs on the Society's activities in Gotham and Blüdhaven. He also begins training (and subtly converting) Deathstroke's daughter, Ravager.

Deathstroke takes revenge on Nightwing when Blüdhaven is destroyed by the Society. The Society drops the super villain Chemo on the city, killing 100,000 people. Dick tries to rescue survivors but is overcome by radiation poisoning; only to be rescued himself by Batman. Nightwing confides that he let Blockbuster die and asks Batman to forgive him. Batman tells him that his forgiveness doesn't matter; Dick has to move beyond Blockbuster's death. Inspired by his mentor, he proposes to Barbara Gordon, who accepts his proposal with a kiss.

Batman then entrusts Nightwing to alert other heroes about the danger that the Crisis poses. Dick flies to Titans Tower, but due to the chaos resulting from the Blüdhaven disaster, the OMAC onslaught and other Crisis related events, the only hero who answers his call is Conner Kent. Together, they locate and attack Alexander Luthor's tower, the center of the Crisis, only to be repelled by Superboy-Prime. Prime is ready to kill Nightwing when Conner intervenes, sacrificing himself to destroy the tower, ending the destruction of the Universe.

During the Battle of Metropolis, Nightwing suffers a near-fatal injury from Alexander Luthor when he attempts to save Batman's life. Originally, the editors at DC intended to have Dick Grayson killed in Infinite Crisis as Newsarama revealed from the DC Panel at WizardWorld Philadelphia:[18]

It was again explained that Nightwing was originally intended to die in Infinite Crisis, and that you can see the arc that was supposed to end with his tragic death in the series. After long discussions, the death edict was finally reversed, but the decision was made that, if they were going to be keeping him, he would have to be changed. The next arc of the ongoing series will further explain the changes, it was said.

Saved by the Justice Society, Nightwing recovers with Barbara at his side. As soon as he's able to walk again, Batman asks him to join him and Robin in retracing Bruce's original journey in becoming the Dark Knight. While Nightwing is hesitant, due to his engagement with Barbara, she encourages him to go and returns his engagement ring so he can make an honest decision for himself. Barbara feels that it is important he rediscover himself, and until he does they're not yet ready to be married. They part on good terms, though before he departs Dick leaves her an envelope containing a photograph of them as Robin and Batgirl, along with the engagement ring on a chain and a note promising he'll come back to her one day.[19]

Soon after his journey with Batman and Robin ends, Nightwing returns to Gotham, following Intergang's trail. He works with the new Batwoman and Renee Montoya to stop Intergang from destroying Gotham, shutting off dozens of fire-spewing devices spread across the city.

"One Year Later"[edit]

One year later, Dick Grayson returns to New York City to find out who has been masquerading as Nightwing. The murderous impostor turns out to be the former Robin, Jason Todd. Grayson leads the Outsiders once again, operating undercover and globally.

Nightwing follows an armored thief named Raptor, whom he suspects is responsible for series of murders. Later, Raptor himself is murdered in a manner similar to the other victims by an unseen contract killer, who proceeds to bury Grayson alive. Nightwing frees himself, wondering the relation between his experience and a mysterious voice who tells him that he is "supposed to be dead". Nightwing is having trouble finding things to keep him busy during the day due to the cast on his right arm. Incapacitated from his injuries, he tries without luck to find jobs and continues to research into the mysterious assassin.

At one point, Dick agrees to attend a party for Bruce and their relationship seems to flourish. Bruce praises Dick for his success on the Raptor case, and also mentions to look into the Landman Building which hosted ex-Lexcorp scientists; most likely those who worked on the Raptor project. Dick also continues to keep a close brotherly relationship with Tim Drake, and helps Tim deal with his many losses during the last year.

After dealing with the Raptor issue, NYC is plagued by a villainous duo called Bride and Groom. Nightwing begins pursuit of these two after some grisly murders, including that of the Lorens family (close friends of his after the Raptor incident). Dick began to get obsessed with finding them, not knowing how far he was willing to go to take them down. Eventually, he formed a makeshift team with some "villains" to find them. They located them, and after killing some of his "team", Nightwing chased them to a cave, where Bride began a cave-in and the two are trapped there.

Nightwing, along with a group of former Titans, are summoned again by Raven to aid the current group of Teen Titans battle against Deathstroke, who was targeting the latest team to get at his children, Ravager and the resurrected Jericho. Nightwing and the other former Titans continue to work with the current team soon after the battle with Deathstroke so as to investigate the recent murder of Duela Dent.

When the Outsiders were targeted by Checkmate, Nightwing agrees that his team will work with the organization, so long as their actions in Africa are not used against them in the future. The mission however does not go as well as intended, resulting in Nightwing, the Black Queen and Captain Boomerang being captured by Chang Tzu. Later, Batman is called in by Mister Terrific who then rescues Nightwing and the others. Afterwards, Nightwing admits to Batman, that while he accepts that he is an excellent leader, he is not suited to lead a team like the Outsiders, and offers the leadership position to Batman.

Batman accepts the position; however, he feels that the team needs to be remade to accomplish the sorts of missions that he intends them to undertake. As such, he holds a series of tryouts for the team. The first audition involves Nightwing and Captain Boomerang who are sent to a space station under attack by Chemo. During the mission, a confrontation erupts between Nightwing and Boomerang, who has grown tired of fighting for redemption from people like Batman and Nightwing. After taking a beating from Nightwing, he manages to throw him into a shuttle heading for Earth and quits the team. Afterwards, Nightwing furiously confronts Batman. Batman does not deny his actions, and states that this is the sort of thing that the new Outsiders will have to deal with. At this, Nightwing resigns completely from the Outsiders, which Batman feels is best, judging Nightwing too good for that sort of life.

To help himself regain a sense of purpose, Nightwing opted to stay in New York City again, and play the role of the city's protector. He takes on a job as a museum curator; and uses the museum as his new base of operations. During his short time there, Dick finds himself once again confronted with Two-Face, who years ago delivered Dick's greatest defeat. This time however, Dick soundly defeats Two-Face.

"Titans Return"[edit]

Nightwing joins a new team of Titans, with the same roster of the New Teen Titans, to stop an offspring of Trigon, which has not yet been named, from enacting his vengeance over Raven and the Titans, of every generation. Nightwing yet again leads the team, and they manage to stop the sons of Trigon from accomplishing their first attempt at global destruction and again a few days later.

Following the defeat of Trigon's sons, the Titans are approached by Jericho who had been stuck inhabiting the body of Match, Superboy's clone. The Titans managed to free Jericho, but found themselves once again in trouble, due to the fact the Jericho's mind had become splintered due to all the bodies he had possessed in the past. Torn between evil and good, Jericho possesses Nightwing's body to keep from being captured. During this time, Jericho forces Nightwing to relive all of his greatest pains. Soon after, the JLA arrived, intent on taking Jericho in. Unfortunately they fail to apprehend him.

Following this, Nightwing decides to leave the team again, due to the events of the "Batman R.I.P." storyline, and due to Batman's apparent death, Nightwing feels his attention should be better aimed at protecting Gotham City.

"Batman R.I.P" and "Battle for the Cowl"[edit

Persona 3: FES

Persona 3: FES theme by Saint Vegas

Download: Persona3FES.p3t

Persona 3: FES Theme
(13 backgrounds)