UV theme by Leonardo Da Vinci
Download: UV.p3t
(3 backgrounds)
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The #1 spot for Playstation themes!
UV theme by Leonardo Da Vinci
Download: UV.p3t
(3 backgrounds)
Redirect to:
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The Samurai Way – JS3 theme by Jedi / JayStation3
Download: Samurai_Way_-_JS3.p3t
(3 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
REDNAVE’s Killzone theme by Evander
Download: REDNAVE_Killzone_Theme.p3t
(8 backgrounds)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Red theme by str8_killa69
Download: Red.p3t
(1 background)
Red | |
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Clockwise, from top left: fresh strawberries; Northern cardinal; Magdalena Frąckowiak wearing a red dress at Paris Fashion Week; Honor guard of Chinese People's Liberation Army holding red flags; Cardinal Théodore-Adrien Sarr, Archbishop of Dakar. | |
Spectral coordinates | |
Wavelength | Approx. 625–740[1] nm |
Frequency | ~480–400 THz |
![]() | |
Hex triplet | #FF0000 |
sRGBB (r, g, b) | (255, 0, 0) |
HSV (h, s, v) | (0°, 100%, 100%) |
CIELChuv (L, C, h) | (53, 179, 12°) |
Source | X11 |
B: Normalized to [0–255] (byte) H: Normalized to [0–100] (hundred) |
Red is the color at the long wavelength end of the visible spectrum of light, next to orange and opposite violet. It has a dominant wavelength of approximately 625–740 nanometres.[1] It is a primary color in the RGB color model and a secondary color (made from magenta and yellow) in the CMYK color model, and is the complementary color of cyan. Reds range from the brilliant yellow-tinged scarlet and vermillion to bluish-red crimson, and vary in shade from the pale red pink to the dark red burgundy.[2]
Red pigment made from ochre was one of the first colors used in prehistoric art. The Ancient Egyptians and Mayans colored their faces red in ceremonies; Roman generals had their bodies colored red to celebrate victories. It was also an important color in China, where it was used to color early pottery and later the gates and walls of palaces.[3]: 60–61 In the Renaissance, the brilliant red costumes for the nobility and wealthy were dyed with kermes and cochineal. The 19th century brought the introduction of the first synthetic red dyes, which replaced the traditional dyes. Red became a symbolic color of communism and socialism; Soviet Russia adopted a red flag following the Bolshevik Revolution in 1917. The Soviet red banner would subsequently be used throughout the entire history of the Soviet Union, starting from 1922 and ending with its 1991 dissolution. China adopted its own red flag following the Chinese Communist Revolution. A red flag was also adopted by North Vietnam in 1954, and by all of Vietnam in 1975.
Since red is the color of blood, it has historically been associated with sacrifice, danger, and courage. Modern surveys in Europe and the United States show red is also the color most commonly associated with heat, activity, passion, sexuality, anger, love, and joy. In China, India, and many other Asian countries it is the color symbolizing happiness and good fortune.[4]: 39–63
Varieties of the color red may differ in hue, chroma (also called saturation, intensity, or colorfulness), or lightness (or value, tone, or brightness), or in two or three of these qualities. Variations in value are also called tints and shades, a tint being a red or other hue mixed with white, a shade being mixed with black. Four examples are shown below.
The human eye sees red when it looks at light with a wavelength between approximately 625 and 740 nanometers.[1] It is a primary color in the RGB color model and the light just past this range is called infrared, or below red, and cannot be seen by human eyes, although it can be sensed as heat.[7] In the language of optics, red is the color evoked by light that stimulates neither the S or the M (short and medium wavelength) cone cells of the retina, combined with a fading stimulation of the L (long-wavelength) cone cells.[8]
Primates can distinguish the full range of the colors of the spectrum visible to humans, but many kinds of mammals, such as dogs and cattle, have dichromacy, which means they can see blues and yellows, but cannot distinguish red and green (both are seen as gray). Bulls, for instance, cannot see the red color of the cape of a bullfighter, but they are agitated by its movement.[9] (See color vision).
One theory for why primates developed sensitivity to red is that it allowed ripe fruit to be distinguished from unripe fruit and inedible vegetation.[10] This may have driven further adaptations by species taking advantage of this new ability, such as the emergence of red faces.[11]
Red light is used to help adapt night vision in low-light or night time, as the rod cells in the human eye are not sensitive to red.[12][13]
In the RYB color model, which is the basis of traditional color theory, red is one of the three primary colors, along with blue and yellow. Painters in the Renaissance mixed red and blue to make violet: Cennino Cennini, in his 15th-century manual on painting, wrote, "If you want to make a lovely violet colour, take fine lac (red lake), ultramarine blue (the same amount of the one as of the other) with a binder"; he noted that it could also be made by mixing blue indigo and red hematite.[14]
In the CMY and CMYK color models, red is a secondary color subtractively mixed from magenta and yellow.[citation needed]
In the RGB color model, red, green and blue are additive primary colors. Red, green and blue light combined makes white light, and these three colors, combined in different mixtures, can produce nearly any other color. This principle is used to generate colors on such as computer monitors and televisions. For example, magenta on a computer screen is made by a similar formula to that used by Cennino Cennini in the Renaissance to make violet, but using additive colors and light instead of pigment: it is created by combining red and blue light at equal intensity on a black screen. Violet is made on a computer screen in a similar way, but with a greater amount of blue light and less red light.[15]
As a ray of white sunlight travels through the atmosphere to the eye, some of the colors are scattered out of the beam by air molecules and airborne particles due to Rayleigh scattering, changing the final color of the beam that is seen. Colors with a shorter wavelength, such as blue and green, scatter more strongly, and are removed from the light that finally reaches the eye.[16] At sunrise and sunset, when the path of the sunlight through the atmosphere to the eye is longest, the blue and green components are removed almost completely, leaving the longer wavelength orange and red light. The remaining reddened sunlight can also be scattered by cloud droplets and other relatively large particles, which give the sky above the horizon its red glow.[17]
Lasers emitting in the red region of the spectrum have been available since the invention of the ruby laser in 1960. In 1962 the red helium–neon laser was invented,[18] and these two types of lasers were widely used in many scientific applications including holography, and in education. Red helium–neon lasers were used commercially in LaserDisc players. The use of red laser diodes became widespread with the commercial success of modern DVD players, which use a 660 nm laser diode technology. Today, red and red-orange laser diodes are widely available to the public in the form of extremely inexpensive laser pointers. Portable, high-powered versions are also available for various applications.[19] More recently, 671 nm diode-pumped solid state (DPSS) lasers have been introduced to the market for all-DPSS laser display systems, particle image velocimetry, Raman spectroscopy, and holography.[20]
Red's wavelength has been an important factor in laser technologies; red lasers, used in early compact disc technologies, are being replaced by blue lasers, as red's longer wavelength causes the laser's recordings to take up more space on the disc than would blue-laser recordings.[21]
The most common synthetic food coloring today is Allura Red AC, a red azo dye that goes by several names including: Allura Red, Food Red 17, C.I. 16035, FD&C Red 40,[25][26] It was originally manufactured from coal tar, but now is mostly made from petroleum.[27]
In Europe, Allura Red AC is not recommended for consumption by children. It is banned in Denmark, Belgium, France and Switzerland, and was also banned in Sweden until the country joined the European Union in 1994.[26] The European Union approves Allura Red AC as a food colorant, but EU countries' local laws banning food colorants are preserved.[28]
In the United States, Allura Red AC is approved by the Food and Drug Administration (FDA) for use in cosmetics, drugs, and food. It is used in some tattoo inks and is used in many products, such as soft drinks, children's medications, and cotton candy. On June 30, 2010, the Center for Science in the Public Interest (CSPI) called for the FDA to ban Red 40.[29]
Because of public concerns about possible health risks associated with synthetic dyes, many companies have switched to using natural pigments such as carmine, made from crushing the tiny female cochineal insect. This insect, originating in Mexico and Central America, was used to make the brilliant scarlet dyes of the European Renaissance.[citation needed]
Unreal Tournament 3 | |
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Developer(s) | Epic Games |
Publisher(s) | Midway Games |
Producer(s) | Jeffrey Kennedy Morris Michael V. Capps |
Designer(s) | Steve Polge Jim Brown David Ewing |
Programmer(s) | Steve Polge |
Artist(s) | Jerry O'Flaherty Shane Caudle Paul David Jones |
Writer(s) | Michael V. Capps |
Composer(s) | Jesper Kyd Rom Di Prisco Kevin Riepl |
Series | Unreal |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows PlayStation 3 Xbox 360 |
Release | Microsoft WindowsPlayStation 3Xbox 360 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Unreal Tournament 3 (UT3) is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the Unreal franchise, it is the fourth game in the Unreal Tournament series, and the eighth and final game overall; its name is in reflection of the game being the first in the franchise to use Unreal Engine 3. It was released on November 19, 2007, for Microsoft Windows, December 10 for the PlayStation 3, and on July 3, 2008, for the Xbox 360. OS X and Linux ports were planned, but they were eventually cancelled. A free-to-play version, entitled Unreal Tournament 3 X, was leaked in late 2022 and cancelled in 2023.[4]
Similar to its predecessors, Unreal Tournament 3 is primarily an online multiplayer title. There are eight modes, including Deathmatch, Capture the Flag, as well as modes like Duel, Warfare, Betrayal and Greed. In vehicle maps, the player is equipped with a hover board, which allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The game's single-player campaign does not follow a plot based around the eponymous tournament, but rather a Necris attack that occurs on a colony on an unknown planet, releasing armed Kralls, a warlike race of aliens, on the humans.
The game received positive reviews from critics, and sold more than 1 million copies worldwide.
Similar to the prior entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture the Flag, and Deathmatch. It also includes an extensive offline multiplayer game with an in-depth story, beginning with a simple tournament ladder and including team members with unique personalities. The following game modes are included:
Modes not returning from the prior Unreal Tournament games include Invasion, Mutant (having been later on partially replaced by the Titan mutator in the UT3 Titan Pack), Onslaught (replaced by Warfare), Bombing Run, Last Man Standing, Domination, and Double Domination. Assault was removed from the game during production.[5]
In this installment of Unreal Tournament, the vehicles are split into two factions, the Axon vehicles and Necris vehicles. The Axon vehicles are the same vehicles from Unreal Tournament 2004, but several have significant game play changes. In addition, on vehicle maps every player is equipped with a personal hover board, a skateboard-like device that allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The hover board is vulnerable to attack, and any hit will knock the player off the board and disable him or her for several seconds, leaving the player exposed and vulnerable. The player cannot use any weapons while on the board.
Unlike the prior Unreal Tournament games, the single-player campaign does not follow a plot based around the Tournament Grand Championship, and therefore several of the teams within Unreal Tournament 3 are not Tournament competitors. The five playable factions are: the Iron Guard, a team of human mercenaries affiliated with the Axon; the Ronin, a band of four survivors of a Skaarj attack on a human colony; Liandri studius, a series of advanced humanoid robots custom-built or retrofitted for combat; the Krall, a warlike race of aliens formerly under the leadership of the Skaarj, returning from their initial appearance in the original Unreal; and the Necris, warriors who have undergone the process of the same name, making them stronger at the expense of replacing their biological processes with "Nanoblack", effectively turning them into undead soldiers (hence the name, Necris). In the Campaign, players control members of the Ronin, and the Necris serve as the chief antagonists.
In the game's story, a Necris attack occurs on the Twin Souls colony of Taryd, an Earth-like planet, releasing bloodthirsty reptilian Krall on the humans. The colony is defenseless, but a group of soldiers called 'Ronin' arrive on the scene, defending the survivors. Reaper, the group's leader, is caught in the explosion of an incoming rocket and passes out, but not before seeing an unknown Necris woman, revealed to be Necris High Inquisitor Akasha, executing a wounded soldier next to him. Reaper is rescued by Othello and Jester and wakes up in the base of the Izanagi, a megacorporation with a large private army, and meets with their leader Malcolm, a celebrated former tournament champion. Malcolm promises Reaper and the rest of Ronin that if they join the Izanagi, they will take the fight to the Necris and avenge the massacre of Twin Souls.
The missions of the campaign are identical to multiplayer matches, with the only difference being the enemies are computer-controlled bots instead of human players. The Izanagi pits Ronin against the Axon in a campaign to seize their vehicle technology, and then begins a campaign against the Liandri to seize their rich Tarydium mines, both of which are required for sustaining a war against the Necris. Shortly after this, the Necris launch a surprise invasion of Taryd, destroying cities and massacring civilians. The Necris are seen deploying tentacle-like tubes carrying Nanoblack into the planet's surface from orbit, in order to terraform the entire world. The Izanagi then mount a counterattack, and Ronin is sent on several missions to push the Necris back. After successfully repelling the Necris assault and ending the invasion, Reaper and the rest of Ronin decide to break ranks and pursue the Necris to their homeworld, Omicron-6, in an effort to kill Akasha for good.
Finally cornering Akasha in her last sanctuary on Omicron-6, Reaper defeats her in a duel and kills her with his rocket launcher. However, it is revealed that Malcolm has betrayed Ronin, allowing Necris troops to surround and kill Jester, Bishop, and Othello. Reaper swears revenge on Malcolm before powering up his rocket launcher and leaping to attack the Necris.
The game was announced in May 2005, as Unreal Tournament 2007 for a 2006 release,[6] but the game was delayed until the first half of 2007.[7] The game was renamed to Unreal Tournament 3.[8] The original Unreal Tournament uses the first Unreal Engine, while UT2003 and UT2004 use Unreal Engine 2. Since 2004 incorporates all of the content from 2003, they are regarded as part of the same generation. UT3 is the third generation, as it runs on Unreal Engine 3 and does not reuse any content.[9] The game also uses motion blur effects.
A limited collector's edition of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than twenty hours of Unreal Engine 3 tool kit video tutorials, the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition was sold in the United States, Canada, Latin America, Europe, South Africa, Australia and most other territories.[10]
The PlayStation 3 version supports community-made mods that can be uploaded and downloaded to the PS3's HDD or external media, as well as mouse and keyboard inputs. The 1.1 patch was released in March 2008. It adds the ability for players using the North American and European versions to play together, fixes problems with some USB headsets, and displays the lowest pinging servers at the top of the server list. Some updates are only applied on the North American version, since the PAL version released in March 2008 was already partially updated.[11] The 2.0 patch was released on March 5, 2009, and adds better PC mod support, split screen, smarter AI, forty-eight obtainable Trophies, server-side improvements, an improved map vote, local multiplayer, and a new user interface. Online and LAN multiplayer for this version was terminated in July 2014, following the shutdown of all GameSpy servers.
Upon release, the Xbox 360 version had five exclusive maps, two exclusive characters, a two-player split screen mode,[12] and all the downloadable content released by Epic already on the disc. With the release of the PS3 and PC "Titan Upgrade" patch on March 5, these versions offered the formerly exclusive Xbox 360 content, as well as other content.[13] The Xbox 360 version does not support user-generated mods, as additional content has to be verified by Microsoft before being released. It is the only version to support controllers only.
The Linux and Mac OS X versions of the game were planned to be released as downloadable installers that work with the retail disc. Ryan C. Gordon has uploaded screenshots of the game, dating from September 2008, running on both platforms.[14][15] In May 2009, Ryan stated that the UT3 port for Linux was still in process,[16] but later in December 2010, Steve Polge revealed that the Linux port would never be released, making it the second Unreal Tournament game not to be released on Linux.[17]
Unreal Tournament 3: The Soundtrack is primarily based on the original Unreal Tournament score, which was composed by Straylight Productions and Michiel van den Bos.[18][19] Jesper Kyd and Rom Di Prisco remixed many of UT99's tracks and composed several other original tracks, which were released on November 20, 2007, by Sumthing Else. Sandhya Sanjana was featured as a guest vocalist. Kevin Riepl did also contribute in music production for the game, scoring the cutscenes as well as a few in-game music tracks.[20]
A free update titled Titan Pack was released for the PC in March 2009; the PS3 version of the pack was released on March 19. The pack includes five maps and two characters that were formerly exclusive to the Xbox 360 version, along with eleven brand-new maps, two new game modes ("Greed" and "Betrayal"), and the Titan Mutator. The Titan Mutator causes a player to grow in size as they do better, while carrying alternative weapons and power-ups. The expansion also includes a new power-up, a new vehicle, two new deployables, and the addition of stinger turrets. A new patch was also released in conjunction with the Titan Pack, which allowed for various AI improvements (especially in vehicle modes), networking performance upgrades and added support for Steam Achievements (PC) and Trophies (PS3). It also adds a two-player split screen mode (formerly exclusive to the 360 version) and mod browsing for the PS3 version.
The Black Edition is a complete Unreal Tournament 3 package—included is the complete UT3 (with patch 2.0) as well as the Titan Pack.
The game's online servers for the Windows version were shutdown on in January 2023, in order to focus on supporting the Epic Online Services. In December 2022, a free-to-play version, entitled Unreal Tournament 3 X, was leaked on Steam, meaning that the game would be using the Epic Online Services and full cross-play between Steam, GOG.com, and the Epic Games Store, with the latter platform being added when it released. Epic Games was to self-publish this version, and was slated for a 2023 release, but the development of this version was cancelled and the Steam page was reverted to its original name without any announcement.
![]() | This section needs expansion. You can help by adding to it. (March 2016) |
Aggregator | Score |
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GameRankings | PC: 83%[21] PS3: 86%[22] X360: 83%[23] |
Metacritic | PC: 83/100[24] PS3: 86/100[25] X360: 82/100[26] |
Publication | Score |
---|---|
Computer and Video Games | 8.9/10[27] |
Edge | 8/10[28] |
Eurogamer | PC: 8/10[29] PS3: 9/10[30] |
GameSpot | PC: 8.5/10[31] PS3: 8.5/10[32] X360: 8/10[33] |
GamesRadar+ | ![]() ![]() ![]() ![]() ![]() |
GameZone | X360: 8.5/10[35] |
Giant Bomb | X360: ![]() ![]() ![]() ![]() ![]() |
IGN | PC: 9/10[37] PS3: 9/10[38] X360: 8.5/10[39] |
The Guardian | X360: ![]() ![]() ![]() ![]() |
PC Advisor | ![]() ![]() ![]() ![]() ![]() |
PC Pro | ![]() ![]() ![]() ![]() ![]() ![]() |
Thunderbolt | PC: 6/10[43] |
Unreal Tournament 3 received positive reviews from critics. Xbox Magazine rated it 8.5 out of 10.[44] PlayStation: the Official Magazine gave it 5 stars out of 5 in its February 2008 issue, commending the game for graphics and gameplay. By March 2008, UT3 had sold over a million copies worldwide.[45][46]
HighTech theme by Shawn
Download: HighTech.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.