Wonder Woman theme by Steve G
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Wonder Woman | |
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Publication information | |
Publisher | DC Comics |
First appearance | All Star Comics #8 (October 1941)[a][b] |
Created by |
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In-story information | |
Alter ego | Princess Diana of Themyscira (Amazon identity) Diana (civilian identity) |
Species |
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Place of origin | Themyscira |
Team affiliations | |
Partnerships | |
Abilities | See list
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Wonder Woman is a superheroine created by the American psychologist and writer William Moulton Marston (pen name: Charles Moulton),[2] and artist Harry G. Peter in 1941 for DC Comics. Marston's wife, Elizabeth, and their life partner, Olive Byrne,[3] are credited as being his inspiration for the character's appearance.[2][4][5][6][7]
Wonder Woman appears in American comic books published by DC Comics.[8] The character is a founding member of the Justice League. The character first appeared in All Star Comics #8 published October 21, 1941[9] with her first feature in Sensation Comics #1 in January 1942. The Wonder Woman title has been published by DC Comics almost continuously ever since.[10] In her homeland, the island nation of Themyscira, her official title is Princess Diana of Themyscira. When blending into the society outside of her homeland, she sometimes adopts her civilian identity Diana Prince.[11]
Wonder Woman's origin story (from Golden to Bronze Age) relates that she was sculpted from clay by her mother Queen Hippolyta and was given a life as an Amazon, along with superhuman powers as gifts by the Greek gods. In 2011, DC changed her background with the retcon that she is the biological daughter of Zeus and Hippolyta, jointly raised by her mother and her aunts Antiope and Menalippe. The character has changed in depiction over the decades, including briefly losing her powers entirely in the late 1960s; by the 1980s, artist George Perez gave her an athletic look and emphasized her Amazonian heritage.[12][13] She possesses an arsenal of magical items, including the Lasso of Truth, a pair of indestructible bracelets, a tiara which serves as a projectile, and, in older stories, a range of devices based on Amazon technology.
Wonder Woman's character was created during World War II; the character in the story was initially depicted fighting Axis forces as well as an assortment of colorful supervillains, although over time her stories came to place greater emphasis on characters, deities, and monsters from Greek mythology. Many stories depicted Wonder Woman freeing herself from bondage, which counterpointed the "damsels in distress" trope that was common in comics during the 1940s.[14][15] In the decades since her debut, Wonder Woman has gained a cast of enemies bent on destroying her, including classic villains such as Cheetah, Ares, Circe, Doctor Poison, Giganta, Blue Snowman, Doctor Cyber, along with more recent adversaries such as Veronica Cale and the First Born. Wonder Woman has also regularly appeared in comic books featuring the superhero teams Justice Society (from 1941) and Justice League (from 1960).[16]
The character is an archetypical figure in popular culture recognized around the world, in part due to being widely adapted into television, film, animation, merchandise, and toys. October 21 is Wonder Woman Day, commemorating the release of her first appearance in All Star Comics #8[17] (with the exception of 2017 which held the day on June 3 to tie in with the release of the film of the same name).[18]
Wonder Woman has been featured in various media from radio to television and film, and appears in merchandise sold around the world, such as apparel, toys, dolls, jewelry, and video games. Shannon Farnon, Susan Eisenberg, Maggie Q, Lucy Lawless, Keri Russell, Rosario Dawson, Cobie Smulders, Rachel Kimsey and Stana Katic among others, have provided the character's voice for animated adaptations. Wonder Woman has been depicted in both film and television by Linda Harrison, Cathy Lee Crosby, Lynda Carter, Megan Gale, Adrianne Palicki and in the DC Extended Universe films by Gal Gadot.
Publication history[edit]
Creation[edit]
In an October 1940 interview with the Family Circle magazine, William Moulton Marston discussed the unfulfilled potential of the comic book medium.[19] This article caught the attention of comics publisher Max Gaines, who hired Marston as an educational consultant for National Periodicals and All-American Publications, two of the companies that would merge to form DC Comics.[20] At that time, Marston wanted to create his own new superhero; Marston's wife and fellow psychologist Elizabeth suggested to him that it should be a woman:[21]
William Moulton Marston, a psychologist already famous for inventing the polygraph, struck upon an idea for a new kind of superhero, one who would triumph not with fists or firepower, but with love. "Fine," said Elizabeth. "But make her a woman."
Marston introduced the idea to Gaines. Given the go-ahead, Marston developed Wonder Woman, whom he believed to be a model of that era's unconventional, liberated woman. Marston also drew inspiration from the bracelets worn by Olive Byrne, who lived with the couple in a polyamorous relationship.[22] Wonder Woman debuted in All Star Comics #8 (cover date Dec/Jan 1941/1942, released in October 1941),[23] scripted by Marston. Marston was the creator of a systolic-blood-pressure-measuring apparatus, which was crucial to the development of the polygraph (lie detector). Marston's experience with polygraphs convinced him that women were more honest than men in certain situations and could work more efficiently.[24]
Marston designed Wonder Woman to be an allegory for the ideal love leader; the kind of woman who he believed should run society. "Frankly, Wonder Woman is psychological propaganda for the new type of woman who, I believe, should rule the world", Marston wrote.[25]
In a 1943 issue of The American Scholar, Marston wrote:[26]
Not even girls want to be girls so long as our feminine archetype lacks force, strength, and power. Not wanting to be girls, they don't want to be tender, submissive, peace-loving as good women are. Women's strong qualities have become despised because of their weakness. The obvious remedy is to create a feminine character with all the strength of Superman plus all the allure of a good and beautiful woman.
— William Moulton Marston
Marston was an outspoken feminist, polyamorist, and firm believer in the superiority of women.[27][28] He described bondage and submission as a "respectable and noble practice". Marston wrote in a weakness for Wonder Woman, which was attached to a fictional stipulation that he dubbed "Aphrodite's Law", that made the chaining of her "Bracelets of Submission" together by a man take away her Amazonian super strength.[29]
The only hope for peace is to teach people who are full of pep and unbound force to enjoy being bound... only when the control of self by others is more pleasant than the unbound assertion of self in human relationships can we hope for a stable, peaceful human society.
— William Moulton Marston
Golden Age[edit]
Initially, Wonder Woman was an Amazon champion who wins the right to return Steve Trevor – a United States intelligence officer whose plane had crashed on the Amazons' isolated island homeland – to "Man's World" and to fight crime and the evil of the Nazis.[30]
During this period, Wonder Woman joined the Justice Society of America as the team's secretary.[31][32]
Silver Age[edit]
During the Silver Age of the 1960s, under writer Robert Kanigher, Wonder Woman's origin was revamped,[33] along with other characters'. The new origin story increased the character's Hellenic and mythological roots: receiving the blessing of each deity in her crib, Diana is destined to become as "beautiful as Aphrodite, wise as Athena, strong as Hercules, and swift as Hermes."[34]
At the end of the 1960s, under the guidance of Mike Sekowsky, Wonder Woman surrendered her powers in order to remain in Man's World rather than accompany her fellow Amazons to another dimension. Wonder Woman begins using the alias Diana Prince and opens a mod boutique. She acquires a Chinese mentor named I Ching, who teaches Diana martial arts and weapons skills. Using her fighting skill instead of her powers, Diana engaged in adventures that encompassed a variety of genres, from espionage to mythology.[35][36] This phase of her story was directly influenced by the British spy thriller The Avengers and Diana Rigg's portrayal of Emma Peel.[37]
Bronze Age[edit]
In the early 1970s the character returned to her superhero roots in the Justice League of America and to the World War II era in her own title.[38] This, however, was ultimately due to the popularity of the TV series at the time also having Wonder Woman set in the WWII era, and was shifted back to the 1970s era once the TV show did the same.
With a new decade arriving, DC president Jenette Kahn ordered a revamp in Wonder Woman's appearance. Artist Milton Glaser, who also designed the "bullet" logo adopted by DC in 1977, created a stylized "WW" emblem that evoked and replaced the eagle in her bodice and debuted in 1982.[39] The emblem in turn was incorporated by studio letterer Todd Klein onto the monthly title's logo, which lasted for a year and a half before being replaced by a version from Glaser's studio.[40] The series was canceled with issue #329 (February 1986) written by Gerry Conway, depicting Steve Trevor's marriage to Wonder Woman.
Modern Age[edit]
Following the 1985 Crisis on Infinite Earths series, George Pérez, Len Wein, and Greg Potter rewrote the character's origin story, depicting Wonder Woman as an emissary and ambassador from Themyscira to Patriarch's World, charged with the mission of bringing peace to the outside world. Pérez incorporated a variety of deities and concepts from Greek mythology in Wonder Woman's stories and origin. His rendition of the character acted as the foundation for the modern Wonder Woman stories, as he expanded upon the widely accepted origin of Diana being birthed out of clay. The relaunch was a critical and commercial success.[41]
21st century[edit]
2010s[edit]
In August 2010 (issue #600), J. Michael Straczynski took over the series' writing duties and introduced Wonder Woman to an alternate timeline created by the Gods in which Paradise Island had been destroyed and the Amazons scattered around the world.[42] In this timeline, Diana is an orphan raised in New York. The entire world has forgotten Wonder Woman's existence and the main story of this run was of Diana trying to restore reality even though she does not properly remember it herself. A trio of Death Goddesses called The Morrigan acted as the main enemy of Wonder Woman.[43][44] In this run, Wonder Woman wears a new costume designed by Jim Lee.[45] Straczynski determined the plot and continued writing duties until Wonder Woman #605; writer Phil Hester then continued his run, which ultimately concluded in Wonder Woman #614.[46]
In 2011's The New 52, DC Comics relaunched its entire line of publications to attract a new generation of readers, and thus released volume 4 of the Wonder Woman comic book title. Brian Azzarello and Cliff Chiang were assigned writing and art duties respectively and revamped the character's history considerably. In this new continuity, Wonder Woman wears a costume similar to her original Marston costume (except with a red-black-silver color scheme rather than the classic red-blue-gold), utilizes a sword and shield, and has a completely new origin. No longer a clay figure brought to life by the magic of the gods, she is, instead, a demi-goddess and the natural-born daughter of Hippolyta and Zeus. Azzarello and Chiang's revamp of the character was critically acclaimed, but highly divisive among longtime fans of the character.[47][48][49][50]
In 2016, DC Comics once again relaunched all of its publications as part of the "DC Rebirth" continuity reboot, and the new fifth volume of Wonder Woman was released semi-monthly with writer Greg Rucka. This fifth volume of Wonder Woman is part of the "DC Universe", the current continuity established after Rebirth. Initially, the new series does not use a regular storyline that exists between each issue; instead two separate storylines share the book, with an installment of one story published every other issue, and those of the other storyline published in between those. This practice began with the storyline "The Lies", for the odd numbered issues, and "Year One", for the even numbered issues. The new storyline as presented in these issues effectively retcons the events from the previous New 52 series. "The Lies"[51] storyline reveals that numerous events from the previous Wonder Woman series, in which Diana was made the Queen of the Amazons and the God of War, were in fact all an illusion created by a mysterious villain, and she had never once been back to Themyscira ever since she left, nor is she capable of returning there. The "Year One" story is presented as an all-new origin story for Diana,[52] which reveals how she received her powers from the Olympian Gods,[53] which was intended to bring her back to her classical DC roots. Wonder Woman appears in DC Rebirth with a revised look with an ancient Greek motif, including a red cape and light armor fittings, such as pteruges and shin guards. Along with her lasso and bracelets, she now regularly utilizes her sword and shield. Wonder Woman: Rebirth artist Liam Sharp described the new armor as a utilitarian piece which allows her to move more freely.[54]
In 2018, DC Comics announced G. Willow Wilson as the new writer on the Wonder Woman ongoing series. Wilson began her run in November, with the first story arc titled "The Just War."[55]
2020s[edit]
Steve Orlando took over from Wilson in 2020 with Mariko Tamaki taking over from him later in the year. 2020 also saw the Wonder Woman comics issues' numbering order restructured as DC's Doomsday Clock event united the current series to the original Golden Age as one continuous run. This meant the next issue was #750 despite the previous issue being numbered only #83. To celebrate, the issue was extra length and collected a variety of short stories celebrating the character of Wonder Woman with previous writers such as Phil Jimenez, Gail Simone and Greg Rucka returning.[56] In early 2021, it was announced that Becky Cloonan and Michael Conrad would serve as the writers of Wonder Woman starting with issue 770 as a part of Infinite Frontier, with Travis Moore serving as the initial artist.[57] Their run would last up to issue 800 in June 2023, where it was then announced that the series would receive a new #1 as a part of the Dawn of DC relaunch. Tom King will serve as the writer and Daniel Sampere providing the art, with the first issue launching on September 6, 2023, and a short story in issue 800 that will set up the series by introducing Diana's future daughter Lizzie/Trinity.[58][59]
Characterization[edit]
Diana Prince[edit]
The "Diana Prince" identity has been part of Wonder Woman's history since her comics debut in 1941. In the early Golden Age stories, Wonder Woman served as a military secretary during World War II, using Prince as her cover. Later occupations Wonder Woman performed as Prince included translator at the United Nations, Air Force captain and ambassador, and in the '70s TV series, Lynda Carter's Wonder Woman used Prince to serve as an agent of the Inter-Agency Defense Command. In the DC Extended Universe, Prince works as curator for the Department of Antiquities[60] at the extremely prestigious Louvre Museum and is held in very high esteem by the curator of the Gotham City Museum of Antiquities. Her tremendously long life span, accumulation of immense amount of knowledge and exceptional perceptiveness makes Diana Prince the wisest and most emotionally-intelligent member of the Justice League.[61][62]
During Marston's run, Diana Prince was the name of an army nurse whom Wonder Woman met. The nurse wanted to meet with her fiancé, who was transferred to South America, but was unable to arrange for money to do so. As Wonder Woman needed a secret identity to look after Steve (who was admitted to the same army hospital in which Diana Prince worked), and because both of them looked alike, Wonder Woman gave the nurse money to go to her fiancé in exchange for the nurse's credentials and took Diana Prince as her alias.[63] She started to work as an army nurse and later as an Air Force secretary.[63][64]
The identity of Diana Prince was especially prominent in a series published in the early 1970s, in which she fought crime only under the Prince alias and without her mystic powers. To support herself, she ran a mod clothing boutique.[65][66]
The Diana Prince alias also played an important role after the events of Infinite Crisis. Wonder Woman was broadcast worldwide killing a villain named Maxwell Lord, as he was mind controlling Superman into killing Batman. When Wonder Woman caught him in her lasso, demanding to know how to stop Superman, Maxwell revealed that the only way to stop him was to kill Lord, so as a last resort Diana snapped his neck.[67][68] To recover from the trauma of killing another person, the Amazon went into a self-imposed exile for one year.[69] On her return to public life, Diana realized that her life as a full-time celebrity superhero and ambassador had kept her removed from humanity. Because of this she assumed the persona of Diana Prince and became an agent at the Department of Metahuman Affairs. During a later battle with the witch Circe, a spell was placed on Diana leaving her powerless when not in the guise of Wonder Woman.[70]
The New 52 continuity did not feature the Diana Prince identity, as series writer Brian Azzarello stated in an interview.[71] However, when she and Superman began dating, for her civilian identity she used the Diana Prince alias whenever she was around Clark Kent; such as when she introduced herself to Lois Lane at Lois's housewarming party under that name.[72]
Personality[edit]
At last, in a world torn by the hatred and wars of men, appears a woman to whom the problems and feats of men are mere child's play. A woman whose identity is known to none, but whose sensational feats are outstanding in a fast-moving world.
She serves as a symbol of integrity and humanity, so that the world of men would know what it means to be an Amazon. With a hundred times the agility and strength of our best male athletes and strongest wrestlers, she appears as though from nowhere to avenge an injustice or right a wrong!
As lovely as Aphrodite- as wise as Athena- with the speed of Mercury and the strength of Hercules - She is known only as Wonder Woman!
—Narrator – All Star Comics #8 (Introducing Wonder Woman) - Written by William Moulton Marston
Many writers have depicted Diana in different personalities and tone; between both of her diametric extremes; that of a worldly warrior, a highly compassionate and calm ambassador, and sometimes also as a naive and innocent person, depending on the writer. What has remained in constant existence, and is a mainstay of the character, is the dichotomy of her dominant force aspect and her nurturing humanity: her overwhelming belief in love, empathy, compassion, and having a strong conscience. The latter aspect had been the reason for her induction into the Star Sapphires.[73][74]
Writer Gail Simone was applauded for her portrayal of Wonder Woman during her run on the series, with comic book reviewer Dan Phillips of IGN noting that "she's molded Diana into a very relatable and sympathetic character."[75]
Actress Gal Gadot described Wonder Woman as "an idealist. Experienced, super-confident. Open and sincere even in the midst of a gruesome, bloody conflict. Having many strengths and powers, but at the end of the day she's a woman with a lot of emotional intelligence".[76][77]
In the Golden Age, Wonder Woman adhered to an Amazon code of helping any in need, even misogynistic people, and never accepting a reward for saving someone;[78] while conversely, the modern version of the character has been shown to perform lethal and fatal actions when left with no other alternative, exemplified in the killing of Maxwell Lord in order to save Superman's life.[67][68]
Brian Azzarello stated in an interview that the New 52 version of the character was being written as a very "confident", "impulsive" and "good-hearted" character in her. He referred to her trait of feeling compassion as both her strength and weakness.[79]
A distinctive trait of her characterization is a group of signature mythological exclamations, beginning with "Great Aphrodite!", followed by "Great Hera!",[80] "Merciful Minerva!", and "Suffering Sappho!', some of which were contributed by Elizabeth Holloway Marston.[81][3]
Others[edit]
Robotech
Robotech theme by Steve
Download: Robotech.p3t
(1 background)
Robotech | ||
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Original work | Robotech (1984) | |
Owner | Harmony Gold USA | |
Print publications | ||
Book(s) |
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Novel(s) | Robotech novels | |
Comics | Robotech comics | |
Films and television | ||
Film(s) |
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Animated series | Robotech (1984)
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Games | ||
Traditional | Robotech Collectible Card Game | |
Role-playing | Robotech role-playing games | |
Video game(s) |
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Audio | ||
Original music | Robotech music | |
Miscellaneous | ||
Toy(s) | Robotech Defenders Robotech Robolinks | |
Robotech is an American science fiction franchise that began with an 85-episode anime television series produced by Harmony Gold USA in association with Tatsunoko Production; it was first released in the United States in 1984.[1]
The show was adapted from three original and distinct, though visually similar, Japanese anime television series (Super Dimension Fortress Macross, Super Dimension Cavalry Southern Cross and Genesis Climber MOSPEADA) to make a series suitable for syndication.[2]
In the series, Robotechnology refers to the scientific advances discovered in an alien starship that crashed on a South Pacific island.[3] With this technology, Earth developed robotic technologies, such as transformable mecha, to fight three successive extraterrestrial invasions.[4]
Name origin[edit]
Prior to the release of the TV series, the name Robotech was used by model kit manufacturer Revell on their Robotech Defenders line in the mid-1980s. The line consisted of mecha model kits imported from Japan and featured in anime titles such as Super Dimension Fortress Macross (1982), Super Dimension Century Orguss (1983) and Fang of the Sun Dougram (1981). The kits were originally intended to be a marketing tie-in to a similarly named comic book series by DC Comics, which ran for only two issues.[5]
At the same time, Harmony Gold licensed the Macross TV series for direct-to-video distribution in 1984, but their merchandising plans were compromised by Revell's prior distribution of the Macross kits. In the end, both parties signed a co-licensing agreement and the Robotech name was adopted for the TV syndication of Macross combined with Super Dimension Cavalry Southern Cross (1984) and Genesis Climber MOSPEADA (1983).[5]
Fictional chronology[edit]
The Robotech chronology, according to Harmony Gold, is illustrated below:
Timeline | Generation / Saga (release date) | |
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1999 (2009) – 2014 | (1) | Robotech: The Macross Saga (1984) |
2022 | Robotech II: The Sentinels* (1987) | |
2027 | Robotech: The Movie* (1986) | |
2029–2030 | (2) | Robotech: The Masters (1985) |
2031 (2042) – 2044 | (3) | Robotech: The New Generation (1985) |
2044– | Robotech: The Shadow Chronicles (2006) |
* Asterisked works are now considered 'secondary continuity'—that is, that their events exist in the continuity of Robotech, but 'don't count' when conflicts arise with the primary continuity that comprises the three-part Robotech TV series and 2006's Robotech: The Shadow Chronicles.
In 2002, with the publication of the WildStorm (DC) comics, Harmony Gold officially decided to retcon the Robotech Universe. The following Robotech material is now relegated to the status of secondary continuity:
- The Sentinels in all its incarnations.
- Robotech: The Movie
- Robotech comics published by Comico, Eternity, Academy, and Antarctic Press.
- Robotech RPGs published by Palladium Books.
- Robotech novels written by Jack McKinney, most notably The End of the Circle.
While these materials are not precisely 'retired' or 'removed' from the continuity, their events are subject to critical review, and are strictly subordinate to the 'official' events of the 85-episode animated series.
Television and film[edit]
The original television series[edit]
Robotech (1984) is an original story adapted with edited content and revised dialogue from the animation of three different mecha anime series:
- Super Dimension Fortress Macross (1982–1983)
- Super Dimension Cavalry Southern Cross (1984)
- Genesis Climber MOSPEADA (1983–1984)[6]
Harmony Gold's cited reasoning for combining these unrelated series was its decision to market Macross for American weekday syndication television, which required a minimum of 65 episodes at the time (thirteen weeks at five episodes per week).[7] Macross and the two other series each had fewer episodes than required, since they originally aired in Japan as weekly series. On some television stations, the syndicated run was preceded by the broadcast premiere of Codename: Robotech, a feature-length pilot.
This combination resulted in a storyline that spans three generations, as mankind must fight three destructive 'Robotech Wars' in succession with various invading forces, each of which is motivated in one way or another by a desire for a powerful energy source called 'protoculture'. While each of the three animated series used for its footage informs its content, the Robotech storyline is distinct and separate from each of them.
- The First Robotech War (The Macross Saga) concerns humanity's discovery of a crashed alien ship and subsequent battle against a race of giant warriors called the Zentraedi, who have been sent to retrieve the ship for reasons unknown. In the course of this chapter, Earth is nearly annihilated, the Zentraedi are defeated, and humans gain knowledge of the energy source called protoculture. Humanity also learns of the Robotech Masters whose galactic empire the Zentraedi protected and patrolled.
- The Second Robotech War (The Masters) focuses on the arrival in Earth orbit of the Robotech Masters, who have come seeking what turns out to be the sole means in the universe of producing protoculture. Through a combination of mistrust and arrogance, their attempts at retrieving this meet with opposition from the humans and unleash a war that leaves the Masters defeated and Earth awash in the spores of a plant called the Flower of Life—the source of protoculture and a beacon to the mysterious Invid who scour the galaxy for its presence.
- The Third Robotech War (The New Generation) begins with the arrival on Earth of the Invid, who are lured by the Flower of Life and rapidly conquer the planet. References in the previous two chapters explain to viewers that many of the heroes of the First Robotech War had left Earth to seek out the Robotech Masters on a preemptive mission, and it is this Robotech Expeditionary Force that sends missions back from across the galaxy to attempt a liberation of their homeworld. The storyline follows one group of freedom fighters as they work their way towards the final battle with the Invid.
Robotech: The Movie[edit]
Robotech: The Movie, also called Robotech: The Untold Story, is a feature film and was the first new Robotech adventure created after the premiere of the original series. It uses footage from the Megazone 23 – Part 1 OVA (original video animation; made-for-video animated feature) combined with scenes from "Southern Cross" and additional original animation produced for the film.
The original plan for the film was to have it set during the Macross Saga, parallel to the SDF-1's return to Earth from Pluto. The film would also have served as a prequel to the Sentinels, as both projects were initially meant to share many characters. Harmony Gold producer Carl Macek worked with the OVA's original creators to make the story and the new ending work. The film had to be changed again after the distributor of the film, Cannon Films, saw an incomplete rough cut of the film and were upset by it. They ordered Macek to remove multiple scenes from the film and to add more violence (most of the scenes removed were scenes setting up characters and showing female characters interacting). Macek reluctantly did what they ordered, and created a new script and rough edit for the film in less than 24 hours. When the distributors saw Macek act out the new film, they were much more pleased with the new cut.[8] The opening night in Texas received a positive response, but Cannon Films pulled out after noting that most attendants were adults; the bulk of the scheduled advertising for the series was targeted to children. The film had limited success in Argentina and Belgium.[citation needed]
In 2011, A&E Home Video released, as a part of their Robotech: The Complete Series collection, a 29-minute version of Robotech: The Movie containing only footage used from "Southern Cross". There was no attempt to remaster the footage.[9]
Robotech II: The Sentinels[edit]
This aborted American-produced series would have followed the continuing adventures of Rick and Lisa Hunter and the Robotech Expedition during the events of The Masters and The New Generation. The feature-length pilot is composed of the first three (and only) episodes that were produced. The Sentinels featured characters from all three Robotech sagas and introduced the SDF-3 along with an overview of their new mission. The series was planned to have a total of 65 episodes.[10]
In Robotech Art 3: The Sentinels, Carl Macek blamed the cancellation of the series on the crash of the Yen/Dollar exchange rate,[11] which caused toy partner Matchbox to withdraw from the project. Harmony Gold lacked the funds to produce the series on its own, and production ceased after only three episodes.
Robotech II: The Sentinels was released on VHS by Palladium Books.[12] In 2011, a "remastered" version was released on the A&E DVD set, Robotech: The Complete Original Series DVD. This version has opening titles resembling those found on the "Robotech Remastered" DVDs, as well as a new ending with text explaining the fate of the SDF-3. Also, all of the flashback footage used from "The Macross Saga" has been removed, including the re-used footage from the episode "Wedding Bells".[13]
Robotech: The Shadow Chronicles[edit]
In 2002, Tommy Yune announced development of a new animated sequel. Originally announced as a television series with a planned 2004 release date, the project was revealed at Anime Expo 2004 as a feature-length film titled Robotech: Shadow Force. The storyline overlaps with and continues from the unresolved ending of the original series. The title of the story arc was soon changed to Robotech: The Shadow Chronicles. The first trailers with finished animation were shown at Anime Expo and Comic-Con International in 2005. It was not until February 2006, when Kevin McKeever, operations coordinator at Harmony Gold, was able to confirm that the pilot movie had been completed. After a series of delays, FUNimation Entertainment was finally announced as the home video, broadcast, and theatrical distributor at the 2006 Comic-Con International in San Diego with the possibility of producing further sequels. Harmony Gold premiered the movie at various film festivals in 2006, and it was first seen by a public audience at MechaCon on August 9, 2006, where it was showcased as a charity screening to help raise funds for the ongoing Hurricane Katrina and Hurricane Rita recovery effort. A limited theatrical run followed in January 2007, and the film was released on DVD on February 6, 2007.[14] A two-disc collector's edition was released in November 2007.[15]
Robotech: Love Live Alive[edit]
First revealed in late 2011 in the final minutes of Carl Macek's Robotech Universe, a documentary on the making of Robotech dedicated to the then-recent passing of Macek, Love Live Alive is an adaptation of the 1984 Genesis Climber Mospeada OVA, Love Live Alive, incorporating some brand-new animation. The film was released on DVD on July 23, 2013, by Lionsgate Home Entertainment in North America.[16]
Other television and film productions[edit]
Robotech Wars[edit]
This promotional VHS tape created by Matchbox was included with their Robotech Wars playset. This video includes two episodes cobbled together from clips of The Macross Saga. Titled "To the End of the Universe" and "Battle Royale", these episodes contain no new footage, and are not meant to follow any continuity established in the TV series.[17]
Robotech III, Robotech IV and Robotech V[edit]
This section may be confusing or unclear to readers. (February 2016) |
During the production of Robotech II: The Sentinels, Carl Macek had already begun to plot out 13 weeks of a third series title Robotech III: The Odyssey, which would have raised the total number or Robotech episodes 215 had both series been produced. He envisioned two additional series (Robotech IV and Robotech V) to bring the total number of episodes to around 300, one to air every weekday for over a year.[18]
For Robotech III: The Odyssey, Macek stated that his plans were to create a time-travel loop, allowing the last episode of The Odyssey to lead directly into the first episode of The Macross Saga.[19] This particular plot detail was eventually adapted into the Robotech novel The End of the Circle by Jack McKinney.[20]
In 1986, fan publication Macross Life published an interview with Harmony Gold executive Richard Firth who first mentioned the Robotech IV and Robotech V series plans.[21] Firth said the story would be about a retired Commodore character from The Macross Saga telling a story via flashback, but Macek later refuted that plot detail in a 2007 interview. Macek stated that while he was hoping to do up to five series, nothing was ever written for the final two.
Robotech 3000[edit]
Macek attempted another sequel with the development of Robotech 3000. This all-CGI series would have been set a millennium in the future of the Robotech universe and feature none of the old series' characters. In the three-minute trailer, an expedition is sent to check on a non-responsive mining outpost and is attacked by "infected" Veritech mecha. The idea was abandoned midway into production after negative reception within the company, negative fan reactions at the FanimeCon anime convention in 2000, and financial difficulties within Netter Digital who was animating the show. During a 2000 San Diego Comic-Con panel, Macek announced the series was would be re-conceptualized as a traditional, hand-drawn animated series, however that idea was abandoned sometime prior to 2002 in favor of development of what would become Robotech: The Shadow Chronicles. The trailer was hosted on the official Robotech website, and was included in the 2007 release of the Robotech: The Shadow Chronicles 2-disc collector's DVD, along with behind-the-scenes motion capture footage.
Robotech: Mars Force[edit]
In October 2004, veteran animation writer and producer Greg Weisman revealed that he developed an animated spin-off series titled Robotech: Mars Force.[22] When asked about the project, Weisman said that he was under a non-disclosure agreement with Harmony Gold and was only allowed to mention that he developed the series.[23]
In 2006, Harmony Gold Creative Director Tommy Yune elaborated on the project in the Space Station Liberty Podcast, saying that Mars Force was a series geared at younger audiences, following the children of the Robotech Expeditionary Force.[24] A similar plot would later be used for the canceled 2014 spin-off, Robotech Academy.
Robotech UN Public Service Announcement[edit]
A sixty-second public service announcement for the 60th anniversary of the United Nations, featuring Scott Bernard and Ariel, was animated during the production of The Shadow Chronicles. Although it did not use the original voice actors and the dialogue was somewhat out-of-character, it nonetheless marked the first fully completed Robotech footage in many years.[25]
Robotech: Shadow Rising[edit]
On July 27, 2007, at their Comic-Con International panel, Harmony Gold and Yune unveiled the second entry of the Shadow Chronicles production, titled Robotech: Shadow Rising and was to be a co-production with FUNimation Entertainment. Pre-production reportedly began in February 2007 and a projected release date of sometime in 2009 was originally expected.[26] In 2009 Harmony Gold revealed that production had not moved forward since the summer of 2007, due to the announced development deal of a live-action film deal with Warner Bros. in September 2007.[27]
At Comic-Con 2012, Tommy Yune announced that Love Live Alive would pave the way for Shadow Rising,[28] and one year later announced at Anime Expo that they had resumed work on Shadow Rising.[29]
Harmony Gold's trademark of the term "Shadow Rising" was filed in 2007, extended in 2010, but abandoned since 2011.[30]
Robotech Academy[edit]
On July 5, 2014, Harmony Gold started a Kickstarter project for Robotech Academy, which Macek had developed before he died. The goal of this project was to raise US$500,000 to produce a new 24-minute pilot episode. The crowdfunding project was to have closed on August 9, 2014;[31] however, on August 2, the project was canceled with a pledge level of US$194,574, or 39% of its target.[32] Harmony Gold, however, announced that further plans to fund the project were being explored.[33] At the 2014 Long Beach Comic Con, it was announced that the producers at Harmony Gold were in talks with at least one new media network on the prospect of producing the show.[34] As of December 7, 2015, the project remains abandoned.
Unofficial and parody productions[edit]
In the 1990s, Seishun Shitemasu, an anime fandubbing group, produced the parodies Robotech III: Not Necessarily the Sentinels and Robotech IV: Khyron's Counterattack, using footage from, respectively, Gunbuster and Gundam: Char's Counterattack, continuing the tradition of the original Robotech's adaptation of unrelated anime series into a single continuity.
On July 2, 2010, Ecuadorian animator Patricio "Pat" Mosquera uploaded to YouTube a teaser for Robotech Skull Knights. On August 17, 2010, second teaser revealed Rick Hunter standing in front of an image of the VF-4 shown in the final episodes of the original series. Robotech Skull Knights has not been released yet.[35] In July 2013, Patricio Mosquera was included as an animation director in the staff list in the IMDb page of Love Live Alive.[36]
On December 31, 2012, Cesar Turturro uploaded to YouTube an Argentine fan trailer for Robotech Valkyrie Project.[37] On December, 2013 the first episode was uploaded to YouTube, and in January 2014, the second episode was also uploaded. The series was cancelled after Harmony Gold issued a "cease and desist" letter to the producers. The team was, however, hired to do the CGI effects for Robotech: Academy.
Proposed live-action film[edit]
Attempts at producing a live-action Robotech have been in development for an extended time, with numerous writers, directors, and actors attached at various times and the film rights changing between studios.
Some time prior to February 2006, the company Kickstart Entertainment (founded by Robotech: The Shadow Chronicles and Robotech 3000 producer Jason Netter) featured a graphic on their website stating that a live-action Robotech movie was in development with Chuck Russel attached to write and direct. While never formally announced by Harmony Gold, Kickstart Entertainment's announcement of this project was reported by Anime News Network on February 27, 2006.[38] Anime News Network's article was updated on March 1, 2006 saying that this announcement had been removed.
On September 7, 2007, The Hollywood Reporter announced that Warner Bros. had acquired the film rights to Robotech, with Tobey Maguire producing and pursuing the lead role.[39] A Harmony Gold representative stated that the company had been approached by WB and would have "a say" in the film's creative direction.[40] A March 2021 review of a 2008 draft written by S. Craig Zahler by the website Scriptshadow revealed the initial plot was very loosely based on The Macross Saga portion of Robotech.[41] Writers attached to the project included Lawrence Kasdan in June 2008,[42] Alfred Gough and Miles Millar in November 2008,[43] Tom Rob Smith in June 2009,[44] and Michael B. Gordon in February 2015.[45] Nic Mathieu had been announced as director in early 2013.[46]
On March 25, 2015, the Robotech franchise was acquired by Sony Pictures;[47] on July 3, 2015, Harmony Gold clarified that Sony has the rights to release the film worldwide with the exception of Japan.[48] After Harmony Gold and Big West reached an agreement which was signed on March 1, 2021 regarding to the Macross and Robotech franchises, announced on April 8, 2021, Big West officially affirmed as part of the deal that they will not take any opposition on Harmony Gold's upcoming live action adaptation of Robotech. Both Harmony Gold and Big West will cooperate on future projects for the foreseeable future.[49][50]
For the Sony production, James Wan was announced in 2015 to direct a script written with Kurt Johnstad;[51] Andy Muschietti took over the project in 2017 after Wan dropped out to direct Aquaman,[52] with Jason Fuchs writing the screenplay from scratch.[53] On April 27, 2022, it was reported that Hawkeye producer and director Rhys Thomas will be directing the film, with duo Art Marcum and Matt Holloway writing.[54]
In June 2023, artist Col Price posted images on both social media and his official ArtStation page of concept art he was hired to create for the film.[55] [56] While only citing "a few years ago" as the time frame of which they were made, Price's images depict an adaptation of The Macross Saga.
Other media[edit]
At the time of its broadcast, Harmony Gold also launched Robotech through a popular line of comics to be followed by novels, role-playing games, toys, and other consumer products. With the cancellation of Robotech II: The Sentinels, many of these licensed products were discontinued, and led to a drought of Robotech product through much of the 1990s, except for publishers who continued The Sentinels storyline in print.
Art books[edit]
In 1986, Starblaze Graphics published Robotech Art 1, a reference book containing artwork, Japanese production designs, and episode guides from the original television series. This was followed by Robotech Art 2, which was largely a collection of art by various American artists and fans. In 1988, Carl Macek collected much of the unused designs from Robotech II: The Sentinels into Robotech Art 3: The Sentinels, which also included his story outline for the rest of the unfinished series, with an explanation behind its cancellation. In 2007, Stone Bridge Press published The Art of Robotech: The Shadow Chronicles.
Comics[edit]
Robotech comics were first published in 1984 with DC Comics' short-lived Robotech Defenders and Comico's adaptation of the first episode of the Japanese version of Macross. However, the first adaptation of the Robotech television series did not arrive until 1984 with Comico's Robotech: The Macross Saga Number 2, which continued from the first Macross issue.
The various comic publishers include:
- Comico (1984–1989)
- Eternity Comics (1988–1994)
- Academy Comics (1994–1996)
- Antarctic Press (1997–1998)
- Wildstorm (DC) (2002–2005)
- Dynamite Entertainment (2013–2015)
- Titan Comics[57] (2017–present)
Collectible card game[edit]
The first Robotech collectible card game was release
DragonBall Z #4
Tailzo v0.8
Tailzo version 0.8 theme by Lars Aleksander Haugen
Download: Tailzo_v0.8.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Laughing Man
Laughing Man theme by waxfruitman
Download: LaughingMan.p3t
(2 backgrounds)
Laughing Man may refer to:
- "The Laughing Man" (short story), a 1949 short story by J.D. Salinger
- Laughing Man (Ghost in the Shell), a fictional character in the anime series Ghost in the Shell: Stand Alone Complex
- Der lachende Mann – Bekenntnisse eines Mörders (The Laughing Man – Confessions of a Murderer), a 1966 East German film
- Ghost in the Shell: S.A.C. - The Laughing Man, an OVA film based on the anime series
- The Man Who Laughs (L'homme qui rit) or The Laughing Man, a novel by Victor Hugo
- A foundation and coffeehouse founded by Hugh Jackman
Gundam
Gundam theme by J Man373
Download: Gundam.p3t
(7 backgrounds)
This article includes a list of general references, but it lacks sufficient corresponding inline citations. (August 2023) |
Gundam | |
---|---|
Created by | Hajime Yatate Yoshiyuki Tomino |
Original work | Mobile Suit Gundam |
Owner | Bandai Namco Filmworks (directly and through Sotsu) |
Years | 1979–present |
Print publications | |
Novel(s) | See list |
Comics | See list |
Films and television | |
Film(s) | See below |
Television series | See below |
Games | |
Traditional | Gundam War Collectible Card Game |
Video game(s) | See list |
Miscellaneous | |
Toy(s) | Gunpla (plastic Gundam models) The Robot Spirits S. H. Figuarts |
Genre | Science fiction Military science fiction Real robot |
Gundam (Japanese: ガンダムシリーズ, Hepburn: Gandamu Shirīzu, lit. Gundam Series) is a Japanese military science fiction media franchise. Created by Yoshiyuki Tomino and Sunrise (now Bandai Namco Filmworks), the franchise features giant robots, or mecha, with the name "Gundam". The franchise began on April 7, 1979, with Mobile Suit Gundam, a TV series that defined the "real robot" mecha anime genre by featuring giant robots called mobile suits (including the original titular mecha) in a militaristic setting. The popularity of the series and its merchandise spawned a franchise that includes 50 TV series, films and OVAs as well as manga, novels and video games, along with a whole industry of plastic model kits known as Gunpla which makes up 90 percent of the Japanese character plastic-model market.[1][2][3]
Academics in Japan have viewed the series as inspiration; in 2008, the virtual Gundam Academy was planned as the first academic institution based on an animated TV series.[4]
As of March 2020, the franchise is fully owned by Bandai Namco Holdings through subsidiaries Sotsu and Sunrise. The Gundam franchise had grossed over $5 billion in retail sales by 2000.[5][6][7] By 2022, the annual revenue of the Gundam franchise reached ¥101.7 billion per year,[8] ¥44.2 billion of which was retail sales of toys and hobby items.[8]
Overview[edit]
Concept[edit]
Mobile Suit Gundam was developed by animator Yoshiyuki Tomino and a changing group of Sunrise creators with the collective pseudonym of Hajime Yatate. The series was originally entitled Freedom Fighter Gunboy (or Gunboy) for the robot's gun, with teen boys the primary target demographic. Early production had a number of references to freedom: the White Base was originally "Freedom's Fortress", the Core Fighter was the "Freedom Wing" and the Gunperry was the "Freedom Cruiser". The Yatate team combined the English word "gun" with the last syllable of the word "freedom" to form the portmanteau Gundom. Tomino changed it to Gundam, suggesting a unit wielding a gun powerful enough to hold back enemies like a hydroelectric dam holding back water.[9] In keeping with the concept, Gundams are depicted as prototypes or limited-production, with higher capabilities than mass-produced units.
Most Gundams are large, bipedal, humanoid vehicles controlled from a cockpit by a human pilot. The cockpit is located in the torso, while the head serves as a camera to transmit images back to the cockpit. Most of the series protagonists are Newtypes, genetically advanced humans adapted for space. Newtypes have psychic abilities that enable them to sense each other across space and to utilize special mobile suits.
The series itself has been described as a space opera.[10]
Innovation[edit]
Mobile Suit Gundam reportedly pioneered the real robot subgenre of mecha anime.[11] In contrast to its super robot cousins, Mobile Suit Gundam attempted realism in its robot design and weaponry by running out of energy and ammunition or malfunctioning. Its technology is derived from actual science (such as Lagrange points and the O'Neill cylinder in space, and the use of Helium-3 as an energy source) or feasible technology requiring only a few fictional elements to function (such as Minovsky Physics).[12]
Timelines[edit]
Most of the Gundam animation (including the earliest series) is set in what is known as the Universal Century (UC) calendar era, with later series set in alternate calendars or timelines. Although many new Gundam stories are told in their parallel universe with independent timelines (giving them greater creative freedom), the original UC storyline continues to be popular, with new installments frequently produced ever since. It established the series, setting the standard for hard science fiction in anime; the original Gundam marked the maturing of the giant-robot genre. Nostalgia for the oldest Gundam shows (and its status as a pop-culture icon in Japan) is a factor in its continuing success.[13]
Spinoffs[edit]
SD Gundam, a spinoff of Gundam which began during the mid-1980s, features super deformed designs and emphasizes comedy and adventure. Model Suit Gunpla Builders Beginning G, Gundam Build Fighters, and Gundam Build Divers feature contemporary settings and use Gunpla as plot elements.
Media[edit]
TV series, films, and video[edit]
Except for Mobile Suit Gundam 00, which follows the current calendar era, all Gundam series are set in a fictional era, with a new calendar adopted after a drastic event or chain of events and typically involve a major conflict involving Earth and space colonies (and in some cases the Moon and terraformed planets).[citation needed] An exception is the Gundam Build timeline, which is set in an alternate present time where all other Gundam installments are fictional.
Name | Media | Release date | Timeline and year |
---|---|---|---|
Mobile Suit Gundam | TV series: 43 episodes | 1979–1980 | Universal Century (UC) 0079 |
Compilation movies: 3 | 1981–1982 | ||
Mobile Suit Zeta Gundam | TV series: 50 episodes | 1985–1986 | Universal Century (UC) 0087 |
Compilation movies: 3 | 2005–2006 | ||
Mobile Suit Gundam ZZ | TV series: 47 episodes | 1986–1987 | Universal Century (UC) 0088 |
OVA: 2 episodes | 2009 | ||
Mobile Suit Gundam: Char's Counterattack | Movie | 1988 | Universal Century (UC) 0093 |
Mobile Suit SD Gundam | Movies: 5 | 1988, 1989, 1991, 1993 | |
OVA: 9 episodes | 1989–1991 | ||
Compilation TV series: 8 episodes | 1993 | ||
Mobile Suit Gundam 0080: War in the Pocket | OVA: 6 episodes | 1989 | Universal Century (UC) 0079–80 |
Mobile Suit Gundam F91 | Movie | 1991 | Universal Century (UC) 0123 |
Mobile Suit Gundam 0083: Stardust Memory | OVA: 13 episodes | 1991–1992 | Universal Century (UC) 0083 |
Compilation movie | 1992 | ||
Mobile Suit Victory Gundam | TV series: 51 episodes | 1993–1994 | Universal Century (UC) 0153 |
Mobile Fighter G Gundam | TV series: 49 episodes | 1994–1995 | Future Century (FC) 60 |
Mobile Suit Gundam Wing | TV series: 49 episodes | 1995–1996 | After Colony (AC) 195 |
Compilation specials: 4 episodes | 1996 | ||
Mobile Suit Gundam: The 08th MS Team | OVA: 12 episodes | 1996–1999 | Universal Century (UC) 0079 |
Compilation movie | 1998 | ||
Special | 2013 | ||
After War Gundam X | TV series: 39 episodes | 1996 | After War (AW) 15 |
Gundam Wing: Endless Waltz | OVA: 3 episodes | 1997 | After Colony (AC) 196 |
Compilation movie | 1998 | ||
Gundam: Mission to the Rise[14] | Short film | 1998 | |
Turn A Gundam | TV series: 50 episodes | 1999–2000 | Correct Century (CC) 2343–45 |
Compilation movies: 2 | 2002 | ||
G-Saviour | Live-action TV movie | 2000 | Universal Century (UC) 0223 |
Gundam Neo Experience 0087: Green Diver[15] | Specialty format movie | 2001 | Universal Century (UC) 0087 |
Gundam Evolve | OVA: 15 episodes | 2001–2007 | |
Mobile Suit Gundam SEED | TV series: 50 episodes | 2002–2003 | Cosmic Era (CE) 71 |
Epilogue OVA short: 1 episode | 2004 | ||
Compilation specials: 3 episodes | 2004 | ||
Superior Defender Gundam Force | TV series: 52 episodes | 2003–2004 | |
Mobile Suit Gundam SEED MSV Astray | Promo OVA shorts: 2 episodes | 2004 | Cosmic Era (CE) 71 |
Mobile Suit Gundam MS IGLOO: The Hidden One Year War | OVA: 3 episodes | 2004 | Universal Century (UC) 0079 |
Mobile Suit Gundam SEED Destiny | TV series: 50 episodes | 2004–2005 | Cosmic Era (CE) 73–74 |
TV special: 1 episode | 2005 | ||
Compilation specials: 4 episodes | 2006 | ||
Mobile Suit Gundam MS IGLOO: Apocalypse 0079 | OVA: 3 episodes | 2006 | Universal Century (UC) 0079 |
Mobile Suit Gundam SEED C.E. 73: Stargazer | ONA: 3 episodes | 2006 | Cosmic Era (CE) 73 |
Compilation OVA: 1 | 2006 | ||
Mobile Suit Gundam 00 | TV series: 50 episodes | 2007–2009 | Anno Domini (AD) 2307–08, 2312 |
Compilation OVA: 3 episodes | 2009 | ||
Mobile Suit Gundam MS IGLOO 2: Gravity Front | OVA: 3 episodes | 2008 | Universal Century (UC) 0079 |
Ring of Gundam[16] | Short film | 2009 | |
Mobile Suit Gundam Unicorn | OVA: 7 episodes, 1 special episode | 2010–2014 | Universal Century (UC) 0096 |
Compilation TV series: 22 episodes | 2016 | ||
SD Gundam Sangokuden Brave Battle Warriors | Movie | 2010 | |
TV series: 51 episodes | |||
Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer | Movie | 2010 | Anno Domini (AD) 2314 |
Model Suit Gunpla Builders Beginning G | Specials: 3 episodes | 2010 | Our Century |
Mobile Suit Gundam AGE | TV series: 49 episodes | 2011–2012 | Advanced Generation (AG) 115–164 |
Compilation OVA: 2 episodes | 2013 | ||
Gundam Build Fighters | TV series: 25 episodes | 2013–2014 | Our Century |
Specials: 3 episodes | 2014 | ||
Mobile Suit Gundam-san | TV series: 13 episodes | 2014 | |
Gundam Reconguista in G | TV series: 26 episodes | 2014–2015 | Regild Century (RG) 1014 |
Compilation movies: 5 | 2019–2022 | ||
Gundam Build Fighters Try | TV series: 25 episodes | 2014–2015 | Our Century |
OVA: 1 episode | 2016 | ||
Mobile Suit Gundam: The Origin | OVA: 6 episodes | 2015–2018 | Universal Century (UC) 0068, 0071, 0074, 0077, 0078, 0079 |
Compilation TV series: 13 episodes | 2019 | ||
Mobile Suit Gundam: Iron-Blooded Orphans | TV series: 50 episodes | 2015–2017 | Post Disaster (PD) 323, 325 |
Mobile Suit Gundam Thunderbolt | ONA: 8 episodes | 2015–2017 | Universal Century (UC) 0079 |
Compilation movies: 2 | 2016–2017 | ||
Mobile Suit Gundam: Twilight AXIS | ONA: 6 episodes | 2017 | Universal Century (UC) 0096 |
Compilation movie | 2017 | ||
Gundam Build Fighters Battlogue | ONA: 5 episodes | 2017 | Our Century |
Gundam Build Fighters: GM's Counterattack | ONA: 1 episode | 2017 | Our Century |
Gundam Build Divers | Prologue ONA: 1 episode | 2018 | Our Century |
TV series: 25 episodes | |||
Mobile Suit Gundam Narrative | Movie | 2018 | Universal Century (UC) 0097 |
SD Gundam World Sangoku Soketsuden | ONA: 10 episodes | 2019–2021 | |
Gundam Build Divers Re:Rise | ONA: 26 episodes | 2019–2020 | Our Century |
Gundam Build Divers: Battlogue | ONA: 1 episode | 2020 | Our Century |
Mobile Suit Gundam G40[17] | ONA | 2020 | Universal Century (UC) 0079 |
Gundam Build Real[18] | Live-action Net Drama: 6 episodes | 2021 | Our Century |
SD Gundam World Heroes | ONA: 24 episodes | 2021 | |
Mobile Suit Gundam Hathaway | Movies: 3 | 2021–TBA | Universal Century (UC) 0105 |
Gundam Breaker Battlogue[19] | ONA: 6 episodes | 2021 | Our Century |
Mobile Suit Gundam: Cucuruz Doan's Island | Movie | 2022 | Universal Century (UC) 0079 |
Mobile Suit Gundam: The Witch from Mercury | Prologue ONA: 1 episode | 2022 | Ad Stella (AS) 101 |
TV series: 24 episodes | 2022–2023 | Ad Stella (AS) 122 | |
Gundam Build Metaverse | ONA: 3 episodes | 2023 | Our Century |
Mobile Suit Gundam SEED Freedom | Movie | 2024 | Cosmic Era (CE) 75 |
Gundam: Requiem for Vengeance | ONA: 6 episodes | 2024 | Universal Century (UC) 0079 |
Mobile Suit Gundam: Silver Phantom | VR Movie | 2024 | Universal Century (UC) 0096 |
Mobile Suit Gundam: Iron-Blooded Orphans: Urðr-Hunt | TBA | TBA | Post Disaster (PD) 323 |
Live-action film[edit]
At the 2018 Anime Expo, Legendary Pictures and Sunrise announced a collaboration to develop a live-action Gundam film.[20] Brian K. Vaughan was brought in to write and serve as an executive producer for the film.[21] In April 2021, it was reported that the project had landed at Netflix and that Jordan Vogt-Roberts had been hired to direct.[22]
Manga and novels[edit]
Manga adaptations of the Gundam series have been published in English in North America by a number of companies, such as Viz Media, Del Rey Manga and Tokyopop, and in Singapore by Chuang Yi.
Video games[edit]
Gundam has spawned over 80 video games for arcade, computer and console platforms, some with characters not found in other Gundam media. Some of the games, in turn inspired spinoff novels and manga.[23]
Gunpla[edit]
Primarily made of plastic, but sometimes paired with resin and metal detail parts, hundreds of Gundam scale plastic models, aka Gunpla, have been released. They range in quality from toolless-build children's toy kits (Entry Grades) to hobbyist and museum-grade models, and most are in common scales such as 1:35, 1:48, 1:60, 1:100 or 1:144 scale. Various Grades exist to target hobbyists, ranging from smaller sized kits such as High Grade and Real Grade, to larger Master Grade and finally Perfect Grade model kits. The Real Grade (RG) Gundam series combined the Master Grade's detailed inner structure with additional colour separation, making the 1:144-scale series complex in design and compact in size, with the final goal of retooling a Gundam to what they might would look like in real life, similar to the real-life Gundam Front Tokyo RX-78-02.
Promotional 1:6 or 1:12 scale models are supplied to retailers and are not commercially available. For Gundam's 30th anniversary, a full-size RX-78-2 Gundam model was constructed and displayed at Gundam Front Tokyo, in the Odaiba district;[24] it was taken down on March 5, 2017.[25] A new statue of the Unicorn Gundam was erected at the same location, now renamed The Gundam Base Tokyo.
Other merchandise[edit]
Bandai, Gundam's primary licensee, produces a variety of products.[26] Other companies produce unofficial merchandise, such as toys, models and T-shirts. Products include Mobile Suit In Action (MSiA) action figures and Gundam model kits in several scales and design complexities. Each series generally has its own set of products, MSiA and model lines such as Master Grade and High Grade Universal Century may extend across series. The most popular action-figure line has been the Gundam Fix series, which includes the mecha in the animated series, manga and novels and accessories to create an updated version. In addition to Master Grade and High Grade Gundams, Bandai released a 30th-anniversary series of Gundam models in 2010.[27] After the introduction of the RG Gunpla line, Bandai released the Metal Build series in March 2011 (beginning with the 00 Gundam).[28]
Internet[edit]
Bandai maintains several websites to promote Gundam projects; Gundam Perfect Web is the official Japanese site. Its English-language counterpart is the US-maintained Gundam Official. In 2005, the website hosted the Gundam Official User Forum. The forum was based on the existing fan forum, Gundam Watch, using many of its staff. When the project was retired, Gundam Watch was reborn and became Gundam Evolution.
A number of series-specific websites have been created, often available for a limited time (usually to promote a DVD release). Common content includes character and mecha listings, lists of related merchandise and pay-for-download content. Special pages are frequent, often presenting downloadable wallpaper or a small game. The Superior Defender Gundam Force website has a game in which players take the role of villain Commander Sazabi, attempting to blast his subordinate with weapons.
Global spread[edit]
Since 1980, Gundam has also appeared in the following countries and regions:
Region | Debut year |
---|---|
Italy Hong Kong |
1980 |
Taiwan China Thailand |
1981 |
Singapore Malaysia South Korea Macau |
1982 |
Philippines | 1983 |
Indonesia | 1987 |
United States Canada Brazil Australia New Zealand Rest of Europe outside Italy Rest of Latin America outside Brazil |
1994 |
Impact[edit]
Gundam is a Japanese cultural icon; it is a ¥50-billion-annual business of Bandai Namco, reaching ¥54.5 billion annual revenue by 2006,[29] and ¥80.2 billion annual revenue by 2014.[8] Stamps have been issued, an Agriculture Ministry employee was reprimanded for contributing to the Japanese Wikipedia Gundam-related pages,[30] and the Japan Self-Defense Forces has code-named its developing advance personal-combat system Gundam. Based on a December 16, 2023 survey conducted by Nikkei Entertainment, the fanbase of Gundam within Japan has an average age of 42 years, and a male-to-female ratio that skews 90:10.[31]
The impact of Gundam in Japan has been compared to the impact of Star Wars in the United States.[10]
See also[edit]
References[edit]
- ^
Saint Seiya 聖闘士星矢
(Seinto Seiya)Genre Manga Written by Masami Kurumada Published by Shueisha English publisher Imprint Jump Comics Magazine - Weekly Shōnen Jump
- V Jump (last chapter)
Demographic Shōnen Original run December 12, 1985 – December 12, 1990 Volumes 28 Further informationAnime television series Directed by - Kōzō Morishita (1–73)
- Kazuhito Kikuchi (74–114)
Produced by - Chiaki Imada
- Hiroshi Takeda
- Kazuo Yokoyama
- Masayoshi Kawata
- Yoshifumi Hatano
Written by - Takao Koyama (1–73)
- Yoshiyuki Suga (74–114)
Music by Seiji Yokoyama Studio Toei Animation Licensed by Original network TV Asahi English network Original run October 11, 1986 – April 1, 1989 Episodes 114 Original video animation Saint Seiya: Hades Directed by - Shigeyasu Yamauchi (1–13)
- Tomoharu Katsumata (14–31)
Produced by - Hiroyuki Sakurada
- Yoichi Shimizu
Written by - Michiko Yokote (1–13)
- Yōsuke Kuroda (14–31)
Music by Seiji Yokoyama Studio Toei Animation Released November 9, 2002 – August 1, 2008 Episodes 31 Manga Saint Seiya: Rerise of Poseidon Written by Tsunakan Suda Published by Akita Shoten Imprint Champion Red Comics Magazine Champion Red Demographic Seinen Original run September 16, 2022 – present Volumes 1 Live-action film Saint Seiya: The Beginning Directed by Tomek Bagiński Produced by - Yoshi Ikezawa
- Joseph Chou
- Tim Kwok
Written by - Josh Campbell
- Matt Stuecken
- Kiel Murray
Studio Licensed by - Toei (Japan)
- Sony Pictures (International)
Released April 28, 2023 Runtime 112 minutes Related manga Related anime Others - Saint Seiya: Gigantomachia (novel series)
- Saint Seiya: Time Odyssey (French comic series)
Saint Seiya (Japanese: 聖闘士星矢, Hepburn: Seinto Seiya), also known as Saint Seiya: Knights of the Zodiac or simply Knights of the Zodiac (translated from the French title Les Chevaliers du Zodiaque),[5] is a Japanese manga series written and illustrated by Masami Kurumada. It was serialized in Shueisha's shōnen manga magazine Weekly Shōnen Jump from 1985 to 1990, with its chapters collected in 28 tankōbon volumes. The story follows five mystical warriors called the Saints who fight wearing sacred sets of armor named "Cloths", the designs of which derive from the various constellations the characters have adopted as their destined guardian symbols. The Saints have sworn to defend the reincarnation of the Olympian goddess Athena (in her fictional depiction specific to the series) in her battle against other gods who want to dominate Earth.
In North America, the manga was licensed for English release by Viz Media. Since 2006, Kurumada has been publishing a sequel manga titled Saint Seiya: Next Dimension. Several spin-off manga by different authors have also been created. The manga was adapted by Toei Animation into a 114-episode anime television series which was broadcast on TV Asahi from 1986 to 1989. Saint Seiya was later continued with three original video animations released from 2002 to 2008. Four animated feature films premiered in Japanese theaters from 1987 to 1989, with a fifth in 2004 and a sixth in 2014. A live-action film adaptation premiered in April 2023.
The Saint Seiya manga had over 50 million copies in circulation as of 2022, making it one of the best-selling manga series of all time. Both the original manga and the anime adaptation were successful internationally across Asia, Europe, and Latin America.
Plot[edit]
The story focuses on an orphan named Seiya who was forced to go to the Sanctuary in Greece to obtain one of the "Cloths" (聖衣, Kurosu), the Bronze Cloth of the Pegasus constellation, a protective armor worn by the Greek goddess Athena's 88 warriors known as "Saints" (聖闘士, Seinto, or "Knights" in some adaptations). Upon awakening his "Cosmo" (小宇宙, Kosumo, lit. "mini-cosmos" or "mini-universe"), Seiya acquires the ability to unleash the true power of a Saint through what is variously described as the "burning", "explosion", or "big bang" of his "Cosmo" (alluding to the Big Bang of the universe). He then quickly becomes the Pegasus Saint and returns to Japan to find his older sister.
Because his sister disappeared the same day Seiya went to the Sanctuary, Saori Kido, the adopted granddaughter of Mitsumasa Kido (the person who sent all the orphans to train) makes a deal with him to go to fight in a tournament called the Galaxian Wars. In this tournament, all the orphans who survived and became Bronze Saints must fight to win the most powerful Cloth: The Sagittarius Gold Cloth. If Seiya goes to compete there and wins, Saori would start a search to find Seiya's sister. The tournament is interrupted by the vengeful Phoenix Bronze Saint, Ikki, who wishes to eliminate the people who forced him to undergo his especially harsh training. He steals parts from the Sagittarius Cloth and eventually fights against the remaining Bronze Saints: Seiya, Shun (Ikki's brother), Shiryū, and Hyōga.
Upon Ikki's defeat, the Bronze Saints are attacked by the Silver Saints sent by the Sanctuary's corrupt Pope to eliminate them. When they prevail, the Bronze Saints learn that Saori is Athena's reincarnation and that the Pope once tried to kill her as a baby. The previous Sagittarius Gold Saint Aiolos saved Saori but was mortally wounded shortly after escaping and gave Saori to her adopted grandfather. Deciding to join forces with Saori, the Bronze Saints go to the Sanctuary to defeat the Pope, but upon their arrival, Saori is severely wounded by a gold arrow from a Silver Saint and will die at the end of the day. Believing the Pope may be able to heal her, the Bronze Saints go to find him. To do so, they must go through 12 temples, each one guarded by one Gold Saint (the most powerful Saints of Athena). Some of these Gold Saints are friendly, but others are just as corrupt as the Pope and take a sick pleasure in fighting the Bronze Saints. Following several battles, Seiya gets to the Pope's temple and learns that he is actually the Gold Saint Gemini Saga, who suffers from a split personality: one good and one evil. His evil side took over completely and had killed the real Pope to obtain more power. With help from his friends' Cosmos, Seiya is able to knock out Saga and use the shield from Athena's statue to heal Saori just in time. Shortly afterwards, Saga, his good side having regained control, commits suicide as a self-punishment.
In the second story arc, the Greek god Poseidon reincarnates within the body of Julian Solo, the heir to a rich and powerful family, and plots to flood the Earth. Saori goes to his Temple, where Julian offers her to reduce the flooding by absorbing the water inside the Oceans' Central Pillar. Following Saori, Seiya, Hyōga, Shun and Shiryū go to Poseidon's underwater Temple and are confronted by his underlings, the Marines. As Seiya, Hyōga, and Shiryū make their way to Julian, Ikki learns that the mastermind behind this conflict is Saga's twin brother, Gemini Kanon, who is manipulating Poseidon. During the final battle, Poseidon's spirit awakes within Julian and manages to defeat his opponents. Saved by the Saints from the Pillar, Saori seals Poseidon's soul within her amphora.
The third and last arc follows how Hades, the Underworld god, is freed from his seal and revives the deceased Gold Saints and the Pope Aries Shion, and alongside some of his 108 Specters, sends them to the Sanctuary to kill Athena. The remaining Gold Saints serving Athena are able to subdue the enemies, but Saori then commits suicide. This act is instead meant to directly send her to the Underworld to face Hades, and the Bronze Saints follow her. Shion reveals that the revived Gold Saints' true intentions were of giving Saori her own Cloth so she could fight alongside her knights, and gives it to Seiya's group before dying once again. In the Underworld, as the Saints fight Hades' Specters, Shun is possessed by Hades. Saori reaches Hades and expels his soul from Shun's body. Hades then takes Saori to Elysium, and the five Bronze Saints follow them. In the final fight against Hades and his two subordinates, the gods Hypnos and Thanatos, the Saints gain the all-powerful God Cloths and use them to aid Saori in defeating Hades. However, Seiya also sacrifices himself by receiving one of Hades' attacks, and the Saints return to Earth with his body.
Production[edit]
At first, Kurumada planned to create a wrestling-themed manga as he enjoys writing individual sports rather than collective sports.[6] He was initially inspired by The Karate Kid (1984) to conceive a story about a young karateka named Seiya found by a karate master and his female assistant; however, his publishing department did not approve the idea.[7] Since he thought simple sports like judo or karate would not be interesting enough, he added aspects from Greek mythology and constellations to make it innovative.[6] However, the basic concept of Saint Seiya was to be a nekketsu manga with a "fashion" touch added by the Saint Cloths. After the quick cancellation of his previous work, Otoko Zaka, in 1984, this "fashion sense" was something Kurumada thought would be an aspect that would attract fans, making it different from his previous manga with simple high school uniforms.[8] Although they look like European medieval armors, Kurumada said his main inspiration for the Cloths was Hajime Sorayama's 1983 illustration book Sexy Robot.[6] Besides from fashion, the Cloths were created because Kurumada wanted characters to throw explosive sparks and the armors was a way to give them some protection.[7] Initially, he could not decide what type of armor it would be, considering even Buddhist kasaya; based on the Greek motif, he designed the actual Saint Cloths.[7]
When Kurumada was in the process of creating Saint Seiya, he gave Seiya the name Rin at first, since Kurumada was going to title his manga "Ginga no Rin" (Rin of the Galaxy). However, as Kurumada continued developing his manga, he decided to change the name to Seiya, which was more fitting. First he spelled the name with the kanji that meant "Holy Arrow", to relate it to Seiya's condition as a Saint, but later decided to use the kanji that meant "Star Arrow", to emphasize the constellation and mythological motif. Finally, he changed his manga title as well, to Saint Seiya, once he fully developed the concept of the Saints. Also, Kurumada stated that one of the first ideas he conceived for Saint Seiya was the Pegasus Meteor Fist. Since his manga was going to use the constellations as a very important and ever-present theme, he wanted his protagonist to have a special move that would be like a shower of meteors.[9]
When Kurumada designed Seiya's likeness, he was inspired by his character Ryūji Takane, the protagonist of his hit manga Ring ni Kakero, which he created 9 years before Seiya. Most protagonists of Kurumada's works bear a resemblance to Ryūji, as Kurumada subscribes to the revered Osamu Tezuka's Star System (a stable cast of characters) technique. The same process is done with almost all the other characters from the series.[9] After creating Seiya as a nekketsu character, he decided to give different personality traits to each of other main characters: Shiryū is the "righteous and serious"; Hyoga is "posed and classy"; Shun is the "lovable boy"; and Ikki is the lone wolf.[7]
Media[edit]
Manga[edit]
Written and illustrated by Masami Kurumada, Saint Seiya debuted in Shueisha's shōnen manga magazine Weekly Shōnen Jump on December 3, 1985.[10] It finished in the magazine's 49th issue of 1990 (with cover date November 19),[11] and the last chapter was published in the first issue of V Jump (released as an extra edition of Weekly Shōnen Jump, with cover date December 12, 1990).[12][13] Shueisha collected its 110 individual chapters in 28 tankōbon volumes, released from September 10, 1986,[14] to April 10, 1991.[15] Shueisha has also released the series in other editions; 15 aizōban volumes, from November 20, 1995, to January 20, 1997;[16] 15 bunkoban volumes, from January 18 to August 10, 2001;[17] 22 kanzenban volumes, from December 2, 2005,[18] to October 4, 2006.[19] Akita Shoten is releasing the series in a shinsōban edition since June 8, 2021.[20] As of June 8, 2023, nine volumes have been released.[21]
In North America, the series was licensed for English release by Viz Media in 2003.[22] Under the title Saint Seiya: Knights of the Zodiac, Viz Media released its 28 volumes from January 21, 2004,[23] to February 2, 2010.[24]
Kurumada published in Akita Shoten's Champion Red a series of special in-depth chapters of events from the manga; Saint Seiya: Episode Zero, from December 19, 2017,[25] to February 19, 2018.[26] Saint Seiya Origin, from December 19, 2018, to January 19, 2019;[27] and Saint Seiya: Destiny, on December 19, 2018.[28] The three chapters of Episode Zero were included in the first volume of the series' shinsōban edition.[20]
Other series[edit]
A spin-off series by Megumu Okada, titled Saint Seiya Episode.G, was serialized in Akita Shoten's Champion Red from December 19, 2002,[29] to June 19, 2013.[30]
Kurumada started a sequel to Saint Seiya, titled Saint Seiya: Next Dimension, in 2006. A prologue chapter was published in Akita Shoten's Weekly Shōnen Champion on April 27, 2006,[31] and the series officially debuted in the magazine on August 23 of the same year.[32] The collected volumes are published in full color.[33]
A second spin-off series by Shiori Teshirogi, titled Saint Seiya: The Lost Canvas, was serialized in Weekly Shōnen Champion from August 24, 2006,[34] to April 7, 2013.[35]
A third spin-off series by Chimaki Kuori Saint Seiya: Saintia Shō, was serialized in Champion Red from August 19, 2013,[36] to July 19, 2021.[37]
A fourth spin-off series by Kenji Saito and Shinshu Ueda, titled Saint Seiya: Dark Wing (聖闘士星矢・冥王異伝 ダークウィング, Seinto Seiya Meiō Iden: Dāku Wingu, lit. "Saint Seiya: An Alternate Tale of the Underworld Emperor – Dark Wing"), started in Champion Red on December 19, 2020.[38][39] Its first volume was released on June 18, 2021.[40]
A fifth spin-off manga series by Tsunakan Suda, titled Saint Seiya: Rerise of Poseidon (聖闘士星矢・海皇再起, Seinto Seiya: Kaiō Saiki, lit. "Saint Seiya: The Return of the Sea Emperor"), started serialization in Champion Red on September 16, 2022.[41]
Anime[edit]
Overview[edit]
- TV and OVA series
No. Title Episodes Animation studio Originally aired First aired Last aired 1 Saint Seiya 114 Toei Animation October 11, 1986 April 1, 1989 2 Saint Seiya: Hades 31 Toei Animation November 9, 2002 August 1, 2008 3 Saint Seiya: The Lost Canvas 26 TMS Entertainment June 24, 2009 July 20, 2011 4 Saint Seiya Omega 97 Toei Animation April 1, 2012 March 30, 2014 5 Saint Seiya: Soul of Gold 13 Bridge April 11, 2015 September 26, 2015 6 Saint Seiya: Saintia Shō 10 Gonzo December 10, 2018 February 18, 2019 7 Knights of the Zodiac: Saint Seiya 36 Toei Animation July 19, 2019 June 10, 2024 Total 327 episodes — October 11, 1986 October 9, 2022 - Animated movies
No. Title Release date 1 Saint Seiya: Evil Goddess Eris July 18, 1987 2 Saint Seiya: The Heated Battle of the Gods March 12, 1988 3 Saint Seiya: Legend of Crimson Youth July 23, 1988 4 Saint Seiya: Warriors of the Final Holy Battle March 18, 1989 5 Saint Seiya: Heaven Chapter – Overture February 14, 2004 6 Saint Seiya: Legend of Sanctuary June 21, 2014 Release[edit]
An anime adaptation of Saint Seiya was first proposed in June 1986 three months before the first manga volume was published.[8] After Toei Animation started a partnership with TV Asahi, they looked for sponsors.[42] Bandai got interested in selling the Saint Cloths as merchandise so it began development.[8] Masayoshi Kawata, producer of TV Asahi, thought Saint Seiya was the perfect fit for the "hero show" they were looking for. By July, scriptwriter Takao Koyama had written the first episode scheduled to be broadcast in October.[42] Since an episode adapts several chapters the anime goes faster than the manga, which led the TV series staff to create some original stories to fill the gap.[8][42] The anime adaptation was broadcast on TV Asahi from October 11, 1986, to April 1, 1989.[43] It was directed first by Kōzō Morishita (episodes 1–73) and then by Kazuhito Kikuchi (episodes 74–114). The character designers and aestheticists were Shingo Araki and Michi Himeno, and Seiji Yokoyama composed the soundtracks. Following Kurumada's storylines from the manga closely, the chief scriptwriters were Takao Koyama (1–73) and Yoshiyuki Suga (74–114). The series has three main parts: Sanctuary (episodes 1–73), Asgard, an anime original story arc (episodes 74–99), and Poseidon (episodes 100–114). The series was cancelled and left unfinished in 1989, leaving one arc of the manga not animated, until finally being adapted into a series of OVAs in 2002.[44] The series one-hundred fourteen episodes was re-released in Japan on two Blu-ray box sets on June 20 and September 24, 2014.[45] The series was re-broadcast on TV Asahi in 2015.[46]
After Japan, Saint Seiya was first broadcast in France in 1988 on TF1's Club Dorothée , under the title Les Chevaliers du Zodiaque (which inspired the title in other language versions),[5][47] and the series became quickly popular.[48][5][49] The series was broadcast throughout Asia, Europe and Latin America, where it was a success as well.[50][51][52] In North America, the series was first licensed by DIC Entertainment, under the title Knights of the Zodiac, in 2003.[53][54] The DIC version was edited for broadcast, cutting overly violent scenes, coloring the red blood to blue, adding in previously non-existent digital scene transitions, rewriting the scripts, renaming several characters and replacing the music themes and the original soundtrack.[55][56][57][58] This version premiered in the United States on Cartoon Network on August 30, 2003,[59] and in Canada on YTV on September 5 of the same year.[60] Unlike other territories, Saint Seiya did not succeed in North America,[58][61] and DIC only dubbed forty episodes.[62] ADV Films licensed the home video rights to the series. They released the DIC-edited version and an uncut version of the show with English subtitles,[63][64] which also included a new dub (with a different voice cast than the one used by DIC).[65][66] ADV Films released the first twenty-eight episodes of the edited version on seven (of the planned twelve) DVDs from January 27 to October 25, 2004,[56][67] and released only si
Silver Surfer
Silver Surfer theme by NCNemesis
Download: SilverSurfer.p3t
(1 background)
Silver Surfer | |
---|---|
Publication information | |
Publisher | Marvel Comics |
First appearance | The Fantastic Four #48 (March 1966) |
Created by | Jack Kirby |
In-story information | |
Alter ego | Norrin Radd |
Species | Zenn-Lavian |
Place of origin | Zenn-La |
Team affiliations | |
Partnerships | Fantastic Four |
Abilities |
|
The Silver Surfer is a fictional character appearing in American comic books published by Marvel Comics. The character also appears in a number of movies, television, and video game adaptations. The character was created by Jack Kirby and first appeared in the comic book Fantastic Four #48, published in 1966.
The Silver Surfer is a humanoid alien with metallic skin who can travel through space with the aid of his surfboard-like craft. Originally a young astronomer named Norrin Radd on the planet Zenn-La, he saved his homeworld from the planet devourer, Galactus, by serving as his herald. Imbued in return with some portion of Galactus' Power Cosmic,[4] he acquired vast power, a new body and a surfboard-like craft on which he could travel faster than light. Now known as the Silver Surfer, he roamed the cosmos searching for planets for Galactus to consume. When his travels took him to Earth, he met the Fantastic Four, who helped him rediscover his nobility of spirit. Betraying Galactus, he saved Earth but was exiled there as punishment.[5] In the alternate continuity of Earth X and Universe X, Shalla-Bal, Norrin's lover and the empress of Zenn-La, is depicted as joining him as a second Silver Surfer, both serving as the twin-heralds of the second Galactus.
In 2011, IGN ranked the Silver Surfer 41st in its "Top 100 Comic Heroes" list.[6] The Silver Surfer was portrayed by Doug Jones and voiced by Laurence Fishburne in the 2007 film Fantastic Four: Rise of the Silver Surfer.
Creation[edit]
Jack Kirby commented on the character's creation during an interview stating "My conception of the Silver Surfer was a human being from space in that particular form. He came in when everybody began surfing — I read about it in the paper. The kids in California were beginning to surf. I couldn't do an ordinary teenager surfing so I drew a surfboard with a man from outer space on it."[7]
Kirby further elaborated on the narrative role the character was created as "My inspirations were the fact that I had to make sales and come up with characters that were no longer stereotypes. In other words, I couldn't depend on gangsters, I had to get something new. For some reason I went to the Bible, and I came up with Galactus. And there I was in front of this tremendous figure, who I knew very well because I've always felt him. I certainly couldn't treat him in the same way I could any ordinary mortal. And I remember in my first story, I had to back away from him to resolve that story. The Silver Surfer is, of course, the fallen angel. When Galactus relegated him to Earth, he stayed on Earth, and that was the beginning of his adventures."[8]
Publication history[edit]
Created by Jack Kirby, the character first appears in The Fantastic Four #48 (March 1966), the first of a three-issue arc that fans call "The Galactus Trilogy".[9][10]
Early appearances[edit]
The Silver Surfer debuted as an unplanned addition to the superhero-team comic Fantastic Four #48 (March 1966). The comic's writer-editor, Stan Lee, and its penciller and co-plotter, Jack Kirby, had, by the mid-1960s, developed a collaborative technique known as the "Marvel Method": the two would discuss story ideas, Kirby working from a brief synopsis to draw the individual scenes and plot details, with Lee finally adding the dialogue and captions. When Kirby turned in his pencil art for the story, he included a new character he and Lee had not discussed.[11] As Lee recalled in 1995, "There, in the middle of the story we had so carefully worked out, was a nut on some sort of flying surfboard".[12] He later expanded on this, recalling, "I thought, 'Jack, this time you've gone too far'".[13] Kirby explained that the story's agreed-upon antagonist, a god-like cosmic predator of planets named Galactus, should have some sort of herald, and that he created the surfboard "because I'm tired of drawing spaceships!"[14] Taken by the noble features of the new character, who turned on his master to help defend Earth, Lee overcame his initial skepticism and began adding characterization. The Silver Surfer soon became a key part of the unfolding story.[11]
Following the Surfer's debut, Lee and Kirby brought him back as a recurring guest in Fantastic Four #55–61, 72, and 74–77 (ranging Oct. 1966 – Aug. 1968). The character made his solo debut in the backup story of Fantastic Four Annual #5 (Nov. 1967).
Beginning in August 1968, Lee launched the solo title The Silver Surfer.[15] John Buscema was penciller for the first 17 issues of the series, with Kirby returning for the 18th and final issue. The first seven issues, which included anthological "Tales of the Watcher" backup stories, were 72-page (with advertising), 25-cent "giants", as opposed to the typical 36-page, 12-cent comics of the time. Thematically, the stories dealt with the Surfer's exile on Earth and the inhumanity of man as observed by this noble yet fallen hero. Though short-lived, the series became known as one of Lee's most thoughtful and introspective works.[16]
Following his series' cancellation, the Surfer made sporadic appearances as a guest star or antagonist in such comic books as Thor, The Defenders, and Fantastic Four. Lee remained partial to the Surfer, even asking other writers not to use him as a general rule,[17] and with Kirby collaborated on a seminal 1978 graphic novel starring the character, the only original story featured in the Marvel Fireside Books series.[18]
Subsequent series[edit]
After a 1982 one-shot by writer-artist John Byrne (with scripting by Stan Lee), the Surfer appeared in his second solo ongoing title in 1987.
Initially written by Steve Englehart, the series was to be set on Earth and one issue was completed under this premise before Marvel agreed to let Englehart remove the long-standing restriction regarding Silver Surfer being imprisoned on Earth. This first issue was shelved and a brand new first issue was written, to set up this plot twist; the original first issue would ultimately be reprinted in Marvel Fanfare #51. The series marked the first Silver Surfer stories not written by Stan Lee, a fact which Lee was openly unhappy about. He explained:
After I gave up Spider-Man then someone else did Spider-Man, and someone else did the Fantastic Four and Doctor Strange and the X-Men and all of them. I felt that it was kind of nice for me to have been the only writer of the Silver Surfer, so I felt a little bit disappointed when somebody else did it. I would have liked to have been the only person. Had I known they were absolutely going to have the book done, I would have found the time to do it myself. I didn't really have time but I would have made the time, rather than have anybody else do it. ... this is not at all a criticism of Steve [Englehart] or of Marshall [Rogers, artist on the series], it's just that it's one book that I would have liked to have always done myself. [emphases in original][19]
Englehart introduced many villains for Silver Surfer, as well as featured space politics involving Surfer's homeworld Zenn-La, which was caught in the middle of a renewed Kree–Skrull War. However, issues regarding Englehart wanting to use his Avengers character Mantis as Silver Surfer's companion, as well as editorial refusing to let him use Thanos or other concepts conceived by Jim Starlin, led Englehart to leave the book with issue #31. Starlin took over as writer with issue #34 after several fill-in issues, and incorporated Thanos, Adam Warlock, and Drax the Destroyer into the series.
Under Jim Starlin and later Ron Marz, the series would receive acclaim and sales boost due to Silver Surfer's involvement with Starlin's Infinity Trilogy, with George Pérez and J. M. DeMatteis also having brief writing stints on the series as well. Additional artists included Tom Grindberg, Ron Garney, and Jon J. Muth, as well as periodic guest spots by John Buscema. The title experienced great initial success which allowed Marvel to push the character into other media, including a 1990 video game, 1992 trading card set, and 1998 animated series, as well as spinning off a variety of other comics series including Cosmic Powers, Cosmic Powers Unlimited, Captain Marvel vol. 2, and Star Masters. It ran 146 issues, through 1998. The next year it was followed by the two-issue miniseries, Silver Surfer: Loftier Than Mortals.
A two-issue Silver Surfer miniseries (later collected as Silver Surfer: Parable), scripted by Lee and drawn by Moebius, was published through Marvel's Epic Comics imprint in 1988 and 1989. Because of inconsistencies with other stories, it has been argued that these stories actually feature an alternate Silver Surfer from a parallel Earth.[20] This miniseries won the Eisner Award for best finite/limited series in 1989.
2000s[edit]
A new ongoing Silver Surfer series began in 2003, focusing on the character's alien nature and messianic allegory. It lasted 14 issues. The Surfer later appeared in an issue of Cable & Deadpool and has been reunited three times with the superhero group the Defenders. In 2006–2007, he starred in the four-issue miniseries Annihilation: Silver Surfer and co-starred in the miniseries Heralds of Galactus, both part of the Annihilation fictional crossover.
In 2007, the Silver Surfer starred in a four-issue miniseries Silver Surfer: Requiem by writer J. Michael Straczynski and artist Esad Ribic. The first issue was released May 30, 2007 to coincide with the character's first movie appearance.[21][22] Published under the Marvel Knights imprint, Silver Surfer: Requiem portrays the character upon learning that he is dying as the silver shell he is encased in is deteriorating.
This was followed by the four-issue miniseries Silver Surfer: In Thy Name,[23] by writer Simon Spurrier[24][25] and artist Tan Eng Huat.[26]
After an appearance in the "Planet Hulk" storyline in 2006, the Surfer was featured in its spin-off series starring the Hulk's son Skaar in 2008, both written by Greg Pak.
2010s[edit]
The Silver Surfer received a sixth volume, an eponymous 5-issue miniseries written by Pak, debuting in February 2011.[27] He was also a core cast member in The Thanos Imperative (2010), Annihilators (2011),[28] and Fear Itself: The Deep (2011).[29] Beginning in 2011, the Silver Surfer began appearing regularly in The Mighty Thor[30] and a new volume of Defenders,[31] both written by Matt Fraction.
In March 2014, Silver Surfer volume 7 began as part of All-New Marvel NOW! by writer Dan Slott, artist Mike Allred,[32] and colorist Laura Allred.[33] In January 2016 Silver Surfer volume 8 began with a special 50th-anniversary edition expected release in March 2016.[34]
In 2019, a 5-part mini-series titled Silver Surfer: Black was released featuring art from Tradd Moore in collaboration with writing from Donny Cates. The series is an extension of a Guardians of the Galaxy storyline in which the Surfer was sucked into a black hole and ejected into unfamiliar space territory. This run follows the Surfer as he traverses the spaceways on a journey back home.[35]
2020s[edit]
Silver Surfer later plays an important role in King in Black storyline. With the help from Hugin and Munin, Surfer helps Enigma Force to enter Earth and chose Eddie Brock/Venom as a temporary Captain Universe, to aid his fellow heroes against Knull and his army.[36]
Fictional character biography[edit]
Norrin Radd is from the utopian planet Zenn-La, in the Deneb star system of the Milky Way galaxy. He is the son of Jartran and Elmar Radd, and he has a half-brother, Fennan Radd.[37] Zenn-La's ancient and significantly advanced civilization has lost the will to strive or explore, leaving the young scholar Norrin Radd restless and yearning for adventure. Facing the destruction of his world by planet-consuming Galactus, Radd bargains with the cosmic being. In return for the safety of Zenn-La and his lover, Shalla-Bal, Radd pledges to seek out planets for the world devourer to consume as his herald. Galactus imbues him with a portion of the Power Cosmic, transforming him into the Silver Surfer.[38][39] Radd had intended to lead Galactus to uninhabited planets, but Galactus tampers with his soul to prevent this.[40]
Radd serves Galactus for an unspecified amount of time. Eventually, the Surfer summons his master to Earth. Here the Surfer meets the Fantastic Four and Alicia Masters. Touched by their nobility, he rebels against Galactus, who is eventually driven off. Before he leaves, he confines the Surfer to Earth with an invisible barrier that affects only him.[41][42]
During his exile, the Surfer fights numerous villains, including Doctor Doom, who wants his Power Cosmic, and Mephisto, who wants his soul. The Surfer's only ally during these trials is a physicist by the name of Al B. Harper, who eventually sacrifices himself to save the world from the Stranger.[43]
Banding together with the Hulk and Namor during these wanderings, the Surfer forms the "Titans Three", a group dedicated to battling evil on Earth.[44] Soon, Doctor Strange joins the group and it becomes "The Defenders".[45] Surfer stays with them for a while, but his overwhelming desire to be free of Earth and his frequent collisions with Galactus's energy-draining barrier eventually drives him to leave the group.[volume & issue needed]
The Surfer finally pierces Galactus's barrier with the aid of Reed Richards and temporarily escapes Earth. He discovers, though, that his homeworld has been ravaged by Galactus and Shalla-Bal has been abducted by Mephisto and taken to Earth. Even though it means trapping himself once more, the Surfer returns to Earth to battle and defeat Mephisto. Before being vanquished, Mephisto sends Shalla-Bal back to Zenn-La, but the Surfer manages to endow her with a portion of his Power Cosmic, which she uses to revitalize the plant life of their ravaged homeworld.[46]
After the Surfer aids the Fantastic Four against Galactus's latest herald Terrax,[47] The Surfer eventually pierces Galactus's barrier by acting on a suggestion of trying to pass through on a spaceship instead of via his own power on his surfboard. He also makes peace with Galactus by rescuing current herald Nova from the Skrulls. Galactus declares the Surfer's exile ended.[48] The Surfer immediately revisits his homeworld, but Shalla-Bal, in his absence, had become empress of the rejuvenated Zenn-La and is unable to renew their romance.[49]
Embroiled in fresh hostilities between the interstellar Kree and Skrull empires, the Surfer also intervenes in a series of plots by the Elders of the Universe, who plan to become supremely powerful by destroying Galactus and the universe with him. The Surfer thwarts this plot with the aid of his new love interest, Mantis, the Earth-born cosmic heroine also known as the "Celestial Madonna".[50] She seems to die in the process, and although she eventually returns, she never fully renews their romance.[51] After this loss, a grief-stricken Surfer turns to Nova and romantic feelings begin to develop between them.[52] The Surfer's influence gradually leads Nova to question the morality of her role as herald to Galactus.[53] Eventually replaced by the far more ruthless Morg, Nova dies in a conflict between the new herald and the Surfer and the other ex-heralds.[54]
The Surfer repeatedly battles space-born menaces, the chief of whom is Thanos, who attempts to kill half the life in the universe using the omnipotent Infinity Gauntlet.[55] Through Thanos, the Surfer learns how Galactus had altered his soul. He convinces Galactus to restore it,[56] but once Galactus has done so, the Surfer is overcome with grief until he is able to forgive himself.[57] The Surfer finds interstellar allies in Adam Warlock's Infinity Watch and the "Star Masters" team, and he begins attending occasional Defenders reunions.
The Surfer returns home to Zenn-La to find that the planet has vanished, and learns it was actually destroyed in the 1940s (Earth time) by the entity known as the Other. Zenn-La and its people which the Surfer repeatedly encountered since leaving Galactus's service were actually reproductions, created by Galactus so that the Surfer would have a home to return to.[58] Losing his capacity for emotion again, the Surfer returns to Earth. He later regains his personality during a time-travel adventure and sharing a romance with Alicia Masters.[59] The two ultimately part as friends after many adventures together.
Silver Surfer temporarily bonds with and is controlled by the Carnage symbiote, which is seeking revenge for the destruction of its homeworld.[60]
Later, the Surfer works with the alien Annunaki race to gather and protect some of Earth's most extraordinarily gifted children.[61] In the end, one of these children, Ellie Waters, saves Earth from the godlike Marduk entity, preventing the Apocalypse and reordering reality as if the Marduk crisis had never happened (though Ellie alone apparently retains her memories of these events).[62] The Surfer resumes his interstellar wanderings, but promises to be ready to aid his adopted homeworld should Earth ever need him.
During his travels, the Surfer is captured by a portal of the Sakaar Empire. Left weakened and vulnerable by his trip through the portal, the Surfer is subdued and implanted with an obedience disk to ensure he remains loyal to them. Fighting as a gladiator (and believed to be the fabled 'Sakaarson' due to his appearance), the Surfer is finally forced to face the Hulk along with his Warbound. Through teamwork and distraction, the Hulk is eventually able to destroy the Surfer's obedience disk. The Hulk and several other slaves and gladiators are freed when the Surfer uses the Power Cosmic to remove their own obedience disks and give them a way out of the arena, although the Hulk declines the Surfer's offer to take him back to Earth.[63]
During the Annihilation war, the Silver Surfer again becomes Galactus's herald to help save the universe from the despot Annihilus.[64] Annihilus captures them[65] and gives them to Thanos for experimentation. Drax the Destroyer frees the Surfer, who in turn frees Galactus. An enraged Galactus destroys more than half the Annihilation Wave, and Annihilus is defeated.[66] Later, the Surfer is joined as herald by Stardust, a former herald the Surfer had replaced.[67][68]
The Silver Surfer leads the world devourer to the populated planet Orbucen, which brings him into conflict with Richard Rider. He delays the planetary destruction to give the inhabitants more time to evacuate.[69]
The Silver Surfer returns to Sakaar in a plan to feed Galactus with the unique "Old Power" which he claims would sate his master's hunger for thousands of years, sparing many other inhabited worlds. He is opposed by the Hulk's son, Skaar, and is enslaved by an obedience disc. The conflict is ended when Skaar's mother Caiera sacrifices her soul and Old Power as sustenance for Galactus.[70] Unfortunately, Galactus now seems addicted to the Old Power and has begun searching for other planets containing it to sate himself.[71]
After an encounter with the High Evolutionary,[72] the Silver Surfer and Galactus battled Thor and the Asgardians. The battle ended when the Silver Surfer chose to leave his post as herald and guard an Asgardian artifact. Galactus "tethers" him to Asgard's location in Oklahoma, resulting in his powers waning the further he travels from Asgard, and grants him the ability to return to human form.[73]
During the War with the Serpent, Silver Surfer aids Doctor Strange, Namor, Loa, and Lyra in the liberation of New Atlantis from Attuma, who was transformed into Nerkodd: Breaker of Oceans.[74]
Silver Surfer and Dawn meet Glorian the Maker of Miracles, who plans to rebuild our universe for the heroes to return to after they finish in Battleworld. Glorian has also enlisted the help of the Shaper of Worlds.[75] Glorian then greeted Silver Surfer and Dawn with a tantalizing offer: ally with the Shaper of Worlds to rebuild the universe that was lost. Dawn agreed to use her memories to restore Earth while Silver Surfer left to restore the rest of the universe, but Silver Surfer unmade Galactus while Dawn unknowingly created another version of Norrin. The Shaper of Worlds is not happy with the changes.[76] Dawn and the Surfer embark on more adventures which culminate in their entering a universe predating the main continuity.[volume & issue needed]
When Silver Surfer was displaced in time, he had an encounter with Knull. Silver Surfer was infected by one of Knull's symbiotes only to be saved by Ego the Living Planet. Gathering the energy from the cosmos, Silver Surfer managed to defeat Knull.[77]
During the "King in Black" storyline, Silver Surfer passes by the planets that were ravaged by Knull. At the advice of Thor, Hugin and Munin summon Silver Surfer to Earth.[78] Silver Surfer arrives to where the Enigma Force is and frees it from the symbiotes. Knull reels in pain and Eddie Brock is chosen to be the new Captain Universe.[79] As Silver Surfer faces off against him, Knull recalls his previous fight against him. Through the God of Light, Silver Surfer assumes a chrome form and turns his surfboard into a sword while Knull transforms his armor into one that would enable him to combat Silver Surfer. As Knull begins to fight Silver Surfer, the members of the Avengers, Fantastic Four, and X-Men charge towards Knulls so that they can aid Silver Surfer. Just then, Venom appears having been transformed into Captain Universe stating that he will handle Knull for them. With their weapons separated from the battle axe form following Knull's death, Thor and Silver Surfer noted that things will not be back to normal soon.[80]
Powers and abilities[edit]
The Silver Surfer wields the Power Cosmic, granting him superhuman strength, endurance, and senses and the ability to absorb and manipulate the universe's ambient energy. The Surfer can navigate through interstellar space[81] and hyperspace, which he can enter after exceeding the speed of light allowing traversing interstellar and intergalactic distances to other galaxies millions and even billions of light years away.[82] He has proven capable of time travel on several occasions and can transport other people through time.[83]
The Surfer sustains himself by converting matter into energy; he does not require food, water, air, or sleep, but occasionally enters a sleep-like meditation to dream. He can survive in nearly any known natural environment, including deep space, hyperspace, black holes[84] and stars.[85] The Surfer can project energy in various forms for offensive and defensive use, including force fields, bolts of cosmic force powerful enough to destroy entire planets,[86][87] and create black holes.[86] He can utilize the Power Cosmic to augment his superhuman strength to indeterminate levels.[88] The Surfer can heal both himself and other living organisms, though he cannot raise the dead,[81] and he has proven capable of revitalizing and evolving organic life on a planet-wide scale.[89] He can cast illusions,[90] create interdimensional portals to other locations including microverses,[90] manipulate and phase through solid matter,[81] and exercise some level of control over the astral plane.[91] However, using these abilities results in his becoming greatly weakened, making their use limited.[92]
His senses enable him to detect objects and concentrations of energy light years away and to perceive matter and energy in subatomic detail, including life energies of living beings.[93] The Surfer can even see through time, and can achieve limited perception of past and future events in his general vicinity with concentration.[2] He has demonstrated telepathic ability, including mind-reading,[94] and can influence human emotion and sensation.[81]
The Surfer's board is composed of a nearly impervious, cosmically powered silvery material similar to his own skin. The board is mentally linked to the Surfer and moves in response to his mental commands even when he is not in physical contact with it.[95] The board is nearly indestructible, but on the rare occasions it has been damaged or destroyed, the Surfer can repair or recreate it with little effort.[48] The Surfer can attack opponents by directing the board against them, and the board is capable of temporarily absorbing and imprisoning other beings.[96]
When Galactus exiled the Surfer to Earth, his means of imprisonment was linked to the board. When the Surfer and the Fantastic Four realized this, the Surfer put it to the test by leaving the board planet-side and entering space in the Four's spacecraft. Once he was free of Earth, the Surfer remotely converted the board to energy, recalled it to him, and reformed it in space.[48]
The Surfer has displayed the ability to shed his silver skin and revert to his original appearance as Norrin Radd, masking the Power Cosmic