World of Babecraft

World of Babecraft theme by FixXxeR

Download: WorldofBabecraft.p3t

World of Babecraft Theme
(10 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

FF VII Vincent Valentine

FF VII Vincent Valentine theme by myownscars

Download: FFVIIVincentValentine.p3t

FF VII Vincent Valentine Theme
(6 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

MGS4 Japanese

MGS4 Japanese theme by MONTAGE MIK

Download: MGS4Japanese.p3t

MGS4 Japanese Theme
(5 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Ferrari #5

Ferrari theme by Romagnolim

Download: Ferrari_5.p3t

Ferrari Theme 5
(2 backgrounds)

Ferrari S.p.A.
Company typePublic (S.p.A.)
ISINNL0011585146 Edit this on Wikidata
IndustryAutomotive
Founded13 September 1939; 84 years ago (1939-09-13) in Modena, Italy (as Auto Avio Costruzioni)[1]
FounderEnzo Ferrari
Headquarters
[2]
44°31′57″N 10°51′51″E / 44.532447°N 10.864137°E / 44.532447; 10.864137
Area served
Worldwide
Key people
ProductsSports cars, luxury cars
Production output
Increase 13,663 units shipped (2023)[3]
RevenueIncrease 5.970 billion (2023)[3]
Increase 1.617 billion (2023)[3]
Increase 1.257 billion (2023)[3]
Total assetsIncrease 8.05 billion (2023)[3]
Total equityIncrease 3.07 billion (2023)[3]
Owners
Number of employees
Increase 4,988 (2023)[3]
DivisionsScuderia Ferrari
Websitewww.ferrari.com
Footnotes / references
[3] [4][5]

Ferrari S.p.A. (/fəˈrɑːri/; Italian: [ferˈraːri]) is an Italian luxury sports car manufacturer based in Maranello. Founded in 1939 by Enzo Ferrari (1898–1988), the company built its first car in 1940, adopted its current name in 1945, and began to produce its current line of road cars in 1947. Ferrari became a public company in 1960, and from 1963 to 2014 it was a subsidiary of Fiat S.p.A. It was spun off from Fiat's successor entity, Fiat Chrysler Automobiles, in 2016. In 2024, the Wall Street Journal described the company as having been "synonymous with opulence, meticulous craftsmanship and ridiculously fast cars for nearly a century".[6]

The company currently offers a large model range which includes several supercars, grand tourers, and one SUV. Many early Ferraris, dating to the 1950s and 1960s, count among the most expensive cars ever sold at auction. Owing to a combination of its cars, enthusiast culture, and successful licensing deals, in 2019 Ferrari was labelled the world's strongest brand by the financial consultancy Brand Finance.[7] As of May 2023, Ferrari is also one of the largest car manufacturers by market capitalisation, with a value of approximately US$52 billion.[8]

Throughout its history, the company has been noted for its continued participation in racing, especially in Formula One, where its team, Scuderia Ferrari, is the series' single oldest and most successful. Scuderia Ferrari has raced since 1929, first in Grand Prix events and later in Formula One, where since 1952 it has fielded fifteen champion drivers, won sixteen Constructors' Championships, and accumulated more race victories, 1–2 finishes, podiums, pole positions, fastest laps and points than any other team in F1 history.[9][10] Historically, Ferrari was also highly active in sports car racing, where its cars took many wins in races such as the Mille Miglia, Targa Florio and 24 Hours of Le Mans, as well as several overall victories in the World Sportscar Championship. Scuderia Ferrari fans, commonly called tifosi, are known for their passion and loyalty to the team.

History[edit]

Early history[edit]

Three Scuderia Ferrari cars in 1934, all Alfa Romeo P3s. Drivers, left to right: Achille Varzi, Louis Chiron, and Carlo Felice Trossi.

Enzo Ferrari, formerly a salesman and racing driver for Alfa Romeo, founded Scuderia Ferrari, a racing team, in 1929. Originally intended to service gentleman drivers and other amateur racers, Alfa Romeo's withdrawal from racing in 1933, combined with Enzo's connections within the company, turned Scuderia Ferrari into its unofficial representative on the track.[11] Alfa Romeo supplied racing cars to Ferrari, who eventually amassed some of the best drivers of the 1930s and won many races before the team's liquidation in 1937.[11][12]: 43 

Late in 1937, Scuderia Ferrari was liquidated and absorbed into Alfa Romeo,[11] but Enzo's disagreements with upper management caused him to leave in 1939. He used his settlement to found his own company, where he intended to produce his own cars. He called the company "Auto Avio Costruzioni", and headquartered it in the facilities of the old Scuderia Ferrari;[1] due to a noncompete agreement with Alfa Romeo, the company could not use the Ferrari name for another four years. The company produced a single car, the Auto Avio Costruzioni 815, which participated in only one race before the outbreak of World War II. During the war, Enzo's company produced aircraft engines and machine tools for the Italian military; the contracts for these goods were lucrative, and provided the new company with a great deal of capital. In 1943, under threat of Allied bombing raids, the company's factory was moved to Maranello. Though the new facility was nonetheless bombed twice, Ferrari remains in Maranello to this day.[1][12]: 45–47 [13]

Under Enzo Ferrari[edit]

Ferrari's factory in the early 1960s: everything in its production line was handmade by machinists, who followed technical drawings with extreme precision.[14] Much of this work is now done by industrial robots.[15]

In 1945, Ferrari adopted its current name. Work started promptly on a new V12 engine that would power the 125 S, which was the marque's first car, and many subsequent Ferraris. The company saw success in motorsport almost as soon as it began racing: the 125 S won many races in 1947,[16][17] and several early victories, including the 1949 24 Hours of Le Mans and 1951 Carrera Panamericana, helped build Ferrari's reputation as a high-quality automaker.[18][19] Ferrari won several more races in the coming years,[9][20] and early in the 1950s its road cars were already a favourite of the international elite.[21] Ferrari produced many families of interrelated cars, including the America, Monza, and 250 series, and the company's first series-produced car was the 250 GT Coupé, beginning in 1958.[22]

In 1960, Ferrari was reorganized as a public company. It soon began searching for a business partner to handle its manufacturing operations: it first approached Ford in 1963, though negotiations fell through; later talks with Fiat, who bought 50% of Ferrari's shares in 1969, were more successful.[23][24] In the second half of the decade, Ferrari also produced two cars that upended its more traditional models: the 1967 Dino 206 GT, which was its first mass-produced mid-engined road car,[a] and the 1968 365 GTB/4, which possessed streamlined styling that modernised Ferrari's design language.[27][28] The Dino in particular was a decisive movement away from the company's conservative engineering approach, where every road-going Ferrari featured a V12 engine placed in the front of the car, and it presaged Ferrari's full embrace of mid-engine architecture, as well as V6 and V8 engines, in the 1970s and 1980s.[27]

Contemporary[edit]

Enzo Ferrari died in 1988, an event that saw Fiat expand its stake to 90%.[29] The last car that he personally approved—the F40—expanded on the flagship supercar approach first tried by the 288 GTO four years earlier.[30] Enzo was replaced in 1991 by Luca Cordero di Montezemolo, under whose 23-year-long chairmanship the company greatly expanded. Between 1991 and 2014, he increased the profitability of Ferrari's road cars nearly tenfold, both by increasing the range of cars offered and through limiting the total number produced. Montezemolo's chairmanship also saw an expansion in licensing deals, a drastic improvement in Ferrari's Formula One performance (not least through the hiring of Michael Schumacher and Jean Todt), and the production of three more flagship cars: the F50, the Enzo, and the LaFerrari. In addition to his leadership of Ferrari, Montezemolo was also the chairman of Fiat proper between 2004 and 2010.[31]

After Montezemolo resigned, he was replaced in quick succession by many new chairmen and CEOs. He was succeeded first by Sergio Marchionne,[31] who would oversee Ferrari's initial public offering and subsequent spin-off from Fiat Chrysler Automobiles,[32][33] and then by Louis Camilleri as CEO and John Elkann as chairman.[34] Beginning in 2021, Camilleri was replaced as CEO by Benedetto Vigna, who has announced plans to develop Ferrari's first fully electric model.[35] During this period, Ferrari has expanded its production, owing to a global increase in wealth, while becoming more selective with its licensing deals.[36][37]

Motorsport[edit]

Since the company's beginnings, Ferrari has been involved in motorsport. Through its works team, Scuderia Ferrari, it has competed in a range of categories including Formula One and sports car racing, though the company has also worked in partnership with other teams.

Grand Prix and Formula One racing[edit]

A Ferrari F2004 Formula One car, driven by Michael Schumacher. Schumacher is one of the most decorated drivers in F1 history.

The earliest Ferrari entity, Scuderia Ferrari, was created in 1929—ten years before the founding of Ferrari proper—as a Grand Prix racing team. It was affiliated with automaker Alfa Romeo, for whom Enzo had worked in the 1920s. Alfa Romeo supplied racing cars to Ferrari, which the team then tuned and adjusted to their desired specifications. Scuderia Ferrari was highly successful in the 1930s: between 1929 and 1937 the team fielded such top drivers as Antonio Ascari, Giuseppe Campari, and Tazio Nuvolari, and won 144 out of its 225 races.[12][11]

Ferrari returned to Grand Prix racing in 1947, which was at that point metamorphosing into modern-day Formula One. The team's first homebuilt Grand Prix car, the 125 F1, was first raced at the 1948 Italian Grand Prix, where its encouraging performance convinced Enzo to continue the company's costly Grand Prix racing programme.[38]: 9  Ferrari's first victory in an F1 series was at the 1951 British Grand Prix, heralding its strong performance during the 1950s and early 1960s: between 1952 and 1964, the team took home six World Drivers' Championships and one Constructors' Championship. Notable Ferrari drivers from this era include Alberto Ascari, Juan Manuel Fangio, Phil Hill, and John Surtees.[9]

Ferrari's initial fortunes ran dry after 1964, and its began to receive its titles in isolated sprees.[10] Ferrari first started to slip in the late 1960s, when it was outclassed by teams using the inexpensive, well-engineered Cosworth DFV engine.[39][40] The team's performance improved markedly in the mid-1970s thanks to Niki Lauda, whose skill behind the wheel granted Ferrari a drivers' title in 1975 and 1977; similar success was accomplished in following years by the likes of Jody Scheckter and Gilles Villeneuve.[10][41] The team also won the Constructors' Championship in 1982 and 1983.[9][42]

Following another drought in the 1980s and 1990s, Ferrari saw a long winning streak in the 2000s, largely through the work of Michael Schumacher. After signing onto the team in 1996, Schumacher gave Ferrari five consecutive drivers' titles between 2000 and 2004; this was accompanied by six consecutive constructors' titles, beginning in 1999. Ferrari was especially dominant in the 2004 season, where it lost only three races.[9] After Schumacher's departure, Ferrari won one more drivers' title—given in 2007 to Kimi Räikkönen—and two constructors' titles in 2007 and 2008. These are the team's most recent titles to date; as of late, Ferrari has struggled to outdo recently ascendant teams such as Red Bull and Mercedes-Benz.[9][10]

Ferrari Driver Academy[edit]

Ferrari's junior driver programme is the Ferrari Driver Academy. Begun in 2009, the initiative follows the team's successful grooming of Felipe Massa between 2003 and 2006. Drivers who are accepted into the Academy learn the rules and history of formula racing as they compete, with Ferrari's support, in feeder classes such as Formula Three and Formula 4.[43][44][45] As of 2019, 5 out of 18 programme inductees had graduated and become F1 drivers: one of these drivers, Charles Leclerc, came to race for Scuderia Ferrari, while the other four signed to other teams. Non-graduate drivers have participated in racing development, filled consultant roles, or left the Academy to continue racing in lower-tier formulae.[45]

Sports car racing[edit]

A 312 P, driven by Jacky Ickx, during Ferrari's final year in the World Sportscar Championship

Aside from an abortive effort in 1940, Ferrari began racing sports cars in 1947, when the 125 S won six out of the ten races it participated in. [16] Ferrari continued to see similar luck in the years to follow: by 1957, just ten years after beginning to compete, Ferrari had won three World Sportscar Championships, seven victories in the Mille Miglia, and two victories at the 24 Hours of Le Mans, among many other races[20] These races were ideal environments for the development and promotion of Ferrari's earlier road cars, which were broadly similar to their racing counterparts.[46]

This luck continued into the first half of the 1960s, when Ferrari won the WSC's 2000GT class three consecutive times and finished first at Le Mans for six consecutive years.[47][48] Its winning streak at Le Mans was broken by Ford in 1966,[48] and though Ferrari would win two more WSC titles—one in 1967 and another in 1972[49][50]—poor revenue allocation, combined with languishing performance in Formula One, led the company to cease competing in sports car events in 1973.[24]: 621  From that point onward, Ferrari would help prepare sports racing cars for privateer teams, but would not race them itself.[51]

Ferrari 499P No.51 at 2023 6 Hours of Spa-Francorchamps

In 2023, Ferrari reentered sports car racing. For the 2023 FIA World Endurance Championship, Ferrari, in partnership with AF Corse, fielded two 499P sports prototypes. To commemorate the company's return to the discipline, one of the cars was numbered "50", referencing the fifty years that had elapsed since a works Ferrari competed in an endurance race.[52][53] The 499P finished first at the 2023 24 Hours of Le Mans, ending Toyota Gazoo Racing's six-year winning streak there and becoming the first Ferrari in 58 years to win the race.[54]At the 2024 24 Hours of Le Mans, Ferrari achieved its eleventh victory, second consecutive at Le Mans since 1965 with the No. 50 499P driven by Antonio Fuoco, Miguel Molina and Nicklas Nielsen. While the Ferrari No. 51 499P driven by Alessandro Pier Guidi, James Calado, a

Battlestar Galactica #2

Battlestar Galactica theme by REMRODD

Download: BattlestarGalactica_2.p3t

Battlestar Galactica Theme 2
(16 backgrounds)

Battlestar Galactica
Franchise logo
Created byGlen A. Larson
Original workBattlestar Galactica (1978)
OwnerNBCUniversal
Years1978–2012
Print publications
Book(s)List of books
ComicsList of comics
Films and television
Film(s)
Television series
Web series
Television film(s)
Games
Video game(s)List of video games

Battlestar Galactica is an American science fiction media franchise created by Glen A. Larson. It began with the original television series in 1978, and was followed by a short-run sequel series, Galactica 1980, a line of book adaptations, original novels, comic books, a board game, and video games. A reimagined version aired as a two-part, three-hour miniseries developed by Ronald D. Moore and David Eick in 2003, followed by a 2004 television series, which aired until 2009. A prequel series, Caprica, aired in 2010.

All Battlestar Galactica productions share the premise that in a distant part of the universe, a human civilization has extended to a group of planets known as the Twelve Colonies, to which they have migrated from their ancestral homeworld of Kobol. The Twelve Colonies have been engaged in a lengthy war with the Cylons, a cybernetic race whose goal is the extermination of the human species. The Cylons offer peace to the humans, which proves to be a ruse. With the aid of a human named Baltar, the Cylons carry out a massive nuclear attack on the Twelve Colonies and the Colonial Fleet of starships that protect them, devastating the fleet, laying waste to the Colonies, and destroying all but a small remaining population. Survivors flee into outer space aboard a motley fleet of spaceworthy ships. Of the Colonial battle fleet, only the Battlestar Galactica, a gigantic battleship and spacecraft carrier, appears to have survived the attack. Under the leadership of Commander Adama, the Galactica and the pilots of "Viper fighters" lead a fugitive fleet of survivors in search of the fabled thirteenth colony known as Earth.

Television series[edit]

SeriesSeasonEpisodesOriginally airedCreator(s) / Developer(s)
First airedLast airedNetwork
Original continuity
Battlestar Galactica124September 17, 1978 (1978-09-17)April 29, 1979 (1979-04-29)ABCGlen A. Larson
Galactica 1980110January 27, 1980 (1980-01-27)May 4, 1980 (1980-05-04)
Reimagined continuity
Battlestar Galacticaminiseries2December 8, 2003 (2003-12-08)December 9, 2003 (2003-12-09)Sci FiRonald D. Moore & David Eick
113January 15, 2005 (2005-01-15) / October 18, 2004 (2004-10-18) (Sky1)April 1, 2005 (2005-04-01) / January 24, 2005 (2005-01-24) (Sky1)Ronald D. Moore
220July 15, 2005 (2005-07-15)March 10, 2006 (2006-03-10)
320October 6, 2006 (2006-10-06)March 25, 2007 (2007-03-25)
421April 4, 2008 (2008-04-04)March 20, 2009 (2009-03-20)
Caprica119January 22, 2010 (2010-01-22)November 30, 2010 (2010-11-30)Syfy[note 1]Remi Aubuchon & Ronald D. Moore

Original continuity[edit]

Battlestar Galactica (1978–79)[edit]

Glen A. Larson, the creator and executive producer of Battlestar Galactica, claimed he had conceived of the Battlestar Galactica premise, which he called Adam's Ark, during the late 1960s. As James E. Ford detailed in "Battlestar Galactica and Mormon Theology", a paper read at the Joint Conference of the American Culture and Popular Culture Associations on April 17, 1980 (and published as "Theology in Prime Time Science Fiction: Battlestar Galactica and Mormon Doctrine", Journal of Popular Culture #17 [1983]: 83–87), the series incorporated many themes from Mormon theology, such as marriage for "time and eternity", a "council of twelve", a lost thirteenth tribe of humans, and a planet called Kobol (an anagram of Kolob), as Larson was a member of the Church of Jesus Christ of Latter-day Saints.[1][2] However, he was unable to find financial backing for his TV series for a number of years. Battlestar Galactica was finally produced in the wake of the success of the 1977 film Star Wars. The original Cylons of Battlestar Galactica, robotic antagonists bent on destroying all humankind, owe much to Fred Saberhagen's berserker stories, including Saberhagen's fictional race the Builders whose "sliding single red eye" became the signature design element for the Cylons.[citation needed]

The Viper as it appeared in Galactica 1980.

Larson had envisioned Battlestar Galactica as a series of made-for-TV movies (a three-hour pilot program and two two-hour episodes) for the American Broadcasting Company (ABC). A shortened version of the three-hour pilot, Saga of a Star World, was screened in Canadian theaters (before the TV series was telecast) and in American, European and Australian theaters later on. Instead of two additional TV movies, ABC decided to commission a weekly TV series of one-hour episodes.

In 1979 at the sixth annual People's Choice Awards, the TV series won in the category of "Best New TV Drama Series".[3]

The first episode of the TV series (the long pilot TV movie) was broadcast on September 17, 1978. About 30 minutes before the scheduled end, that broadcast was interrupted by the signing of the Egyptian–Israeli Camp David Accords. After the interruption (which was nearly an hour in length), the episode picked back up where it left off.

During the eight months after the pilot's first broadcast, 17 original episodes of the series were made (five of them two-part shows), equivalent to a standard 24-episode TV season. Citing declining ratings and cost overruns, ABC canceled Battlestar Galactica in April 1979. Its final episode "The Hand of God" was telecast on April 29, 1979.

Galactica 1980 (1980)[edit]

During the autumn of 1979, ABC executives met with Battlestar Galactica's creator Glen Larson to consider restarting the series. A suitable concept was needed to draw viewers, and it was decided that the arrival of the Colonial Fleet at present-day Earth would be the storyline. A new TV movie called Galactica 1980 was produced. Again, it was decided this new version of Battlestar Galactica would be made into a weekly TV series. Despite the early success of the premiere, this program failed to achieve the popularity of the original series, and it was canceled after just ten episodes.

In this 1980 sequel series, the Colonial fleet finds the Earth, and then it covertly protects it from the Cylons. This series was a quick failure due to its low budget (e.g., recycling footage from the 1974 Universal Studios movie Earthquake during a Cylon attack sequence), widely panned writing, and ill-chosen time slot (Sunday evenings, a time generally reserved for family-oriented programming and, more specifically, also for the 60 Minutes newsmagazine program). The TV series also had to adhere to strict content restrictions such as limiting the number of acts of violence and being required to shoehorn educational content into the script and dialogue.

To cut costs, the show was set mostly on the contemporary Earth, to the great dismay of fans. Another factor for fan apathy was the nearly complete recasting of the original series: Lorne Greene reprised his role as Adama, Herb Jefferson Jr. played "Colonel" Boomer in about half of the episodes (with little screentime), and Dirk Benedict as Starbuck for one episode (the abrupt final episode, though his character was to have also appeared in the unfilmed episode "Wheel of Fire", which was a semi-sequel to "The Return of Starbuck"). Richard Hatch (Apollo in the original series) was sent a script for Galactica 1980, but he turned it down since he was not sure what his part in the series would be now that all the characters had changed.[4]

Some TV syndication packages for Battlestar Galactica incorporate the episodes of this series.

Reimagined continuity[edit]

Miniseries (2003)[edit]

Despite attempts to revive the series over the years, none came to fruition until it was reimagined in 2003 by Universal Television as Battlestar Galactica, a three-hour miniseries where a long-standing armistice following a war between humans and Cylons is broken by a second Cylon War, when the machines launch a sneak attack wiping out virtually all of humanity. Commissioned by the Sci-Fi Channel, screenwriter Ronald D. Moore and producer David Eick were the creative forces behind it. Academy Award-nominated actor Edward James Olmos was cast in the role of Commander Adama, while two-time Academy Award nominee Mary McDonnell was cast as President Laura Roslin. Starbuck and Boomer were now female characters, portrayed by Katee Sackhoff and Grace Park respectively. Other cast members included Jamie Bamber (Captain Lee 'Apollo' Adama), James Callis (Dr. Gaius Baltar), and Tricia Helfer as a Cylon-humanoid known as "Number Six".[citation needed] The mini-series was a ratings success for the Sci-Fi Channel and they commissioned a new weekly Battlestar Galactica series to follow.

Battlestar Galactica (2004–09)[edit]

The new television series was co-funded by the UK's Sky Television, and premiered in the United Kingdom on the Sky1 satellite channel in October 2004. The series was then broadcast in North America on the Sci-Fi Channel in January 2005. Continuing where the 2003 mini-series left off, the main cast all returned to reprise their roles. Several new characters were introduced, and Richard Hatch, who played Captain Apollo in the 1970s Battlestar Galactica TV series, also appeared in several episodes as Tom Zarek, a former political terrorist who later becomes part of the new Colonial government.

An edited version of the pilot miniseries was aired on NBC on January 9, 2005, five days before the Sci-Fi series premiere. NBC also aired three selected first-season episodes to promote the show in advance of the second-season premiere in July 2005. The series ran for four seasons between 2004 and 2009. The second season was split into two halves screened several months apart. Due to production delays caused by the 2007–2008 Writers Guild strike, the fourth season was also split into two parts, with a seven-month hiatus in between.

The series has won widespread critical acclaim among many mainstream non-SF-genre publications. Time[5] and New York Newsday[6] named it the best show on television in 2005. Other publications such as The New York Times,[7] The New Yorker,[8] National Review[9] and Rolling Stone magazine[10] also gave the show positive reviews.

The show has received a Peabody Award for overall excellence, several Emmy Awards for Visual Effects, and Emmy nominations for Writing and Directing. Time magazine named it one of the 100 Best TV Shows of All Time.[11]

Caprica (2010)[edit]

Caprica is a prequel television series to the re-imagined Battlestar Galactica. It premiered on Syfy (formerly Sci-Fi) on January 22, 2010, and was described as "television's first science fiction family saga". It was a two-hour back door pilot for a possible weekly television series, but on December 2, 2008, Syfy gave the go-ahead to expand the project into a full, 20-episode series. Caprica is set on the titular planet, 58 years before the events of Battlestar Galactica. The show revolves around two families, the Adamas and the Graystones, and the creation of the Cylons.

The pilot was directed by Jeffrey Reiner and starred Eric Stoltz, Esai Morales, Paula Malcomson, Alessandra Torresani, and Polly Walker.[12] The pilot was released on DVD on April 21, 2009[13] and the series was broadcast in January 2010.

On October 27, 2010, Syfy canceled Caprica due to low ratings. The final five episodes were aired in the US on January 4, 2011[14] though they had aired a couple of months earlier on the Canadian network Space. The entire series was released on DVD in 2011.

Proposed Peacock series[edit]

In September 2019, NBCUniversal was planning a new series as part of their Peacock streaming service, set in the same continuity as the 2004 Battlestar Galactica series,[15] and produced by Sam Esmail.[16] In March 2021, writer and producer Michael Lesslie had reportedly left the project, leaving production plans in doubt.[17]

Web series[edit]

Web seriesEpisodesOriginally released
First releasedLast releasedNetwork
The Resistance10September 5, 2006 (2006-09-05)October 5, 2006 (2006-10-05)Sci Fi's website
Razor Flashbacks7October 5, 2007 (2007-10-05)November 16, 2007 (2007-11-16)
The Face of the Enemy10December 12, 2008 (2008-12-12)January 12, 2009 (2009-01-12)
Blood & Chrome10November 9, 2012 (2012-11-09)December 7, 2012 (2012-12-07)Machinima.com

The Resistance (2006)[edit]

The first set of webisodes were a series of shorts produced in 2006 to promote the third season of the re-imagined show. Made as an "optional extra" to Season 3, the webisodes filled in some of the events between the second and third seasons and featured some of the main cast, though did not reveal what would happen in the beginning of Season 3, nor was viewing them essential to follow the story of the third season. Each of the ten webisodes was approximately three minutes long, and they were released twice a week leading up to the U.S. Season 3 premiere in 2006.

Razor Flashbacks (2007)[edit]

The Razor Flashbacks were a series of seven webisodes produced in 2007, set some 40 years earlier during William Adama's fighter pilot days during the later stages of the First Cylon War. They were released on the Internet as "webisodes" leading up to Razor's release. They are now available on the DVD and Blu-Ray releases of Battlestar Galactica: Razor, and some are inserted into both the broadcast and extended cuts of the movie on DVD and Blu-Ray. The installments that did not make the final cut include 1, 2, and the latter half of 7.

The Face of the Enemy (2008)[edit]

A set of ten webisodes were released during the seven-month hiatus between episodes 10 and 11 of Season 4.[18] Titled The Face of the Enemy, the web series premiered on December 12, 2008 on SciFi.com.

Blood & Chrome (2012)[edit]

Battlestar Galactica: Blood & Chrome was to be a spin-off series from the re-imagined Battlestar Galactica series.[19] Syfy approached show runner Ronald D. Moore to produce another spin-off set in the reimagined Battlestar Galactica universe, which was to begin as a two-hour pilot focused on William "Husker" Adama (portrayed by Luke Pasqualino) during the First Cylon War (as was glimpsed in Razor and the corresponding webisodes).

Syfy decided against moving forward with the Blood and Chrome TV series, but aired a 10-part webseries over four weeks via Machinima.com, beginning on November 9, 2012. The webseries was also aired as a 2-hour movie on Syfy on February 10, 2013,[20] and was released on DVD shortly afterwards.[21]

Films[edit]

Battlestar Galactica[edit]

Battlestar Galactica is a re-edit of the pilot episode of the 1978 TV series, Saga of a Star World. It was released theatrically in Canada before the television series aired in the United States, in order to help recoup its high production costs.[22] Later, the standalone film edit was also released in the United States.

Razor[edit]

Battlestar Galactica: Razor is a 2007 television movie produced and broadcast in the gap between Seasons 3 and 4 of the re-imagined series. Razor is also the first two episodes of Season 4 though it chronicles events on Battlestar Pegasus in two time periods, both of which are "in the past" with respect to the Season 4 continuity. The "present day" framing scenes are set during Lee Adama's command of the Pegasus in the latter half of Season 2, while "flashback" scenes depict Helena Cain's command in the period between the Cylon attack (shown in the 2003 mini-series) and the reunion with the Galactica in the second season. It aired in the United States and Canada on November 24, 2007 and in the UK and Ireland on December 18, 2007. An expanded version of the movie was released on DVD on December 4, 2007.

The Plan[edit]

Sci Fi Channel produced a two-hour TV movie which was planned to air after the final episode of the series in 2009. The movie began production on September 8, 2008.[23] The movie premiered exclusively on DVD, Blu-ray and digital download on October 27, 2009 and aired on January 10, 2010, on Sci Fi. Written by Jane Espenson and directed by Edward James Olmos, The Plan storyline begins before the attack on the Twelve Colonies and shows events primarily from the perspective of the Cylons.[24] Edward James Olmos reprised his role as Adama, and ten of the eleven actors who played Cylons appeared, including Michael Trucco, Aaron Douglas, Dean Stockwell,

UWG-1

UWG-1 theme by DeAnna a.k.a. DroolingTiger

Download: UWG-1.p3t

UWG-1 Theme
(6 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

UnitedWeGame

UnitedWeGame theme by DroolingTiger

Download: UnitedWeGame.p3t

UnitedWeGame Theme
(8 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Star Trek Voyager v1.2

Star Trek Voyager version 1.2 theme by Motnator

Download: StarTrekVoyagerv1.p3t

Star Trek Voyager v1.2 Theme
(14 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

tWs 2.41

tWs 2.41 theme by peepeeonyou

Download: tWs241.p3t

tWs 2.41 Theme
(11 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Simple sOCOM 2.41

Simple sOCOM 2.41 theme by peepeeonyou

Download: SimplesOCOM241.p3t

Simple sOCOM 2.41 Theme
(3 backgrounds)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.