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Star Wars: The Force Unleashed theme by Dragonkiss
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| Star Wars: The Force Unleashed | |
|---|---|
| Developer(s) | LucasArts[a] |
| Publisher(s) | LucasArts[b] |
| Director(s) | Haden Blackman |
| Producer(s) |
|
| Designer(s) |
|
| Programmer(s) | Cédrick Collomb |
| Artist(s) | Matt Omernick |
| Writer(s) |
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| Composer(s) | Mark Griskey |
| Platform(s) | |
| Release | |
| Genre(s) | Action-adventure, hack and slash |
| Mode(s) | Single-player, multiplayer[c] |
Star Wars: The Force Unleashed is an action-adventure game developed and published by LucasArts, and part of The Force Unleashed multimedia project. It was initially developed for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles and on iOS, second-generation N-Gage, Nintendo DS, PlayStation Portable, and Java-equipped mobile phone handhelds.[1] The game was released in North America on September 16, 2008, in Australia and Southeast Asia on September 17, and in Europe on September 19. LucasArts released downloadable content for the PlayStation 3 and Xbox 360 consoles.[2] An Ultimate Sith Edition of the game, containing both new and previously released downloadable content, was released in November 2009,[3] and later ported to the macOS and Microsoft Windows. An enhanced remaster of the Wii version, developed by Aspyr, was released on Nintendo Switch on April 20, 2022.[4]
The project bridges the first two Star Wars trilogies, acting as an origin story for both the united Rebel Alliance and the Galactic Civil War depicted in the original trilogy. The game introduces a new protagonist named "Starkiller", a powerful Force user trained as Darth Vader's secret apprentice, who is tasked with hunting down Jedi survivors of the Great Jedi Purge while trying to keep his existence a secret. However, after he is tasked with planting the seeds of what would become the Rebel Alliance, which Vader plans to take advantage of to overthrow the Emperor, Starkiller begins to question his own morality and to slowly redeem himself. Following The Walt Disney Company's acquisition of Lucasfilm in 2012, the game became part of the non-canonical Star Wars Expanded Universe (also known as Star Wars Legends), and an alternative origin for the Rebel Alliance and the Galactic Civil War was given in other forms of Star Wars media, such as Star Wars Rebels.
Star Wars: The Force Unleashed received generally positive reviews from critics, with praise for its story, voice acting, physics, art and soundtrack, but criticism for its linear gameplay and technical issues. The game was a bestseller in the United States and Australia, with over one million copies sold its debut month. As of February 2010[update], the game had sold over seven million copies, and was the fastest-selling Star Wars video game of its time.[5] A sequel, Star Wars: The Force Unleashed II, was released in October 2010.[6]
The Force Unleashed is a third-person action game in which the player's character's weapons are the Force and a lightsaber.[7] Developers treated the main character's lightsaber like another Force power, and wanted to ensure "something visceral and cool" happened with each button-push.[7] The game has a combo system for stringing lightsaber attacks and for combining lightsaber attacks with Force powers.[7] Experience points earned by killing enemies and finding artifacts can be used to increase Starkiller's powers and traits.[8] The gameplay is intended to be easy to learn; the development team included "horrible" gamers to help ensure the game's accessibility.[9] Players can casually run and gun through the game, but the game rewards those who take a stealthy, more tactical approach.[9] The game includes enemies that are easy to overcome; game difficulty arises from presenting these enemies in large numbers that can wear down the player's character.[10] Additionally, enemies learn from the player's character's attacks; using the same attack on different characters can sometimes lead to the player's character doing less damage.[11] The enemies, which number over 50, have various strengths and weaknesses; developers faced the difficulty of effectively placing them throughout the game's varied environments.[10] Players must also carefully manage their automatically-regenerating Force energy when using exceptionally strong Force abilities, as overuse of them can drop the Force meter below zero to a negative level, incurring Force debt that disables all Force powers for a period of time until the auto-regeneration removes the debt; the more Force debt incurred, the longer the player will be without Force abilities.
The Force Unleashed has different features across platforms. The PlayStation 3 and Xbox 360 versions, powered by the Ronin engine, utilize high-definition graphics and advanced dynamic destruction effects. These versions also support downloadable content in the form of two expansions that expand upon the game's plot.[citation needed] The Nintendo versions use motion controls to implement Starkiller's attacks, with the Wii version using the Wii Remote to execute lightsaber attacks and the Nunchuk to wield Force powers,[12] while the Nintendo DS version utilizes the touchscreen to execute attacks, where single actions can be executed by tapping a certain region of the screen (with each region corresponding to a particular action, such as jumping or Force pushing), while more advanced attacks can be performed by dragging the stylus across neighboring regions of the screen.[13]
The PlayStation 2 and PlayStation Portable versions are identical in content to the Wii version, which is different than the PS3 and Xbox 360 version. Since these versions don't support or use downloadable content, they exclusively intersperse certain levels with three of the five Jedi trials that Starkiller completes at the Jedi temple in Coruscant to further hone his abilities, which are all included in a DLC pack for the PS3 and Xbox 360 versions.[14] The PSP version also exclusively features five additional "historical" bonus levels that re-enact pivotal scenes and duels throughout the Star Wars saga,[15] as well as special scenarios that can be played with as different Star Wars characters who have the same abilities in the standard single-player mode. The Nintendo DS version utilizes 3-D graphics like all other major versions, but lacks voice acting.
The Wii and handheld versions support multiplayer. Two players duel against each other as famous Jedi and Sith in the Star Wars saga in the Wii version,[12] while the handheld versions utilize wireless multiplayer for a four-player battle mode.[16][15]
The Switch version is a port of the Wii version, with an option to use button controls instead of motion controls. These optional motion controls are available in both the Single Player and Dual Modes. The Nintendo Switch Pro Controller is also supported.
Shortly into the Galactic Empire's rule, Imperial spies locate a Jedi survivor of the Great Purge named Kento Marek on Kashyyyk. Darth Vader arrives as the planet is invaded and eliminates any Wookie resistance between him and the fugitive Jedi. Reaching Kento's home,[17][18] Vader easily defeats him in a lightsaber duel but senses someone far more powerful nearby. Initially believing it to be Kento's Jedi Master, Vader prepares to execute the defiant Jedi until his lightsaber is suddenly force pulled from his hand by Kento's son Galen. Sensing the boy's strong connection to the Force, Vader proceeds to kill Kento and an Imperial squadron after they try to execute Galen and secretly takes him as his apprentice with only a select few knowing of his existence.
Years later, an adult Galen (given the alias "Starkiller") completes his Sith training. He's sent by Vader to eliminate several Jedi survivors across the galaxy in preparation for assassinating the Emperor so that the duo can rule the galaxy together. Starkiller travels aboard his personal ship, the Rogue Shadow, alongside training droid PROXY (who is programmed to try and kill Starkiller) and Imperial pilot Juno Eclipse.[19] Starkiller's targets include Rahm Kota, a Clone Wars veteran and leader of a militia;[d] Kazdan Paratus, insane after years of isolation on Raxus Prime;[e] and Shaak Ti, who's hiding on Felucia. Two of these three Jedi masters, Kota and Ti, inform Starkiller that they have foreseen that soon Vader will no longer be his master before he finishes them. After the latter's death, Starkiller returns to Vader once more, but the Emperor arrives, his spies having uncovered Starkiller's existence. To prove his loyalty to the Emperor, Vader appears to kill his apprentice by stabbing him and hurling him through space.
Unbeknownst to the Emperor, Vader has Starkiller recovered and resuscitated. Vader sends Starkiller to foster a rebellion among the Empire's enemies, hoping to distract the Emperor's spies for Vader to overthrow him. Starkiller rescues Juno, who had been arrested and branded a traitor to the Empire, and escapes with her and PROXY. Looking for allies to aid his mission, Starkiller finds an alive Kota on Cloud City, rendered blind from Starkiller's earlier victory over him and reduced to alcoholism, and rescues him from Imperial forces.
The group travels to Kashyyyk to locate Kota's contact, senator Bail Organa. Starkiller discovers his old home and meets his father's spirit, who expresses remorse for Starkiller's upbringing under Vader.[f] To gain Bail's trust, Starkiller rescues his captive daughter Princess Leia Organa, and liberates the enslaved Wookiees at her request. Starkiller learns from Kota that Bail went missing on Felucia, after searching for Shaak Ti in the hope that she would rescue Leia. Starkiller travels to Felucia to find Bail, discovering that he'd been captured by Shaak Ti's former apprentice Maris Brood, who succumbed to the Dark Side after her master's death. Starkiller defeats Brood but spares her life, and convinces Bail to join the rebellion.
To convince more dissidents to do the same, Vader suggests that Starkiller attack a Star Destroyer facility on Raxus Prime to show that the Empire is vulnerable. Juno learns that Starkiller is still serving Vader and chastises him, but agrees to keep silent. On Raxus Prime, Starkiller is attacked by PROXY, who attempts to fulfill his programming by killing him, but Starkiller defeats him, destroys the facility, and pulls a falling Star Destroyer out of the sky using the Force.[g] Bail meets with fellow senators Mon Mothma and Garm Bel Iblis on Corellia to formally organize a rebellion, only for Vader to arrive and arrest them and Kota. After overpowering Starkiller, Vader reveals that he was merely a tool to lure out the Empire's enemies, and had never intended to use him to overthrow the Emperor. Starkiller escapes after PROXY sacrifices himself by attacking Vader.
Juno rescues Starkiller, who uses the Force to see that Kota and the senators are being held on the Death Star. After Juno kisses him and he bids farewell, Starkiller battles his way through the station to reach the Emperor's throne room. Vader confronts him, but Starkiller defeats his former master and faces the Emperor, who tries to goad him into killing Vader so Starkiller can take his place. Kota tries to attack the Emperor, but is subdued with Force lightning. At this point, the player must choose between saving Kota (Light Side) or killing Vader (Dark Side).
Three downloadable content (DLC) levels for the game were released for the PS3, Xbox 360 and computer versions of the game. The first one is set during the events of the main story and explores more of Starkiller's background,[21] while the second and third ones expand upon the non-canonical Dark Side ending of the game, taking place in their own alternate timeline.[22][23] All three DLC packs are included on-disc in the Ultimate Sith Edition for all abovementioned three platforms.
The Coruscant DLC depicts Starkiller, at some point before traveling to Kashyyyk, deciding to visit the abandoned Jedi Temple to learn more about his identity and connection to the Force. After fighting his way past the Imperial security forces, he reaches the old Council Chambers, where he meets Kento Marek's spirit who tells him that he needs to pass three Jedi trials. Upon doing so, Starkiller is faced with a mysterious Sith warrior, revealed to be a dark reflection of himself created by his own fear. Following his defeat, Starkiller finds a holocron left by Marek, who reveals himself as his father and implores him to return to the light side. Starkiller then returns to the Rogue Shadow to resume his current mission.
The Tatooine and Hoth DLC's are set during alternate depictions of A New Hope and The Empire Strikes Back, respectively, and present Starkiller as the Emperor's trusted assassin, referred to as "Lord Starkiller".
In the Tatooine DLC, he's tasked with retrieving the Death Star plans stolen by the Rebel Alliance, which have been tracked to Tatooine. He visits Jabba the Hutt, who has knowledge on the plans' whereabouts, revealing that they're in the possession of two droids at Mos Eisley. When Starkiller refuses to work for him, Jabba attempts to have Starkiller eaten by his rancor. Killing the beast, Starkiller escapes from Jabba's palace after massacring Jabba's mercenaries, including Boba Fett. At Mos Eisley, Starkiller kills Jedi Master Obi-Wan Kenobi after a duel which allows the droids to board the Millennium Falcon, though Starkiller manages to place a tracking device on the ship before it takes off.
In the Hoth DLC, Starkiller partakes in the Battle of Hoth, where the Empire attacks the weakened Rebel Alliance base. During the battle, Starkiller infiltrates the base with orders to capture Luke Skywalker, who had begun training as a Jedi. Starkiller finds and defeats Skywalker in the base's hangar, severing his right hand. When the Falcon tries to take off, Starkiller seizes the ship with the Force while goading Skywalker to give into the Dark Side to rescue his friends. Skywalker attacks Starkiller with Force lightning, causing him to let go of the ship and congratulate Skywalker for embracing the Dark Side, planning to make him his apprentice the same way that Vader did to him.


Game planning began in summer 2004.[40] Initially, about six developers started with a "clean slate" to conceptualize a new Star Wars game; the small group of engineers, artists, and designers spent more than a year brainstorming ideas for what might make a good game.[41] Over 100 initial concepts were whittled down to 20 to 25 that included making the game the third entry in the Knights of the Old Republic series or having the protagonist be a Wookiee "superhero", Darth Maul, a bounty hunter, a smuggler, a mercenary or the last member of the Skywalker family living 500 years after the events of Return of the Jedi.[9][42][43][44] The decision to focus on the largely unexplored period between Revenge of the Sith and A New Hope helped energize the design team.[41] Consumer feedback helped the developers narrow in on seven concepts, and elements from those seven went into The Force Unleashed's overall concept.[9]
Production was greatly aided by concept art, which was intended to visually bridge the two Star Wars trilogies, convey the impression of a "lived-in" universe, show how the galaxy changes under Imperial rule, and to seem familiar yet new.[26][40] An off-hand comment about the Force in the game being powerful enough "to pull a Star Destroyer out of the sky" inspired an image by senior concept artist Amy Beth Christenson that became an important part of the developers' idea pitches and evolved into a major moment in the game.[26] These illustrations also inspired the creation of dozens of simple, three-dimensional animations.[40] Eventually, a one-minute previsualization video highlighting the idea of "kicking someone's ass with the Force" helped convince the designers that The Force Unleashed would be "a great game";[40][45] George Lucas, upon seeing the one-minute video, told the designers to "go make that game".[45] Once the concept was solidified, the development team grew from ten to twenty people.[46] The idea of "reimagining" the Force as "amped up" in The Force Unleashed aligned with LucasArts' overall goal of harnessing the power of the latest video game consoles to "dramatically" change gaming, specifically through the use of simulation-based gameplay.[41]
Stellar Kart theme by EvanLocke
Download: StellarKart.p3t

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Stellar Kart | |
|---|---|
Stellar Kart received a Dove Award in 2007 | |
| Background information | |
| Origin | Phoenix, Arizona, U.S. |
| Genres | Christian punk, pop punk, power pop |
| Years active | 2001–2014 |
| Labels | Word, INO, Inpop |
| Past members |
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Stellar Kart was an American pop punk band from Phoenix, Arizona, signed to Inpop Records and Capitol Records. The band released their first album, All Gas. No Brake, in February 2005. Most of their singles have been accepted exclusively on Christian radio stations such as Air 1. Their song "Me and Jesus" from their 2006 album We Can't Stand Sitting Down hit No. 1 for seven weeks on the Hot Christian Songs chart and won the 2007 Dove Award for "Rock/Contemporary Recorded Song".[1] Their song "Something Holy" from their 2010 album Everything Is Different Now, an album which adopts a more "worshipful" flavor charted at No. 23 on Billboard Magazine for eighteen weeks.[2] Their latest full-length album, All In, was released on August 27, 2013.
The band released an EP of covers of songs from the 2013 film Frozen, on April 15, 2014.[3][better source needed] They disbanded in 2013. Former lead vocalist Adam Agee became the lead vocalist of Audio Adrenaline after they broke up.[4]
The Phoenix-based band started in a youth group. Adam Agee and Jordan Messer led worship, with former bass player Tay Sitera joining them on weekends. Cody Pellerin joined them prior to being signed and Brian Calcara replaced Sitera after their debut release. In 2009, Pellerin left the band to spend more time with his wife, and in 2010 joined the band Our Hearts Hero as lead guitarist. Jon Howard (formerly of Dizmas) stepped in on lead guitar for Stellar Kart. After Jon Howard left the band to become a touring guitarist for Paramore, former Thousand Foot Krutch touring guitarist Nick Baumhardt (husband of Superchick lead singer Tricia Baumhardt) has joined the band. Stellar Kart derived their band name from working with kids on youth camps.[citation needed] Their name is often abbreviated SK, as seen in the band's music videos to "Activate" and "Life is Good". The band has been interviewed on various television shows, including TMW and The Zone (on the Christian IPTV service Sky Angel). Stellar Kart has also appeared on a season finale of the Logan Show.
The band's third album, Expect the Impossible, was released on February 26, 2008.[5] Their album, titled Everything Is Different Now, was initially made available during November 2009 at concerts/online only—its official release in stores was March 9, 2010.[6]
Stellar Kart has been an opening act for bands such as Kutless on the Strong Tower Tour and Newsboys on the Go Tour. The band's first headlining tour began on December 1, 2006, and was called the Punk The Halls Tour. Support for this Christmas tour came from Run Kid Run, Eleventyseven, and Esterlyn; it went so well that they decided to do the Punk the Halls Tour every year. Stellar Kart performed on the main stage at Onefest and the main stage of Creation 2007. Stellar Kart recently played on a Lifelight circuit concert in Sioux Falls, South Dakota with the bands The Switch and Remedy Drive. On June 9, 2007, Stellar Kart played its first international concert at the E.O. Youth Day in the Netherlands in front of an audience of 35,000. In the beginning of 2008 the band began the Expect the Impossible Tour; this was their first headlining tour that wasn't for the holidays. They performed on the Fringe Stage at Creation 2008 and 2009. In 2009 they played at Rock the light in Kansas City, Missouri.
In 2005, Stellar Kart released their debut album All Gas. No Brake. Singles include "Finish Last", "Life Is Good", "Livin' on a Prayer" (Bon Jovi cover), and "Spending Time."
In July 2006, Stellar Kart released their second studio album We Can't Stand Sitting Down. Singles include "Me and Jesus", "Activate", and "Hold On". "Me and Jesus" charted at No. 18 on US Christian charts for three weeks .[citation needed]
Their album Expect the Impossible was released in February 2008. Singles include "Jesus Loves You", "Shine Like The Stars", "Innocent", and "I Give Up". "Jesus Loves You" charted at No. 24 for four weeks .[citation needed] Their single "We Shine" was released in 2009, and charted at No. 46. Their first compilation album, Life Is Good: The Best of Stellar Kart was released in February 2009, which includes remixes of previous songs.
On March 9, 2010, their album Everything Is Different Now was released. The single "Something Holy" was released on the same date, and charted at No. 23 for three weeks. Lead vocalist Adam Agee explained that rather than focusing on more relational matters, on "Everything is Different Now" the material has more of a worshipful flavor. “We had performed at a camp earlier in the summer before recording, and we really discovered that we loved leading worship for youth again,” he said. “So we tried to find some of the songs that were our favorites and wrote a few new songs, too, and that eventually became "Everything is Different Now".[7]
Stellar Kart released an EP, A Whole New World, on August 16, 2011, which includes four songs from Disney films including The Little Mermaid, The Lion King, Beauty and the Beast, and Aladdin.[8]
The studio release All In was released August 27, 2013.[9] "Ones and Zeros", was released in the motion picture soundtrack for the film, God's Not Dead.[10][11]
Timeline

| Year | Award | Result |
|---|---|---|
| 2006 | New Artist of the Year | Nominated |
| Rock Album of the Year (All Gas. No Brake.) | Nominated | |
| 2007 | Artist of the Year | Nominated |
| Song of the Year ("Me and Jesus") | Nominated | |
| Rock Recorded Song of the Year ("Activate") | Nominated | |
| Rock/Contemporary Recorded Song of the Year ("Me and Jesus") | Won | |
| Rock/Contemporary Album of the Year (We Can't Stand Sitting Down) | Nominated | |
| 2008 | Rock Recorded Song of the Year ("Procrastinating") | Nominated |
| 2009 | Rock Recorded Song of the Year ("Shine Like the Stars") | Nominated |
| Rock/Contemporary Album of the Year (Expect the Impossible) | Nominated |