Winter theme by adam12345
Download: Winter.p3t
(1 background)
Temperate season | |
---|---|
Northern temperate zone | |
Astronomical season | 22 December – 21 March |
Meteorological season | 1 December – 28/29 February |
Solar (Celtic) season | 1 November – 31 January |
Southern temperate zone | |
Astronomical season | 21 June – 23 September |
Meteorological season | 1 June – 31 August |
Solar (Celtic) season | 1 May – 31 July |
Summer Spring Autumn Winter |
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Winter is the coldest and darkest season of the year in polar and temperate climates. It occurs after autumn and before spring. The tilt of Earth's axis causes seasons; winter occurs when a hemisphere is oriented away from the Sun. Different cultures define different dates as the start of winter, and some use a definition based on weather.
When it is winter in the Northern Hemisphere, it is summer in the Southern Hemisphere, and vice versa. Winter typically brings precipitation that, depending on a region's climate, is mainly rain or snow. The moment of winter solstice is when the Sun's elevation with respect to the North or South Pole is at its most negative value; that is, the Sun is at its farthest below the horizon as measured from the pole. The day on which this occurs has the shortest day and the longest night, with day length increasing and night length decreasing as the season progresses after the solstice.
The earliest sunset and latest sunrise dates outside the polar regions differ from the date of the winter solstice and depend on latitude. They differ due to the variation in the solar day throughout the year caused by the Earth's elliptical orbit (see: earliest and latest sunrise and sunset).
Etymology[edit]
The English word winter comes from the Proto-Germanic noun *wintru-, whose origin is unclear. Several proposals exist, a commonly mentioned one connecting it to the Proto-Indo-European root *wed- 'water' or a nasal infix variant *wend-.[1]
Cause[edit]
The tilt of the Earth's axis relative to its orbital plane plays a large role in the formation of weather. The Earth is tilted at an angle of 23.44° to the plane of its orbit, causing different latitudes to directly face the Sun as the Earth moves through its orbit. This variation brings about seasons. When it is winter in the Northern Hemisphere, the Southern Hemisphere faces the Sun more directly and thus experiences warmer temperatures than the Northern Hemisphere. Conversely, winter in the Southern Hemisphere occurs when the Northern Hemisphere is tilted more toward the Sun. From the perspective of an observer on the Earth, the winter Sun has a lower maximum altitude in the sky than the summer Sun.
During winter in either hemisphere, the lower altitude of the Sun causes the sunlight to hit the Earth at an oblique angle. Thus a lower amount of solar radiation strikes the Earth per unit of surface area. Furthermore, the light must travel a longer distance through the atmosphere, allowing the atmosphere to dissipate more heat. Compared with these effects, the effect of the changes in the distance of the Earth from the Sun (due to the Earth's elliptical orbit) is negligible.
The manifestation of the meteorological winter (freezing temperatures) in the northerly snow-prone latitudes is highly variable, depending on elevation, position versus marine winds, and the amount of precipitation. For instance, within Canada (a country of cold winters), Winnipeg, on the Great Plains (a long way from the ocean), has a January high of −11.3 °C (11.7 °F) and a low of −21.4 °C (−6.5 °F).[2]
In comparison, Vancouver, on the west coast (with a marine influence from moderating Pacific winds), has a January low of 1.4 °C (34.5 °F), with days well above freezing, at 6.9 °C (44.4 °F).[3] Both places are at 49°N latitude and in the same western half of the continent. A similar but less extreme effect is found in Europe: in spite of their northerly latitude, the British Isles have not a single non-mountain weather station with a below-freezing mean January temperature.[4]
Meteorological reckoning[edit]
Meteorological reckoning is the method of measuring the winter season used by meteorologists based on "sensible weather patterns" for record keeping purposes,[5] so the start of meteorological winter varies with latitude.[6] Winter is often defined by meteorologists to be the three calendar months with the lowest average temperatures. This corresponds to the months of December, January and February in the Northern Hemisphere, and June, July and August in the Southern Hemisphere.
The coldest average temperatures of the season are typically experienced in January or February in the Northern Hemisphere and in June, July or August in the Southern Hemisphere. Nighttime predominates in the winter season, and in some regions, winter has the highest rate of precipitation as well as prolonged dampness because of permanent snow cover or high precipitation rates coupled with low temperatures, precluding evaporation. Blizzards often develop and cause many transportation delays. Diamond dust, also known as ice needles or ice crystals, forms at temperatures approaching −40 °C (−40 °F) due to air with slightly higher moisture from above mixing with colder, surface-based air.[7] They are made of simple hexagonal ice crystals.[8]
The Swedish Meteorological Institute (SMHI) defines thermal winter as when the daily mean temperatures are below 0 °C (32 °F) for five consecutive days.[9] According to the SMHI, winter in Scandinavia is more pronounced when Atlantic low-pressure systems take more southerly and northerly routes, leaving the path open for high-pressure systems to come in and cold temperatures to occur. As a result, the coldest January on record in Stockholm, in 1987, was also the sunniest.[10][11]
Accumulations of snow and ice are commonly associated with winter in the Northern Hemisphere, due to the large land masses there. In the Southern Hemisphere, the more maritime climate and the relative lack of land south of 40°S make the winters milder; thus, snow and ice are less common in inhabited regions of the Southern Hemisphere. In this region, snow occurs every year in elevated regions such as the Andes, the Great Dividing Range in Australia, and the mountains of New Zealand, and also in the southerly Patagonia region of South Argentina. Snow occurs year-round in Antarctica.
Astronomical and other calendar-based reckoning[edit]
In the Northern Hemisphere, some authorities define the period of winter based on astronomical fixed points (i.e., based solely on the position of the Earth in its orbit around the Sun), regardless of weather conditions. In one version of this definition, winter begins at the winter solstice and ends at the March equinox.[12] These dates are somewhat later than those used to define the beginning and end of the meteorological winter — usually considered to span the entirety of December, January, and February in the Northern Hemisphere and June, July, and August in the Southern.[12][13]
Astronomically, the winter solstice — being the day of the year that has fewest hours of daylight — ought to be in the middle of the season,[14][15] but seasonal lag means that the coldest period normally follows the solstice by a few weeks. In some cultures, the season is regarded as beginning at the solstice and ending on the following equinox.[16][17] In the Northern Hemisphere, depending on the year, this corresponds to the period between 20, 21 or 22 December and 19, 20 or 21 March.[12]
In an old Norwegian tradition, winter begins on 14 October and ends on the last day of February.[18]
In many countries in the Southern Hemisphere, including Australia,[19][20] New Zealand,[21] and South Africa, winter begins on 1 June and ends on 31 August.
In Celtic nations such as Ireland (using the Irish calendar) and in Scandinavia, the winter solstice is traditionally considered as midwinter, with the winter season beginning 1 November, on All Hallows, or Samhain.[citation needed] Winter ends and spring begins on Imbolc, or Candlemas, which is 1 or 2 February.[22] In Chinese astronomy and other East Asian calendars, winter is taken to commence on or around 7 November, on Lìdōng, and end with the arrival of spring on 3 or 4 February, on Lìchūn.[23] Late Roman Republic scholar Marcus Terentius Varro defined winter as lasting from the fourth day before the Ides of November (10 November) to the eighth day before the Ides of Februarius (6 February).[24]
This system of seasons is based on the length of days exclusively. The three-month period of the shortest days and weakest solar radiation occurs during November, December and January in the Northern Hemisphere and May, June and July in the Southern Hemisphere.
Many mainland European countries tended to recognize Martinmas or St. Martin's Day (11 November) as the first calendar day of winter.[25] The day falls at the midpoint between the old Julian equinox and solstice dates. Also, Valentine's Day (14 February) is recognized by some countries as heralding the first rites of spring, such as flowers blooming.[26]
The three-month period associated with the coldest average temperatures typically begins somewhere in late November or early December in the Northern Hemisphere and lasts through late February or early March. This "thermological winter" is earlier than the solstice delimited definition, but later than the daylight (Celtic or Chinese) definition. Depending on seasonal lag, this period will vary between climatic regions.
Since by almost all definitions valid for the Northern Hemisphere, winter spans 31 December and 1 January, the season is split across years, just like summer in the Southern Hemisphere. Each calendar year includes parts of two winters. This causes ambiguity in associating a winter with a particular year, e.g. "Winter 2018". Solutions for this problem include naming both years, e.g. "Winter 18/19", or settling on the year the season starts in or on the year most of its days belong to, which is the later year for most definitions.
Ecological reckoning and activity[edit]
Ecological reckoning of winter differs from calendar-based by avoiding the use of fixed dates. It is one of six seasons recognized by most ecologists who customarily use the term hibernal for this period of the year (the other ecological seasons being prevernal, vernal, estival, serotinal, and autumnal).[27] The hibernal season coincides with the main period of biological dormancy each year whose dates vary according to local and regional climates in temperate zones of the Earth. The appearance of flowering plants like the crocus can mark the change from ecological winter to the prevernal season as early as late January in mild temperate climates.
To survive the harshness of winter, many animals have developed different behavioral and morphological adaptations for overwintering:
- Migration is a common effect of winter upon animals such as migratory birds. Some butterflies also migrate seasonally.
- Hibernation is a state of reduced metabolic activity during the winter. Some animals "sleep" during winter and only come out when the warm weather returns; e.g., gophers, frogs, snakes, and bats.
- Some animals store food for the winter and live on it instead of hibernating completely. This is the case for squirrels, beavers, skunks, badgers, and raccoons.
- Resistance is observed when an animal endures winter but changes in ways such as color and musculature. The color of the fur or plumage changes to white (in order to be confused with snow) and thus retains its cryptic coloration year-round. Examples are the rock ptarmigan, Arctic fox, weasel, white-tailed jackrabbit, and mountain hare.
- Some fur-coated mammals grow a heavier coat during the winter; this improves the heat-retention qualities of the fur. The coat is then shed following the winter season to allow better cooling. The heavier coat in winter made it a favorite season for trappers, who sought more profitable skins.
- Snow also affects the ways animals behave; many take advantage of the insulating properties of snow by burrowing in it. Mice and voles typically live under the snow layer.
Some annual plants never survive the winter. Other annual plants require winter cold to complete their life cycle; this is known as vernalization. As for perennials, many small ones profit from the insulating effects of snow by being buried in it. Larger plants, particularly deciduous trees, usually let their upper part go dormant, but their roots are still protected by the snow layer. Few plants bloom in the winter, one exception being the flowering plum, which flowers in time for Chinese New Year. The process by which plants become acclimated to cold weather is called hardening.
Examples[edit]
Exceptionally cold[edit]
- 1683–1684, "The Great Frost", when the Thames, hosting the River Thames frost fairs, was frozen all the way up to London Bridge and remained frozen for about two months. Ice was about 27 cm (11 in) thick in London and about 120 cm (47 in) thick in Somerset. The sea froze up to 2 miles (3.2 km) out around the coast of the southern North Sea, causing severe problems for shipping and preventing use of many harbours.
- 1739–1740, one of the most severe winters in the UK on record. The Thames remained frozen over for about 8 weeks. The Irish famine of 1740–1741 claimed the lives of at least 300,000 people.[28]
- 1816 was the Year Without a Summer in the Northern Hemisphere. The unusual coolness of the winter of 1815–1816 and of the following summer was primarily due to the eruption of Mount Tambora in Indonesia, in April 1815. There were secondary effects from an unknown eruption or eruptions around 1810, and several smaller eruptions around the world between 1812 and 1814. The cumulative effects were worldwide but were especially strong in the Eastern United States, Atlantic Canada, and Northern Europe. Frost formed in May in New England, killing many newly planted crops, and the summer never recovered. Snow fell in New York and Maine in June, and ice formed in lakes and rivers in July and August. In the UK, snow drifts remained on hills until late July, and the Thames froze in September. Agricultural crops failed and livestock died in much of the Northern Hemisphere, resulting in food shortages and the worst famine of the 19th century.
- 1887–1888: There were record cold temperatures in the Upper Midwest, heavy snowfalls worldwide, and amazing storms, including the Schoolhouse Blizzard of 1888 (in the Midwest in January) and the Great Blizzard of 1888 (in the Eastern US and Canada in March).
- In Europe, the winters of early 1947,[29] February 1956, 1962–1963, 1981–1982, and 2009–2010 were abnormally cold. The UK winter of 1946–1947 started out relatively normal but became one of the snowiest UK winters to date, with nearly continuous snowfall from late January until March.
- In South America, the winter of 1975 was one of the strongest, with record snow occurring at 25°S in cities of low altitude, with the registration of −17 °C (1.4 °F) in some parts of southern Brazil.
- In the eastern United States and Canada, the winter of 2013–2014 and the second half of February 2015 were abnormally cold.
Historically significant
LOST
White 1.0
White 1.0 theme by CosmicMatrox
Download: White_1.0.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Shinra
Shinra theme by De-mon
Download: shinra.p3t
(3 backgrounds)
Shinra may refer to:
- Alternative transliteration of Silla, one of the Three Kingdoms of Korea
- Shinra Technologies, a subsidiary of Square Enix which closed in 2016
Fictional characters and organisations[edit]
Video games[edit]
- Shinra Electric Power Company, a fictional company in Final Fantasy VII
- Rufus Shinra, a character in Final Fantasy VII
- Shinra, a minor character in Final Fantasy X-2
- Shinra, a character in Ikaruga
Manga and light novels[edit]
- Shinra Kishitani, one of the main characters in Durarara!!
- Shinra Kusakabe, protagonist of the manga series Fire Force
- Shinra Tensei, a jutsu (technique) in the Naruto manga series
Street Fighter v2
Street Fighter v2 theme by Wurms
Download: StreetFighterv2.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Street Fighter v1
Street Fighter v1 theme by Wurms
Download: StreetFighter.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
LittleBigPlanet #2
LittleBigPlanet theme by Raist
Download: LBP_Raist.p3t
(2 backgrounds)
LittleBigPlanet Genre(s) Platform, endless running Developer(s) Media Molecule (2008-2014)
SCE Studio Cambridge (2009)
Supermassive Games (2010)
XDev (2010-2012)
Double Eleven (2012)
Tarsier Studios (2012)
United Front Games (2012)
San Diego Studio (2012)
Firesprite (2014)
Sumo Digital (2014-2020)
Exient Entertainment (2023) Publisher(s) Sony Interactive Entertainment
PlayStation Mobile (2014) Platform(s) PlayStation 3
PlayStation Portable
PlayStation Vita
PlayStation 4
PlayStation 5
Windows First release LittleBigPlanet
27 October 2008 Latest release Ultimate Sackboy
March 3, 2023
LittleBigPlanet (LBP - stylised as LittleBIGPlanet) is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of the series: playing alone or with others locally (on the same console) or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players.
Tarsier Studios, Fireproof Games and Supermassive Games also contribute to the development of the PlayStation 3 games, creating in-game assets (downloadable content) including costumes, backgrounds, objects, and stickers. Some of these assets will also provide the player more tools and gadgets to use in the level editor.[1]
The series comprises six games across five gaming platforms. The series was launched in 2008 with the PlayStation 3 game LittleBigPlanet, which was followed in 2009 by a PlayStation Portable version of the same name, initially developed by Studio Liverpool[2] and later handed to SCE Studio Cambridge. The sequel to the PlayStation 3 version, LittleBigPlanet 2, was released in January 2011 alongside a smaller spin-off title called Sackboy's Prehistoric Moves. LittleBigPlanet PS Vita was developed by Tarsier Studios and Double Eleven, released in September 2012 for the PlayStation Vita. At E3 2014, Sony announced LittleBigPlanet 3, a PlayStation 4 instalment that was developed by Sumo Digital and released in November 2014.[3] The games are all published by Sony Computer Entertainment. The latest instalment for the LittleBigPlanet franchise titled Sackboy: A Big Adventure was revealed during the PS5 live event and released on the PlayStation 4 and PlayStation 5 in November 2020. A Windows version was released on 27 October 2022.[4]
On 17 January 2015, it was announced that all LittleBigPlanet servers in Japan would shut down on 31 July, along with the PlayStation Portable version and LittleBigPlanet Karting in late August in all regions. Due to attacks on the online servers, all LittleBigPlanet servers were taken down in May 2021 (the Vita version had remained closed since March).[5] The servers for the PS4 version of LittleBigPlanet 3 were brought back up on 13 September 2021, however, in the same announcement, it mentioned that the servers for LittleBigPlanet, LittleBigPlanet 2, LittleBigPlanet PS Vita and the PS3 version of LittleBigPlanet 3 will remain closed permanently.[6] On 8 January, 2024, it was announced that, presumably due to more attacks on the online servers, the servers for the PS4 version of LittleBigPlanet 3 were being temporarily closed while they investigate them.[7][8][9]
On 19 April 2024, the servers for the PlayStation 4 version of LittleBigPlanet 3 were permanently shut down due to ongoing technical issues.[10]
Gameplay[edit]
The core mechanics of the series revolve around its tagline, "Play, Create, Share".[11]
Play[edit]
In the first two instalments of the series, gameplay consist primarily of traditional two-dimensional look in a three-dimensional style platforming like jumping and avoiding obstacles to successfully navigate to the end of a level to win.[12] Since LittleBigPlanet 2, the series has included mini-games, including ones that do not follow the platformer genre. Most LittleBigPlanet games involve a player playing solo or co-operatively with friends to navigate through a level whilst collecting various "bubbles" along the way, which can take the form of either points or collectibles. In-game collectibles can be used in level creation or to customize Sackboy, the player character. There are also numerous co-operative parts of levels whereby certain prize bubbles can be earned. In LittleBigPlanet 3 and Sackboy: A Big Adventure, Collectables are also present, being used in various shops to purchase more costumes.
Create[edit]
The Create component primarily refers to level creation in the game, along with other features like character customisation. Players can create their own levels with the built-in level creator. Many items that are collected while playing through the story mode and from LittleBigPlanet's community can be used to help with level creation.[13] These levels can remain as the original LittleBigPlanet platforming gameplay, or they can include other game types, such as racing, fighting, shooting and sports.[12] The player can also make non-gaming creations such as music and films (commonly known in-game as cut-scenes).[14] In LittleBigPlanet 2, Sackbots were introduced to give players more control over non-player characters in their levels as well as make the levels in their entirety more intelligent. The creation technique introduced on the game gave the possibility for logic, and it gave the ability to build sets of machines and complex contraptions.[14]
[edit]
Lastly, the Share component relates to sharing creations with the game's community by uploading levels to the PlayStation Network. To-date there were an excess of ten million user-created levels available to play on the LittleBigPlanet server in the PlayStation 3 games.[15] After the release of LittleBigPlanet 2 and the LBP.me community website, the Share component also had a strong emphasis sharing discoveries. Players were encouraged to share levels they found with other players by writing reviews and comments in-game and by sharing links to creations' LBP.me pages via social networks.
Overview[edit]
The series takes place in a world known as LittleBigPlanet. Each curator is in charge of a part of LittleBigPlanet and they govern them independently. LittleBigPlanet has geography inspired by the real-life Earth. All games in the series follow the main protagonist Sackboy, a small anthropomorphic creature made of brown fabric with a zip fastener and button eyes. He can be customized to the player's liking using costumes that are either unlocked in the game or bought as downloadable content from the PlayStation Store. The player can control Sackboy's four emotions; happiness, sadness, worry and anger, each of which has three levels of intensity. The English language version of each game is narrated by Stephen Fry and in all formats Fry's scripts are written by Dean Wilkinson.
Games[edit]
Release timeline 2008 LittleBigPlanet 2009 LittleBigPlanet (PSP) 2010 Sackboy's Prehistoric Moves 2011 LittleBigPlanet 2 2012 LittleBigPlanet PS Vita LittleBigPlanet Karting 2013 2014 Run Sackboy! Run! LittleBigPlanet 3 2015 2016 2017 2018 2019 2020 Sackboy: A Big Adventure 2021 2022 2023 Ultimate Sackboy
Main series[edit]
LittleBigPlanet[edit]
The first game in the series was released on the PlayStation 3 platform in 2008 and was the first title developed by Media Molecule, under the name The Next Big Thing. The player controls Sackboy as he travels around the titular LittleBigPlanet, helping the eight creator curators of LittleBigPlanet with their problems in their own respective realms. Throughout the story, Sackboy tries to stop The Collector, one of the eight creator curators who has gone rogue, kidnapping the creations of LittleBigPlanet.[16] The game received widespread acclaim for its design, gameplay, and customization afforded to the player, particularly the built-in level editor. After its release, it received numerous industry awards.[17]
LittleBigPlanet 2[edit]
The second game in the series is a direct sequel to the first LittleBigPlanet and was developed by Media Molecule for the PlayStation 3 for a release in 2011. The sequel saw a major shift in the direction of the series, going from a primarily traditional platform game in the first two entries to a more varied style of gameplay called a "platform for games". The second game gave players a wider variety of options when it came to level design, which saw the creation of levels other than platforming such as racing, puzzles, and fighting games.[18] Following the events of the first two entries in the series, the game takes place when an antagonist known as the Negativitron invades LittleBigPlanet and begins to suck up all its inhabitants. Sackboy must team up with a secret organization known as "The Alliance", led by Larry Da Vinci, to save LittleBigPlanet from the Negativitron.[19] The game also supported the PlayStation Move, with an update post-launch.
LittleBigPlanet 3[edit]
LittleBigPlanet 3 is a game for the PlayStation 3[20][21][22] and PlayStation 4. Announced at E3 2014, it was developed by Sumo Digital and was released in November 2014. In the game, Sackboy is transported to another world, Bunkum, where he has to awaken its three missing heroes, OddSock, Toggle and Swoop, who are new playable characters. Sackboy travels through different worlds in order to free the 3 new characters and stop Newton.[23]
Handheld[edit]
LittleBigPlanet (PlayStation Portable)[edit]
A portable entry of the series was developed primarily by SCE Studio Cambridge in association with Media Molecule for the PlayStation Portable. The game, released in 2009, shared the same name as the original game; however, it was not a port of the PlayStation 3 game, but rather a new entry in the series. It has a story-mode with levels and features many of the same mechanics of its PlayStation 3 counterpart, such as customizations, albeit without the multiplayer component of the game. The game takes place after the events of the PlayStation 3 version of LittleBigPlanet, in which The Collector has been defeated. A carnival is being held and Sackboy decides to go around the world to invite the eight curators of LittleBigPlanet to the carnival whilst finding materials for his own carnival float.[24]
LittleBigPlanet PS Vita[edit]
The fourth game in the series was developed by Tarsier Studios, Double Eleven, and XDev for the PlayStation Vita handheld and had a 2012 release.[25] The game features the same core mechanics from LittleBigPlanet 2, with the focus being on a "platform for games" rather than a platformer like previous entries in the series before LittleBigPlanet 2. The game utilizes the unique controls of the PlayStation Vita by using its multi-touch touchscreen and its rear touchpad to navigate through various obstacles in stages as well as for level creation by users.[26] The game supports cross-buy of DLC costume packs between LittleBigPlanet 2, as well as LittleBigPlanet Karting.
Spinoff games[edit]
LittleBigPlanet Karting[edit]
LittleBigPlanet Karting is a kart racing game developed by United Front and San Diego Studio in conjunction with series creator Media Molecule for the PlayStation 3.[27] In its story mode, the player ventures through worlds including: LittleBigPlanet, Monster Islands, Victoria's Laboratory, The Progress Emporium, Eve's Asylum, The Space Bass, and Hoard, Sweet Hoard, to put an end to the Hoard racers, who snatch many pieces of the different planets to stash them in the Garage at the End of the Universe. Sony Entertainment America shut down the North American LittleBigPlanet Karting online servers on 31 August 2016.[28]
Sackboy's Prehistoric Moves[edit]
The game was developed by XDev as a spin-off from the LittleBigPlanet series utilizing the PlayStation Move on the PlayStation 3. It was released in December 2010, as a downloadable title from the PlayStation Store and was later bundled with LittleBigPlanet 2. The game was described as a "demo" and featured 10 prehistoric inspired story levels. In the game, Sackboy must save Little Big Planet from the T-Rex. Unlike the main games, which can be played as a single-player experience, the game required a minimum of two players to work.[29] This was due to the main mechanics of the spin-off whereby one player would control Sackboy traditionally using the gamepad for platforming while a second player had to use a PlayStation Move similar to a pointer to move obstacles and objects out of the way in order to successfully navigate a level.[30]
Run Sackboy! Run![edit]
Run Sackboy! Run! is a free-to-play endless running game developed by Firesprite and published by PlayStation Mobile that was released on iOS on 30 October 2014,[31] Android on 17 December 2014[32] and PlayStation Vita on 31 March 2015.[33] The game has no real plot, except for Sackboy running through Craftworld from the Negativitron. The game awarded players with exclusive costumes for LittleBigPlanet 3 (which was released at a similar time) by reaching point goals and collecting stickers.[34]
LittleBigPlanet Hub[edit]
LittleBigPlanet Hub is an unreleased free-to-play game for the PlayStation 3.[35] It was planned to be a downloadable title from the PlayStation Store which would have allowed players to create levels and play a curated selection of community levels from LittleBigPlanet and LittleBigPlanet 2 as well as 16 levels from the games' story modes. LittleBigPlanet Hub would also have contained weekly challenges, not found in other LittleBigPlanet games. Downloadable content purchased in other games were to be compatible with LittleBigPlanet Hub, and users were rumoured to be also able to access additional content from the PlayStation Store.[citation needed]
Since its announcement in August 2013, no further details about LittleBigPlanet Hub were revealed.[36] In February 2024, a beta tester posted a video showing gameplay from a beta build onto YouTube, and shortly afterwards, with assistance, dumped it online for download. This makes the build playable through unofficial means, such as emulations like RPCS3 or PlayStation 3 homebrew.[37]
Sackboy: A Big Adventure[edit]
Sackboy: A Big Adventure is a 2020 platform game developed by Sumo Digital and published by Sony Interactive Entertainment for the PlayStation 5 and the PlayStation 4. It was announced at the PlayStation 5 reveal event on June 11, 2020, and was released on November 12, 2020; a version for Windows was released on October 27, 2022, marking the series's first release on PCs. Unlike previous LittleBigPlanet entries with 2.5D platforming, A Big Adventure features a range of perspectives and 3D movement.
Ultimate Sackboy[edit]
Ultimate Sackboy is a free-to-play endless running game developed by Exient Entertainment and released on mobile on 21 February 2023. It is the first LittleBigPlanet game to feature limited-time paid subscriptions known as "Marathons." In contrast to Run Sackboy! Run!, it adopts the style from Sackboy: A Big Adventure and is played in 3D.
Reception[edit]
Aggregate review scores
Game
Metacritic
LittleBigPlanet (PlayStation 3)
95/100[38]
LittleBigPlanet (PlayStation Portable)
87/100[39]
Sackboy's Prehistoric Moves
66/100[40]
LittleBigPlanet 2
91/100[41]
LittleBigPlanet PS Vita
88/100[42]
LittleBigPlanet Karting
74/100[43]
LittleBigPlanet 3
79/100[44]
Run Sackboy! Run!
65/100[45]
Sackboy: A Big Adventure
80/100[46]
Ultimate Sackboy
57/100[47]
Most of the games in the series have been well received by critics with the LittleBigPlanet on PlayStation 3 and PlayStation Portable gaining Metacritic scores of 95/100[38] and 87/100[39] respectively. LittleBigPlanet 2 garnered nearly as much acclaim as the first game, with an average score of 91/100.[48] LittleBigPlanet PS Vita also received very positive reviews and was the highest-ranked PS Vita game at the time of its release with an average score of 88/100.[49] However, the release of LittleBigPlanet 3 did not receive critical acclaim, garnering a mostly positive average of 79/100.[50]
Critically, LittleBigPlanet Karting is the worst-performing major game in the series so far but still gained a "mixed or average" Metacritic score of 74/100.[51] However, the mobile game Run Sackboy! Run! performed worse, with a Metacritic score of 65/100.[52] Additionally, the character of Sackboy is often seen as a PlayStation mascot.[53] In 2011, readers of Guinness World Records Gamer's Edition voted Sackboy as the 50th-top video game character of all time.[54]
References[edit]
- ^ "Introducing the Extended LittleBigPlanet Family - Media Molecule - We make games". Media Molecule. Archived from the original on 21 February 2016. Retrieved 6 December 2010.
- ^ "LittleBigPlanet coming to PSP - CVG". Computerandvideogames.com. 8 April 2008. Archived from the original on 15 April 2014. Retrieved 14 June 2014.
- ^ "LittleBigPlanet 3 coming to PS4 this November". 10 June 2014. Archived from the original on 14 July 2014. Retrieved 10 June 2014.
- ^ "Sackboy: A Big Adventure coming to PC on October 27". Gematsu. 29 September 2022. Retrieved 29 September 2022.
- ^ "LittleBigPlanet Servers Taken Down After Hackers Post Hate Speech". PlayStation LifeStyle. 24 May 2021. Archived from the original on 13 September 2021. Retrieved 13 September 2021.
- ^ Yin-Poole, Wesley (13 September 2021). "Sony shuts down online for older LittleBigPlanet games "to protect the community"". Eurogamer. Archived from the original on 2 April 2022. Retrieved 13 September 2021.
Cabby
Cabby theme by Wurms
Download: Cabby.p3t
(1 background)
Redirect to:
- From an alternative spelling: This is a redirect from a title with an alternative spelling of the target name. Pages that link to this redirect may be updated to link directly to the target page if that results in an improvement of the text. Do not "fix" such links if they are not broken. Also, these links should not be replaced with piped links.
- There are many more specific templates such as {{R from alternative hyphenation}}, {{R from alternative punctuation}} and {{R from alternative spacing}}. Also see subcategories of Category:Redirects from modifications for other options (capitals, abbreviations, diacritics, plurals, stylizations, transliteration, ligatures, different parts of speech, etc.)
- From an ambiguous term: This is a redirect from an ambiguous page name to a page or list that disambiguates it. These redirects are pointed to by links that should always be disambiguated. Therefore, this template should never appear on a page that has "(disambiguation)" in its title – in that case use {{R to disambiguation page}} instead.
RD Theme 2
Solid
Solid theme by Haze-
Download: Solid.p3t
(1 background)
Part of a series on Continuum mechanics
Condensed matter physics
This article needs additional citations for verification. (May 2017)
Solid is one of the four fundamental states of matter along with liquid, gas, and plasma. The molecules in a solid are closely packed together and contain the least amount of kinetic energy. A solid is characterized by structural rigidity (as in rigid bodies) and resistance to a force applied to the surface. Unlike a liquid, a solid object does not flow to take on the shape of its container, nor does it expand to fill the entire available volume like a gas. The atoms in a solid are bound to each other, either in a regular geometric lattice (crystalline solids, which include metals and ordinary ice), or irregularly (an amorphous solid such as common window glass). Solids cannot be compressed with little pressure whereas gases can be compressed with little pressure because the molecules in a gas are loosely packed.
The branch of physics that deals with solids is called solid-state physics, and is the main branch of condensed matter physics (which also includes liquids). Materials science is primarily concerned with the physical and chemical properties of solids. Solid-state chemistry is especially concerned with the synthesis of novel materials, as well as the science of identification and chemical composition.
Microscopic description[edit]
The atoms, molecules or ions that make up solids may be arranged in an orderly repeating pattern, or irregularly. Materials whose constituents are arranged in a regular pattern are known as crystals. In some cases, the regular ordering can continue unbroken over a large scale, for example diamonds, where each diamond is a single crystal. Solid objects that are large enough to see and handle are rarely composed of a single crystal, but instead are made of a large number of single crystals, known as crystallites, whose size can vary from a few nanometers to several meters. Such materials are called polycrystalline. Almost all common metals, and many ceramics, are polycrystalline.
In other materials, there is no long-range order in the position of the atoms. These solids are known as amorphous solids; examples include polystyrene and glass.
Whether a solid is crystalline or amorphous depends on the material involved, and the conditions in which it was formed. Solids that are formed by slow cooling will tend to be crystalline, while solids that are frozen rapidly are more likely to be amorphous. Likewise, the specific crystal structure adopted by a crystalline solid depends on the material involved and on how it was formed.
While many common objects, such as an ice cube or a coin, are chemically identical throughout, many other common materials comprise a number of different substances packed together. For example, a typical rock is an aggregate of several different minerals and mineraloids, with no specific chemical composition. Wood is a natural organic material consisting primarily of cellulose fibers embedded in a matrix of organic lignin. In materials science, composites of more than one constituent material can be designed to have desired properties.
Classes of solids[edit]
The forces between the atoms in a solid can take a variety of forms. For example, a crystal of sodium chloride (common salt) is made up of ionic sodium and chlorine, which are held together by ionic bonds.[1] In diamond[2] or silicon, the atoms share electrons and form covalent bonds.[3] In metals, electrons are shared in metallic bonding.[4] Some solids, particularly most organic compounds, are held together with van der Waals forces resulting from the polarization of the electronic charge cloud on each molecule. The dissimilarities between the types of solid result from the differences between their bonding.
Metals[edit]
Metals typically are strong, dense, and good conductors of both electricity and heat.[5][6]
The bulk of the elements in the periodic table, those to the left of a diagonal line drawn from boron to polonium, are metals.
Mixtures of two or more elements in which the major component is a metal are known as alloys.
People have been using metals for a variety of purposes since prehistoric times.
The strength and reliability of metals has led to their widespread use in construction of buildings and other structures, as well as in most vehicles, many appliances and tools, pipes, road signs and railroad tracks. Iron and aluminium are the two most commonly used structural metals. They are also the most abundant metals in the Earth's crust. Iron is most commonly used in the form of an alloy, steel, which contains up to 2.1% carbon, making it much harder than pure iron.
Because metals are good conductors of electricity, they are valuable in electrical appliances and for carrying an electric current over long distances with little energy loss or dissipation. Thus, electrical power grids rely on metal cables to distribute electricity. Home electrical systems, for example, are wired with copper for its good conducting properties and easy machinability. The high thermal conductivity of most metals also makes them useful for stovetop cooking utensils.
The study of metallic elements and their alloys makes up a significant portion of the fields of solid-state chemistry, physics, materials science and engineering.
Metallic solids are held together by a high density of shared, delocalized electrons, known as "
LOST
White 1.0
White 1.0 theme by CosmicMatrox
Download: White_1.0.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Shinra
Shinra theme by De-mon
Download: shinra.p3t
(3 backgrounds)
Shinra may refer to:
- Alternative transliteration of Silla, one of the Three Kingdoms of Korea
- Shinra Technologies, a subsidiary of Square Enix which closed in 2016
Fictional characters and organisations[edit]
Video games[edit]
- Shinra Electric Power Company, a fictional company in Final Fantasy VII
- Rufus Shinra, a character in Final Fantasy VII
- Shinra, a minor character in Final Fantasy X-2
- Shinra, a character in Ikaruga
Manga and light novels[edit]
- Shinra Kishitani, one of the main characters in Durarara!!
- Shinra Kusakabe, protagonist of the manga series Fire Force
- Shinra Tensei, a jutsu (technique) in the Naruto manga series
Street Fighter v2
Street Fighter v2 theme by Wurms
Download: StreetFighterv2.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
Street Fighter v1
Street Fighter v1 theme by Wurms
Download: StreetFighter.p3t
(1 background)
P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon
This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!
Download for Windows: p3textractor.zip
Instructions:
Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.
The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.
The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].
For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]
Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.
LittleBigPlanet #2
LittleBigPlanet theme by Raist
Download: LBP_Raist.p3t
(2 backgrounds)
LittleBigPlanet | |
---|---|
Genre(s) | Platform, endless running |
Developer(s) | Media Molecule (2008-2014) SCE Studio Cambridge (2009) Supermassive Games (2010) XDev (2010-2012) Double Eleven (2012) Tarsier Studios (2012) United Front Games (2012) San Diego Studio (2012) Firesprite (2014) Sumo Digital (2014-2020) Exient Entertainment (2023) |
Publisher(s) | Sony Interactive Entertainment PlayStation Mobile (2014) |
Platform(s) | PlayStation 3 PlayStation Portable PlayStation Vita PlayStation 4 PlayStation 5 Windows |
First release | LittleBigPlanet 27 October 2008 |
Latest release | Ultimate Sackboy March 3, 2023 |
LittleBigPlanet (LBP - stylised as LittleBIGPlanet) is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series put a strong emphasis on user-generated content and are based on the series' tagline "Play, Create, Share". The tagline represents the three core elements of the series: playing alone or with others locally (on the same console) or online, creating new content using the in-game creation tools, and sharing creations and discoveries online with other players.
Tarsier Studios, Fireproof Games and Supermassive Games also contribute to the development of the PlayStation 3 games, creating in-game assets (downloadable content) including costumes, backgrounds, objects, and stickers. Some of these assets will also provide the player more tools and gadgets to use in the level editor.[1]
The series comprises six games across five gaming platforms. The series was launched in 2008 with the PlayStation 3 game LittleBigPlanet, which was followed in 2009 by a PlayStation Portable version of the same name, initially developed by Studio Liverpool[2] and later handed to SCE Studio Cambridge. The sequel to the PlayStation 3 version, LittleBigPlanet 2, was released in January 2011 alongside a smaller spin-off title called Sackboy's Prehistoric Moves. LittleBigPlanet PS Vita was developed by Tarsier Studios and Double Eleven, released in September 2012 for the PlayStation Vita. At E3 2014, Sony announced LittleBigPlanet 3, a PlayStation 4 instalment that was developed by Sumo Digital and released in November 2014.[3] The games are all published by Sony Computer Entertainment. The latest instalment for the LittleBigPlanet franchise titled Sackboy: A Big Adventure was revealed during the PS5 live event and released on the PlayStation 4 and PlayStation 5 in November 2020. A Windows version was released on 27 October 2022.[4]
On 17 January 2015, it was announced that all LittleBigPlanet servers in Japan would shut down on 31 July, along with the PlayStation Portable version and LittleBigPlanet Karting in late August in all regions. Due to attacks on the online servers, all LittleBigPlanet servers were taken down in May 2021 (the Vita version had remained closed since March).[5] The servers for the PS4 version of LittleBigPlanet 3 were brought back up on 13 September 2021, however, in the same announcement, it mentioned that the servers for LittleBigPlanet, LittleBigPlanet 2, LittleBigPlanet PS Vita and the PS3 version of LittleBigPlanet 3 will remain closed permanently.[6] On 8 January, 2024, it was announced that, presumably due to more attacks on the online servers, the servers for the PS4 version of LittleBigPlanet 3 were being temporarily closed while they investigate them.[7][8][9]
On 19 April 2024, the servers for the PlayStation 4 version of LittleBigPlanet 3 were permanently shut down due to ongoing technical issues.[10]
Gameplay[edit]
The core mechanics of the series revolve around its tagline, "Play, Create, Share".[11]
Play[edit]
In the first two instalments of the series, gameplay consist primarily of traditional two-dimensional look in a three-dimensional style platforming like jumping and avoiding obstacles to successfully navigate to the end of a level to win.[12] Since LittleBigPlanet 2, the series has included mini-games, including ones that do not follow the platformer genre. Most LittleBigPlanet games involve a player playing solo or co-operatively with friends to navigate through a level whilst collecting various "bubbles" along the way, which can take the form of either points or collectibles. In-game collectibles can be used in level creation or to customize Sackboy, the player character. There are also numerous co-operative parts of levels whereby certain prize bubbles can be earned. In LittleBigPlanet 3 and Sackboy: A Big Adventure, Collectables are also present, being used in various shops to purchase more costumes.
Create[edit]
The Create component primarily refers to level creation in the game, along with other features like character customisation. Players can create their own levels with the built-in level creator. Many items that are collected while playing through the story mode and from LittleBigPlanet's community can be used to help with level creation.[13] These levels can remain as the original LittleBigPlanet platforming gameplay, or they can include other game types, such as racing, fighting, shooting and sports.[12] The player can also make non-gaming creations such as music and films (commonly known in-game as cut-scenes).[14] In LittleBigPlanet 2, Sackbots were introduced to give players more control over non-player characters in their levels as well as make the levels in their entirety more intelligent. The creation technique introduced on the game gave the possibility for logic, and it gave the ability to build sets of machines and complex contraptions.[14]
[edit]
Lastly, the Share component relates to sharing creations with the game's community by uploading levels to the PlayStation Network. To-date there were an excess of ten million user-created levels available to play on the LittleBigPlanet server in the PlayStation 3 games.[15] After the release of LittleBigPlanet 2 and the LBP.me community website, the Share component also had a strong emphasis sharing discoveries. Players were encouraged to share levels they found with other players by writing reviews and comments in-game and by sharing links to creations' LBP.me pages via social networks.
Overview[edit]
The series takes place in a world known as LittleBigPlanet. Each curator is in charge of a part of LittleBigPlanet and they govern them independently. LittleBigPlanet has geography inspired by the real-life Earth. All games in the series follow the main protagonist Sackboy, a small anthropomorphic creature made of brown fabric with a zip fastener and button eyes. He can be customized to the player's liking using costumes that are either unlocked in the game or bought as downloadable content from the PlayStation Store. The player can control Sackboy's four emotions; happiness, sadness, worry and anger, each of which has three levels of intensity. The English language version of each game is narrated by Stephen Fry and in all formats Fry's scripts are written by Dean Wilkinson.
Games[edit]
2008 | LittleBigPlanet |
---|---|
2009 | LittleBigPlanet (PSP) |
2010 | Sackboy's Prehistoric Moves |
2011 | LittleBigPlanet 2 |
2012 | LittleBigPlanet PS Vita |
LittleBigPlanet Karting | |
2013 | |
2014 | Run Sackboy! Run! |
LittleBigPlanet 3 | |
2015 | |
2016 | |
2017 | |
2018 | |
2019 | |
2020 | Sackboy: A Big Adventure |
2021 | |
2022 | |
2023 | Ultimate Sackboy |
Main series[edit]
LittleBigPlanet[edit]
The first game in the series was released on the PlayStation 3 platform in 2008 and was the first title developed by Media Molecule, under the name The Next Big Thing. The player controls Sackboy as he travels around the titular LittleBigPlanet, helping the eight creator curators of LittleBigPlanet with their problems in their own respective realms. Throughout the story, Sackboy tries to stop The Collector, one of the eight creator curators who has gone rogue, kidnapping the creations of LittleBigPlanet.[16] The game received widespread acclaim for its design, gameplay, and customization afforded to the player, particularly the built-in level editor. After its release, it received numerous industry awards.[17]
LittleBigPlanet 2[edit]
The second game in the series is a direct sequel to the first LittleBigPlanet and was developed by Media Molecule for the PlayStation 3 for a release in 2011. The sequel saw a major shift in the direction of the series, going from a primarily traditional platform game in the first two entries to a more varied style of gameplay called a "platform for games". The second game gave players a wider variety of options when it came to level design, which saw the creation of levels other than platforming such as racing, puzzles, and fighting games.[18] Following the events of the first two entries in the series, the game takes place when an antagonist known as the Negativitron invades LittleBigPlanet and begins to suck up all its inhabitants. Sackboy must team up with a secret organization known as "The Alliance", led by Larry Da Vinci, to save LittleBigPlanet from the Negativitron.[19] The game also supported the PlayStation Move, with an update post-launch.
LittleBigPlanet 3[edit]
LittleBigPlanet 3 is a game for the PlayStation 3[20][21][22] and PlayStation 4. Announced at E3 2014, it was developed by Sumo Digital and was released in November 2014. In the game, Sackboy is transported to another world, Bunkum, where he has to awaken its three missing heroes, OddSock, Toggle and Swoop, who are new playable characters. Sackboy travels through different worlds in order to free the 3 new characters and stop Newton.[23]
Handheld[edit]
LittleBigPlanet (PlayStation Portable)[edit]
A portable entry of the series was developed primarily by SCE Studio Cambridge in association with Media Molecule for the PlayStation Portable. The game, released in 2009, shared the same name as the original game; however, it was not a port of the PlayStation 3 game, but rather a new entry in the series. It has a story-mode with levels and features many of the same mechanics of its PlayStation 3 counterpart, such as customizations, albeit without the multiplayer component of the game. The game takes place after the events of the PlayStation 3 version of LittleBigPlanet, in which The Collector has been defeated. A carnival is being held and Sackboy decides to go around the world to invite the eight curators of LittleBigPlanet to the carnival whilst finding materials for his own carnival float.[24]
LittleBigPlanet PS Vita[edit]
The fourth game in the series was developed by Tarsier Studios, Double Eleven, and XDev for the PlayStation Vita handheld and had a 2012 release.[25] The game features the same core mechanics from LittleBigPlanet 2, with the focus being on a "platform for games" rather than a platformer like previous entries in the series before LittleBigPlanet 2. The game utilizes the unique controls of the PlayStation Vita by using its multi-touch touchscreen and its rear touchpad to navigate through various obstacles in stages as well as for level creation by users.[26] The game supports cross-buy of DLC costume packs between LittleBigPlanet 2, as well as LittleBigPlanet Karting.
Spinoff games[edit]
LittleBigPlanet Karting[edit]
LittleBigPlanet Karting is a kart racing game developed by United Front and San Diego Studio in conjunction with series creator Media Molecule for the PlayStation 3.[27] In its story mode, the player ventures through worlds including: LittleBigPlanet, Monster Islands, Victoria's Laboratory, The Progress Emporium, Eve's Asylum, The Space Bass, and Hoard, Sweet Hoard, to put an end to the Hoard racers, who snatch many pieces of the different planets to stash them in the Garage at the End of the Universe. Sony Entertainment America shut down the North American LittleBigPlanet Karting online servers on 31 August 2016.[28]
Sackboy's Prehistoric Moves[edit]
The game was developed by XDev as a spin-off from the LittleBigPlanet series utilizing the PlayStation Move on the PlayStation 3. It was released in December 2010, as a downloadable title from the PlayStation Store and was later bundled with LittleBigPlanet 2. The game was described as a "demo" and featured 10 prehistoric inspired story levels. In the game, Sackboy must save Little Big Planet from the T-Rex. Unlike the main games, which can be played as a single-player experience, the game required a minimum of two players to work.[29] This was due to the main mechanics of the spin-off whereby one player would control Sackboy traditionally using the gamepad for platforming while a second player had to use a PlayStation Move similar to a pointer to move obstacles and objects out of the way in order to successfully navigate a level.[30]
Run Sackboy! Run![edit]
Run Sackboy! Run! is a free-to-play endless running game developed by Firesprite and published by PlayStation Mobile that was released on iOS on 30 October 2014,[31] Android on 17 December 2014[32] and PlayStation Vita on 31 March 2015.[33] The game has no real plot, except for Sackboy running through Craftworld from the Negativitron. The game awarded players with exclusive costumes for LittleBigPlanet 3 (which was released at a similar time) by reaching point goals and collecting stickers.[34]
LittleBigPlanet Hub[edit]
LittleBigPlanet Hub is an unreleased free-to-play game for the PlayStation 3.[35] It was planned to be a downloadable title from the PlayStation Store which would have allowed players to create levels and play a curated selection of community levels from LittleBigPlanet and LittleBigPlanet 2 as well as 16 levels from the games' story modes. LittleBigPlanet Hub would also have contained weekly challenges, not found in other LittleBigPlanet games. Downloadable content purchased in other games were to be compatible with LittleBigPlanet Hub, and users were rumoured to be also able to access additional content from the PlayStation Store.[citation needed]
Since its announcement in August 2013, no further details about LittleBigPlanet Hub were revealed.[36] In February 2024, a beta tester posted a video showing gameplay from a beta build onto YouTube, and shortly afterwards, with assistance, dumped it online for download. This makes the build playable through unofficial means, such as emulations like RPCS3 or PlayStation 3 homebrew.[37]
Sackboy: A Big Adventure[edit]
Sackboy: A Big Adventure is a 2020 platform game developed by Sumo Digital and published by Sony Interactive Entertainment for the PlayStation 5 and the PlayStation 4. It was announced at the PlayStation 5 reveal event on June 11, 2020, and was released on November 12, 2020; a version for Windows was released on October 27, 2022, marking the series's first release on PCs. Unlike previous LittleBigPlanet entries with 2.5D platforming, A Big Adventure features a range of perspectives and 3D movement.
Ultimate Sackboy[edit]
Ultimate Sackboy is a free-to-play endless running game developed by Exient Entertainment and released on mobile on 21 February 2023. It is the first LittleBigPlanet game to feature limited-time paid subscriptions known as "Marathons." In contrast to Run Sackboy! Run!, it adopts the style from Sackboy: A Big Adventure and is played in 3D.
Reception[edit]
Game | Metacritic |
---|---|
LittleBigPlanet (PlayStation 3) | 95/100[38] |
LittleBigPlanet (PlayStation Portable) | 87/100[39] |
Sackboy's Prehistoric Moves | 66/100[40] |
LittleBigPlanet 2 | 91/100[41] |
LittleBigPlanet PS Vita | 88/100[42] |
LittleBigPlanet Karting | 74/100[43] |
LittleBigPlanet 3 | 79/100[44] |
Run Sackboy! Run! | 65/100[45] |
Sackboy: A Big Adventure | 80/100[46] |
Ultimate Sackboy | 57/100[47] |
Most of the games in the series have been well received by critics with the LittleBigPlanet on PlayStation 3 and PlayStation Portable gaining Metacritic scores of 95/100[38] and 87/100[39] respectively. LittleBigPlanet 2 garnered nearly as much acclaim as the first game, with an average score of 91/100.[48] LittleBigPlanet PS Vita also received very positive reviews and was the highest-ranked PS Vita game at the time of its release with an average score of 88/100.[49] However, the release of LittleBigPlanet 3 did not receive critical acclaim, garnering a mostly positive average of 79/100.[50] Critically, LittleBigPlanet Karting is the worst-performing major game in the series so far but still gained a "mixed or average" Metacritic score of 74/100.[51] However, the mobile game Run Sackboy! Run! performed worse, with a Metacritic score of 65/100.[52] Additionally, the character of Sackboy is often seen as a PlayStation mascot.[53] In 2011, readers of Guinness World Records Gamer's Edition voted Sackboy as the 50th-top video game character of all time.[54]
References[edit]
- ^ "Introducing the Extended LittleBigPlanet Family - Media Molecule - We make games". Media Molecule. Archived from the original on 21 February 2016. Retrieved 6 December 2010.
- ^ "LittleBigPlanet coming to PSP - CVG". Computerandvideogames.com. 8 April 2008. Archived from the original on 15 April 2014. Retrieved 14 June 2014.
- ^ "LittleBigPlanet 3 coming to PS4 this November". 10 June 2014. Archived from the original on 14 July 2014. Retrieved 10 June 2014.
- ^ "Sackboy: A Big Adventure coming to PC on October 27". Gematsu. 29 September 2022. Retrieved 29 September 2022.
- ^ "LittleBigPlanet Servers Taken Down After Hackers Post Hate Speech". PlayStation LifeStyle. 24 May 2021. Archived from the original on 13 September 2021. Retrieved 13 September 2021.
- ^ Yin-Poole, Wesley (13 September 2021). "Sony shuts down online for older LittleBigPlanet games "to protect the community"". Eurogamer. Archived from the original on 2 April 2022. Retrieved 13 September 2021.
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Part of a series on Continuum mechanics Condensed matter physics This article needs additional citations for verification. (May 2017)Solid is one of the four fundamental states of matter along with liquid, gas, and plasma. The molecules in a solid are closely packed together and contain the least amount of kinetic energy. A solid is characterized by structural rigidity (as in rigid bodies) and resistance to a force applied to the surface. Unlike a liquid, a solid object does not flow to take on the shape of its container, nor does it expand to fill the entire available volume like a gas. The atoms in a solid are bound to each other, either in a regular geometric lattice (crystalline solids, which include metals and ordinary ice), or irregularly (an amorphous solid such as common window glass). Solids cannot be compressed with little pressure whereas gases can be compressed with little pressure because the molecules in a gas are loosely packed.
The branch of physics that deals with solids is called solid-state physics, and is the main branch of condensed matter physics (which also includes liquids). Materials science is primarily concerned with the physical and chemical properties of solids. Solid-state chemistry is especially concerned with the synthesis of novel materials, as well as the science of identification and chemical composition.
Microscopic description[edit]
The atoms, molecules or ions that make up solids may be arranged in an orderly repeating pattern, or irregularly. Materials whose constituents are arranged in a regular pattern are known as crystals. In some cases, the regular ordering can continue unbroken over a large scale, for example diamonds, where each diamond is a single crystal. Solid objects that are large enough to see and handle are rarely composed of a single crystal, but instead are made of a large number of single crystals, known as crystallites, whose size can vary from a few nanometers to several meters. Such materials are called polycrystalline. Almost all common metals, and many ceramics, are polycrystalline.
In other materials, there is no long-range order in the position of the atoms. These solids are known as amorphous solids; examples include polystyrene and glass.
Whether a solid is crystalline or amorphous depends on the material involved, and the conditions in which it was formed. Solids that are formed by slow cooling will tend to be crystalline, while solids that are frozen rapidly are more likely to be amorphous. Likewise, the specific crystal structure adopted by a crystalline solid depends on the material involved and on how it was formed.
While many common objects, such as an ice cube or a coin, are chemically identical throughout, many other common materials comprise a number of different substances packed together. For example, a typical rock is an aggregate of several different minerals and mineraloids, with no specific chemical composition. Wood is a natural organic material consisting primarily of cellulose fibers embedded in a matrix of organic lignin. In materials science, composites of more than one constituent material can be designed to have desired properties.
Classes of solids[edit]
The forces between the atoms in a solid can take a variety of forms. For example, a crystal of sodium chloride (common salt) is made up of ionic sodium and chlorine, which are held together by ionic bonds.[1] In diamond[2] or silicon, the atoms share electrons and form covalent bonds.[3] In metals, electrons are shared in metallic bonding.[4] Some solids, particularly most organic compounds, are held together with van der Waals forces resulting from the polarization of the electronic charge cloud on each molecule. The dissimilarities between the types of solid result from the differences between their bonding.
Metals[edit]
Metals typically are strong, dense, and good conductors of both electricity and heat.[5][6] The bulk of the elements in the periodic table, those to the left of a diagonal line drawn from boron to polonium, are metals. Mixtures of two or more elements in which the major component is a metal are known as alloys.
People have been using metals for a variety of purposes since prehistoric times. The strength and reliability of metals has led to their widespread use in construction of buildings and other structures, as well as in most vehicles, many appliances and tools, pipes, road signs and railroad tracks. Iron and aluminium are the two most commonly used structural metals. They are also the most abundant metals in the Earth's crust. Iron is most commonly used in the form of an alloy, steel, which contains up to 2.1% carbon, making it much harder than pure iron.
Because metals are good conductors of electricity, they are valuable in electrical appliances and for carrying an electric current over long distances with little energy loss or dissipation. Thus, electrical power grids rely on metal cables to distribute electricity. Home electrical systems, for example, are wired with copper for its good conducting properties and easy machinability. The high thermal conductivity of most metals also makes them useful for stovetop cooking utensils.
The study of metallic elements and their alloys makes up a significant portion of the fields of solid-state chemistry, physics, materials science and engineering.
Metallic solids are held together by a high density of shared, delocalized electrons, known as "
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