Volkswagen theme by ctevans1
Download: Volkswagen_2.p3t
(1 background)
Company type | Division |
---|---|
Industry | Automotive |
Founded | 28 May 1937 |
Founder | German Labour Front |
Headquarters | , Germany |
Area served | Worldwide |
Key people | Thomas Schäfer (CEO, Volkswagen Passenger Cars) |
Revenue | 279,232,000,000 Euro (2022) |
22,124,000,000 Euro (2022) | |
15,836,000,000 Euro (2022) | |
Parent | Volkswagen Group |
Website | vw.com |
Volkswagen (VW; German pronunciation: [ˈfɔlksˌvaːɡn̩] )[Note 1] is a German automobile manufacturer headquartered in Wolfsburg, Lower Saxony, Germany. Founded in 1937 by the German Labour Front under the Nazi Party and revived into the global brand it is known as today post-World War II by the British Army officer Ivan Hirst, it is known for the iconic Beetle and serves as the flagship brand of the Volkswagen Group, the largest automotive manufacturer by worldwide sales in 2016 and 2017.[1] The group's biggest market is China (including Hong Kong and Macau), which delivers 40 percent of its sales and profits.[2][3] Its name is derived from the German-language terms Volk and Wagen, translating to "people's car" when combined.
History[edit]
1932–1940: People's Car project[edit]
Volkswagen was established in 1937 by the German Labour Front (German: Deutsche Arbeitsfront) as part of the Strength Through Joy (German: Kraft durch Freude) program in Berlin.[4] In the early 1930s, cars were a luxury—most Germans could afford nothing more elaborate than a motorcycle, and only one German out of 50 owned a car. Seeking a potential new market, some car makers began independent "people's car" projects – the Mercedes 170H, BMW 3/15, Adler AutoBahn, Steyr 55 and Hanomag 1.3L, among others.
The growing trend was not nascent; Béla Barényi, a pioneering automotive engineer, is credited as already having conceived the basic design during the mid-1920s. Josef Ganz developed the Standard Superior (going as far as advertising it as the "German Volkswagen"). In Germany, the company Hanomag mass-produced the 2/10 PS "Kommissbrot", a small, cheap rear-engined car, from 1925 to 1928.[5] Also, in Czechoslovakia, the Hans Ledwinka-designed Tatra T77, a very popular car amongst the German elite, was becoming smaller and more affordable at each revision. Ferdinand Porsche, a well-known designer for high-end vehicles and race cars, had been trying for years to get a manufacturer interested in a small car suitable for a family. He built a car named the "Volksauto" from the ground up in 1933, using many popular ideas and several of his own, putting together a car with an air-cooled rear engine, torsion bar suspension, and a "beetle" shape, the front bonnet rounded for better aerodynamics (necessary as it had a small engine).[6]
In 1934, with many of the above projects still in development or early stages of production, Adolf Hitler became involved, ordering the production of a basic vehicle capable of transporting two adults and three children at 100 km/h (62 mph). He wanted a car every German family would be able to afford.[6] The "People's Car" would be available through a savings plan at 990 ℛ︁ℳ︁ (US$396 in 1938)—about the price of a small motorcycle (the average income being around 32 ℛ︁ℳ︁ a week).[9][10]
It soon became apparent that private industry could not turn out a car for only 990 ℛ︁ℳ︁. Thus, Hitler chose to sponsor an all-new, state-owned factory using Ferdinand Porsche's design (with some of Hitler's design suggestions, including an air-cooled engine so nothing could freeze). The intention was that German families could buy the car through a savings scheme ("Fünf Mark die Woche musst du sparen, willst du im eigenen Wagen fahren" – "Five Marks a week you must set aside, if in your own car you wish to ride"), which around 336,000 people eventually paid into.[11] However, the project was not commercially viable, and only government support was able to keep it afloat.[12][Note 2] Due to the outbreak of war in 1939, none of the participants in the savings scheme ever received a car. In 1950, a lawsuit was issued that, after 12 years of trial, ultimately provided a credit of 12% off the list price of a new VW base model or 5-times less the value paid into the saving scheme.[13]
Prototypes of the car called the KdF-Wagen (from the German term Kraft durch Freude, meaning "Strength Through Joy") appeared from 1938 onwards. The first cars had been produced in Stuttgart. The car already had its distinctive round shape and air-cooled, flat-four, rear-mounted engine. The VW car was just one of many KdF programs, which included things such as tours and outings. The prefix Volks ("People's") was not just applied to cars, but also to other products in Germany—the Volksempfänger radio receiver for instance. On 28 May 1937, Gesellschaft zur Vorbereitung des Deutschen Volkswagens mbH ("Company for the Preparation of the German Volkswagen Ltd."), or Gezuvor[14] for short, was established in Berlin by the Deutsche Arbeitsfront, the national labour organization of the Nazi Party. More than a year later, on 16 September 1938, it was renamed to Volkswagenwerk GmbH.[15][16]
Erwin Komenda, the longstanding Auto Union chief designer, part of Ferdinand Porsche's hand-picked team,[6] developed the car body of the prototype, which was recognisably the Beetle known today. It was one of the first cars designed with the aid of a wind tunnel—a method used for German aircraft design since the early 1920s. The car designs were put through rigorous tests and achieved a record-breaking million miles of testing before being deemed finished.
The construction of the new factory started in May 1938 in the new town of "Stadt des KdF-Wagens" (renamed Wolfsburg after the war), which had been purpose-built for the factory workers.[15] This factory had only produced a handful of cars by the time war started in 1939. None were actually delivered to any holder of the completed saving stamp books, though one Type 1 Cabriolet was presented to Hitler on 20 April 1944 (his 55th birthday).[15]
1939–1944: Wartime production and Nazi concentration camp labour[edit]
War changed production to military vehicles—the Type 82 Kübelwagen ("Bucket car") utility vehicle (VW's most common wartime model), and the amphibious Schwimmwagen—manufactured for German forces. One of the first foreigners to drive a Volkswagen was the American war correspondent Ernie Pyle, who had the use of a captured Volkswagen for a few days after the Allied victory in Tunisia in May 1943.[17] As was common with much of the production in Nazi Germany during the war, slave labour was utilised in the Volkswagen plant, e.g. from Arbeitsdorf concentration camp. The company would admit in 1998 that it used 15,000 slaves during the war effort. German historians estimated that 80% of Volkswagen's wartime workforce was slave labour.[18] Many of the slaves were reported to have been supplied from the concentration camps upon request from plant managers. A lawsuit was filed in 1998 by survivors for restitution for the forced labour.[19] Volkswagen would set up a voluntary restitution fund.[20]
1945–1948: British military intervention[edit]
In April 1945, KdF-Stadt and its heavily bombed factory were captured by the United States armed forces and subsequently handed over to the British, within whose occupation zone the town and factory fell. The factory was placed under the control of British Army officer Major Ivan Hirst, REME, a civilian Military Governor with the occupying forces. At first, one plan was to use it for military vehicle maintenance, and possibly dismantle and ship it to Britain. Since it had been used for military production, (though not of KdF-Wagens) and had been in Hirst's words, a "political animal" rather than a commercial enterprise—technically making it liable for destruction under the terms of the Potsdam Agreement—the equipment could have been salvaged as war reparations. Allied dismantling policy changed in late 1946 to mid-1947, though heavy industry continued to be dismantled until 1951.[citation needed]
One of the factory's wartime 'KdF-Wagen' cars had been taken to the factory for repairs and abandoned there. Hirst had it repainted green and demonstrated it to British Army headquarters. Short of light transport, in September 1945 the British Army was persuaded to place a vital order for 20,000 cars. However, production facilities had been massively disrupted, there was a refugee crisis at and around the factory, and some parts (such as carburettors) were unavailable. Hirst and his German assistant Heinrich Nordhoff (who went on to run the Wolfsburg facility after the military government ended in 1949) helped to stabilise the acute social situation while simultaneously re-establishing production. Hirst, for example, used his engineering experience to arrange the manufacture of carburettors, the original producers being effectively 'lost' in the Soviet zone.[21] The first few hundred cars went to personnel from the occupying forces, and to Australia Post. Some British service personnel were allowed to take their Beetles back to the United Kingdom when they were demobilised.[22][better source needed]
In 1986, Hirst said that factory workers were, after many years of Nazi conditioning, initially reluctant to follow his orders; to counter this, he had his military uniform brought back from Britain and wore it in the factory, after which he reported having no problems even though he was no longer a soldier at the time but a civilian member of the military government.[citation needed]
The post-war industrial plans for Germany set out rules that governed which industries Germany was allowed to retain. These rules set German car production at a maximum of 10% of 1936 car production.[23] By 1946, the factory produced 1,000 cars a month even though it was still in disrepair. Owing to roof and window damage, production had to stop when it rained, and the company had to barter new vehicles for steel for production.[24]
The car and its town changed their Second World War-era names to "Volkswagen" and "Wolfsburg" respectively, and production increased. It was still unclear what was to become of the factory. It was offered to representatives from the American, Australian, British, and French motor industries who all rejected it. After an inspection of the plant, Sir William Rootes, head of the British Rootes Group, told Hirst the project would fail within two years, and that the car "...is quite unattractive to the average motorcar buyer, is too ugly and too noisy. If you think you're going to build cars in this place, you're a bloody fool, young man."[25] The official report said: "To build the car commercially would be a completely uneconomic enterprise."[26]
Ford representatives were equally critical. In March 1948, the British offered the Volkswagen company to Ford, free of charge. Henry Ford II, the son of Edsel Ford, travelled to West Germany for discussions. Heinz Nordhoff was also present, as well as Ernest Breech, chairman of the board for Ford. Henry Ford II looked to Breech for his opinion, and Breech said, "Mr. Ford, I don't think what we're being offered here is worth a damn!"[27] Ford passed on the offer, leaving Volkswagen to rebuild itself under Nordhoff's leadership.[28]
1948–1961: Icon of post-war West Germany[edit]
From 1948, Volkswagen became an important element, symbolically and economically, of West German regeneration.[according to whom?] Heinrich Nordhoff (1899–1968), a former senior manager at Opel who had overseen civilian and military vehicle production in the 1930s and 1940s, was recruited to run the factory in 1948. In 1949, Major Hirst left the company—now re-formed as a trust controlled by the West German government and government of the State of Lower Saxony. The "Beetle" sedan or "peoples' car" Volkswagen is the Type 1. Apart from the introduction of the Volkswagen Type 2 commercial vehicle (van, pick-up, and camper), and the VW Karmann Ghia sports car, Nordhoff pursued the one-model policy until shortly before his death in 1968.
Volkswagens were first exhibited and sold in the United States in 1949 but sold only two units in America that first year. On entry to the US market, the VW was briefly sold as a Victory Wagon. Volkswagen of America was formed in April 1955 to standardise sales and service in the United States. Production of the Type 1 Volkswagen Beetle increased dramatically over the years, the total reaching one million in 1955.
The UK's first official Volkswagen importer, Colborne Garages of Ripley, Surrey, started business with importing parts for the models brought home by soldiers returning from Germany.[22]
Canadian Motors, Limited brought in Canada's first shipment of Volkswagens on 10 July 1952 (shipping order 143075).[citation needed] The order consisted of 12 vehicles, (3) model 11C, a black, green, and sand colour (3) 11GS, a chestnut brown and two azure blue, (2) 24A-M51 in red, (1) 21A in blue, (1) 23A in blue, (1) 22A beige colour, and one ambulance.[citation needed] Volkswagens were seen in Canada for the first time at the Canadian National Exhibition in August 1952 and were accepted enthusiastically. (At least one Type 2 bus from this order still exists, and is currently in France undergoing restoration).[citation needed] The first shipment for Volkswagen Canada reached Toronto in early December 1952. (At least one Type 1 from this first shipment still exists, and was driven on a nationwide tour for Volkswagen Canada's 60th year of business festivities in 2012).[citation needed]
By 1955, sales warranted the building of the Volkswagen plant on a 32-acre (13 ha) site on Scarborough's Golden Mile. To this, a 60,000-square-foot (5,600 m2) building with administration, showrooms, service, repairs and parts was built in 1957, with storage for $4,000,000 of parts.[citation needed]
In 1959, VW started production at a plant near São Paulo in Brazil.[29] Volkswagen do Brasil was accused of spying on workers during the time of the military dictatorship in the 1970s and informing police on oppositional activities. In 1976, mass arrests occurred and some VW employees were tortured. In 1979, Brazilian VW workers travelled to Wolfsburg to inform the CEO in person. In 2015, activists and former VW employees in Brazil spoke out in public accused the company's silence about the persecution of its workers. In fall 2016, VW commissioned an expert review of the situation due end of 2017.[30]
On 22 August 1960, Volkswagenwerk GmbH was renamed to Volkswagenwerk AG. Sales soared throughout the 1960s, peaking at the end of the decade thanks in part to the famous advertising campaigns by New York advertising agency Doyle, Dane Bernbach.[citation needed] Led by art director Helmut Krone, and copywriters Julian Koenig and Bob Levinson, Volkswagen advertisements became[when?] as popular as the car, using crisp layouts and witty copy to lure the younger, sophisticated consumers with whom the car became associated.[citation needed] Even though it was almost universally known as the Beetle (or the Bug), it was never officially labelled as such by the manufacturer, instead referred to as the Type 1.[31]
Although the car was becoming outdated, during the 1960s and early 1970s, American exports, innovative advertising, and a growing reputation for reliability helped production figures surpass the levels of the previous record-holder, the Ford Model T. On 17 February 1972, the 15,007,034th Beetle was sold. Volkswagen could now claim the world production record for the most-produced, single make of car in history. By 1973, total production was over 16 million.
To commemorate its passing the Ford Model T's record sales mark and its victories in the Baja 1000 Mexican races from 1967 to 1971, Volkswagen produced its first limited-edition Beetle. It was marketed as the "Baja Champion SE"[32] in the United States and the "Marathon" Superbeetle in the rest of the world. It featured unique "Marathon Blau" metallic blue paint, steel-pressed 10-spoke 15-inch (38 cm) magnesium-alloy wheels, a commemorative metal plate mounted on the glovebox and a certificate of authenticity presented to the original purchaser. Dealer-installed options for this limited-edition Superbeetle included the following: white stripes running the length of the rocker-panel, a special shifter knob, bumper overriders, tapered exhaust tips, fake walnut inserts in the dashboard (behind the steering wheel and the glovebox cover) as well as Bosch fog lights mounted on the front bumper.[citation needed]
1961–1973: Beetle to Golf[edit]
The 1961 Type 1 Beetle had a 36 hp 1200cc four cylinder air-cooled flat-four opposed OHV engine made of aluminium alloy block and heads. By 1966, the Type 1 came with a 1300cc engine. By 1967 the Type 1 had a 1500cc engine, and 1600cc in 1970. The air-cooled engine lost favour in the United States market with the advent of unleaded petrol and smog controls. These air-cooled engines were commonly tuned to be fuel-rich in order to control engine over-heating, and this led to excessive carbon monoxide emissions. VW production equipment was eventually moved to Mexico where vehicle emissions were not regulated. Beetles were popular on the US West Coast where the limited-capacity cabin heating was less inconvenient. Beetles were popularised on the US West Coast as beach buggies and dune buggies.
VW expanded its product line in 1961 with the introduction of four Type 3 models (Karmann Ghia, Notchback, Fastback, and Variant) based on the new Type 3 mechanical underpinnings. The name 'Squareback' was used in the United States for the Variant.
In 1969 the larger Type 4 (411 and 412) models were introduced. These differed substantially from previous vehicles, with the notable introduction of monocoque/unibody construction, the option of a fully automatic transmission, electronic fuel injection, and a sturdier powerplant.
In 1964, Volkswagen acquired Auto Union, and in 1969, NSU Motorenwerke AG (NSU). The former company owned the historic Audi brand, which had disappeared after the Second World War. VW ultimately merged Auto Union and NSU to create the modern Audi company, and would go on to develop it as its luxury vehicle marque. The purchase of Auto Union and NSU was a pivotal point in Volkswagen's history, as both companies yielded the technological expertise that proved necessary for VW to survive when demand for its air-cooled models went into decline.
Volkswagen added a "Super Beetle"[33] (the Type 131) to its lineup in 1971. The Type 131 differed from the standard Beetle in its use of a MacPherson strut front suspension instead of the usual torsion bars. The Super Beetle featured a new hooded, padded dash and curved windshield (from 1973 model year on up). Rack and pinion steering replaced recirculating ball steering gears in the model year 1975 and up. The front of the car was stretched 2 inches (51 mm) to allow the spare tire to lie flat, and the combination of these two features increased the usable front luggage space.
In 1973, Volkswagen introduced the military-themed Type 181, or "Trekker" in Europe, "Thing" in America, recalling the wartime Type 82. The military version was produced for the NATO-era German Army during the Cold War years of 1970 to 1979. The US Thing version only sold for two years, 1973 and 1974.
Gran Turismo 5 Prologue #2
Gran Turismo 5 Prologue theme by OPTIMUS
Download: GranTurismo5Prologue_2.p3t
(3 backgrounds)
Gran Turismo 5 Prologue | |
---|---|
Developer(s) | Polyphony Digital |
Publisher(s) | Sony Computer Entertainment |
Designer(s) | Kazunori Yamauchi |
Series | Gran Turismo |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Racing simulation |
Mode(s) | Single player, multiplayer |
Gran Turismo 5 Prologue (グランツーリスモ5 プロローグ, Guran Tsūrisumo 5 Purorōgu) is a 2007 racing simulation video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth overall installment in the Gran Turismo series. Gran Turismo 5 Prologue is a precursor to Gran Turismo 5, in celebration of the series' tenth anniversary.[5]
The game has sold 5.09 million copies worldwide, making it the second highest-selling PlayStation 3 exclusive title after its successor, Gran Turismo 5.[6]
Gameplay[edit]
This game introduced the ability to race with up to 16 cars at once to the Gran Turismo series. According to game developer Polyphony Digital, the NPC's AI has also improved from previous Gran Turismo games.[7]
New to the series is the realistic in-car view feature. It includes functioning speedometers, odometers, reflecting rear-view mirrors, wing mirrors and real-time in-car lighting effects, such as shadows. Players driving with either the control pad or the steering wheel can look left and right in the cockpit of the car by using the D-pad. This function can be mapped to other buttons on the controller if preferred. Any PlayStation 3 - compatible steering wheel works with Gran Turismo 5 Prologue. Three viewing modes show the car from exterior angles. The fourth, called "cockpit mode", includes the driver's perspective from the interior of the car looking past the steering wheel to the track and is available only for "premium" cars.[8]
The Spec II update brings Drift Mode (similar to that of Gran Turismo HD Concept), car tuning adjustments, and head to head two-player racing offline.[9]
Online[edit]
Gran Turismo 5 Prologue is the first mass-produced Gran Turismo game to feature online multiplayer.[10] Up to 16 players can play online at once in GT5 Prologue. Since Gran Turismo 5's development cycle was so long, GT5 Prologue's servers were online for two years even though the game only served as a prologue.[11] Gran Turismo 4 for the PlayStation 2 was intended to contain an online component, but this feature was pulled before the game's release to avoid further delays; a beta of GT4 online was even released.[12] Gran Turismo HD Concept also contained an online Time Trial feature.[13]
The latest update, entitled Spec III, added new cars and further improvements to the game and was released in October 2008. A separate disc was also released in Japan that included all updates, including Spec III. The Platinum release of the game, originally unveiled in Europe, also comes with the Spec III update.[14]
Interface[edit]
The game has a brand new interface called 'My Page' that acts as the player's personalized menu for the game. When the game starts up, the player is taken straight to this interface, and the currently selected car is displayed on the screen in a picturesque real-life location. The vehicle is set in a Full HD advanced 3D environment with a 360° camera and the GUI's real-time zoom-in function is enabled.
In the Japanese version, the 'My Page' interface includes:
- News: a regularly updated online log archiving game news such as newly added Online Event Races, VOD programs or technical information such as server maintenance schedule.
- GT-TV: a Video-on-demand service was offering free of charge and playable HD content. Available videos are real-life car-related videos such as new model tests, Auto show reports, car documentaries, or special event videos. Game videos such as opening and ending movies are also available for download from the Blu-ray Disc to the console's HDD once unlocked. However, premium content was discontinued on December 29, 2009, to move focus to the release of the full game.
- Online: Online Events consist of either multiplayer races from 2 up to 16 players (some of which are world scale), or online Time Trial events. Each event is limited in time, once finished, a ranking board shows the most successful players' scores. Top players' replay files are made available for download as ghost replays. Each week new events with their specific parameters (car class, tire types, assistance level, etc.) are added to the list while older are closed.
- Ranking: an online ranking board for each course archiving the best record per track and car.
- Arcade: a single race mode is allowing the player to choose a track to race on board the currently selected car and to compete against 15 AI-controlled cars. Credits are not earned in this mode.
- 2P Battle: an offline two-player split-screen mode.
- Event: Event Races are championships, time trials and mission races against the AI in various classes. Once completed in Gold, Silver, or Bronze level, new, harder classes are made available. Credits are earned by the player as he wins the races in top positions. Three basic classes are available Class C, B, and A. Once Class A is completed, the game's ending movie is available for download in GT-TV, and a bonus class called Class S is added.
- Garage: where the players' cars can be viewed, raced and also sold to earn credits.
- Dealerships: where the player can buy a new car using credits earned from Event races. Various models from world-famous automakers are available for purchase in the showroom. Some automakers have their Event race consisting of a one-make race for a specific model. Brand related News is regularly provided through online updates.
- Replay: saved or downloaded replays are available for watching.
- Option: various options settings for the game.
- Manual: the game's Playing Manual is displayed on-screen. The Manual is almost always updated with a software update.
- Save: allows to record the game when the auto-save feature is disabled.
When the user's PlayStation Network account is signed off, online content related icons are disabled (1, 2, 3 and 4). The Museum is activated from the 'My Page' interface once the game is in rolling demo mode. This feature provides the players with automakers' background and history.
Updates[edit]
Updates were available on game boot through online download, all free. Game content such as new cars, game modes or GT-TV videos were added with each update. Some elements such as BGMs are regionally exclusive due to licensing issues.[15] Once Polyphony Digital begun to focus on Gran Turismo 5, it stopped applying updates to GT5 Prologue.[16]
GT-TV[edit]
The Gran Turismo TV feature was introduced in the free demo version. The VOD service was activated on October 22, 2007, providing free SD trailers for three upcoming GT-TV programs,[17] Super GT ("Climax Digest"), D1 Grand Prix ("Top of the Drifting World") and Best Motoring ("Best Motoring Trailer").[18][17] From October 22 to November 30 three GT-TV exclusive HD videos featuring game producer Kazunori Yamauchi premiered in the demo: "First Impression: Lancer Evolution X",[19] "Tokyo Motor Show 2007"[20] and "GT-R Legend Inside Story part I".[21]
The demo was removed from the Japanese PlayStation Store on November 30[22] and its online functions ended on December 6,[23] however all issued VOD videos were later re-released in the game's retail version through updates, except the SD trailers. "The GT-R Legend Inside Story" part 1 documentary was included in the Blu-ray Disc though.[24] It was later completed by parts II & III, both released through GT-TV updates.
The first episode of the BBC's Top Gear series 6 was available for free since March 31.[25][26] In the meantime, five videos released in December 2007 have been removed. On April 1, two promotion videos for Super GT ("Fascination for the Super GT") and D1 Grand Prix ("The Drifting World") were added.[27] The first trailer for Video Option ("What is the Video Option?") was also included announcing upcoming releases for this magazine.[28]
On August 1, 2008, GT-TV was completely overhauled with a new interface, layout, and the launch of the PPV (pay-per-view) service. The "GT-R Legend Inside Story (all parts)", "'08 Nurburgring 24h Introduction" and "First Impression Lancer Evolution X" videos stayed free-of-charge. "Fascination for the Super GT", "The Drifting World", and "What is The Video Option?" videos were taken off of GT-TV.[29] The new update added new PPV videos; 8 Top Gear videos, 1 Option video, 1 Super GT video, D1 Grand Prix video, 1 Gran Turismo video and 1 Best Motoring video. Also kept were the opening and ending movies, also staying free-of-charge. All PPV videos were released at a reduced price at the launch of the service.[30] When asked whether the GT-TV service could come to the PSP, Yamauchi answered, "We definitely want to do that in the future", suggesting that watching GT-TV on the move could become a reality in the future, but this never happened ultimately.[31]
Cars[edit]
The Japanese release in December 2007 featured 37 stock cars (plus the uncredited GT-R "Black Mask" returning from the free playable demo) from various Japanese, European and American manufacturers including Nissan, Ferrari, and Ford.[32] While GT3 and GT4 did have Formula One cars, GT5 Prologue was the first of the series to feature a fully licensed F1 car, the F2007.
The Spec II update added new manufacturers, more stock cars and introduced racing cars and tuned cars. The update brought the total number of playable cars to 71.[33] The North American version of Gran Turismo 5 Prologue brought additional stock and tuned cars, increasing the game's car list to 76 credited cars.[34]
Tracks[edit]
Four circuits located in Japan, Europe, and North America are included in the original game, plus two fictitious tracks: The High-Speed Ring and Eiger/Eiger Nordwand. In the absence of suitable roads in the real-life location around Kleine Scheidegg and the Eiger, the game developers created the track based on an actual hiking trail.
Each track is available in two different layouts. London, High-Speed Ring, and Eiger Nordwand are available in the forward and reverse directions. The Fuji International Speedway is available in both "F1" and "GT" variation; the Daytona International Speedway has both the Oval and Road Course layouts; the Suzuka Circuit has a shorter layout known as the East Course.[35] Each real-life circuit has an HD video "Course Guide" that documents the location with actual footage and commentary text.
Spec II update[34] adds the Gran Turismo franchise's classic High-Speed Ring fictitious circuit (available in both forward and reverse version) which brings the total number of tracks to six (twelve different layouts).[36]
Input device support[edit]
The Gran Turismo 5 Prologue free playable demo was the first PlayStation 3 release supporting both Dual Shock 3 controller vibration and racing wheels force feedback feature. On February 20, 2008, Logitech announced a new Gran Turismo official wheel, the Driving Force GT to be launched in May to coincide with the game's western release.[37] Previous official Gran Turismo wheels are supported, which include the Driving Force Pro, GT Force, Driving Force and Driving Force EX. Limited support for the Logitech G25 Racing Wheel is available; the wheel is not officially supported, but it is possible to re-map the button layout via the Driving Force Pro setup screen[38] and the clutch can be enabled by pressing the triangle button at the start of each race, as soon as the player has control of the car.[39] Support for the Logitech G27 is also limited, for example, the paddle shifts do not work in-game, although the paddle shifts signals are detected (up and down) in the controller configuration screen.
Release[edit]
Japanese PSN demo[edit]
A free demo (グランツーリスモ5 プロローグ 無料体験版) was made available for download between October 20 and November 30, 2007[40] in the Japanese PlayStation store with the Suzuka Circuit and seven playable cars.[41] The demo unlocked cars as they were unveiled at the 40th Tokyo Motor Show. This demo replaced Gran Turismo HD Concept that was removed from the Japanese PlayStation Store on September 30.[42]
The demo initially had four playable cars from various Japanese and European manufacturers. The remaining three cars (Mazda ATENZA Sport '07, Lexus IS-F '07 and Subaru Impreza WRX STI '07) were unlocked as each one was unveiled at the Tokyo Motor Show. The show also unveiled the release of the Nissan GT-R '07 (replacing the "GT-R Black Mask" with its defining panels concealed).[43] The Black Mask was removed from the car section on October 23 to coincide with its official unveiling at the Tokyo Motor Show and was subsequently made available the following day.
SEMA Show 2007 demo[edit]
The North American version of Gran Turismo 5 Prologue demo was unveiled at Sony's booth during the 2007 SEMA Show in Las Vegas, Nevada.[44] Compared with the Japanese demo this new version had American cars (Dodge Viper GTS '02 and Ford Mustang V8 Coupe Premium '07) and tracks (Daytona International Speedway), these were included but not playable in the PSN demo. An American tuner car, the Art Morrison Corvette '60 SEMA version 2006, was added to the selectable vehicles.[44] This vehicle was later added to the retail game with update "Spec II".
Downshift Session 2008[edit]
This was an event held in October by Polyphony Digital to celebrate ten years of Gran Turismo. The main attraction in the show was Gran Turismo 5 Prologue running at a resolution of 3840x2160. The game normally runs at 60 FPS and 1920x1080 resolution. The game needed four PlayStation 3 consoles to run, and it was projected onto a 220-inch (5.6 m) screen using an expensive Sony projector. Each PS3 handled the rendering of one-quarter of the screen. With one PS3 system, approximately 2.1 million pixels would be displayed, but with this special high-resolution display, approximately 8.3 million pixels were displayed. A separate demo ran with the original resolution but at 240 FPS.[45]
Release with 80 GB PlayStation 3 in Japan[edit]
On October 9, 2008, Gran Turismo 5 Prologue Spec III was announced to be released for a limited time only, bundled with the new 80GB PS3 model released only in Japan. The new model had a choice of 3 colors; black, silver, and white, and came with the DualShock 3 controller as standard. Spec III introduced gameplay improvements and 3 new cars. The new packaging has also been shown, showing the GT by Citroën car on the front instead of the Nissan GT-R. The bundle was released on October 30.[46]
Documentary[edit]
Beyond the Apex is an 18-minute GT-TV documentary included in the Blu-ray version of the North American release of Gran Turismo 5 Prologue. This documentary was filmed and edited over four months by director Greg Harvey.[47] It features behind-the-scenes footage of the development of the game along with an interview with series creator, Kazunori Yamauchi.[48]
Soundtrack[edit]
A Gran Turismo 5 Prologue soundtrack was released in Japan on February 20, 2008. The CD is published by Village Music and includes 18 tracks.
The "Moon Over the Castle" theme song from the Gran Turismo series is featured, arranged and performed by Vince DiCola. DiCola stated in an interview with Music4Games that he recorded two versions of the theme, one for use in-game and the other for the soundtrack album.[49] This new version of the song was re-recorded in Los Angeles.[50]
Reception[edit]
Aggregator | Score |
---|---|
Metacritic | 80/100[51] |
Publication | Score |
---|---|
Edge | 7/10[52] |
Eurogamer | 8/10[53] |
PSM3 | 8.7/10[54] |
Gran Turismo 5: Prologue received "generally favorable" reviews, according to review aggregator Metacritic.[51] According to SCEE's ThreeSpeech blog, the game has reached the one million mark in pre-orders from PAL territories making it the first PlayStation 3 game to reach Platinum status before its release.[55] Hyper's Eliot Fish commends the game for "looking and feeling fantastic". However, he criticizes it for having "no damage model".[56]
By April 30, 2008, Gran Turismo 5 Prologue had shipped 2.23 million worldwide according to Sony Computer Entertainment and Polyphony Digital, with 270,000 units in Japan, 550,000 in North America, 1.38 million in Europe, and 30,000 in Asia.[2] As of August 2009, Gran Turismo 5 Prologue has shipped 3.94 million copies worldwide, with 690,000 copies in Japan, 820,000 in North America, 2.33 million in Europe, and 100,000 in Southeast Asia.[57]
Gran Turismo 5 Prologue received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[58] indicating sales of at least 300,000 copies in the United Kingdom.[59] By December 2011, the games had sold 5.34 million copies; making it the second highest-selling PlayStation 3 title of all time being beaten by its successor, Gran Turismo 5.[60]
References[edit]
- ^ a b c ""Gran Turismo" Series Software Title List". Polyphony Digital. June 2009. Archived from the original on 2007-02-06. Retrieved 2009-08-12.
- ^ a b "Gran Turismo Series Shipment Exceeds 50 Million Units Worldwide" (Press release). Sony Computer Entertainment. 2008-05-09. Archived from the original on 2008-09-16. Retrieved 2008-10-10.
- ^ Games Release Schedule Archived January 13, 2008, at the Wayback Machine
- ^ Bramwell, Tom (2008-03-11). "European GT5 Prologue dated, priced". Eurogamer. Retrieved 2008-03-11.[permanent dead link]
- ^ "Gran Turismo 5 Prologue". PlayStation. Retrieved 2020-05-27.
- ^ "Polyphony Digital Software Title List". Archived from the original on 2007-02-06. Retrieved 2009-08-12.
- ^ Gran Turismo 5 Prologue official website - Introduction
- ^ "Review: Gran Turismo 5 is Premium Class". 27 November 2010.
- ^ DIGITAL, POLYPHONY. "Gran Turismo".
- ^ "Introduction - Gran Turismo 5 Prologue". Retrieved 2010-11-01.
- ^ "GT5 Online Teams/Leagues". Retrieved 2010-11-01.
- ^ Gran Turismo 4#Online test version
- ^ Gran Turismo HD Concept#Game modes
- ^ A Statement from Sony on Gran Turismo 5 Prologue 28 Mar. "A Statement from Sony on Gran Turismo 5 Prologue". Threespeech.com. Archived from the original on 2008-09-20. Retrieved 2011-07-18.
{{cite web}}
:|author=
has generic name (help)CS1 maint: numeric names: authors list (link) - ^ Jeff Haynes (2008-03-28). "New GT5 Prologue Details". Uk.ps3.ign.com. Retrieved 2011-07-18.
Gran Turismo F1
Gran Turismo F1 theme by OPTIMUS
Download: GranTurismoF1.p3t
(3 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop MenonThis program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.Gran Turismo Prologue
Gran Turismo Prologue theme by nosfe59400
Download: GranTurismoPrologue.p3t
(3 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop MenonThis program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.Volkswagen
Volkswagen theme by sim_17
Download: Volkswagen.p3t
(1 background)
Volkswagen Company type Division Industry Automotive Founded 28 May 1937 Founder German Labour Front Headquarters , GermanyArea servedWorldwide Key peopleThomas Schäfer (CEO, Volkswagen Passenger Cars) Revenue 279,232,000,000 Euro (2022) 22,124,000,000 Euro (2022) 15,836,000,000 Euro (2022) Parent Volkswagen Group Website vw.com Volkswagen (VW; German pronunciation: [ˈfɔlksˌvaːɡn̩] )[Note 1] is a German automobile manufacturer headquartered in Wolfsburg, Lower Saxony, Germany. Founded in 1937 by the German Labour Front under the Nazi Party and revived into the global brand it is known as today post-World War II by the British Army officer Ivan Hirst, it is known for the iconic Beetle and serves as the flagship brand of the Volkswagen Group, the largest automotive manufacturer by worldwide sales in 2016 and 2017.[1] The group's biggest market is China (including Hong Kong and Macau), which delivers 40 percent of its sales and profits.[2][3] Its name is derived from the German-language terms Volk and Wagen, translating to "people's car" when combined.
History[edit]
1932–1940: People's Car project[edit]
Volkswagen was established in 1937 by the German Labour Front (German: Deutsche Arbeitsfront) as part of the Strength Through Joy (German: Kraft durch Freude) program in Berlin.[4] In the early 1930s, cars were a luxury—most Germans could afford nothing more elaborate than a motorcycle, and only one German out of 50 owned a car. Seeking a potential new market, some car makers began independent "people's car" projects – the Mercedes 170H, BMW 3/15, Adler AutoBahn, Steyr 55 and Hanomag 1.3L, among others.
The growing trend was not nascent; Béla Barényi, a pioneering automotive engineer, is credited as already having conceived the basic design during the mid-1920s. Josef Ganz developed the Standard Superior (going as far as advertising it as the "German Volkswagen"). In Germany, the company Hanomag mass-produced the 2/10 PS "Kommissbrot", a small, cheap rear-engined car, from 1925 to 1928.[5] Also, in Czechoslovakia, the Hans Ledwinka-designed Tatra T77, a very popular car amongst the German elite, was becoming smaller and more affordable at each revision. Ferdinand Porsche, a well-known designer for high-end vehicles and race cars, had been trying for years to get a manufacturer interested in a small car suitable for a family. He built a car named the "Volksauto" from the ground up in 1933, using many popular ideas and several of his own, putting together a car with an air-cooled rear engine, torsion bar suspension, and a "beetle" shape, the front bonnet rounded for better aerodynamics (necessary as it had a small engine).[6]
In 1934, with many of the above projects still in development or early stages of production, Adolf Hitler became involved, ordering the production of a basic vehicle capable of transporting two adults and three children at 100 km/h (62 mph). He wanted a car every German family would be able to afford.[6] The "People's Car" would be available through a savings plan at 990 ℛ︁ℳ︁ (US$396 in 1938)—about the price of a small motorcycle (the average income being around 32 ℛ︁ℳ︁ a week).[9][10]
It soon became apparent that private industry could not turn out a car for only 990 ℛ︁ℳ︁. Thus, Hitler chose to sponsor an all-new, state-owned factory using Ferdinand Porsche's design (with some of Hitler's design suggestions, including an air-cooled engine so nothing could freeze). The intention was that German families could buy the car through a savings scheme ("Fünf Mark die Woche musst du sparen, willst du im eigenen Wagen fahren" – "Five Marks a week you must set aside, if in your own car you wish to ride"), which around 336,000 people eventually paid into.[11] However, the project was not commercially viable, and only government support was able to keep it afloat.[12][Note 2] Due to the outbreak of war in 1939, none of the participants in the savings scheme ever received a car. In 1950, a lawsuit was issued that, after 12 years of trial, ultimately provided a credit of 12% off the list price of a new VW base model or 5-times less the value paid into the saving scheme.[13]
Prototypes of the car called the KdF-Wagen (from the German term Kraft durch Freude, meaning "Strength Through Joy") appeared from 1938 onwards. The first cars had been produced in Stuttgart. The car already had its distinctive round shape and air-cooled, flat-four, rear-mounted engine. The VW car was just one of many KdF programs, which included things such as tours and outings. The prefix Volks ("People's") was not just applied to cars, but also to other products in Germany—the Volksempfänger radio receiver for instance. On 28 May 1937, Gesellschaft zur Vorbereitung des Deutschen Volkswagens mbH ("Company for the Preparation of the German Volkswagen Ltd."), or Gezuvor[14] for short, was established in Berlin by the Deutsche Arbeitsfront, the national labour organization of the Nazi Party. More than a year later, on 16 September 1938, it was renamed to Volkswagenwerk GmbH.[15][16]
Erwin Komenda, the longstanding Auto Union chief designer, part of Ferdinand Porsche's hand-picked team,[6] developed the car body of the prototype, which was recognisably the Beetle known today. It was one of the first cars designed with the aid of a wind tunnel—a method used for German aircraft design since the early 1920s. The car designs were put through rigorous tests and achieved a record-breaking million miles of testing before being deemed finished.
The construction of the new factory started in May 1938 in the new town of "Stadt des KdF-Wagens" (renamed Wolfsburg after the war), which had been purpose-built for the factory workers.[15] This factory had only produced a handful of cars by the time war started in 1939. None were actually delivered to any holder of the completed saving stamp books, though one Type 1 Cabriolet was presented to Hitler on 20 April 1944 (his 55th birthday).[15]
1939–1944: Wartime production and Nazi concentration camp labour[edit]
War changed production to military vehicles—the Type 82 Kübelwagen ("Bucket car") utility vehicle (VW's most common wartime model), and the amphibious Schwimmwagen—manufactured for German forces. One of the first foreigners to drive a Volkswagen was the American war correspondent Ernie Pyle, who had the use of a captured Volkswagen for a few days after the Allied victory in Tunisia in May 1943.[17] As was common with much of the production in Nazi Germany during the war, slave labour was utilised in the Volkswagen plant, e.g. from Arbeitsdorf concentration camp. The company would admit in 1998 that it used 15,000 slaves during the war effort. German historians estimated that 80% of Volkswagen's wartime workforce was slave labour.[18] Many of the slaves were reported to have been supplied from the concentration camps upon request from plant managers. A lawsuit was filed in 1998 by survivors for restitution for the forced labour.[19] Volkswagen would set up a voluntary restitution fund.[20]
1945–1948: British military intervention[edit]
In April 1945, KdF-Stadt and its heavily bombed factory were captured by the United States armed forces and subsequently handed over to the British, within whose occupation zone the town and factory fell. The factory was placed under the control of British Army officer Major Ivan Hirst, REME, a civilian Military Governor with the occupying forces. At first, one plan was to use it for military vehicle maintenance, and possibly dismantle and ship it to Britain. Since it had been used for military production, (though not of KdF-Wagens) and had been in Hirst's words, a "political animal" rather than a commercial enterprise—technically making it liable for destruction under the terms of the Potsdam Agreement—the equipment could have been salvaged as war reparations. Allied dismantling policy changed in late 1946 to mid-1947, though heavy industry continued to be dismantled until 1951.[citation needed]
One of the factory's wartime 'KdF-Wagen' cars had been taken to the factory for repairs and abandoned there. Hirst had it repainted green and demonstrated it to British Army headquarters. Short of light transport, in September 1945 the British Army was persuaded to place a vital order for 20,000 cars. However, production facilities had been massively disrupted, there was a refugee crisis at and around the factory, and some parts (such as carburettors) were unavailable. Hirst and his German assistant Heinrich Nordhoff (who went on to run the Wolfsburg facility after the military government ended in 1949) helped to stabilise the acute social situation while simultaneously re-establishing production. Hirst, for example, used his engineering experience to arrange the manufacture of carburettors, the original producers being effectively 'lost' in the Soviet zone.[21] The first few hundred cars went to personnel from the occupying forces, and to Australia Post. Some British service personnel were allowed to take their Beetles back to the United Kingdom when they were demobilised.[22][better source needed]
In 1986, Hirst said that factory workers were, after many years of Nazi conditioning, initially reluctant to follow his orders; to counter this, he had his military uniform brought back from Britain and wore it in the factory, after which he reported having no problems even though he was no longer a soldier at the time but a civilian member of the military government.[citation needed]
The post-war industrial plans for Germany set out rules that governed which industries Germany was allowed to retain. These rules set German car production at a maximum of 10% of 1936 car production.[23] By 1946, the factory produced 1,000 cars a month even though it was still in disrepair. Owing to roof and window damage, production had to stop when it rained, and the company had to barter new vehicles for steel for production.[24]
The car and its town changed their Second World War-era names to "Volkswagen" and "Wolfsburg" respectively, and production increased. It was still unclear what was to become of the factory. It was offered to representatives from the American, Australian, British, and French motor industries who all rejected it. After an inspection of the plant, Sir William Rootes, head of the British Rootes Group, told Hirst the project would fail within two years, and that the car "...is quite unattractive to the average motorcar buyer, is too ugly and too noisy. If you think you're going to build cars in this place, you're a bloody fool, young man."[25] The official report said: "To build the car commercially would be a completely uneconomic enterprise."[26]
Ford representatives were equally critical. In March 1948, the British offered the Volkswagen company to Ford, free of charge. Henry Ford II, the son of Edsel Ford, travelled to West Germany for discussions. Heinz Nordhoff was also present, as well as Ernest Breech, chairman of the board for Ford. Henry Ford II looked to Breech for his opinion, and Breech said, "Mr. Ford, I don't think what we're being offered here is worth a damn!"[27] Ford passed on the offer, leaving Volkswagen to rebuild itself under Nordhoff's leadership.[28]
1948–1961: Icon of post-war West Germany[edit]
From 1948, Volkswagen became an important element, symbolically and economically, of West German regeneration.[according to whom?] Heinrich Nordhoff (1899–1968), a former senior manager at Opel who had overseen civilian and military vehicle production in the 1930s and 1940s, was recruited to run the factory in 1948. In 1949, Major Hirst left the company—now re-formed as a trust controlled by the West German government and government of the State of Lower Saxony. The "Beetle" sedan or "peoples' car" Volkswagen is the Type 1. Apart from the introduction of the Volkswagen Type 2 commercial vehicle (van, pick-up, and camper), and the VW Karmann Ghia sports car, Nordhoff pursued the one-model policy until shortly before his death in 1968.
Volkswagens were first exhibited and sold in the United States in 1949 but sold only two units in America that first year. On entry to the US market, the VW was briefly sold as a Victory Wagon. Volkswagen of America was formed in April 1955 to standardise sales and service in the United States. Production of the Type 1 Volkswagen Beetle increased dramatically over the years, the total reaching one million in 1955.
The UK's first official Volkswagen importer, Colborne Garages of Ripley, Surrey, started business with importing parts for the models brought home by soldiers returning from Germany.[22]
Canadian Motors, Limited brought in Canada's first shipment of Volkswagens on 10 July 1952 (shipping order 143075).[citation needed] The order consisted of 12 vehicles, (3) model 11C, a black, green, and sand colour (3) 11GS, a chestnut brown and two azure blue, (2) 24A-M51 in red, (1) 21A in blue, (1) 23A in blue, (1) 22A beige colour, and one ambulance.[citation needed] Volkswagens were seen in Canada for the first time at the Canadian National Exhibition in August 1952 and were accepted enthusiastically. (At least one Type 2 bus from this order still exists, and is currently in France undergoing restoration).[citation needed] The first shipment for Volkswagen Canada reached Toronto in early December 1952. (At least one Type 1 from this first shipment still exists, and was driven on a nationwide tour for Volkswagen Canada's 60th year of business festivities in 2012).[citation needed]
By 1955, sales warranted the building of the Volkswagen plant on a 32-acre (13 ha) site on Scarborough's Golden Mile. To this, a 60,000-square-foot (5,600 m2) building with administration, showrooms, service, repairs and parts was built in 1957, with storage for $4,000,000 of parts.[citation needed]
In 1959, VW started production at a plant near São Paulo in Brazil.[29] Volkswagen do Brasil was accused of spying on workers during the time of the military dictatorship in the 1970s and informing police on oppositional activities. In 1976, mass arrests occurred and some VW employees were tortured. In 1979, Brazilian VW workers travelled to Wolfsburg to inform the CEO in person. In 2015, activists and former VW employees in Brazil spoke out in public accused the company's silence about the persecution of its workers. In fall 2016, VW commissioned an expert review of the situation due end of 2017.[30]
On 22 August 1960, Volkswagenwerk GmbH was renamed to Volkswagenwerk AG. Sales soared throughout the 1960s, peaking at the end of the decade thanks in part to the famous advertising campaigns by New York advertising agency Doyle, Dane Bernbach.[citation needed] Led by art director Helmut Krone, and copywriters Julian Koenig and Bob Levinson, Volkswagen advertisements became[when?] as popular as the car, using crisp layouts and witty copy to lure the younger, sophisticated consumers with whom the car became associated.[citation needed] Even though it was almost universally known as the Beetle (or the Bug), it was never officially labelled as such by the manufacturer, instead referred to as the Type 1.[31]
Although the car was becoming outdated, during the 1960s and early 1970s, American exports, innovative advertising, and a growing reputation for reliability helped production figures surpass the levels of the previous record-holder, the Ford Model T. On 17 February 1972, the 15,007,034th Beetle was sold. Volkswagen could now claim the world production record for the most-produced, single make of car in history. By 1973, total production was over 16 million.
To commemorate its passing the Ford Model T's record sales mark and its victories in the Baja 1000 Mexican races from 1967 to 1971, Volkswagen produced its first limited-edition Beetle. It was marketed as the "Baja Champion SE"[32] in the United States and the "Marathon" Superbeetle in the rest of the world. It featured unique "Marathon Blau" metallic blue paint, steel-pressed 10-spoke 15-inch (38 cm) magnesium-alloy wheels, a commemorative metal plate mounted on the glovebox and a certificate of authenticity presented to the original purchaser. Dealer-installed options for this limited-edition Superbeetle included the following: white stripes running the length of the rocker-panel, a special shifter knob, bumper overriders, tapered exhaust tips, fake walnut inserts in the dashboard (behind the steering wheel and the glovebox cover) as well as Bosch fog lights mounted on the front bumper.[citation needed]
1961–1973: Beetle to Golf[edit]
The 1961 Type 1 Beetle had a 36 hp 1200cc four cylinder air-cooled flat-four opposed OHV engine made of aluminium alloy block and heads. By 1966, the Type 1 came with a 1300cc engine. By 1967 the Type 1 had a 1500cc engine, and 1600cc in 1970. The air-cooled engine lost favour in the United States market with the advent of unleaded petrol and smog controls. These air-cooled engines were commonly tuned to be fuel-rich in order to control engine over-heating, and this led to excessive carbon monoxide emissions. VW production equipment was eventually moved to Mexico where vehicle emissions were not regulated. Beetles were popular on the US West Coast where the limited-capacity cabin heating was less inconvenient. Beetles were popularised on the US West Coast as beach buggies and dune buggies.
VW expanded its product line in 1961 with the introduction of four Type 3 models (Karmann Ghia, Notchback, Fastback, and Variant) based on the new Type 3 mechanical underpinnings. The name 'Squareback' was used in the United States for the Variant.
In 1969 the larger Type 4 (411 and 412) models were introduced. These differed substantially from previous vehicles, with the notable introduction of monocoque/unibody construction, the option of a fully automatic transmission, electronic fuel injection, and a sturdier powerplant.
In 1964, Volkswagen acquired Auto Union, and in 1969, NSU Motorenwerke AG (NSU). The former company owned the historic Audi brand, which had disappeared after the Second World War. VW ultimately merged Auto Union and NSU to create the modern Audi company, and would go on to develop it as its luxury vehicle marque. The purchase of Auto Union and NSU was a pivotal point in Volkswagen's history, as both companies yielded the technological expertise that proved necessary for VW to survive when demand for its air-cooled models went into decline.
Volkswagen added a "Super Beetle"[33] (the Type 131) to its lineup in 1971. The Type 131 differed from the standard Beetle in its use of a MacPherson strut front suspension instead of the usual torsion bars. The Super Beetle featured a new hooded, padded dash and curved windshield (from 1973 model year on up). Rack and pinion steering replaced recirculating ball steering gears in the model year 1975 and up. The front of the car was stretched 2 inches (51 mm) to allow the spare tire to lie flat, and the combination of these two features increased the usable front luggage space.
In 1973, Volkswagen introduced the military-themed Type 181, or "Trekker" in Europe, "Thing" in America, recalling the wartime Type 82. The military version was produced for the NATO-era German Army during the Cold War years of 1970 to 1979. The US Thing version only sold for two years, 1973 and 1974.
Lamborghini Gallardo Nera
Lamborghini Gallardo Nera theme by refused
Download: LamborghiniGallardoNera.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop MenonThis program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.Exotic
Exotic theme by MarShioN-Uk
Download: Exotic.p3t
(16 backgrounds)
Look up exotic in Wiktionary, the free dictionary.Exotic may refer to:
Mathematics and physics[edit]
- Exotic R4, a differentiable 4-manifold, homeomorphic but not diffeomorphic to the Euclidean space R4
- Exotic sphere, a differentiable n-manifold, homeomorphic but not diffeomorphic to the ordinary n-sphere
- Exotic atom, an atom with one or more electrons replaced by other negatively charged particles
- Exotic hadron
- Exotic baryon, bound states of 3 quarks and additional particles
- Exotic meson, non-quark model mesons
- Exotic matter, a hypothetical concept of particle physics
Music[edit]
- "Exotic" (1963 song), a song by The Sentinals from the 1963 album Surf Crazy - Original Surfin' Hits
- "Exotic" (Lil Baby song), 2018
- "Exotic" (Priyanka Chopra song), a 2012 song by Priyanka Chopra featuring Pitbull
Flora and fauna[edit]
- Exotic pet
- Exotic Shorthair, a breed of cat
- Exotic species (or introduced species), a species not native to an area
Other[edit]
- Exotic dancer, a type of dancer or stripper
- Exotic derivative, a type of financial derivative
See also[edit]
Midnight Club 3: DUB Edition V2
Midnight Club 3: DUB Edition version 2 theme by SWEETMUSICMAN
Download: MidnightClub3DUBEditionV2.p3t
(14 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop MenonThis program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.Midnight Club 3: DUB Edition
Midnight Club 3: DUB Edition theme by SWEETMUSICMAN
Download: MidnightClub3DUBEdition.p3t
(14 backgrounds)
Redirect to:
- From other capitalisation: This is a redirect from a title with another method of capitalisation. It leads to the title in accordance with the Wikipedia naming conventions for capitalisation, or it leads to a title that is associated in some way with the conventional capitalisation of this redirect title. This may help writing, searching and international language issues.
- If this redirect is an incorrect capitalisation, then {{R from miscapitalisation}} should be used instead, and pages that use this link should be updated to link directly to the target. Miscapitalisations can be tagged in any namespace.
- Use this rcat to tag only mainspace redirects; when other capitalisations are in other namespaces, use {{R from modification}} instead.
GTA4 CoD4
GTA4 CoD4 theme by loann44
Download: GTA4CoD4.p3t
(14 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop MenonThis program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.