Audi R8

Audi R8 theme by TKSLAM

Download: AudiR8.p3t

Audi R8 Theme
(3 backgrounds)

Audi R8
Audi R8 V10 Performance (Type 4S)
Overview
ManufacturerAudi (Audi Sport GmbH)[1]
Production2006–March 2024
Model years2007–2024
Body and chassis
ClassSports car (S)
Body style2-door coupé
2-door convertible (spyder)
LayoutLongitudinal mid-engine, rear-wheel-drive / all-wheel-drive[2]

The Audi R8 is a mid-engine, 2-seater sports car,[2][3] which uses Audi's trademark quattro permanent all-wheel drive system.[2] It was introduced by the German car manufacturer Audi AG in 2006. Production ended in the first quarter of 2024.

The car is exclusively designed, developed, and manufactured by Audi AG's private subsidiary company manufacturing high performance automotive parts, Audi Sport GmbH (formerly quattro GmbH),[4] and is based on the Lamborghini Gallardo and presently the Huracán platform.[5] The fundamental construction of the R8 is based on the Audi Space Frame,[2] and uses an aluminium monocoque which is built using space frame principles. The car is built by Audi Sport GmbH in a newly renovated factory at Audi's 'aluminium site' at Neckarsulm in Germany.[2] At the time it was introduced in 2006, the R8 became the first production car with full-LED headlamps.[6]

First generation (2006; Type 42)[edit]

Audi R8 5.2 FSI coupé

The Audi R8, based on the Audi Le Mans quattro concept car (designed by Frank Lamberty and Julian Hoenig) first appeared at the 2003 International Geneva Motor Show and the 2003 Frankfurt International Motor Show. The R8 road car was officially launched at the Paris Auto Show on 30 September 2006. There was some confusion with the name, which the car shares with the 24 Hours of Le Mans winning R8 Le Mans Prototype (LMP). Initial models included the R8 4.2 FSI coupé (with a V8 engine) and R8 5.2 FSI coupé (with a V10 engine). Convertible models, called the Spyder by the manufacturer, were introduced in 2008, followed by the high-performance GT model introduced in 2011. The Motorsport variants of the R8 were also subsequently introduced from 2008 onwards. An all-electric version called the e-Tron started development but would only reach production stage when the second generation model would be introduced.

6-time 24 Hours of Le Mans winner Jacky Ickx described the R8 as "the best handling road car today".[7][8][9]

The car received a facelift in 2012 and a new model called the V10 Plus was now added to the range. Production of the Type 42 ended in August 2015.[10][11][12]

Second generation (2015; Type 4S)[edit]

Audi R8 5.2 FSI coupé

The second generation of the R8 (model code: Type 4S) was unveiled at the 2015 Geneva Motor Show and is based on the Modular Sports System platform shared with the Lamborghini Huracan. The development of the Type 4S commenced in late 2013 and was completed in late 2014 (2015 model year in Europe, 2017 model year in the US). Initial models included the all-electric e-Tron and the V10 5.2 FSI along with the V10 plus. Unlike its predecessor, there was no manual transmission available and the entry-level V8 trim was also dropped.[13][14] In 2016, the convertible (Spyder) variant was added to the line up which was initially available in the base V10 trim. In mid-2017, the high performance V10 plus Spyder was added to the range. A rear-wheel-drive model called the R8 RWS was introduced.

In 2018 (2020 model year in the US), the R8 received a mid-cycle refresh with mechanical and exterior changes. The newer and more aggressive design language carried over from famous Audi models of the past and its appearance is slightly more angular up front. The refreshed model had substantial performance improvements over its predecessor.[15] The base R8 gets a power boost from 532 hp to 562 hp, while the V10 Plus was renamed V10 Performance Quattro and the engine saw a power increase by 10 hp (7 kW), now up to 612 hp.[16] 2023 R8 GT is last R8 with 620hp limited to 333 units.

The Audi R8 e-tron (2015) was an all-electric version of the second-generation R8. Unlike the earlier 2010 prototype based on the first-generation R8, it actually entered production, but only on a small scale, with less than 100 units sold. It featured a 92-kWh battery.

Production, available markets and sales[edit]

To produce the R8 at Audi Sport GmbH, 70 workers fit 5,000 different parts by hand. The factory at Neckarsulm, redeveloped at a cost of 28 million, usually produces between eight and fifteen cars a day, up to a maximum daily output of 29 cars.[2] Ninety-five lasers inspect the entire car in five seconds to ensure that over 220 measurements are within 0.1 millimetres of the programmed plans.[17]

World wide sales (production)
Year World US Europe Canada
2005 6[18]
2006 164[18] 80[19]
2007 4,125[20] 240[21] 2,035[19] 34 [22]
2008 5,656[23] 900[21] 2,935[19] 155[22]
2009 2,101[24] 699[21] 1,656[19] 152[22]
2010 3,485[25] 799[21] 1,632[19] 137[22]
2011 3,551[12] 1,145[21] 1,278[19] 147[22]
2012 2,241[12] 802[21] 1,046[19] 116[22]
2013 2,500[12] 813[21] 1,021[19] 111[22]
2014 2,214[26] 735[21] 859[19] 116[22]
2015 2,074[26] 495[21] 1,108[19] 89[22]
2016 3,688[27] 736[21] 1,428[19] 158[22]
2017 3,179[27] 772[28] 225[22] (Jan–Nov)
2018 1,764[29]
2019 2,121[29]
Total 38,869
(2005–2019)
8,136
(2007–2017)
15,078[19]
(2006–2016)
1,436
(2007–Nov 2017)
  • In Asia, the R8 is available in India, Israel, Japan, Taiwan, Bahrain, Kuwait, South Korea, Philippines, Thailand, Pakistan, Hong Kong and Vietnam, and has been available in China, United Arab Emirates, Singapore, Malaysia, and Indonesia since 2008.[citation needed]
  • European statistics include sales from the following countries: Austria, Belgium, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Great Britain, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Lithuania, Luxembourg, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland.[30]

Marketing[edit]

Marvel Cinematic Universe[edit]

The R8 became the personal vehicle for Tony Stark (played by Robert Downey Jr.) throughout six films in the Marvel Cinematic Universe. Type 42 models were used in the Iron Man Trilogy with a V8 in Iron Man,[31] a V10 Spyder in Iron Man 2,[32] and an e-tron prototype in Iron Man 3.[33][34] Type 4S models appeared in later Marvel Studios movies with 2016 V10 Plus models in Avengers: Age of Ultron[35] and Captain America: Civil War[36] and a Spyder model in Spider-Man: Homecoming.[37]

See also[edit]

References[edit]

  1. ^ "More individuality – quattro GmbH". Audi AG. Archived from the original on 24 July 2011. Retrieved 24 July 2011.
  2. ^ a b c d e f "The Audi R8 Coupé and Spyder – Pricing and Specification guide – valid from January 2010" (PDF). Audi UK. January 2010. Archived from the original (PDF) on 28 December 2009. Retrieved 12 February 2010.
  3. ^ "2008 Audi R8 Review". edmunds.com. Retrieved 13 February 2010.
  4. ^ Audi-Mediacenter Retrieved 30 November 2016
  5. ^ Audispeed.com Audi Says Farewell to the R8 with One Last Video
  6. ^ "THE FULL-LED TECHNOLOGY FOR AUTOMOTIVE LIGHTING". magnetimarelli.com. Retrieved 2014-03-22.
  7. ^ Gerd Kebschull (3 December 2006). "Audi R8: Ein Supersportler entsteht - Teil I". auto motor und sport.
  8. ^ "First Spy Photos of Pre-Production R8 Sportscar".
  9. ^ fourtitude.com/news/Audi_News_1/pilot-project-in-audi-r8-assembly-in-neckarsulm-silverliners-set-the-pace/
  10. ^ "Still more acuity for the super sports car". Audi-mediaservices.com. 2012-07-25. Archived from the original on 2013-08-01. Retrieved 2013-05-09.
  11. ^ Drew Phillips. "Audi reveals refreshed 2013 R8 lineup". Autoblog.com. Retrieved 2013-05-09.
  12. ^ a b c d "• Automobile production of Audi by model 2014 - Statistic". Statista. Retrieved 14 July 2015.
  13. ^ Seabaugh, Christian (2014-03-27). "Watch A Next-Gen Audi R8 Prototype Lap The Nurbürgring (W/Video)". Motor Trend. Retrieved 2019-03-29.
  14. ^ Meiners, Jens (2015-02-19). "2016 Audi R8: We Ride in and Detail the Next Four-Ringed Supercar". Car and Driver. Retrieved 2019-03-29.
  15. ^ Smith, Christopher (2018-10-24). "2019 Audi R8: See The Changes Side-By-Side". Motor1.
  16. ^ "2020 Audi R8 Price, Reviews, and Pictures | Edmunds". Edmunds.com. November 18, 2019.
  17. ^ "Audi UK R8 microsite". Archived from the original on 2008-02-11.
  18. ^ a b "Archived copy" (PDF). Archived from the original (PDF) on 2011-07-17. Retrieved 2011-01-24.{{cite web}}: CS1 maint: archived copy as title (link)
  19. ^ a b c d e f g h i j k l "Audi R8 European sales figures". carsalesbase.com. Retrieved 2017-12-20.
  20. ^ "Volkswagen AG Annual Report 2008" (PDF). Archived from the original (PDF) on 2011-10-01. Retrieved 2011-03-13.
  21. ^ a b c d e f g h i j "Audi R8 US car sales figures". carsalesbase.com. Retrieved 2017-09-10.
  22. ^ a b c d e f g h i j k "Audi R8 Sales Figures - In Depth Data, Charts & Analysis". GCBC. 2011-01-01. Retrieved 2017-12-20.
  23. ^ "Archived copy" (PDF). Archived from the original (PDF) on 2011-07-17. Retrieved 2011-01-24.{{cite web}}: CS1 maint: archived copy as title (link)
  24. ^

Lil Stewie

Lil Stewie theme by zee

Download: LilStewie.p3t

Lil Stewie Theme
(1 background)

P3T Unpacker v0.12
Copyright (c) 2007. Anoop Menon

This program unpacks Playstation 3 Theme files (.p3t) so that you can touch-up an existing theme to your likings or use a certain wallpaper from it (as many themes have multiple). But remember, if you use content from another theme and release it, be sure to give credit!

Download for Windows: p3textractor.zip

Instructions:

Download p3textractor.zip from above. Extract the files to a folder with a program such as WinZip or WinRAR. Now there are multiple ways to extract the theme.

The first way is to simply open the p3t file with p3textractor.exe. If you don’t know how to do this, right click the p3t file and select Open With. Alternatively, open the p3t file and it will ask you to select a program to open with. Click Browse and find p3textractor.exe from where you previously extracted it to. It will open CMD and extract the theme to extracted.[filename]. After that, all you need to do for any future p3t files is open them and it will extract.

The second way is very simple. Just drag the p3t file to p3textractor.exe. It will open CMD and extract the theme to extracted.[filename].

For the third way, first put the p3t file you want to extract into the same folder as p3textractor.exe. Open CMD and browse to the folder with p3extractor.exe. Enter the following:
p3textractor filename.p3t [destination path]Replace filename with the name of the p3t file, and replace [destination path] with the name of the folder you want the files to be extracted to. A destination path is not required. By default it will extract to extracted.filename.

Patriots #2

Patriots theme by 1_BAD_SOLDIER

Download: Patriots_2.p3t

Patriots Theme 2
(3 backgrounds)

Redirect to:

Tifa Lockhart

Tifa Lockhart theme by zee

Download: TifaLockhart.p3t

Tifa Lockhart Theme
(1 background)

Tifa Lockhart
Final Fantasy character
A dark-haired light-skinned woman facing the viewer wearing dark red boots, brown mini-skirt, a white shirt with the midriff bared, dark red gloves and armor on her left elbow. Her long hair is curved to her right and is forked at the end.
Tifa Lockhart artwork by Tetsuya Nomura in Final Fantasy VII
First gameFinal Fantasy VII (1997)
Created byTetsuya Nomura[1]
Designed byTetsuya Nomura[2]
Dan Suzuki (Remake)[3]
Roberto Ferrari (Remake)[3]
Voiced by
Motion captureHaruka Shibai (Remake)[5]
In-universe information
WeaponGloves
HomeNibelheim

Tifa Lockhart (Japanese: ティファ・ロックハート, Hepburn: Tifa Rokkuhāto) is a character who debuted in Square's (now Square Enix) 1997 role-playing video game Final Fantasy VII. She was created as a foil to her teammate Aerith Gainsborough by members of the development team, including director Yoshinori Kitase and writers Kazushige Nojima and Tetsuya Nomura, who also contributed to her visual design. She has since appeared as a playable fighter in Ehrgeiz and the Dissidia Final Fantasy series and made cameo appearances in several other titles, such as Kingdom Hearts II and Itadaki Street. Beginning in 2005, she has been featured in sequels and spin-offs as part of the Compilation of Final Fantasy VII series, including the animated film Advent Children and Final Fantasy VII Remake.

Tifa is the childhood friend of Cloud Strife, the protagonist of Final Fantasy VII. She is the owner of the 7th Heaven bar in the slums of Midgar and a member of the eco-terrorist group AVALANCHE. She convinces Cloud to join the group to keep him close and safe, and later assists him in saving the Planet from the game's villain, Sephiroth. Titles in the Compilation of Final Fantasy VII later expanded upon her character, such as in Advent Children, where she attempts to convince Cloud to let go of his self-imposed guilt and move on with his life after Sephiroth's defeat.

Tifa has been named the pin-up girl of the "cyber generation" by The New York Times, and has been compared to Lara Croft as an example of a strong, independent and attractive female character in video games. Media have repeatedly praised her strength and appearance and described her as one of the best female characters in gaming. The heavy emphasis on sex appeal in her reception has also seen frequent discussion, though has also received some criticism for overshadowing other aspects of her character.

Conception and design[edit]

Although Tifa's attire has varied, a miniskirt has usually been a staple of her design.[6]

Tifa was designed by Tetsuya Nomura, and was not present in early versions of Final Fantasy VII, as initially, the game was to have only three playable characters; the protagonist Cloud Strife, Aerith Gainsborough and Barret Wallace. However, during a phone call to project director Yoshinori Kitase, it was suggested that at some point in the game, one of the main characters should die and after much discussion as to whether it should be Barret or Aerith, the producers chose Aerith.[7] Nomura later joked that this was his idea, so as to enable him to introduce Tifa into the game.[1] The notion of having two concurrent heroines and having the hero waver between them was something Kitase liked, describing it as something new in the Final Fantasy series.[8] Tifa was designed to use the "monk" character class that appeared in previous games in the series.[9]

In a change from previous entries in the Final Fantasy series, the development team worked off of Nomura's character designs, while series Yoshitaka Amano contributed his own artwork, wanting to depict the characters in futuristic clothing.[2][10] Tifa has long, black hair in a style resembling a dolphin's tail at the tip,[11] and wears a white crop top and a black miniskirt held up by a pair of narrow black suspenders. She also wears red boots and gloves, with black sleeves extending from wrist to elbow; a metal guard covers her left elbow. She stands about 5 feet 6 inches (167 cm) tall.[6][12]

Unlike most other characters for Final Fantasy VII, Nomura wrote down her bust/waist/hip measurements in his concept art for her, defined as 36-24-35" (92-60-88 cm).[13] Nomura wanted each character to have one striking feature, and in Tifa's case it was her large breasts.[14] Internally in the game, the development team jokingly referred to her as "Boing-chan", an allusion to her bust.[15] In an interview with Japanese magazine Jugemu they discussed her character design, with composer Nobuo Uematsu commenting that her breasts were "a bit...overly ample." Cutscene director Motonari Sakakibara countered that the rest of the team insisted he not reduce their size. Nomura himself added "at the end of the day we all like them. [...] If I made them smaller, everyone would get angry at me."[14]

Initially, Nomura had difficulty deciding whether to go with a miniskirt or long pants. Seeking input, he passed his sketches around Square's offices and the majority of the staff members approved of the miniskirt design.[1] This additionally served as a contrast to Aerith, whose "long skirt" was her trademark.[16] The attire was explained as giving her freedom of movement, due to her hand-to-hand combat specialty and the skirt, referred to as "quite short [...] giving a considerable degree of exposure",[6] was kept as a staple of her alternate costumes.[17] The developers noted that due to her figure, her otherwise plain garments took on a pleasant appearance.[6] The development team later clarified in an issue of V-Jump that the miniskirt was more akin to a skort instead of bare underwear, to keep her from being exposed during combat.[18]

Post-Final Fantasy VII[edit]

When producing Final Fantasy VII: Advent Children, co-director Takeshi Nozue had difficulty developing a framework for Tifa's body that was "balanced, yet showed off her feminine qualities". Her outfit was redesigned with emphasis on expressing those qualities, while still being pleasing to the eye.[19] Nomura describes Tifa's character in Advent Children as having several dimensions, calling her "like a mother, a sweetheart and a close ally in battle" and "remarkably strong, not only emotionally, but physically as well".[20] In the film, she wears a white tank top with a black zipped up vest, a pink ribbon around her left bicep, and boots. She also wears a black buttoned-up skirt that covers her thighs and wears shorts beneath it, with a piece of cloth similar to a coattail extending from the back of the skirt's waistband and ending at her ankles. She no longer uses suspenders to hold up her skirt and she wears her gloves during the film's fight scenes. Her hairstyle was changed to end at the middle of her back, with the removal of the dolphin tail from her original design.[21] This alteration was because of the difficulty of animating her original length of hair, as well as problems that arose due to its black color and lighting.[11]

For the Final Fantasy VII Remake series, the development team worked heavily with Nomura to refine her design, adding details like charms around her wrists and going through twenty different hair colors before settling on ashen brown.[22] The development team wanted to avoid favoring either Tifa or Aerith so they deliberately tried to give them equal screen time, as they wanted both to be positioned as heroines,[23] and emphasized Eastern aesthetics and the cuteness of her face to contrast with Aerith's Western aesthetics.[24] They additionally wanted to emphasize her athletic physique, so they gave her visibly defined abdominal muscles.[25] In an interview with Weekly Famitsu Square revealed they modified Tifa's outfit at the request of their Ethics Department, giving her a black sports bra and longer shorts, mainly "tightening" her chest so "as not to get unnatural during all the intense action",[26] with main character modeler Dan Suzuki considering the shorts an improvement to her design.[3] This information led to North American fans voicing concern that her breast size had been reduced, but sources such as gameindustry.biz confirmed through multiple translators this was not the case.[27] The development team later illustrated that when creating her character model, a padded Japanese G70 cup size (95 cm) bra was used on a real-life model to portray her bust accurately.[28]

Artist Roberto Ferrari meanwhile created the multiple outfit options included in Remake for Tifa, aiming for designs that would be easier on the animation team but would also homage outfits she had in the original game. Various ideas were thrown around during development for clothing options, including a maid outfit and a bikini modelled after a chocobo, one of the Final Fantasy series' mascosts. They ultimately settled on a black cheongsam with her hair worn in pigtail buns, as well as a black kimono, both of which are worn with stockings. Ferrari commented that the latter was particularly difficult to create, as several of his design submissions were rejected during the process.[3] In Final Fantasy VII Rebirth, the followup game to Remake, two swimsuit options were added for the character, consisting of a blue tied up shirt and short shorts with her hair in a bun adorned with a flower, and a white and blue frilled bikini with a similar hairstyle and the frills on the lower half forming a makeshift miniskirt.[29]

Casting[edit]

Nomura noted that he liked Ayumi Ito as an actress and wished to work with her on Advent Children. With Aerith's voice actor already decided, Nomura asked Ito to voice Tifa, feeling her "husky voice" would offer a good contrast to Maaya Sakamoto's soft-spoken Aerith.[30] Although Tifa's updated design had already been finalized, Ito's casting motivated them to blend many traits from the voice actress into the character's appearance.[31] Cloud's voice actor Takahiro Sakurai said that while he recorded most of his work individually, he performed alongside Ito for a few scenes. These recordings left him feeling "deflated", as the "exchanges he has with Tifa [could] be pretty painful".[32] Ayaka Mitsumoto voiced Tifa in the flashback from the remake where a teenage Tifa interacts with Cloud.[33] Finding a voice suitable for the young Tifa made Nomura and the staff worried in the recording of the title.[34]

English voice actress Rachael Leigh Cook stated in an interview for Kingdom Hearts II that she enjoys playing Tifa and described her as "very strong physical and emotionally, but also very sensitive" and "very multi-dimensional".[35] In voicing the character, Cook listened to Ito's recording as a guide to how the character sounds. Following Advent Children, Cook thanked Nomura for the film he created as she enjoyed it.[36] Britt Baron voiced Tifa in Final Fantasy VII Remake and Final Fantasy VII Rebirth,[37] and Tifa as a child is voiced by Glory Curda.[38]

Appearances[edit]

Final Fantasy VII[edit]

Tifa is introduced in Final Fantasy VII as the childhood friend of Cloud Strife and owner of the 7th Heaven bar in the slums of Midgar, a technologically advanced metropolis owned by the Shinra Electric Power Company. She is also a member of the eco-terrorist organization AVALANCHE, who opposes Shinra's extraction and use of Mako, the planet's spiritual energy, as a power source. She convinces Cloud to join the group to keep a closer eye on him after noticing his personality has changed, and follows him in pursuit of the game's antagonist, Sephiroth. While she is unable to keep him from being manipulated by Sephiroth, she helps him recover after his mind becomes fractured and they realize their mutual feelings for one another, working together to defeat Sephiroth.[17]

When they were children, Tifa and Cloud followed a path to a mountain near their hometown of Nibelheim. However, they were both injured and Tifa was in a coma for a week, with her father holding Cloud responsible for the incident.[7] Cloud eventually left to join Shinra's SOLDIER program to become stronger, but it is later revealed that he did it primarily to attract her attention.[39] In response, she requested if she were ever in danger, he would return to save her.[40] Years later, during Sephiroth's rampage in Nibelheim, Cloud rescued Tifa after she was wounded by Sephiroth. Tifa was taken to safety by her martial arts instructor and eventually arrived in Midgar, meeting AVALANCHE's leader, Barret Wallace. She joined AVALANCHE to get revenge for the destruction of her home. Shortly before the beginning of Final Fantasy VII, she encountered an incoherent Cloud at the city's train station and convinced him to work for Barret, to keep him close and watch over him.[41]

Her character changed significantly during development, with an early relationship chart during the planning phase intending her to be Sephiroth's sibling.[42] In early drafts of Final Fantasy VII, Tifa was a background character, with role in AVALANCHE was to add support behind the scenes and to cheer everyone up after missions, as well as having a particular fondness for Cloud. She was supposed to have a large scar on her back caused by Cloud, and partial amnesia from the incident when she had received it.[9] A scene intended to imply she and Cloud had sex was proposed by Masato Kato, one of the event planners, but it was replaced with a toned-down version by Kitase in which a risqué line is followed by a fade to black. In an interview, Nojima stated that none of the staff thought the scene would become an issue at the time.[8] When developing the International edition of Final Fantasy VII, an additional cutscene was added to showcase an enemy in the game, Ultima Weapon, and featured Tifa in it due to how popular her character had become.[43]

Compilation of Final Fantasy VII[edit]

The Advent Children version of Tifa, as portrayed by gravure idol Mizuki Hoshina promoting Sony Xperia at TGS 2014[44]

Tifa appears in the 2005 film Final Fantasy VII: Advent Children, which is set two years after the events of the game. She tries to give emotional support to Cloud, urging him to come to terms with the unwarranted guilt he places upon himself. She also takes care of Barret's adopted daughter Marlene and an orphan, Denzel. During the film, she duels against Loz and she battles the summoned creature Bahamut SIN alongside the team. Script writer Kazushige Nojima described her role in the film as "very much like any woman who's been left behind by a man", stating that while they did not want her to appear clingy, they wanted to portray that she was emotionally hurt by Cloud's departure.[20] In the film's initial draft, she was intended to have a more central role in the then-short film, which only featured herself, Cloud and several children, with the story revolving around a note being delivered to him.[45]

Tifa is also featured in the prequel games Before Crisis and Crisis Core, as well as the OVA Last Order, which each show different perspectives on the destruction of Nibelheim.[17] The novella "Case of Tifa", written as part of the On the Way to a Smile series, is a story set between the original game and Advent Children that is told from her point of view. The story details how she creates a new 7th Heaven bar in the city of Edge and attempts to hold onto the concept of a normal family with herself and Cloud, despite him beginning to isolate himself from others.[45] Tifa also appears in the game Dirge of Cerberus, which is set one year after the events of Advent Children, in which she helps the protagonist Vincent Valentine defend the planet against the monster Omega WEAPON; in the game's epilogue, she discuss Vincent's disappearance.[17]

Tifa is featured prominently as a playable character in Final Fantasy VII Remake, which covers the Midgar portion of the original game. By focusing solely on Midgar, the development team was able to include additional scenes that developed the relationship between Tifa and Aerith.[46] Trace of Two Pasts, a tie-in novel to the remake, depicts the childhoods of Tifa and Aerith.[47] Tifa's section details her upbringing in Nibelheim, her meeting and tutelage under her martial arts master, and her life in the slums of Midgar following her near-death experience during the Nibelheim incident.[48]

Other appearances[edit]

Outside of the Compilation of Final Fantasy VII, Tifa is featured in the fighting game Ehrgeiz as an unlockable character and an optional boss.[49] She is a playable character in the electronic board games Itadaki Street Special and Itadaki Street Portable.[50][51] In Kingdom Hearts II, she appears in her Advent Children attire, searching for Cloud and later fighting various Heartless.[52] She was originally planned to appear in the Final Mix version of the original Kingdom Hearts, but due to time constraints the staff members chose to incorporate Sephiroth instead.[53] Whereas in the game Cloud goes missing after a battle with Sephiroth, in the manga adaptation, Tifa finds him in Hollow Bastion.[54] In 2015, she was added to the mobile game Final Fantasy: Record Keeper as a playable character.[55]

Tifa is one of the playable characters in the fighting game Dissidia 012 Final Fantasy, which features characters from various Final Fantasy games.[56] She is featured in her Final Fantasy VII outfit, but the player has access to her Advent Children form and a third costume that is shown during her appearances in Nibelheim.[57][58] The first print run of the game features another form based on artwork by Yoshitaka Amano.[59] In LittleBigPlanet 2, Tifa is featured as a downloadable character model, and as a Mii costume and Spirit in Super Smash Bros. Ultimate.[60][61]

Critical reception[edit]

Since her introduction critics and fans reacted positively to Tifa, often appearing near the top of fan polls.[62] The New York Times featured her as the pin-up girl of for the "cyber generation",[63] while The Beaumont Enterprise cited Tifa as an example of a strong female character in video games in the wake of Lara Croft from the Tomb Raider series.[64] Holly Bonson of Polygon described Tifa as defined by her "brittle confidence and supportiveness", further stating her belief that in the context of Final Fantasy VII she represents forcefulness and sexuality.[65] Den of Geek's Matthew Byrd cited her popularity a result of her character's warmth, strength, and the ability to act both supportive and as a leader depending on when the situation called for it in VII's storyline, but also noted her vulnerability and how it made her a well-rounded character "who is more than worthy of her fan-favorite status".[66] Jenni Lada of Siliconera called her an iconic heroine, echoing the sentiments of the other critiques, while praising how future installments such as Remake built upon her character.[67]

Tifa has often been compared and contrasted with the other female protagonist of Final Fantasy VII, Aerith. Gus Turner of Complex described her as standing out as "one of gaming's most independent and empowered females ever", and further described her as a feminine foil to the more "girlish" Aerith, further praising her appearance.[68] In a retrospective, journalist Leigh Alexander argued that Tifa is the heroine of VII's story, there since the beginning and being indispensable during the course of events, calling her "a partner for a grown-up player" and questioned how many of them didn't properly appreciate her on their first playthrough of the game may do so now.[69] Fans of the series meanwhile have heavily debated which character was a better relationship for Cloud since the initial game's release, comparing the pros and cons of each.[70]

RPGamer editor Marie Freed found that when examining Tifa as a character, she came to appreciate her more than fellow character Aerith in the years since VII's release. Emphasizing that Aerith represented more of an ideal of a character, Tifa being portrayed as someone who was "insecure, lonely, and hides her true emotions" may have led to her being perceived negatively by fans, but in Freed's eyes made her the most human of the pair. Freed further expressed that as a symbol of the series, critics often perceived her as a "slut" due to her attire and breasts, and felt it was reasonable for her to be portrayed as insecure in light of such hostility. But further though as a character she saw Tifa's loyalty and love for Cloud even in the light of having to relive her own traumas as admirable, and a welcome contrast to the "destined" romance seen in previous title Final Fantasy IV. She closed by stating that while people had aspects of both characters in them, Tifa ultimately represented "reality" over the "ideal".[71]

On the other hand Patrick Holleman in his book Reverse Design: Final Fantasy VII described Tifa as having "the most typical story of a near-death experience and the loss of a world she belonged to" of the game's cast, despite how atypical Cloud was by comparison. Cloud in turn represented her only living connection to her past, and to this end Holleman felt she ignores the discrepancies in how he remembers events bordering on psychosis not as a matter of romance but as a means to hold onto what she lost. He added that while Tifa does care about Cloud, her desire was more of a selfish one in turn, one that does her more harm than good in Holleman's eyes. However, he also praised a particular moment for her character later in the game where when confronting the character Scarlet. Despite the scene appearing to lead into a boss battle against Scarlet, Tifa instead engages in a slap fight with her, something he felt subverted player's expectations well.[72]

As a sex symbol[edit]

A significant part of Tifa's reception has focused on her sex appeal,[73] with some third-party merchandise leaning heavily into this aspect.[74] Electronic Gaming Monthly awarded her the "Hottest Game Babe" of 1997, calling her "as well-proportioned as they come" and heavily praising her sexual attributes, but also noting her physical and emotional strength as a character.[75] UGO.com shared similar sentiments, complimenting her outfit as well and describing her as a "bona-fide sex symbol", while further noting that she was a rarity among female characters in video games at the time of VII' release.[76] IGN's Phil Pirrello attributed a significant part of her popularity to her large breasts, nothing that she was an example of how series tried to add real sex appeal with Final Fantasy VII, and while her model in the original game was primitive by today's standards, he suggested it had a significant impact on the teenage demographic at its time.[77] Fellow contributor Dave Smith suggested similar, stating it was hard to sing her praises "without sounding just a little teeny-weeny bit sexist", but further added that she helped define "tough, independent" roleplaying game heroines that came after her too due to her character.[78]

The character has also been a frequent subject of fan-made pornography, cited in particular as a frequent search topic on Pornhub.[79][80] Meanwhile, a study of such content on Rule 34 websites such as Rule 34.xxx and Sankaku Channel additionally cited her as the most frequent subject of such content by a wide margin across multiple franchises.[81] In January 2022, a Zoom videoconference meeting done in the Italian Senate was interrupted by a user displaying 3D rendered pornography featuring Tifa engaging in sexual intercourse. The user was quickly removed, but due to the conference being televised, knowledge of the event quickly went viral.[82] While Tifa's use in it was coincidental, it led to a surge in the character's popularity. Jade King of TheGamer noted however that while much reaction to it revolved around fan art of a sexual nature, it also resulted in a large amount of what they saw as "wholesome" art celebrating the character and the humor of the situation, usually portraying her in an awkward or comedic manner in association with the event or the country itself. King attributed it in part to Remake's recent release, but also the enduring nature of the character, calling it wholesome and an "aspect of Tifa's character that will now be ingrained into her history, and there's something brilliant about that".[83]

Other articles however examined that the emphasis on her sex appeal sometimes overshadowed her other aspects. In another article for IGN the staff noted that while her design was meant to emphasize physical beauty, er "awe-inspiring strength, complex background, strong will and her attachment to Cloud" defined her as more than "just an eye-catching woman", further calling her a legendary heroine in the series.[84] The book The Legend of Final Fantasy VII noted that while Tifa has many attributes of a seductive woman, specifically emphasizing her large breasts, she "thwarts the stereotypes associated with her appearance", due to being an independent and strong character, further calling her often the most "leveled headed" and pragmatic character in the game's cast.[85] Philip Bloom of RPGamer felt that fans and critics alike both overemphasized the size of her breasts, to the point she set a perceived standard for other attractive roleplaying game female protagonists to be compared to, she "isn't that absurd of figure" and was instead "quite strong as far as female heroes go, often saving the day. But you wouldn't know it to listen to talks about her."[86]

References[edit]

  1. ^ a b c Famitsu, ed. (1997). Final Fantasy VII Kaitai Shinsho (in Japanese). Famitsu. ISBN 978-4-7577-0098-7.
  2. ^ a b

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